mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-23 16:09:47 +00:00
1463 lines
38 KiB
C
1463 lines
38 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#include <compat/strl.h>
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#include <features/features_cpu.h>
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#include <rthreads/rthreads.h>
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#include <string/stdstring.h>
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#include "video_thread_wrapper.h"
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#include "font_driver.h"
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#include "../retroarch.h"
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#include "../verbosity.h"
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enum thread_cmd
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{
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CMD_VIDEO_NONE = 0,
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CMD_INIT,
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CMD_SET_SHADER,
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CMD_FREE,
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CMD_ALIVE, /* Blocking alive check. Used when paused. */
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CMD_SET_VIEWPORT,
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CMD_SET_ROTATION,
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CMD_READ_VIEWPORT,
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CMD_OVERLAY_ENABLE,
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CMD_OVERLAY_LOAD,
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CMD_OVERLAY_TEX_GEOM,
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CMD_OVERLAY_VERTEX_GEOM,
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CMD_OVERLAY_FULL_SCREEN,
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CMD_POKE_SET_VIDEO_MODE,
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CMD_POKE_SET_FILTERING,
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CMD_POKE_GET_VIDEO_OUTPUT_SIZE,
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CMD_POKE_GET_VIDEO_OUTPUT_PREV,
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CMD_POKE_GET_VIDEO_OUTPUT_NEXT,
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CMD_POKE_SET_FBO_STATE,
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CMD_POKE_GET_FBO_STATE,
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CMD_POKE_SET_ASPECT_RATIO,
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CMD_POKE_SET_OSD_MSG,
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CMD_FONT_INIT,
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CMD_CUSTOM_COMMAND,
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CMD_DUMMY = INT_MAX
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};
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struct thread_packet
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{
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enum thread_cmd type;
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union
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{
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bool b;
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int i;
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float f;
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const char *str;
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void *v;
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struct
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{
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enum rarch_shader_type type;
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const char *path;
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} set_shader;
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struct
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{
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unsigned width;
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unsigned height;
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bool force_full;
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bool allow_rotate;
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} set_viewport;
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struct
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{
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unsigned index;
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float x, y, w, h;
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} rect;
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struct
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{
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const struct texture_image *data;
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unsigned num;
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} image;
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struct
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{
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unsigned width;
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unsigned height;
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} output;
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struct
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{
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unsigned width;
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unsigned height;
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bool fullscreen;
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} new_mode;
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struct
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{
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unsigned index;
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bool smooth;
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} filtering;
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struct
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{
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char msg[255];
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struct font_params params;
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} osd_message;
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struct
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{
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custom_command_method_t method;
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void* data;
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int return_value;
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} custom_command;
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struct
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{
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custom_font_command_method_t method;
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const void **font_driver;
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void **font_handle;
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void *video_data;
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const char *font_path;
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float font_size;
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bool return_value;
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bool is_threaded;
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enum font_driver_render_api api;
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} font_init;
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} data;
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};
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struct thread_video
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{
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slock_t *lock;
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scond_t *cond_cmd;
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scond_t *cond_thread;
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sthread_t *thread;
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video_info_t info;
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const video_driver_t *driver;
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#ifdef HAVE_OVERLAY
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const video_overlay_interface_t *overlay;
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#endif
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const video_poke_interface_t *poke;
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void *driver_data;
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const input_driver_t **input;
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void **input_data;
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#if defined(HAVE_MENU)
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struct
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{
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void *frame;
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size_t frame_cap;
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unsigned width;
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unsigned height;
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float alpha;
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bool frame_updated;
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bool rgb32;
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bool enable;
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bool full_screen;
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} texture;
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#endif
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bool apply_state_changes;
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bool alive;
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bool focus;
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bool suppress_screensaver;
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bool has_windowed;
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bool nonblock;
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bool is_idle;
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retro_time_t last_time;
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unsigned hit_count;
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unsigned miss_count;
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float *alpha_mod;
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unsigned alpha_mods;
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bool alpha_update;
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slock_t *alpha_lock;
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void (*send_and_wait)(struct thread_video *, thread_packet_t*);
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enum thread_cmd send_cmd;
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enum thread_cmd reply_cmd;
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thread_packet_t cmd_data;
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struct video_viewport vp;
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struct video_viewport read_vp; /* Last viewport reported to caller. */
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struct
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{
