mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-30 19:50:24 +00:00
755 lines
20 KiB
C
755 lines
20 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2018 - misson20000
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* Copyright (C) 2018 - m4xw
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <malloc.h>
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#include <retro_inline.h>
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#include <retro_math.h>
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#include <formats/image.h>
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#include <formats/image.h>
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#include <gfx/scaler/scaler.h>
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#include <gfx/scaler/pixconv.h>
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#include <gfx/video_frame.h>
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#include <switch.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#ifdef HAVE_MENU
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#include "../../menu/menu_driver.h"
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#endif
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#include "../font_driver.h"
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#include "../../configuration.h"
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#include "../../command.h"
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#include "../../driver.h"
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#include "../../retroarch.h"
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#include "../../verbosity.h"
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#include "../common/switch_common.h"
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#ifndef HAVE_THREADS
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#include "../../tasks/tasks_internal.h"
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#endif
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/* (C) libtransistor */
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static int pdep(uint32_t mask, uint32_t value)
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{
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uint32_t out = 0;
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for (int shift = 0; shift < 32; shift++)
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{
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uint32_t bit = 1u << shift;
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if (mask & bit)
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{
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if (value & 1)
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out |= bit;
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value >>= 1;
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}
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}
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return out;
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}
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static uint32_t swizzle_x(uint32_t v) { return pdep(~0x7B4u, v); }
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static uint32_t swizzle_y(uint32_t v) { return pdep(0x7B4, v); }
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void gfx_slow_swizzling_blit(uint32_t *buffer, uint32_t *image, int w, int h, int tx, int ty, bool blend)
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{
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uint32_t *dest = buffer;
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uint32_t *src = image;
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int x0 = tx;
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int y0 = ty;
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int x1 = x0 + w;
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int y1 = y0 + h;
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const uint32_t tile_height = 128;
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const uint32_t padded_width = 128 * 10;
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/* we're doing this in pixels - should just shift the swizzles instead */
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uint32_t offs_x0 = swizzle_x(x0);
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uint32_t offs_y = swizzle_y(y0);
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uint32_t x_mask = swizzle_x(~0u);
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uint32_t y_mask = swizzle_y(~0u);
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uint32_t incr_y = swizzle_x(padded_width);
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/* step offs_x0 to the right row of tiles */
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offs_x0 += incr_y * (y0 / tile_height);
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uint32_t x, y;
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for (y = y0; y < y1; y++)
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{
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uint32_t *dest_line = dest + offs_y;
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uint32_t offs_x = offs_x0;
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for (x = x0; x < x1; x++)
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{
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uint32_t pixel = *src++;
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if (blend) /* supercheap masking */
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{
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uint32_t dst = dest_line[offs_x];
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uint8_t src_a = ((pixel & 0xFF000000) >> 24);
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if (src_a > 0)
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pixel &= 0x00FFFFFF;
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else
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pixel = dst;
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}
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dest_line[offs_x] = pixel;
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offs_x = (offs_x - x_mask) & x_mask;
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}
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offs_y = (offs_y - y_mask) & y_mask;
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if (!offs_y)
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offs_x0 += incr_y; /* wrap into next tile row */
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}
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}
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void gfx_cpy_dsp_buf(uint32_t *buffer, uint32_t *image, int w, int h, uint32_t stride, bool blend)
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{
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uint32_t *dest = buffer;
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uint32_t *src = image;
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for (uint32_t y = 0; y < h; y ++)
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{
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for (uint32_t x = 0; x < w; x ++)
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{
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uint32_t pos = y * stride / sizeof(uint32_t) + x;
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uint32_t pixel = *src;
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if (blend) /* supercheap masking */
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{
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uint32_t dst = dest[pos];
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uint8_t src_a = ((pixel & 0xFF000000) >> 24);
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if (src_a > 0)
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pixel &= 0x00FFFFFF;
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else
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pixel = dst;
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}
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dest[pos] = pixel;
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src++;
