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== DETAILS This implements the WiiU-specific functions. Since the wiiu_hid_t data structure contains the handle and interface index, the method signatures can be simplified quite a bit. And since (at least for now) we want these to be synchronous, we don't need to expose the callback parameters. |
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btstack_hid.c | ||
iohidmanager_hid.c | ||
libusb_hid.c | ||
null_hid.c | ||
wiiu_hid.c | ||
wiiu_hid.h | ||
wiiusb_hid.c |