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slock_t *lock;
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uint8_t *buffer;
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unsigned width;
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unsigned height;
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unsigned pitch;
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bool updated;
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bool within_thread;
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uint64_t count;
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char msg[255];
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} frame;
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video_driver_t video_thread;
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};
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static void *video_thread_init_never_call(const video_info_t *video,
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const input_driver_t **input, void **input_data)
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{
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(void)video;
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(void)input;
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(void)input_data;
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RARCH_ERR("Sanity check fail! Threaded mustn't be reinit.\n");
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abort();
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return NULL;
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}
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/* thread -> user */
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static void video_thread_reply(thread_video_t *thr, const thread_packet_t *pkt)
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{
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slock_lock(thr->lock);
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thr->cmd_data = *pkt;
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thr->reply_cmd = pkt->type;
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thr->send_cmd = CMD_VIDEO_NONE;
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scond_signal(thr->cond_cmd);
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slock_unlock(thr->lock);
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}
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/* user -> thread */
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static void video_thread_send_packet(thread_video_t *thr,
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const thread_packet_t *pkt)
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{
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slock_lock(thr->lock);
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thr->cmd_data = *pkt;
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thr->send_cmd = pkt->type;
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thr->reply_cmd = CMD_VIDEO_NONE;
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scond_signal(thr->cond_thread);
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slock_unlock(thr->lock);
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}
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/* user -> thread */
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static void video_thread_wait_reply(thread_video_t *thr, thread_packet_t *pkt)
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{
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slock_lock(thr->lock);
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while (pkt->type != thr->reply_cmd)
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scond_wait(thr->cond_cmd, thr->lock);
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*pkt = thr->cmd_data;
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thr->cmd_data.type = CMD_VIDEO_NONE;
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slock_unlock(thr->lock);
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}
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/* user -> thread */
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static void video_thread_send_and_wait_user_to_thread(thread_video_t *thr, thread_packet_t *pkt)
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{
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video_thread_send_packet(thr, pkt);
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video_thread_wait_reply(thr, pkt);
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}
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static void thread_update_driver_state(thread_video_t *thr)
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{
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#if defined(HAVE_MENU)
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if (thr->texture.frame_updated)
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{
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if (thr->poke && thr->poke->set_texture_frame)
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thr->poke->set_texture_frame(thr->driver_data,
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thr->texture.frame, thr->texture.rgb32,
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thr->texture.width, thr->texture.height,
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thr->texture.alpha);
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thr->texture.frame_updated = false;
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}
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if (thr->poke && thr->poke->set_texture_enable)
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thr->poke->set_texture_enable(thr->driver_data,
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thr->texture.enable, thr->texture.full_screen);
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#endif
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#if defined(HAVE_OVERLAY)
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slock_lock(thr->alpha_lock);
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if (thr->alpha_update)
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{
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unsigned i;
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for (i = 0; i < thr->alpha_mods; i++)
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{
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if (thr->overlay && thr->overlay->set_alpha)
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thr->overlay->set_alpha(thr->driver_data, i, thr->alpha_mod[i]);
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}
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thr->alpha_update = false;
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}
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slock_unlock(thr->alpha_lock);
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#endif
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if (thr->apply_state_changes)
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{
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if (thr->poke && thr->poke->apply_state_changes)
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thr->poke->apply_state_changes(thr->driver_data);
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thr->apply_state_changes = false;
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}
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}
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/* returns true when video_thread_loop should quit */
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static bool video_thread_handle_packet(
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thread_video_t *thr,
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const thread_packet_t *incoming)
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{
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#ifdef HAVE_OVERLAY
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unsigned i;
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#endif
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thread_packet_t pkt = *incoming;
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bool ret = false;
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switch (pkt.type)
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{
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case CMD_INIT:
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thr->driver_data = thr->driver->init(&thr->info,
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thr->input, thr->input_data);
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pkt.data.b = thr->driver_data;
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thr->driver->viewport_info(thr->driver_data, &thr->vp);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_FREE:
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if (thr->driver_data)
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{
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if (thr->driver && thr->driver->free)
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thr->driver->free(thr->driver_data);
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}
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thr->driver_data = NULL;
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video_thread_reply(thr, &pkt);
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return true;
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case CMD_SET_ROTATION:
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if (thr->driver && thr->driver->set_rotation)
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thr->driver->set_rotation(thr->driver_data, pkt.data.i);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_READ_VIEWPORT:
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{
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struct video_viewport vp;
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vp.x = 0;
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vp.y = 0;
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vp.width = 0;
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vp.height = 0;
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vp.full_width = 0;
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vp.full_height = 0;
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thr->driver->viewport_info(thr->driver_data, &vp);
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if (string_is_equal_fast(&vp, &thr->read_vp, sizeof(vp)))
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{
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/* We can read safely
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*
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* read_viewport() in GL driver calls
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* 'cached frame render' to be able to read from
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* back buffer.
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*
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* This means frame() callback in threaded wrapper will
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* be called from this thread, causing a timeout, and
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* no frame to be rendered.
