RetroArch/wiiu/hbl.h
aliaspider 8f88d8fb4d (WiiU) implement the missing requirement for core loading: exec,
exitspawn, set_fork and salamander.
2017-01-25 19:52:31 +01:00

26 lines
561 B
C

#ifndef __WIIU_HBL_LOADER_H__
#define __WIIU_HBL_LOADER_H__
#ifdef __cplusplus
extern "C" {
#endif
#ifndef MEM_BASE
#define MEM_BASE (0x00800000)
#endif
#define ARGV_PTR (*(void* volatile *)(MEM_BASE + 0x1300 + 0x80))
#define MAKE_MAGIC(c0, c1, c2, c3) (((c0) << 24) |((c1) << 16) |((c2) << 8) | c3)
#define ARGV_MAGIC MAKE_MAGIC('_', 'a', 'r', 'g')
int HBL_loadToMemory(const char *filepath, u32 args_size);
void* getApplicationEndAddr(void);
#ifdef __cplusplus
}
#endif
#endif // __WIIU_HBL_LOADER_H__