RetroArch/libretro-common/include/libretro_gskit_ps2.h
2020-05-20 20:13:19 +02:00

67 lines
2.3 KiB
C

/* Copyright (C) 2010-2020 The RetroArch team
*
* ---------------------------------------------------------------------------------------------
* The following license statement only applies to this libretro API header (libretro_d3d.h)
* ---------------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the
* "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or
* substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef LIBRETRO_GSKIT_PS2_H_
#define LIBRETRO_GSKIT_PS2_H_
#include "libretro.h"
#if defined(PS2)
#include <gsKit.h>
#define RETRO_HW_RENDER_INTERFACE_GSKIT_PS2_VERSION 2
struct retro_hw_ps2_insets
{
float top;
float left;
float bottom;
float right;
};
#define empty_ps2_insets (struct retro_hw_ps2_insets){0.f, 0.f, 0.f, 0.f}
struct retro_hw_render_interface_gskit_ps2
{
/* Must be set to RETRO_HW_RENDER_INTERFACE_GSKIT_PS2. */
enum retro_hw_render_interface_type interface_type;
/* Must be set to RETRO_HW_RENDER_INTERFACE_GSKIT_PS2_VERSION. */
unsigned interface_version;
/* Opaque handle to the GSKit_PS2 backend in the frontend
* which must be passed along to all function pointers
* in this interface.
*/
GSTEXTURE *coreTexture;
struct retro_hw_ps2_insets padding;
};
typedef struct retro_hw_render_interface_gskit_ps2 RETRO_HW_RENDER_INTEFACE_GSKIT_PS2;
#endif
#endif /* LIBRETRO_GSKIT_PS2_H_ */