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*
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* To avoid this, set a flag so wrapper can see if
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* it's called in this "special" way. */
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thr->frame.within_thread = true;
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if (thr->driver->read_viewport)
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ret = thr->driver->read_viewport(thr->driver_data,
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(uint8_t*)pkt.data.v, thr->is_idle);
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pkt.data.b = ret;
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thr->frame.within_thread = false;
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}
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else
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{
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/* Viewport dimensions changed right after main
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* thread read the async value. Cannot read safely. */
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pkt.data.b = false;
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}
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video_thread_reply(thr, &pkt);
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break;
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}
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case CMD_SET_SHADER:
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if (thr->driver && thr->driver->set_shader)
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ret = thr->driver->set_shader(thr->driver_data,
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pkt.data.set_shader.type,
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pkt.data.set_shader.path);
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pkt.data.b = ret;
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video_thread_reply(thr, &pkt);
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break;
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case CMD_ALIVE:
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if (thr->driver && thr->driver->alive)
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ret = thr->driver->alive(thr->driver_data);
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pkt.data.b = ret;
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video_thread_reply(thr, &pkt);
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break;
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#ifdef HAVE_OVERLAY
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case CMD_OVERLAY_ENABLE:
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if (thr->overlay && thr->overlay->enable)
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thr->overlay->enable(thr->driver_data, pkt.data.b);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_OVERLAY_LOAD:
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if (thr->overlay && thr->overlay->load)
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ret = thr->overlay->load(thr->driver_data,
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pkt.data.image.data,
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pkt.data.image.num);
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pkt.data.b = ret;
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thr->alpha_mods = pkt.data.image.num;
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thr->alpha_mod = (float*)realloc(thr->alpha_mod,
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thr->alpha_mods * sizeof(float));
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for (i = 0; i < thr->alpha_mods; i++)
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{
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/* Avoid temporary garbage data. */
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thr->alpha_mod[i] = 1.0f;
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}
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video_thread_reply(thr, &pkt);
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break;
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case CMD_OVERLAY_TEX_GEOM:
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if (thr->overlay && thr->overlay->tex_geom)
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thr->overlay->tex_geom(thr->driver_data,
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pkt.data.rect.index,
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pkt.data.rect.x,
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pkt.data.rect.y,
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pkt.data.rect.w,
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pkt.data.rect.h);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_OVERLAY_VERTEX_GEOM:
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if (thr->overlay && thr->overlay->vertex_geom)
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thr->overlay->vertex_geom(thr->driver_data,
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pkt.data.rect.index,
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pkt.data.rect.x,
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pkt.data.rect.y,
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pkt.data.rect.w,
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pkt.data.rect.h);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_OVERLAY_FULL_SCREEN:
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if (thr->overlay && thr->overlay->full_screen)
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thr->overlay->full_screen(thr->driver_data,
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pkt.data.b);
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video_thread_reply(thr, &pkt);
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break;
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#endif
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case CMD_POKE_SET_VIDEO_MODE:
