RetroArch/input/drivers_joypad/dinput_joypad.c
2020-07-20 06:48:02 +02:00

711 lines
20 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <stddef.h>
#include <string.h>
#include <windowsx.h>
#include <dinput.h>
#include <mmsystem.h>
#include <boolean.h>
#include <compat/strl.h>
#include <string/stdstring.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include "../../tasks/tasks_internal.h"
#include "../input_keymaps.h"
#include "../../retroarch.h"
#include "../../verbosity.h"
#include "dinput_joypad.h"
/* For DIJOYSTATE2 struct, rgbButtons will always have 128 elements */
#define ARRAY_SIZE_RGB_BUTTONS 128
#ifndef NUM_HATS
#define NUM_HATS 4
#endif
struct dinput_joypad_data
{
LPDIRECTINPUTDEVICE8 joypad;
DIJOYSTATE2 joy_state;
char* joy_name;
char* joy_friendly_name;
int32_t vid;
int32_t pid;
LPDIRECTINPUTEFFECT rumble_iface[2];
DIEFFECT rumble_props;
};
/* TODO/FIXME - static globals */
static struct dinput_joypad_data g_pads[MAX_USERS];
static unsigned g_joypad_cnt;
#ifdef HAVE_XINPUT
static unsigned g_last_xinput_pad_idx;
#endif
static const GUID common_xinput_guids[] = {
{MAKELONG(0x28DE, 0x11FF),0x0000,0x0000,{0x00,0x00,0x50,0x49,0x44,0x56,0x49,0x44}}, /* Valve streaming pad */
{MAKELONG(0x045E, 0x02A1),0x0000,0x0000,{0x00,0x00,0x50,0x49,0x44,0x56,0x49,0x44}}, /* Wired 360 pad */
{MAKELONG(0x045E, 0x028E),0x0000,0x0000,{0x00,0x00,0x50,0x49,0x44,0x56,0x49,0x44}} /* wireless 360 pad */
};
/* forward declarations */
void dinput_destroy_context(void);
bool dinput_init_context(void);
extern bool g_xinput_block_pads;
extern int g_xinput_pad_indexes[MAX_USERS];
extern LPDIRECTINPUT8 g_dinput_ctx;
bool dinput_joypad_get_vidpid_from_xinput_index(
int32_t index, int32_t *vid,
int32_t *pid, int32_t *dinput_index)
{
int i;
for (i = 0; i < ARRAY_SIZE(g_xinput_pad_indexes); i++)
{
/* Found XInput pad? */
if (index == g_xinput_pad_indexes[i])
{
if (vid)
*vid = g_pads[i].vid;
if (pid)
*pid = g_pads[i].pid;
if (dinput_index)
*dinput_index = i;
return true;
}
}
return false;
}
static void dinput_joypad_destroy(void)
{
unsigned i;
for (i = 0; i < MAX_USERS; i++)
{
if (g_pads[i].joypad)
{
if (g_pads[i].rumble_iface[0])
{
IDirectInputEffect_Stop(g_pads[i].rumble_iface[0]);
IDirectInputEffect_Release(g_pads[i].rumble_iface[0]);
}
if (g_pads[i].rumble_iface[1])
{
IDirectInputEffect_Stop(g_pads[i].rumble_iface[1]);
IDirectInputEffect_Release(g_pads[i].rumble_iface[1]);
}
IDirectInputDevice8_Unacquire(g_pads[i].joypad);
IDirectInputDevice8_Release(g_pads[i].joypad);
}
free(g_pads[i].joy_name);
g_pads[i].joy_name = NULL;
free(g_pads[i].joy_friendly_name);
g_pads[i].joy_friendly_name = NULL;
input_config_clear_device_name(i);
}
g_joypad_cnt = 0;
memset(g_pads, 0, sizeof(g_pads));
/* Can be blocked by global Dinput context. */
dinput_destroy_context();
}
static void dinput_create_rumble_effects(struct dinput_joypad_data *pad)
{
DIENVELOPE dienv;
DICONSTANTFORCE dicf;
LONG direction = 0;
DWORD axis = DIJOFS_X;
dicf.lMagnitude = 0;
dienv.dwSize = sizeof(DIENVELOPE);
dienv.dwAttackLevel = 5000;
dienv.dwAttackTime = 250000;
dienv.dwFadeLevel = 0;
dienv.dwFadeTime = 250000;
pad->rumble_props.cAxes = 1;
pad->rumble_props.dwTriggerButton = DIEB_NOTRIGGER;