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}
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}
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}
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/* needed to clear surface completely as hw scaling doesn't always scale to full resoution perflectly */
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static void clear_screen(switch_video_t *sw)
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{
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nwindowSetDimensions(sw->win, sw->vp.full_width, sw->vp.full_height);
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uint32_t stride;
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uint32_t *out_buffer = (uint32_t*)framebufferBegin(&sw->fb, &stride);
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memset(out_buffer, 0, stride * 720);
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framebufferEnd(&sw->fb);
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}
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static void *switch_init(const video_info_t *video,
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input_driver_t **input, void **input_data)
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{
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void *switchinput = NULL;
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switch_video_t *sw = (switch_video_t *)calloc(1, sizeof(*sw));
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if (!sw)
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return NULL;
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sw->win = nwindowGetDefault();
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framebufferCreate(&sw->fb, sw->win, 1280, 720, PIXEL_FORMAT_RGBA_8888, 2);
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framebufferMakeLinear(&sw->fb);
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sw->vp.x = 0;
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sw->vp.y = 0;
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sw->vp.width = sw->o_width = video->width;
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sw->vp.height = sw->o_height = video->height;
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sw->overlay_enabled = false;
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sw->overlay = NULL;
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sw->in_menu = false;
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sw->vp.full_width = 1280;
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sw->vp.full_height = 720;
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/* Sanity check */
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sw->vp.width = MIN(sw->vp.width, sw->vp.full_width);
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sw->vp.height = MIN(sw->vp.height, sw->vp.full_height);
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sw->vsync = video->vsync;
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sw->rgb32 = video->rgb32;
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sw->keep_aspect = true;
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sw->should_resize = true;
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sw->o_size = true;
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sw->is_threaded = video->is_threaded;
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sw->smooth = video->smooth;
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sw->menu_texture.enable = false;
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/* Autoselect driver */
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if (input && input_data)
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{
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settings_t *settings = config_get_ptr();
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switchinput = input_switch.init(settings->arrays.input_joypad_driver);
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*input = switchinput ? &input_switch : NULL;
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*input_data = switchinput;
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}
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font_driver_init_osd(sw,
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video,
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false,
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video->is_threaded,
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FONT_DRIVER_RENDER_SWITCH);
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clear_screen(sw);
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return sw;
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}
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static void switch_update_viewport(switch_video_t *sw,
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video_frame_info_t *video_info)
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{
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settings_t *settings = config_get_ptr();
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int x = 0;
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int y = 0;
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float desired_aspect = 0.0f;
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float width = sw->vp.full_width;
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float height = sw->vp.full_height;
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if (sw->o_size)
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{
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width = sw->o_width;
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height = sw->o_height;
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sw->vp.x = (int)(((float)sw->vp.full_width - width)) / 2;
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sw->vp.y = (int)(((float)sw->vp.full_height - height)) / 2;
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sw->vp.width = width;
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sw->vp.height = height;
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return;
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}
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desired_aspect = video_driver_get_aspect_ratio();
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if (settings->bools.video_scale_integer)
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{
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video_viewport_get_scaled_integer(&sw->vp, sw->vp.full_width, sw->vp.full_height, desired_aspect, sw->keep_aspect);
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}
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else if (sw->keep_aspect)
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{
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#if defined(HAVE_MENU)
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if (settings->uints.video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
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{
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sw->vp.x = sw->vp.y = 0;
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sw->vp.width = width;
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sw->vp.height = height;
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}
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else
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#endif
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{
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float delta;
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float device_aspect = ((float)sw->vp.full_width) / sw->vp.full_height;
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if (fabsf(device_aspect - desired_aspect) < 0.0001f)
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{
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/*
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* If the aspect ratios of screen and desired aspect
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* ratio are sufficiently equal (floating point stuff),
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* assume they are actually equal.