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if (thr->poke && thr->poke->set_video_mode)
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thr->poke->set_video_mode(thr->driver_data,
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pkt.data.new_mode.width,
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pkt.data.new_mode.height,
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pkt.data.new_mode.fullscreen);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_POKE_SET_FILTERING:
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if (thr->poke && thr->poke->set_filtering)
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thr->poke->set_filtering(thr->driver_data,
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pkt.data.filtering.index,
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pkt.data.filtering.smooth);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_POKE_GET_VIDEO_OUTPUT_SIZE:
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if (thr->poke && thr->poke->get_video_output_size)
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thr->poke->get_video_output_size(thr->driver_data,
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&pkt.data.output.width,
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&pkt.data.output.height);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_POKE_GET_VIDEO_OUTPUT_PREV:
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if (thr->poke && thr->poke->get_video_output_prev)
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thr->poke->get_video_output_prev(thr->driver_data);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_POKE_GET_VIDEO_OUTPUT_NEXT:
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if (thr->poke && thr->poke->get_video_output_next)
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thr->poke->get_video_output_next(thr->driver_data);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_POKE_SET_ASPECT_RATIO:
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if (thr->poke && thr->poke->set_aspect_ratio)
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thr->poke->set_aspect_ratio(thr->driver_data,
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pkt.data.i);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_POKE_SET_OSD_MSG:
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{
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video_frame_info_t video_info;
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video_driver_build_info(&video_info);
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if (thr->poke && thr->poke->set_osd_msg)
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thr->poke->set_osd_msg(thr->driver_data,
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&video_info,
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pkt.data.osd_message.msg,
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&pkt.data.osd_message.params, NULL);
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}
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video_thread_reply(thr, &pkt);
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break;
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case CMD_FONT_INIT:
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if (pkt.data.font_init.method)
|
|
pkt.data.font_init.return_value =
|
|
pkt.data.font_init.method
|
|
(pkt.data.font_init.font_driver,
|
|
pkt.data.font_init.font_handle,
|
|
pkt.data.font_init.video_data,
|
|
pkt.data.font_init.font_path,
|
|
pkt.data.font_init.font_size,
|
|
pkt.data.font_init.api,
|
|
pkt.data.font_init.is_threaded);
|
|
video_thread_reply(thr, &pkt);
|
|
break;
|
|
|
|
case CMD_CUSTOM_COMMAND:
|
|
if (pkt.data.custom_command.method)
|
|
pkt.data.custom_command.return_value =
|
|
pkt.data.custom_command.method
|
|
(pkt.data.custom_command.data);
|
|
video_thread_reply(thr, &pkt);
|
|
break;
|
|
|
|
case CMD_VIDEO_NONE:
|
|
/* Never reply on no command. Possible deadlock if
|
|
* thread sends command right after frame update. */
|
|
break;
|
|
default:
|
|
video_thread_reply(thr, &pkt);
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void video_thread_loop(void *data)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
for (;;)
|
|
{
|
|
thread_packet_t pkt;
|
|
bool updated = false;
|
|
|
|
slock_lock(thr->lock);
|
|
while (thr->send_cmd == CMD_VIDEO_NONE && !thr->frame.updated)
|
|
scond_wait(thr->cond_thread, thr->lock);
|
|
if (thr->frame.updated)
|
|
updated = true;
|
|
|
|
/* To avoid race condition where send_cmd is updated
|
|
* right after the switch is checked. */
|
|
pkt = thr->cmd_data;
|
|
|
|
slock_unlock(thr->lock);
|
|
|
|
if (video_thread_handle_packet(thr, &pkt))
|
|
return;
|
|
|
|
if (updated)
|
|
{
|
|
struct video_viewport vp;
|
|
bool ret = false;
|
|
bool alive = false;
|
|
bool focus = false;
|
|
bool has_windowed = true;
|
|
|
|
vp.x = 0;
|
|
vp.y = 0;
|
|
vp.width = 0;
|
|
vp.height = 0;
|
|
vp.full_width = 0;
|
|
vp.full_height = 0;
|
|
|
|
slock_lock(thr->frame.lock);
|
|
|
|
thread_update_driver_state(thr);
|
|
|
|
if (thr->driver && thr->driver->frame)
|
|
{
|
|
video_frame_info_t video_info;
|
|
video_driver_build_info(&video_info);
|
|
|
|
ret = thr->driver->frame(thr->driver_data,
|
|
thr->frame.buffer, thr->frame.width, thr->frame.height,
|
|
thr->frame.count,
|
|
thr->frame.pitch, *thr->frame.msg ? thr->frame.msg : NULL,
|
|
&video_info);
|
|
}
|
|
|
|
slock_unlock(thr->frame.lock);
|
|
|
|
if (thr->driver && thr->driver->alive)
|
|
alive = ret && thr->driver->alive(thr->driver_data);
|
|
|
|
if (thr->driver && thr->driver->focus)
|
|
focus = ret && thr->driver->focus(thr->driver_data);
|
|
|
|
if (thr->driver && thr->driver->has_windowed)
|
|
has_windowed = ret && thr->driver->has_windowed(thr->driver_data);
|
|
|
|
if (thr->driver && thr->driver->viewport_info)
|
|
thr->driver->viewport_info(thr->driver_data, &vp);
|
|
|
|
slock_lock(thr->lock);
|
|
thr->alive = alive;
|
|
thr->focus = focus;
|
|
thr->has_windowed = has_windowed;
|
|
thr->frame.updated = false;
|
|
thr->vp = vp;
|
|
scond_signal(thr->cond_cmd);
|
|
slock_unlock(thr->lock);
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool video_thread_alive(void *data)