pad->rumble_props.dwTriggerRepeatInterval = 0;
pad->rumble_props.cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
pad->rumble_props.dwDuration = INFINITE;
pad->rumble_props.dwFlags = DIEFF_CARTESIAN |
DIEFF_OBJECTOFFSETS;
pad->rumble_props.dwGain = 0;
pad->rumble_props.dwSize = sizeof(DIEFFECT);
pad->rumble_props.dwStartDelay = 0;
pad->rumble_props.lpEnvelope = &dienv;
pad->rumble_props.lpvTypeSpecificParams = &dicf;
pad->rumble_props.rgdwAxes = &axis;
pad->rumble_props.rglDirection = &direction;
#ifdef __cplusplus
if (IDirectInputDevice8_CreateEffect(pad->joypad, GUID_ConstantForce,
&pad->rumble_props, &pad->rumble_iface[0], NULL) != DI_OK)
RARCH_WARN("[DINPUT]: Strong rumble unavailable.\n");
#else
if (IDirectInputDevice8_CreateEffect(pad->joypad, &GUID_ConstantForce,
&pad->rumble_props, &pad->rumble_iface[0], NULL) != DI_OK)
RARCH_WARN("[DINPUT]: Strong rumble unavailable.\n");
#endif
axis = DIJOFS_Y;
#ifdef __cplusplus
if (IDirectInputDevice8_CreateEffect(pad->joypad, GUID_ConstantForce,
&pad->rumble_props, &pad->rumble_iface[1], NULL) != DI_OK)
RARCH_WARN("[DINPUT]: Weak rumble unavailable.\n");
#else
if (IDirectInputDevice8_CreateEffect(pad->joypad, &GUID_ConstantForce,
&pad->rumble_props, &pad->rumble_iface[1], NULL) != DI_OK)
RARCH_WARN("[DINPUT]: Weak rumble unavailable.\n");
#endif
}
static BOOL CALLBACK enum_axes_cb(
const DIDEVICEOBJECTINSTANCE *inst, void *p)
{
DIPROPRANGE range;
LPDIRECTINPUTDEVICE8 joypad = (LPDIRECTINPUTDEVICE8)p;
range.diph.dwSize = sizeof(DIPROPRANGE);
range.diph.dwHeaderSize = sizeof(DIPROPHEADER);
range.diph.dwHow = DIPH_BYID;
range.diph.dwObj = inst->dwType;
range.lMin = -0x7fff;
range.lMax = 0x7fff;
IDirectInputDevice8_SetProperty(joypad, DIPROP_RANGE, &range.diph);
return DIENUM_CONTINUE;
}
#ifdef HAVE_XINPUT
/* Based on SDL2's implementation. */
static bool guid_is_xinput_device(const GUID* product_guid)
{
unsigned i, num_raw_devs = 0;
PRAWINPUTDEVICELIST raw_devs = NULL;
/* Check for well known XInput device GUIDs,
* thereby removing the need for the IG_ check.
* This lets us skip RAWINPUT for popular devices.
*
* Also, we need to do this for the Valve Streaming Gamepad
* because it's virtualized and doesn't show up in the device list. */
for (i = 0; i < ARRAY_SIZE(common_xinput_guids); ++i)
{
if (string_is_equal_fast(product_guid,
&common_xinput_guids[i], sizeof(GUID)))
return true;
}
/* Go through RAWINPUT (WinXP and later) to find HID devices. */
if (!raw_devs)
{
if ((GetRawInputDeviceList(NULL, &num_raw_devs,
sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) || (!num_raw_devs))
return false;
raw_devs = (PRAWINPUTDEVICELIST)
malloc(sizeof(RAWINPUTDEVICELIST) * num_raw_devs);
if (!raw_devs)
return false;
if (GetRawInputDeviceList(raw_devs, &num_raw_devs,
sizeof(RAWINPUTDEVICELIST)) == (UINT)-1)
{
free(raw_devs);
raw_devs = NULL;
return false;
}
}
for (i = 0; i < num_raw_devs; i++)
{
RID_DEVICE_INFO rdi;
char *dev_name = NULL;
UINT rdi_size = sizeof(rdi);
UINT name_size = 0;
rdi.cbSize = rdi_size;
/*
* Step 1 -
* Check if device type is HID
* Step 2 -
* Query size of name
* Step 3 -
* Allocate string holding ID of device
* Step 4 -
* query ID of device
* Step 5 -
* Check if the device ID contains "IG_".
