RetroArch/wiiu/include
gblues 65c177a0ee Move HID driver into wiiu/ code
== DETAILS

RetroArch's general HID drivers are intended as a full-on substitute for
other input drivers such as XInput, DInput, SDL, etc. The Wii U port is,
to my knowledge, the first case of heterogenous input drivers working
concurrently.

As such, I've moved things around:

- The HID driver source is moved into the wiiu/input/ directory alongside
  the joypad subdrivers.
- We no longer use the input_hid_init_first() method to instantiate; instead
  we just init the wiiu HID driver directly.
- The HID pad driver and HID subsystem driver enjoy a tighter coupling,
  mainly having to do with the initialization of the joypad connections
  list, because there's no way to inform the HID driver's init() method
  how many slots to allocate.

== TESTING
Will test in a moment, but at  least it compiles cleanly. ;)
2017-12-30 04:43:38 +01:00
..
arpa (WiiU) enable networking. 2017-05-23 10:24:23 +01:00
netinet (WiiU) fix netplay. 2017-05-26 12:32:45 +01:00
sys (WiiU) fix netplay. 2017-05-26 12:32:45 +01:00
wiiu Move HID driver into wiiu/ code 2017-12-30 04:43:38 +01:00
netdb.h (WiiU) enable networking. 2017-05-23 10:24:23 +01:00