|
|
{
|
|
bool ret;
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (rarch_ctl(RARCH_CTL_IS_PAUSED, NULL))
|
|
{
|
|
thread_packet_t pkt = { CMD_ALIVE };
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
return pkt.data.b;
|
|
}
|
|
|
|
slock_lock(thr->lock);
|
|
ret = thr->alive;
|
|
slock_unlock(thr->lock);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static bool video_thread_focus(void *data)
|
|
{
|
|
bool ret;
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
slock_lock(thr->lock);
|
|
ret = thr->focus;
|
|
slock_unlock(thr->lock);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static bool video_thread_suppress_screensaver(void *data, bool enable)
|
|
{
|
|
bool ret;
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
slock_lock(thr->lock);
|
|
ret = thr->suppress_screensaver;
|
|
slock_unlock(thr->lock);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static bool video_thread_has_windowed(void *data)
|
|
{
|
|
bool ret;
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
slock_lock(thr->lock);
|
|
ret = thr->has_windowed;
|
|
slock_unlock(thr->lock);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static bool video_thread_frame(void *data, const void *frame_,
|
|
unsigned width, unsigned height, uint64_t frame_count,
|
|
unsigned pitch, const char *msg, video_frame_info_t *video_info)
|
|
{
|
|
unsigned copy_stride;
|
|
const uint8_t *src = NULL;
|
|
uint8_t *dst = NULL;
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
/* If called from within read_viewport, we're actually in the
|
|
* driver thread, so just render directly. */
|
|
if (thr->frame.within_thread)
|
|
{
|
|
thread_update_driver_state(thr);
|
|
|
|
if (thr->driver && thr->driver->frame)
|
|
return thr->driver->frame(thr->driver_data, frame_,
|
|
width, height, frame_count, pitch, msg, video_info);
|
|
return false;
|
|
}
|
|
|
|
copy_stride = width * (thr->info.rgb32
|
|
? sizeof(uint32_t) : sizeof(uint16_t));
|
|
|
|
src = (const uint8_t*)frame_;
|
|
dst = thr->frame.buffer;
|
|
|
|
slock_lock(thr->lock);
|
|
|
|
if (!thr->nonblock)
|
|
{
|
|
|
|
retro_time_t target_frame_time = (retro_time_t)
|
|
roundf(1000000 / video_info->refresh_rate);
|
|
retro_time_t target = thr->last_time + target_frame_time;
|
|
|
|
/* Ideally, use absolute time, but that is only a good idea on POSIX. */
|
|
while (thr->frame.updated)
|
|
{
|
|
retro_time_t current = cpu_features_get_time_usec();
|
|
retro_time_t delta = target - current;
|
|
|
|
if (delta <= 0)
|
|
break;
|
|
|
|
if (!scond_wait_timeout(thr->cond_cmd, thr->lock, delta))
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Drop frame if updated flag is still set, as thread is
|
|
* still working on last frame. */
|
|
if (!thr->frame.updated)
|
|
{
|
|
if (src)
|
|
{
|
|
unsigned h;
|
|
for (h = 0; h < height; h++, src += pitch, dst += copy_stride)
|
|
memcpy(dst, src, copy_stride);
|
|
}
|
|
|
|
thr->frame.updated = true;
|
|
thr->frame.width = width;
|
|
thr->frame.height = height;
|
|
thr->frame.count = frame_count;
|
|
thr->frame.pitch = copy_stride;
|
|
|
|
if (msg)
|
|
strlcpy(thr->frame.msg, msg, sizeof(thr->frame.msg));
|
|
else
|
|
*thr->frame.msg = '\0';
|
|
|
|
scond_signal(thr->cond_thread);
|
|
|
|
#if defined(HAVE_MENU)
|
|
if (thr->texture.enable)
|
|
{
|
|
while (thr->frame.updated)
|
|
scond_wait(thr->cond_cmd, thr->lock);
|
|
}
|
|
#endif
|
|
thr->hit_count++;
|
|
}
|
|
else
|
|
thr->miss_count++;
|
|
|
|
slock_unlock(thr->lock);
|
|
|
|
thr->last_time = cpu_features_get_time_usec();
|
|
return true;
|
|
}
|
|
|
|
static void video_thread_set_nonblock_state(void *data, bool state)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
if (thr)
|
|
thr->nonblock = state;
|
|
}
|
|
|
|
static bool video_thread_init(thread_video_t *thr,
|
|
const video_info_t info,
|
|
const input_driver_t **input, void **input_data)
|
|
{
|
|
size_t max_size;
|
|
thread_packet_t pkt = {CMD_INIT};
|
|
|
|
thr->lock = slock_new();
|
|
thr->alpha_lock = slock_new();
|
|
thr->frame.lock = slock_new();
|
|
thr->cond_cmd = scond_new();
|
|
thr->cond_thread = scond_new();
|
|
thr->input = input;
|
|
thr->input_data = input_data;
|
|
thr->info = info;
|
|
thr->alive = true;
|
|
thr->focus = true;
|
|
thr->has_windowed = true;
|
|
thr->suppress_screensaver = true;
|
|
|
|
max_size = info.input_scale * RARCH_SCALE_BASE;
|
|
max_size *= max_size;
|
|
max_size *= info.rgb32 ? sizeof(uint32_t) : sizeof(uint16_t);
|
|
thr->frame.buffer = (uint8_t*)malloc(max_size);
|
|
|
|
if (!thr->frame.buffer)
|
|
return false;
|
|
|
|
memset(thr->frame.buffer, 0x80, max_size);
|
|
|
|
thr->last_time = cpu_features_get_time_usec();
|
|
thr->thread = sthread_create(video_thread_loop, thr);
|
|
|
|
if (!thr->thread)
|
|
return false;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
|
|
thr->send_and_wait = video_thread_send_and_wait_user_to_thread;
|
|
return pkt.data.b;
|
|
}
|
|
|
|
static bool video_thread_set_shader(void *data,
|
|
enum rarch_shader_type type, const char *path)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
thread_packet_t pkt = {CMD_SET_SHADER};
|
|
if (!thr)
|
|
return false;
|
|
|
|
pkt.data.set_shader.type = type;
|
|
pkt.data.set_shader.path = path;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
|
|
return pkt.data.b;
|
|
}
|
|
|
|
static void video_thread_set_viewport(void *data, unsigned width,
|
|
unsigned height, bool force_full, bool allow_rotate)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
if (!thr)
|
|
return;
|
|
|
|
slock_lock(thr->lock);
|
|
|
|
if (thr->driver && thr->driver->set_viewport)
|
|
thr->driver->set_viewport(thr->driver_data, width, height,
|
|
force_full, allow_rotate);
|
|
|
|
slock_unlock(thr->lock);
|
|
}
|
|
|
|
static void video_thread_set_rotation(void *data, unsigned rotation)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
thread_packet_t pkt = { CMD_SET_ROTATION };
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
pkt.data.i = rotation;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
|
|
/* This value is set async as stalling on the video driver for
|
|
* every query is too slow.