* If it does, then it's an XInput device
* This information can not be found from DirectInput
*/
if (
(raw_devs[i].dwType == RIM_TYPEHID) /* 1 */
&& (GetRawInputDeviceInfoA(raw_devs[i].hDevice,
RIDI_DEVICEINFO, &rdi, &rdi_size) != ((UINT)-1))
&& (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId)
== ((LONG)product_guid->Data1))
&& (GetRawInputDeviceInfoA(raw_devs[i].hDevice,
RIDI_DEVICENAME, NULL, &name_size) != ((UINT)-1)) /* 2 */
&& ((dev_name = (char*)malloc(name_size)) != NULL) /* 3 */
&& (GetRawInputDeviceInfoA(raw_devs[i].hDevice,
RIDI_DEVICENAME, dev_name, &name_size) != ((UINT)-1)) /* 4 */
&& (strstr(dev_name, "IG_")) /* 5 */
)
{
free(dev_name);
free(raw_devs);
raw_devs = NULL;
return true;
}
if (dev_name)
free(dev_name);
}
free(raw_devs);
raw_devs = NULL;
return false;
}
#endif
static const char *dinput_joypad_name(unsigned port)
{
if (port < MAX_USERS)
return g_pads[port].joy_name;
return NULL;
}
static BOOL CALLBACK enum_joypad_cb(const DIDEVICEINSTANCE *inst, void *p)
{
#ifdef HAVE_XINPUT
bool is_xinput_pad;
#endif
LPDIRECTINPUTDEVICE8 *pad = NULL;
(void)p;
if (g_joypad_cnt == MAX_USERS)
return DIENUM_STOP;
pad = &g_pads[g_joypad_cnt].joypad;
#ifdef __cplusplus
if (FAILED(IDirectInput8_CreateDevice(
g_dinput_ctx, inst->guidInstance, pad, NULL)))
#else
if (FAILED(IDirectInput8_CreateDevice(
g_dinput_ctx, &inst->guidInstance, pad, NULL)))
#endif
return DIENUM_CONTINUE;
g_pads[g_joypad_cnt].joy_name = strdup((const char*)inst->tszProductName);
g_pads[g_joypad_cnt].joy_friendly_name = strdup((const char*)inst->tszInstanceName);
/* there may be more useful info in the GUID so leave this here for a while */
#if 0
printf("Guid = {%08lX-%04hX-%04hX-%02hhX%02hhX-%02hhX%02hhX%02hhX%02hhX%02hhX%02hhX}\n",
inst->guidProduct.Data1,
inst->guidProduct.Data2,
inst->guidProduct.Data3,
inst->guidProduct.Data4[0],
inst->guidProduct.Data4[1],
inst->guidProduct.Data4[2],
inst->guidProduct.Data4[3],
inst->guidProduct.Data4[4],
inst->guidProduct.Data4[5],
inst->guidProduct.Data4[6],
inst->guidProduct.Data4[7]);
#endif
g_pads[g_joypad_cnt].vid = inst->guidProduct.Data1 % 0x10000;
g_pads[g_joypad_cnt].pid = inst->guidProduct.Data1 / 0x10000;
#ifdef HAVE_XINPUT
is_xinput_pad = g_xinput_block_pads
&& guid_is_xinput_device(&inst->guidProduct);
if (is_xinput_pad)
{
if (g_last_xinput_pad_idx < 4)
g_xinput_pad_indexes[g_joypad_cnt] = g_last_xinput_pad_idx++;
goto enum_iteration_done;
}
#endif
/* Set data format to simple joystick */
IDirectInputDevice8_SetDataFormat(*pad, &c_dfDIJoystick2);
IDirectInputDevice8_SetCooperativeLevel(*pad,
(HWND)video_driver_window_get(),
DISCL_EXCLUSIVE | DISCL_BACKGROUND);
IDirectInputDevice8_EnumObjects(*pad, enum_axes_cb,
*pad, DIDFT_ABSAXIS);
dinput_create_rumble_effects(&g_pads[g_joypad_cnt]);
#ifdef HAVE_XINPUT
if (!is_xinput_pad)
#endif
{
input_autoconfigure_connect(
g_pads[g_joypad_cnt].joy_name,
g_pads[g_joypad_cnt].joy_friendly_name,
dinput_joypad.ident,
g_joypad_cnt,
g_pads[g_joypad_cnt].vid,
g_pads[g_joypad_cnt].pid);
}
#ifdef HAVE_XINPUT
enum_iteration_done:
#endif
g_joypad_cnt++;
return DIENUM_CONTINUE;
}
static bool dinput_joypad_init(void *data)