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*/
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}
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else if (device_aspect > desired_aspect)
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{
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delta = (desired_aspect / device_aspect - 1.0f) / 2.0f + 0.5f;
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x = (int)roundf(width * (0.5f - delta));
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width = (unsigned)roundf(2.0f * width * delta);
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}
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else
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{
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delta = (device_aspect / desired_aspect - 1.0f) / 2.0f + 0.5f;
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y = (int)roundf(height * (0.5f - delta));
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height = (unsigned)roundf(2.0f * height * delta);
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}
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}
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sw->vp.x = x;
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sw->vp.y = y;
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sw->vp.width = width;
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sw->vp.height = height;
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}
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else
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{
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sw->vp.x = sw->vp.y = 0;
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sw->vp.width = width;
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sw->vp.height = height;
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}
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}
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static void switch_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
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{
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settings_t *settings = config_get_ptr();
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switch_video_t *sw = (switch_video_t *)data;
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if (!sw)
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return;
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sw->keep_aspect = true;
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sw->o_size = false;
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switch (aspect_ratio_idx)
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{
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case ASPECT_RATIO_CORE:
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sw->o_size = true;
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sw->keep_aspect = false;
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break;
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case ASPECT_RATIO_CUSTOM:
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if (settings->bools.video_scale_integer)
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{
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video_driver_set_viewport_core();
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sw->o_size = true;
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sw->keep_aspect = false;
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}
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break;
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default:
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break;
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}
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sw->should_resize = true;
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}
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static bool switch_frame(void *data, const void *frame,
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unsigned width, unsigned height,
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uint64_t frame_count, unsigned pitch,
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const char *msg, video_frame_info_t *video_info)
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{
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uint32_t stride;
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switch_video_t *sw = data;
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uint32_t *out_buffer = NULL;
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bool ffwd_mode = video_info->input_driver_nonblock_state;
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bool menu_is_alive = video_info->menu_is_alive;
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if (!frame)
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return true;
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if (ffwd_mode && !sw->is_threaded)
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{
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/* render every 4th frame when in ffwd mode and not threaded */
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if ((frame_count % 4) != 0)
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return true;
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}
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if ( sw->should_resize ||