|
|
*
|
|
* This means this value might not be correct, so viewport
|
|
* reads are not supported for now. */
|
|
static void video_thread_viewport_info(void *data, struct video_viewport *vp)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
slock_lock(thr->lock);
|
|
*vp = thr->vp;
|
|
|
|
/* Explicitly mem-copied so we can use memcmp correctly later. */
|
|
memcpy(&thr->read_vp, &thr->vp, sizeof(thr->vp));
|
|
slock_unlock(thr->lock);
|
|
}
|
|
|
|
static bool video_thread_read_viewport(void *data, uint8_t *buffer, bool is_idle)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
thread_packet_t pkt = { CMD_READ_VIEWPORT };
|
|
|
|
if (!thr)
|
|
return false;
|
|
|
|
pkt.data.v = buffer;
|
|
thr->is_idle = is_idle;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
|
|
return pkt.data.b;
|
|
}
|
|
|
|
static void video_thread_free(void *data)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
thread_packet_t pkt = { CMD_FREE };
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
|
|
sthread_join(thr->thread);
|
|
|
|
#if defined(HAVE_MENU)
|
|
free(thr->texture.frame);
|
|
#endif
|
|
free(thr->frame.buffer);
|
|
slock_free(thr->frame.lock);
|
|
slock_free(thr->lock);
|
|
scond_free(thr->cond_cmd);
|
|
scond_free(thr->cond_thread);
|
|
|
|
free(thr->alpha_mod);
|
|
slock_free(thr->alpha_lock);
|
|
|
|
RARCH_LOG("Threaded video stats: Frames pushed: %u, Frames dropped: %u.\n",
|
|
thr->hit_count, thr->miss_count);
|
|
|
|
free(thr);
|
|
}
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
static void thread_overlay_enable(void *data, bool state)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
thread_packet_t pkt = { CMD_OVERLAY_ENABLE };
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
pkt.data.b = state;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
|
|
static bool thread_overlay_load(void *data,
|
|
const void *image_data, unsigned num_images)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
thread_packet_t pkt = { CMD_OVERLAY_LOAD };
|
|
const struct texture_image *images =
|
|
(const struct texture_image*)image_data;
|
|
|
|
if (!thr)
|
|
return false;
|
|
|
|
pkt.data.image.data = images;
|
|
pkt.data.image.num = num_images;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
|
|
return pkt.data.b;
|
|
}
|
|
|
|
static void thread_overlay_tex_geom(void *data,
|
|
unsigned idx, float x, float y, float w, float h)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
thread_packet_t pkt = { CMD_OVERLAY_TEX_GEOM };
|
|
|
|
if (!thr)
|
|
return;
|
|
pkt.data.rect.index = idx;
|
|
pkt.data.rect.x = x;
|
|
pkt.data.rect.y = y;
|
|
pkt.data.rect.w = w;
|
|
pkt.data.rect.h = h;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
|
|
static void thread_overlay_vertex_geom(void *data,
|
|
unsigned idx, float x, float y, float w, float h)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
thread_packet_t pkt = { CMD_OVERLAY_VERTEX_GEOM };
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
pkt.data.rect.index = idx;
|
|
pkt.data.rect.x = x;
|
|
pkt.data.rect.y = y;
|
|
pkt.data.rect.w = w;
|
|
pkt.data.rect.h = h;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
|
|
static void thread_overlay_full_screen(void *data, bool enable)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
thread_packet_t pkt = { CMD_OVERLAY_FULL_SCREEN };
|
|
|
|
pkt.data.b = enable;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
|
|
/* We cannot wait for this to complete. Totally blocks the main thread. */
|
|
static void thread_overlay_set_alpha(void *data, unsigned idx, float mod)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
slock_lock(thr->alpha_lock);
|
|
thr->alpha_mod[idx] = mod;
|
|
thr->alpha_update = true;
|
|
slock_unlock(thr->alpha_lock);
|
|
}
|
|
|
|
static const video_overlay_interface_t thread_overlay = {
|
|
thread_overlay_enable,
|
|
thread_overlay_load,
|
|
thread_overlay_tex_geom,
|
|
thread_overlay_vertex_geom,
|
|
thread_overlay_full_screen,
|
|
thread_overlay_set_alpha,
|
|
};
|
|
|
|
static void video_thread_get_overlay_interface(void *data,
|
|
const video_overlay_interface_t **iface)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
if (!thr)
|
|
return;
|
|
*iface = &thread_overlay;
|
|
thr->driver->overlay_interface(thr->driver_data, &thr->overlay);
|
|
}
|
|
#endif
|
|
|
|
static void thread_set_video_mode(void *data, unsigned width, unsigned height,
|
|
bool fullscreen)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
thread_packet_t pkt = { CMD_POKE_SET_VIDEO_MODE };
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
pkt.data.new_mode.width = width;
|
|
pkt.data.new_mode.height = height;
|
|
pkt.data.new_mode.fullscreen = fullscreen;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
|
|
static void thread_set_filtering(void *data, unsigned idx, bool smooth)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
thread_packet_t pkt = { CMD_POKE_SET_FILTERING };
|
|
|
|
if (!thr)
|
|
return;
|
|
pkt.data.filtering.index = idx;
|
|
pkt.data.filtering.smooth = smooth;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
|
|
static void thread_get_video_output_size(void *data,
|
|
unsigned *width, unsigned *height)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
thread_packet_t pkt = { CMD_POKE_GET_VIDEO_OUTPUT_SIZE };
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
|
|
*width = pkt.data.output.width;
|
|
*height = pkt.data.output.height;
|
|
}
|
|
|
|
static void thread_get_video_output_prev(void *data)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
thread_packet_t pkt = { CMD_POKE_GET_VIDEO_OUTPUT_PREV };
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
|
|
static void thread_get_video_output_next(void *data)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
thread_packet_t pkt = { CMD_POKE_GET_VIDEO_OUTPUT_NEXT };
