RetroArch/retroarch.h
2023-01-09 15:28:15 +01:00

188 lines
6.3 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2021 - Daniel De Matteis
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __RETROARCH_H
#define __RETROARCH_H
#include <stdint.h>
#include <stddef.h>
#include <sys/types.h>
#include <stdlib.h>
#include <boolean.h>
#include <retro_inline.h>
#include <retro_common_api.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <lists/string_list.h>
#include <queues/task_queue.h>
#include <queues/message_queue.h>
#include "gfx/video_driver.h"
#include "core.h"
#include "driver.h"
#include "runloop.h"
#include "retroarch_types.h"
RETRO_BEGIN_DECLS
#define RETRO_ENVIRONMENT_RETROARCH_START_BLOCK 0x800000
#define RETRO_ENVIRONMENT_SET_SAVE_STATE_IN_BACKGROUND (2 | RETRO_ENVIRONMENT_RETROARCH_START_BLOCK)
/* bool * --
* Boolean value that tells the front end to save states in the
* background or not.
*/
#define RETRO_ENVIRONMENT_GET_CLEAR_ALL_THREAD_WAITS_CB (3 | RETRO_ENVIRONMENT_RETROARCH_START_BLOCK)
/* retro_environment_t * --
* Provides the callback to the frontend method which will cancel
* all currently waiting threads. Used when coordination is needed
* between the core and the frontend to gracefully stop all threads.
*/
#define RETRO_ENVIRONMENT_POLL_TYPE_OVERRIDE (4 | RETRO_ENVIRONMENT_RETROARCH_START_BLOCK)
/* unsigned * --
* Tells the frontend to override the poll type behavior.
* Allows the frontend to influence the polling behavior of the
* frontend.
*
* Will be unset when retro_unload_game is called.
*
* 0 - Don't Care, no changes, frontend still determines polling type behavior.
* 1 - Early
* 2 - Normal
* 3 - Late
*/
#define DRIVERS_CMD_ALL \
( DRIVER_AUDIO_MASK \
| DRIVER_VIDEO_MASK \
| DRIVER_INPUT_MASK \
| DRIVER_CAMERA_MASK \
| DRIVER_LOCATION_MASK \
| DRIVER_MENU_MASK \
| DRIVERS_VIDEO_INPUT_MASK \
| DRIVER_BLUETOOTH_MASK \
| DRIVER_WIFI_MASK \
| DRIVER_LED_MASK \
| DRIVER_MIDI_MASK )
bool retroarch_ctl(enum rarch_ctl_state state, void *data);
int retroarch_get_capabilities(enum rarch_capabilities type,
char *s, size_t len, size_t _len);
void retroarch_override_setting_set(enum rarch_override_setting enum_idx, void *data);
void retroarch_override_setting_unset(enum rarch_override_setting enum_idx, void *data);
bool retroarch_override_setting_is_set(enum rarch_override_setting enum_idx, void *data);
const char* video_shader_get_current_shader_preset(void);
/**
* retroarch_main_init:
* @argc : Count of (commandline) arguments.
* @argv : (Commandline) arguments.
*
* Initializes the program.
*
* @return true on success, otherwise false if there was an error.
**/
bool retroarch_main_init(int argc, char *argv[]);
bool retroarch_main_quit(void);
global_t *global_get_ptr(void);
content_state_t *content_state_get_ptr(void);
unsigned content_get_subsystem_rom_id(void);
int content_get_subsystem(void);
void retroarch_menu_running(void);
void retroarch_menu_running_finished(bool quit);
enum retro_language rarch_get_language_from_iso(const char *lang);
void rarch_favorites_init(void);
void rarch_favorites_deinit(void);
/* Audio */
/**
* config_get_audio_driver_options:
*
* Get an enumerated list of all audio driver names, separated by '|'.
*
* Returns: string listing of all audio driver names, separated by '|'.
**/
const char* config_get_audio_driver_options(void);
/* Camera */
unsigned int retroarch_get_rotation(void);
void retroarch_init_task_queue(void);
/* Creates folder and core options stub file for subsequent runs */
bool core_options_create_override(bool game_specific);
bool core_options_remove_override(bool game_specific);
void core_options_reset(void);
void core_options_flush(void);
enum rarch_state_flags
{
RARCH_FLAGS_HAS_SET_USERNAME = (1 << 0),
RARCH_FLAGS_HAS_SET_VERBOSITY = (1 << 1),
RARCH_FLAGS_HAS_SET_LIBRETRO = (1 << 2),
RARCH_FLAGS_HAS_SET_LIBRETRO_DIRECTORY = (1 << 3),
RARCH_FLAGS_HAS_SET_SAVE_PATH = (1 << 4),
RARCH_FLAGS_HAS_SET_STATE_PATH = (1 << 5),
RARCH_FLAGS_HAS_SET_UPS_PREF = (1 << 6),
RARCH_FLAGS_HAS_SET_BPS_PREF = (1 << 7),
RARCH_FLAGS_HAS_SET_IPS_PREF = (1 << 8),
RARCH_FLAGS_HAS_SET_LOG_TO_FILE = (1 << 9),
RARCH_FLAGS_UPS_PREF = (1 << 10),
RARCH_FLAGS_BPS_PREF = (1 << 11),
RARCH_FLAGS_IPS_PREF = (1 << 12),
RARCH_FLAGS_BLOCK_CONFIG_READ = (1 << 13)
};
/**
* retroarch_fail:
* @error_code : Error code.
* @error : Error message to show.
*
* Sanely kills the program.
**/
void retroarch_fail(int error_code, const char *error);
uint16_t retroarch_get_flags(void);
RETRO_END_DECLS
#endif