{
unsigned i;
(void)data;
if (!dinput_init_context())
return false;
#ifdef HAVE_XINPUT
g_last_xinput_pad_idx = 0;
#endif
for (i = 0; i < MAX_USERS; ++i)
{
g_xinput_pad_indexes[i] = -1;
g_pads[i].joy_name = NULL;
g_pads[i].joy_friendly_name = NULL;
}
IDirectInput8_EnumDevices(g_dinput_ctx, DI8DEVCLASS_GAMECTRL,
enum_joypad_cb, NULL, DIEDFL_ATTACHEDONLY);
return true;
}
static int16_t dinput_joypad_button_state(
const struct dinput_joypad_data *pad,
uint16_t joykey)
{
unsigned hat_dir = GET_HAT_DIR(joykey);
if (hat_dir)
{
unsigned h = GET_HAT(joykey);
if (h < NUM_HATS)
{
unsigned pov = pad->joy_state.rgdwPOV[h];
switch (hat_dir)
{
case HAT_UP_MASK:
{
static const unsigned check1 = (JOY_POVRIGHT/2);
static const unsigned check2 = (JOY_POVLEFT+JOY_POVRIGHT/2);
return (
(pov == JOY_POVFORWARD) ||
(pov == check1) ||
(pov == check2)
);
}
case HAT_RIGHT_MASK:
{
static const unsigned check1 = (JOY_POVRIGHT/2);
static const unsigned check2 = (JOY_POVRIGHT+JOY_POVRIGHT/2);
return (
(pov == JOY_POVRIGHT) ||
(pov == check1) ||
(pov == check2)
);
}
case HAT_DOWN_MASK:
{
static const unsigned check1 = (JOY_POVRIGHT+JOY_POVRIGHT/2);
static const unsigned check2 = (JOY_POVBACKWARD+JOY_POVRIGHT/2);
return
(
(pov == JOY_POVBACKWARD) ||
(pov == check1) ||
(pov == check2)
);
}
case HAT_LEFT_MASK:
{
static const unsigned check1 = (JOY_POVBACKWARD+JOY_POVRIGHT/2);
static const unsigned check2 = (JOY_POVLEFT+JOY_POVRIGHT/2);
return
(
(pov == JOY_POVLEFT) ||
(pov == check1) ||
(pov == check2)
);
}
default:
break;
}
}
/* hat requested and no hat button down */
}
else if (joykey < ARRAY_SIZE_RGB_BUTTONS)
if (pad->joy_state.rgbButtons[joykey])
return 1;
return 0;
}
static int16_t dinput_joypad_axis_state(
const struct dinput_joypad_data *pad,
uint32_t joyaxis)
{
int val = 0;
int axis = -1;
bool is_neg = false;
bool is_pos = false;
if (AXIS_NEG_GET(joyaxis) <= 7)
{
axis = AXIS_NEG_GET(joyaxis);
is_neg = true;
}
else if (AXIS_POS_GET(joyaxis) <= 7)
{
axis = AXIS_POS_GET(joyaxis);
is_pos = true;
}
else
return 0;
switch (axis)
{
case 0:
val = pad->joy_state.lX;
break;
case 1:
val = pad->joy_state.lY;
break;
case 2:
val = pad->joy_state.lZ;
break;
case 3:
val = pad->joy_state.lRx;
break;
case 4:
val = pad->joy_state.lRy;
break;
case 5:
val = pad->joy_state.lRz;
break;
case 6:
case 7:
val = pad->joy_state.rglSlider[axis - 6];
break;
}
if (is_neg && val > 0)
return 0;
else if (is_pos && val < 0)
return 0;
return val;
}
static int16_t dinput_joypad_button(unsigned port, uint16_t joykey)
{
const struct dinput_joypad_data *pad = &g_pads[port];
if (!pad || !pad->joypad)
return 0;
return dinput_joypad_button_state(pad, joykey);
}
static int16_t dinput_joypad_axis(unsigned port, uint32_t joyaxis)
{
const struct dinput_joypad_data *pad = &g_pads[port];
if (!pad || !pad->joypad)
return 0;
return dinput_joypad_axis_state(pad, joyaxis);
}
static int16_t dinput_joypad_state(
rarch_joypad_info_t *joypad_info,
const struct retro_keybind *binds,
unsigned port)
{
unsigned i;
int16_t ret = 0;
const struct dinput_joypad_data *pad = &g_pads[port];
if (!pad || !pad->joypad)
return 0;
for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