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
|
|
static void thread_set_aspect_ratio(void *data, unsigned aspectratio_idx)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
thread_packet_t pkt = { CMD_POKE_SET_ASPECT_RATIO };
|
|
|
|
if (!thr)
|
|
return;
|
|
pkt.data.i = aspectratio_idx;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
|
|
#if defined(HAVE_MENU)
|
|
static void thread_set_texture_frame(void *data, const void *frame,
|
|
bool rgb32, unsigned width, unsigned height, float alpha)
|
|
{
|
|
size_t required;
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
slock_lock(thr->frame.lock);
|
|
required = width * height *
|
|
(rgb32 ? sizeof(uint32_t) : sizeof(uint16_t));
|
|
|
|
if (required > thr->texture.frame_cap)
|
|
{
|
|
thr->texture.frame = realloc(thr->texture.frame, required);
|
|
thr->texture.frame_cap = required;
|
|
}
|
|
|
|
if (thr->texture.frame)
|
|
{
|
|
memcpy(thr->texture.frame, frame, required);
|
|
thr->texture.frame_updated = true;
|
|
thr->texture.rgb32 = rgb32;
|
|
thr->texture.width = width;
|
|
thr->texture.height = height;
|
|
thr->texture.alpha = alpha;
|
|
}
|
|
slock_unlock(thr->frame.lock);
|
|
}
|
|
|
|
static void thread_set_texture_enable(void *data, bool state, bool full_screen)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
if (!thr)
|
|
return;
|
|
|
|
slock_lock(thr->frame.lock);
|
|
thr->texture.enable = state;
|
|
thr->texture.full_screen = full_screen;
|
|
slock_unlock(thr->frame.lock);
|
|
}
|
|
|
|
static void thread_set_osd_msg(void *data,
|
|
video_frame_info_t *video_info,
|
|
const char *msg,
|
|
const void *params, void *font)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
/* TODO : find a way to determine if the calling
|
|
* thread is the driver thread or not. */
|
|
if (thr->poke && thr->poke->set_osd_msg)
|
|
thr->poke->set_osd_msg(thr->driver_data, video_info, msg, params, font);
|
|
}
|
|
#endif
|
|
|
|
static uintptr_t thread_load_texture(void *video_data, void *data,
|
|
bool threaded, enum texture_filter_type filter_type)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)video_data;
|
|
|
|
if (!thr || !thr->poke || !thr->poke->load_texture)
|
|
return 0;
|
|
|
|
return thr->poke->load_texture(thr->driver_data, data, threaded, filter_type);
|
|
}
|
|
|
|
static void thread_unload_texture(void *video_data, uintptr_t id)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)video_data;
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
if (thr->poke && thr->poke->unload_texture)
|
|
thr->poke->unload_texture(thr->driver_data, id);
|
|
}
|
|
|
|
static void thread_apply_state_changes(void *data)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
slock_lock(thr->frame.lock);
|
|
thr->apply_state_changes = true;
|
|
slock_unlock(thr->frame.lock);
|
|
}
|
|
|
|
/* This is read-only state which should not
|
|
* have any kind of race condition. */
|
|
static struct video_shader *thread_get_current_shader(void *data)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
if (!thr || !thr->poke)
|
|
return NULL;
|
|
return thr->poke->get_current_shader(thr->driver_data);
|
|
}
|
|
|
|
static const video_poke_interface_t thread_poke = {
|
|
thread_load_texture,
|
|
thread_unload_texture,
|
|
thread_set_video_mode,
|
|
thread_set_filtering,
|
|
thread_get_video_output_size,
|
|
thread_get_video_output_prev,
|
|
thread_get_video_output_next,
|
|
NULL, /* get_current_framebuffer */
|
|
NULL, /* get_proc_address */
|
|
thread_set_aspect_ratio,
|
|
thread_apply_state_changes,
|
|
#if defined(HAVE_MENU)
|
|
thread_set_texture_frame,
|
|
thread_set_texture_enable,
|
|
thread_set_osd_msg,
|
|
#else
|
|
NULL,
|
|
NULL,
|
|
#endif
|
|
|
|
NULL,
|
|
NULL,
|
|
|
|
thread_get_current_shader,
|
|
};
|
|
|
|
static void video_thread_get_poke_interface(
|
|
void *data,
|
|
const video_poke_interface_t **iface)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr->driver->poke_interface)
|
|
{
|
|
*iface = &thread_poke;
|
|
thr->driver->poke_interface(thr->driver_data, &thr->poke);
|
|
}
|
|
else
|
|
*iface = NULL;
|
|
}
|
|
|
|
static const video_driver_t video_thread = {
|
|
video_thread_init_never_call, /* Should never be called directly. */
|
|
video_thread_frame,
|
|
video_thread_set_nonblock_state,
|
|
video_thread_alive,
|
|
video_thread_focus,
|
|
video_thread_suppress_screensaver,
|
|
video_thread_has_windowed,
|
|
video_thread_set_shader,
|
|
video_thread_free,
|
|
"Thread wrapper",
|
|
video_thread_set_viewport,
|
|
video_thread_set_rotation,
|
|
video_thread_viewport_info,
|
|
video_thread_read_viewport,
|
|
NULL, /* read_frame_raw */
|
|
#ifdef HAVE_OVERLAY
|
|
video_thread_get_overlay_interface, /* get_overlay_interface */
|
|
#endif
|
|
video_thread_get_poke_interface,
|
|
};
|
|
|
|
static void video_thread_set_callbacks(
|
|
thread_video_t *thr,
|
|
const video_driver_t *drv)
|
|
{
|
|
thr->video_thread = video_thread;
|
|
|
|
/* Disable optional features if not present. */
|
|
if (!drv->read_viewport)
|
|
thr->video_thread.read_viewport = NULL;
|
|
if (!drv->set_viewport)
|
|
thr->video_thread.set_viewport = NULL;
|
|
if (!drv->set_rotation)
|
|
thr->video_thread.set_rotation = NULL;
|
|
if (!drv->set_shader)
|
|
thr->video_thread.set_shader = NULL;
|
|
#ifdef HAVE_OVERLAY
|
|
if (!drv->overlay_interface)
|
|
thr->video_thread.overlay_interface = NULL;
|
|
#endif
|
|
|
|
/* Might have to optionally disable poke_interface features as well. */
|
|
if (!thr->video_thread.poke_interface)
|
|
thr->video_thread.poke_interface = NULL;
|
|
}
|
|
|
|
/**
|
|
* video_init_thread:
|
|
* @out_driver : Output video driver
|
|
* @out_data : Output video data
|
|
* @input : Input input driver
|
|
* @input_data : Input input data
|
|
* @driver : Input Video driver
|
|
* @info : Video info handle.