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width != sw->last_width ||
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height != sw->last_height)
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{
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switch_update_viewport(sw, video_info);
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/* Sanity check */
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sw->vp.width = MIN(sw->vp.width, sw->vp.full_width);
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sw->vp.height = MIN(sw->vp.height, sw->vp.full_height);
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scaler_ctx_gen_reset(&sw->scaler);
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sw->scaler.in_width = width;
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sw->scaler.in_height = height;
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sw->scaler.in_stride = pitch;
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sw->scaler.in_fmt = sw->rgb32
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? SCALER_FMT_ARGB8888
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: SCALER_FMT_RGB565;
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if (!sw->smooth)
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{
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sw->scaler.out_width = sw->vp.width;
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sw->scaler.out_height = sw->vp.height;
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sw->scaler.out_stride = sw->vp.full_width * sizeof(uint32_t);
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}
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else
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{
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sw->scaler.out_width = width;
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sw->scaler.out_height = height;
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sw->scaler.out_stride = width * sizeof(uint32_t);
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float screen_ratio = (float)sw->vp.full_width / sw->vp.full_height;
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float tgt_ratio = (float)sw->vp.width / sw->vp.height;
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sw->hw_scale.width = ceil(screen_ratio / tgt_ratio * sw->scaler.out_width);
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sw->hw_scale.height = sw->scaler.out_height;
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sw->hw_scale.x_offset = ceil((sw->hw_scale.width - sw->scaler.out_width) / 2.0);
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if (!video_info->menu_is_alive)
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{
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clear_screen(sw);
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nwindowSetDimensions(sw->win, sw->hw_scale.width, sw->hw_scale.height);
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}
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}
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sw->scaler.out_fmt = SCALER_FMT_ABGR8888;
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sw->scaler.scaler_type = SCALER_TYPE_POINT;
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if (!scaler_ctx_gen_filter(&sw->scaler))
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return false;
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sw->last_width = width;
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sw->last_height = height;
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sw->should_resize = false;
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}
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out_buffer = (uint32_t *)framebufferBegin(&sw->fb, &stride);
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sw->out_buffer = out_buffer;
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sw->stride = stride;
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if (sw->in_menu && !video_info->menu_is_alive && sw->smooth)
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{
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memset(out_buffer, 0, stride * sw->vp.full_height);
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nwindowSetDimensions(sw->win, sw->hw_scale.width, sw->hw_scale.height);
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}
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sw->in_menu = video_info->menu_is_alive;
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#ifdef HAVE_MENU
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if (sw->menu_texture.enable)
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{
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menu_driver_frame(menu_is_alive, video_info);
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if (sw->menu_texture.pixels)
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{
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memset(out_buffer, 0, stride * sw->vp.full_height);
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scaler_ctx_scale(&sw->menu_texture.scaler, sw->tmp_image + ((sw->vp.full_height - sw->menu_texture.tgth) / 2) * sw->vp.full_width + ((sw->vp.full_width - sw->menu_texture.tgtw) / 2), sw->menu_texture.pixels);
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gfx_cpy_dsp_buf(out_buffer, sw->tmp_image, sw->vp.full_width, sw->vp.full_height, stride, true);
