RetroArch/gfx
Lioncash 6e63859e0e state_tracker: Guard against a possible calloc failure and fix state_tracker_free
Checks if the passed in tracker is actually valid before attempting to free its members.
2014-09-12 19:27:20 -04:00
..
context (D3D) Cleanups 2014-09-12 17:36:22 +02:00
d3d9 (D3D) Build fixes for lock_rectangle_clear wrapper function 2014-09-12 21:29:18 +02:00
filters (Softfilter plugs) Identing cleanups 2014-09-09 04:53:24 +02:00
fonts (D3D) Create wrapper for SetVertexShader 2014-09-12 19:42:46 +02:00
glsym (glsym) OSX/iOS don't define these - have them in for copy/paste purposes 2014-07-13 23:07:53 +02:00
gx Make drivers non-const 2014-09-11 07:06:20 +02:00
image (D3D) d3d_wrapper.c build fixes 2014-09-12 00:00:20 +02:00
inc/Cg (OSX) OSX version now requires that you have Cg toolkit installed. 2014-08-16 08:42:51 +02:00
math matrix: Fix a misnamed function prototype 2014-09-06 00:21:40 -04:00
psp (PSP) Build fix 2014-09-12 21:58:25 +02:00
py_state Start getting rid of driver_funcs.h macros 2014-08-14 19:54:22 +02:00
rpng Style nits 2014-09-08 19:28:10 +02:00
scaler Style nits 2014-09-08 19:28:10 +02:00
exynos_gfx.c Make drivers non-const 2014-09-11 07:06:20 +02:00
filter.c Style nits 2014-09-09 05:56:12 +02:00
filter.h Style nits 2014-09-09 05:56:12 +02:00
gfx_common.c Indenting/C-style comments 2014-09-08 17:57:18 +02:00
gfx_common.h Indenting/C-style comments 2014-09-08 17:57:18 +02:00
gfx_context.c Indenting/C-style comments 2014-09-08 17:57:18 +02:00
gfx_context.h Indenting/C-style comments 2014-09-08 17:57:18 +02:00
gl_common.h Indenting/style nits 2014-09-12 02:51:47 +02:00
gl.c Squash some more potential null pointer dereferences 2014-09-11 23:04:02 -04:00
nullgfx.c Make drivers non-const 2014-09-11 07:06:20 +02:00
omap_gfx.c Make drivers non-const 2014-09-11 07:06:20 +02:00
sdl2_gfx.c Make drivers non-const 2014-09-11 07:06:20 +02:00
sdl_gfx.c Make drivers non-const 2014-09-11 07:06:20 +02:00
shader_cg.c Indenting/C-style comments 2014-09-08 17:57:18 +02:00
shader_cg.h (PS3 Cg) Fixed crash at game start - Cg state was never properly 2014-05-29 01:36:41 +02:00
shader_common.c Style nits 2014-09-09 05:56:12 +02:00
shader_common.h Indenting/C-style comments 2014-09-08 17:57:18 +02:00
shader_glsl.c Indenting/C-style comments 2014-09-08 17:57:18 +02:00
shader_glsl.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_hlsl.c (D3D) Create wrapper for SetVertexShader 2014-09-12 19:42:46 +02:00
shader_hlsl.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_parse.c Style nits 2014-09-09 05:56:12 +02:00
shader_parse.h Indenting/C-style comments 2014-09-08 17:57:18 +02:00
state_tracker.c state_tracker: Guard against a possible calloc failure and fix state_tracker_free 2014-09-12 19:27:20 -04:00
state_tracker.h Indenting/C-style comments 2014-09-08 17:57:18 +02:00
thread_wrapper.h (driver.c) Add driver_video_resolve() 2014-09-12 17:26:26 -03:00
vg.c Make drivers non-const 2014-09-11 07:06:20 +02:00
video_thread_wrapper.c (driver.c) Add driver_video_resolve() 2014-09-12 17:26:26 -03:00
xenon360_gfx.c Make drivers non-const 2014-09-11 07:06:20 +02:00
xvideo.c Make drivers non-const 2014-09-11 07:06:20 +02:00