|
|
*
|
|
* Creates, initializes and starts a video driver in a new thread.
|
|
* Access to video driver will be mediated through this driver.
|
|
*
|
|
* Returns: true (1) if successful, otherwise false (0).
|
|
**/
|
|
bool video_init_thread(const video_driver_t **out_driver,
|
|
void **out_data, const input_driver_t **input, void **input_data,
|
|
const video_driver_t *drv, const video_info_t info)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)calloc(1, sizeof(*thr));
|
|
if (!thr)
|
|
return false;
|
|
|
|
video_thread_set_callbacks(thr, drv);
|
|
|
|
thr->driver = drv;
|
|
*out_driver = &thr->video_thread;
|
|
*out_data = thr;
|
|
return video_thread_init(thr, info, input, input_data);
|
|
}
|
|
|
|
/**
|
|
* video_thread_get_ptr:
|
|
* @drv : Found driver.
|
|
*
|
|
* Gets the underlying video driver associated with the
|
|
* threaded video wrapper. Sets @drv to the found
|
|
* video driver.
|
|
*
|
|
* Returns: Video driver data of the video driver associated
|
|
* with the threaded wrapper (if successful). If not successful,
|
|
* NULL.
|
|
**/
|
|
void *video_thread_get_ptr(const video_driver_t **drv)
|
|
{
|
|
const thread_video_t *thr = (const thread_video_t*)
|
|
video_driver_get_ptr(true);
|
|
|
|
if (drv)
|
|
*drv = thr->driver;
|
|
|
|
if (!thr)
|
|
return NULL;
|
|
return thr->driver_data;
|
|
}
|
|
|
|
const char *video_thread_get_ident(void)
|
|
{
|
|
const thread_video_t *thr = (const thread_video_t*)
|
|
video_driver_get_ptr(true);
|
|
|
|
if (!thr || !thr->driver)
|
|
return NULL;
|
|
return thr->driver->ident;
|
|
}
|
|
|
|
static void video_thread_send_and_wait(thread_video_t *thr,
|
|
thread_packet_t *pkt)
|
|
{
|
|
if (!thr || !pkt)
|
|
return;
|
|
thr->send_and_wait(thr, pkt);
|
|
}
|
|
|
|
bool video_thread_font_init(const void **font_driver, void **font_handle,
|
|
void *data, const char *font_path, float font_size,
|
|
enum font_driver_render_api api, custom_font_command_method_t func,
|
|
bool is_threaded)
|
|
{
|
|
thread_packet_t pkt;
|
|
thread_video_t *thr = (thread_video_t*)video_driver_get_ptr(true);
|
|
|
|
if (!thr)
|
|
return false;
|
|
|
|
pkt.type = CMD_FONT_INIT;
|
|
pkt.data.font_init.method = func;
|
|
pkt.data.font_init.font_driver = font_driver;
|
|
pkt.data.font_init.font_handle = font_handle;
|
|
pkt.data.font_init.video_data = data;
|
|
pkt.data.font_init.font_path = font_path;
|
|
pkt.data.font_init.font_size = font_size;
|
|
pkt.data.font_init.is_threaded = is_threaded;
|
|
pkt.data.font_init.api = api;
|
|
|
|
video_thread_send_and_wait(thr, &pkt);
|
|
|
|
return pkt.data.font_init.return_value;
|
|
}
|
|
|
|
unsigned video_thread_texture_load(void *data,
|
|
custom_command_method_t func)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)video_driver_get_ptr(true);
|
|
thread_packet_t pkt = { CMD_CUSTOM_COMMAND };
|
|
|
|
if (!thr)
|
|
return 0;
|
|
|
|
pkt.data.custom_command.method = func;
|
|
pkt.data.custom_command.data = (void*)data;
|
|
|
|
video_thread_send_and_wait(thr, &pkt);
|
|
|
|
return pkt.data.custom_command.return_value;
|
|
}
|