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}
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}
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else
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#endif
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if (sw->smooth) /* bilinear */
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{
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int w, h;
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unsigned x, y;
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struct scaler_ctx *ctx = &sw->scaler;
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scaler_ctx_scale_direct(ctx, sw->image, frame);
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w = sw->scaler.out_width;
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h = sw->scaler.out_height;
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for (y = 0; y < h; y++)
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for (x = 0; x < w; x++)
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out_buffer[y * stride / sizeof(uint32_t) + (x + sw->hw_scale.x_offset)] = sw->image[y * w + x];
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}
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else
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{
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struct scaler_ctx *ctx = &sw->scaler;
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scaler_ctx_scale(ctx, sw->image + (sw->vp.y * sw->vp.full_width) + sw->vp.x, frame);
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gfx_cpy_dsp_buf(out_buffer, sw->image, sw->vp.full_width, sw->vp.full_height, stride, false);
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}
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if (video_info->statistics_show && !sw->smooth)
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{
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struct font_params *osd_params = (struct font_params *)&video_info->osd_stat_params;
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if (osd_params)
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font_driver_render_msg(sw, video_info->stat_text,
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(const struct font_params *)&video_info->osd_stat_params, NULL);
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}
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if (msg)
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font_driver_render_msg(sw, msg, NULL, NULL);
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framebufferEnd(&sw->fb);
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return true;
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}
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static void switch_set_nonblock_state(void *data, bool toggle, bool c, unsigned d)
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{
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switch_video_t *sw = data;
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sw->vsync = !toggle;
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}
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static bool switch_alive(void *data)
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{
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(void)data;
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return true;
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}
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static bool switch_focus(void *data)
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{
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(void)data;
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return true;
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}
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static bool switch_suppress_screensaver(void *data, bool enable)
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{
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(void)data;
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(void)enable;
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return false;
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}
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static bool switch_has_windowed(void *data)
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{
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(void)data;
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return false;
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}
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static void switch_free(void *data)
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{
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switch_video_t *sw = data;
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framebufferClose(&sw->fb);
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if (sw->menu_texture.pixels)
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free(sw->menu_texture.pixels);
|
|
|
|
free(sw);
|
|
}
|
|
|
|
static bool switch_set_shader(void *data,
|
|
enum rarch_shader_type type, const char *path)
|
|
{
|
|
(void)data;
|
|
(void)type;
|
|
(void)path;
|
|
|
|
return false;
|
|
}
|
|
|
|
static void switch_set_rotation(void *data, unsigned rotation)
|
|
{
|
|
switch_video_t *sw = data;
|
|
if (!sw)
|
|
return;
|
|
sw->rotation = rotation;
|
|
}
|
|
|
|
static void switch_viewport_info(void *data, struct video_viewport *vp)