{
/* Auto-binds are per joypad, not per user. */
const uint64_t joykey = (binds[i].joykey != NO_BTN)
? binds[i].joykey : joypad_info->auto_binds[i].joykey;
const uint32_t joyaxis = (binds[i].joyaxis != AXIS_NONE)
? binds[i].joyaxis : joypad_info->auto_binds[i].joyaxis;
if (
(uint16_t)joykey != NO_BTN
&& dinput_joypad_button_state(
pad, (uint16_t)joykey))
ret |= ( 1 << i);
else if (joyaxis != AXIS_NONE &&
((float)abs(dinput_joypad_axis_state(pad, joyaxis))
/ 0x8000) > joypad_info->axis_threshold)
ret |= (1 << i);
}
return ret;
}
static void dinput_joypad_poll(void)
{
unsigned i;
for (i = 0; i < MAX_USERS; i++)
{
unsigned j;
HRESULT ret;
struct dinput_joypad_data *pad = &g_pads[i];
bool polled = g_xinput_pad_indexes[i] < 0;
if (!pad || !pad->joypad || !polled)
continue;
pad->joy_state.lX = 0;
pad->joy_state.lY = 0;
pad->joy_state.lRx = 0;
pad->joy_state.lRy = 0;
pad->joy_state.lRz = 0;
pad->joy_state.rglSlider[0] = 0;
pad->joy_state.rglSlider[1] = 0;
pad->joy_state.rgdwPOV[0] = 0;
pad->joy_state.rgdwPOV[1] = 0;
pad->joy_state.rgdwPOV[2] = 0;
pad->joy_state.rgdwPOV[3] = 0;
for (j = 0; j < 128; j++)
pad->joy_state.rgbButtons[j] = 0;
pad->joy_state.lVX = 0;
pad->joy_state.lVY = 0;
pad->joy_state.lVZ = 0;
pad->joy_state.lVRx = 0;
pad->joy_state.lVRy = 0;
pad->joy_state.lVRz = 0;
pad->joy_state.rglVSlider[0] = 0;
pad->joy_state.rglVSlider[1] = 0;
pad->joy_state.lAX = 0;
pad->joy_state.lAY = 0;
pad->joy_state.lAZ = 0;
pad->joy_state.lARx = 0;
pad->joy_state.lARy = 0;
pad->joy_state.lARz = 0;
pad->joy_state.rglASlider[0] = 0;
pad->joy_state.rglASlider[1] = 0;
pad->joy_state.lFX = 0;
pad->joy_state.lFY = 0;
pad->joy_state.lFZ = 0;
pad->joy_state.lFRx = 0;
pad->joy_state.lFRy = 0;
pad->joy_state.lFRz = 0;
pad->joy_state.rglFSlider[0] = 0;
pad->joy_state.rglFSlider[1] = 0;
/* If this fails, something *really* bad must have happened. */
if (FAILED(IDirectInputDevice8_Poll(pad->joypad)))
if (
FAILED(IDirectInputDevice8_Acquire(pad->joypad))
|| FAILED(IDirectInputDevice8_Poll(pad->joypad))
)
continue;
ret = IDirectInputDevice8_GetDeviceState(pad->joypad,
sizeof(DIJOYSTATE2), &pad->joy_state);
if (ret == DIERR_INPUTLOST || ret == DIERR_NOTACQUIRED)
input_autoconfigure_disconnect(i, g_pads[i].joy_friendly_name);
}
}
static bool dinput_joypad_query_pad(unsigned port)
{
return port < MAX_USERS && g_pads[port].joypad;
}
bool dinput_joypad_set_rumble(unsigned port,
enum retro_rumble_effect type, uint16_t strength)
{
int i = type == RETRO_RUMBLE_STRONG ? 1 : 0;
if (port >= g_joypad_cnt || !g_pads[port].rumble_iface[i])
return false;
if (strength)
{
g_pads[port].rumble_props.dwGain =
(DWORD)((double)strength / 65535.0 * (double)DI_FFNOMINALMAX);
IDirectInputEffect_SetParameters(g_pads[port].rumble_iface[i],
&g_pads[port].rumble_props, DIEP_GAIN | DIEP_START);
}
else
IDirectInputEffect_Stop(g_pads[port].rumble_iface[i]);
return true;
}
input_device_driver_t dinput_joypad = {
dinput_joypad_init,
dinput_joypad_query_pad,
dinput_joypad_destroy,
dinput_joypad_button,
dinput_joypad_state,
NULL,
dinput_joypad_axis,
dinput_joypad_poll,
dinput_joypad_set_rumble,
dinput_joypad_name,
"dinput",
};