RetroArch/ps3/resampler.h
2011-11-30 17:11:42 +01:00

43 lines
1.4 KiB
C

/* RSound - A PCM audio client/server
* Copyright (C) 2010 - Hans-Kristian Arntzen
*
* RSound is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RSound is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RSound.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RSD_RESAMPLER
#define RSD_RESAMPLER
#include <stdint.h>
#include <stddef.h>
#include <sys/types.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef size_t (*resampler_cb_t) (void *cb_data, float **data);
typedef struct resampler resampler_t;
resampler_t* resampler_new(resampler_cb_t func, double ratio, int channels, void* cb_data);
ssize_t resampler_cb_read(resampler_t *state, size_t frames, float *data);
void resampler_free(resampler_t* state);
void resampler_float_to_s16(int16_t * restrict out, const float * restrict in, size_t samples);
void resampler_s16_to_float(float * restrict out, const int16_t * restrict in, size_t samples);
#ifdef __cplusplus
}
#endif
#endif