|
|
{
|
|
switch_video_t *sw = data;
|
|
*vp = sw->vp;
|
|
}
|
|
|
|
static void switch_set_texture_frame(
|
|
void *data, const void *frame, bool rgb32,
|
|
unsigned width, unsigned height, float alpha)
|
|
{
|
|
switch_video_t *sw = data;
|
|
size_t sz = width * height * (rgb32 ? 4 : 2);
|
|
|
|
if (!sw->menu_texture.pixels ||
|
|
sw->menu_texture.width != width ||
|
|
sw->menu_texture.height != height)
|
|
{
|
|
int xsf, ysf, sf;
|
|
struct scaler_ctx *sctx = NULL;
|
|
|
|
if (sw->menu_texture.pixels)
|
|
sw->menu_texture.pixels = realloc(sw->menu_texture.pixels, sz);
|
|
else
|
|
sw->menu_texture.pixels = malloc(sz);
|
|
|
|
if (!sw->menu_texture.pixels)
|
|
return;
|
|
|
|
xsf = 1280 / width;
|
|
ysf = 720 / height;
|
|
sf = xsf;
|
|
|
|
if (ysf < sf)
|
|
sf = ysf;
|
|
|
|
sw->menu_texture.width = width;
|
|
sw->menu_texture.height = height;
|
|
sw->menu_texture.tgtw = width * sf;
|
|
sw->menu_texture.tgth = height * sf;
|
|
|
|
sctx = &sw->menu_texture.scaler;
|
|
scaler_ctx_gen_reset(sctx);
|
|
|
|
sctx->in_width = width;
|
|
sctx->in_height = height;
|
|
sctx->in_stride = width * (rgb32 ? 4 : 2);
|
|
sctx->in_fmt = rgb32 ? SCALER_FMT_ARGB8888 : SCALER_FMT_RGB565;
|
|
sctx->out_width = sw->menu_texture.tgtw;
|
|
sctx->out_height = sw->menu_texture.tgth;
|
|
sctx->out_stride = 1280 * 4;
|
|
sctx->out_fmt = SCALER_FMT_ABGR8888;
|
|
|
|
sctx->scaler_type = SCALER_TYPE_POINT;
|
|
|
|
if (!scaler_ctx_gen_filter(sctx))
|
|
return;
|
|
}
|
|
|
|
memcpy(sw->menu_texture.pixels, frame, sz);
|
|
}
|
|
|
|
static void switch_apply_state_changes(void *data)
|
|
{
|
|
(void)data;
|
|
}
|
|
|
|
static void switch_set_texture_enable(void *data, bool enable, bool full_screen)
|
|
{
|
|
switch_video_t *sw = data;
|
|
if (!sw->menu_texture.enable && enable)
|
|
nwindowSetDimensions(sw->win, sw->vp.full_width, sw->vp.full_height);
|
|
else if (!enable && sw->menu_texture.enable && sw->smooth)
|
|
{
|
|
clear_screen(sw);
|
|
nwindowSetDimensions(sw->win, sw->hw_scale.width, sw->hw_scale.height);
|
|
}
|
|
sw->menu_texture.enable = enable;
|
|
sw->menu_texture.fullscreen = full_screen;
|
|
}
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
static void switch_overlay_enable(void *data, bool state)
|
|
{
|
|
switch_video_t *swa = (switch_video_t *)data;
|
|
|
|
if (!swa)
|
|
return;
|
|
|
|
swa->overlay_enabled = state;
|
|
}
|
|
|
|
static bool switch_overlay_load(void *data,
|
|
const void *image_data, unsigned num_images)
|
|
{
|
|
switch_video_t *swa = (switch_video_t *)data;
|
|
struct texture_image *images = (struct texture_image *)image_data;
|
|
|
|
if (!swa)
|
|
return false;
|
|
|
|
swa->overlay = images;
|
|
swa->overlay_enabled = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void switch_overlay_tex_geom(void *data,
|
|
unsigned idx, float x, float y, float w, float h)
|
|
{
|
|
switch_video_t *swa = (switch_video_t *)data;
|
|
|
|
if (!swa)
|
|
return;
|
|
}
|
|
|
|
static void switch_overlay_vertex_geom(void *data,
|
|
unsigned idx, float x, float y, float w, float h)
|
|
{
|
|
switch_video_t *swa = (switch_video_t *)data;
|
|
|
|
if (!swa)
|
|
return;
|
|
}
|
|
|
|
static void switch_overlay_full_screen(void *data, bool enable)
|
|
{
|
|
(void)data;
|
|
(void)enable;
|
|
}
|
|
|
|
static void switch_overlay_set_alpha(void *data, unsigned idx, float mod)
|
|
{
|
|
(void)data;
|
|
(void)idx;
|
|
(void)mod;
|
|
}
|
|
|
|
static const video_overlay_interface_t switch_overlay = {
|
|
switch_overlay_enable,
|
|
switch_overlay_load,
|
|
switch_overlay_tex_geom,
|
|
switch_overlay_vertex_geom,
|
|
switch_overlay_full_screen,
|
|
switch_overlay_set_alpha,
|
|
};
|
|
|
|
void switch_overlay_interface(void *data, const video_overlay_interface_t **iface)
|
|
{
|
|
switch_video_t *swa = (switch_video_t *)data;
|
|
if (!swa)
|
|
return;
|
|
*iface = &switch_overlay;
|
|
}
|
|
|
|
#endif
|
|
|
|
static const video_poke_interface_t switch_poke_interface = {
|
|
NULL, /* get_flags */
|
|
NULL, /* load_texture */
|
|
NULL, /* unload_texture */
|
|
NULL, /* set_video_mode */
|
|
NULL, /* get_refresh_rate */
|
|
NULL, /* set_filtering */
|
|
NULL, /* get_video_output_size */
|
|
NULL, /* get_video_output_prev */
|
|
NULL, /* get_video_output_next */
|
|
NULL, /* get_current_framebuffer */
|
|
NULL, /* get_proc_address */
|
|
switch_set_aspect_ratio, /* set_aspect_ratio */
|
|
switch_apply_state_changes, /* apply_state_changes */
|
|
switch_set_texture_frame,
|
|
switch_set_texture_enable,
|
|
font_driver_render_msg,
|
|
NULL, /* show_mouse */
|
|
NULL, /* grab_mouse_toggle */
|
|
NULL, /* get_current_shader */
|
|
NULL, /* get_current_software_framebuffer */
|
|
NULL, /* get_hw_render_interface */
|
|
};
|
|
|
|
static void switch_get_poke_interface(void *data,
|
|
const video_poke_interface_t **iface)
|
|
{
|
|
(void)data;
|
|
*iface = &switch_poke_interface;
|
|
}
|
|
|
|
video_driver_t video_switch = {
|
|
switch_init,
|
|
switch_frame,
|
|
switch_set_nonblock_state,
|
|
switch_alive,
|
|
switch_focus,
|
|
switch_suppress_screensaver,
|
|
switch_has_windowed,
|
|
switch_set_shader,
|
|
switch_free,
|
|
"switch",
|
|
NULL, /* set_viewport */
|
|
switch_set_rotation,
|
|
switch_viewport_info,
|
|
NULL, /* read_viewport */
|
|
NULL, /* read_frame_raw */
|
|
#ifdef HAVE_OVERLAY
|
|
switch_overlay_interface, /* switch_overlay_interface */
|
|
#endif
|
|
#ifdef HAVE_VIDEO_LAYOUT
|
|
NULL,
|
|
#endif
|
|
switch_get_poke_interface,
|
|
};
|
|
|
|
/* vim: set ts=3 sw=3 */
|