.. |
context
|
(Android) Same for Android - remove gfx_ctx_clear
|
2012-12-18 09:18:22 +01:00 |
d3d9
|
win32: fall back to software vertex processing if d3d9 init fails
|
2012-12-18 21:21:13 +01:00 |
ext
|
Update SDL and XVideo for RGB565.
|
2012-10-21 21:59:25 +02:00 |
fonts
|
(Xbox 1) Font cleanups
|
2012-12-15 07:16:02 +01:00 |
math
|
|
|
py_state
|
Fix Python state tracker.
|
2012-11-18 21:23:34 +01:00 |
scaler
|
(NEON/Android) Some fixes
|
2012-12-02 23:50:32 +01:00 |
ext_gfx.c
|
gfx_common.c - make gfx_get_fps into the main public function -
|
2012-12-15 07:03:33 +01:00 |
gfx_common.c
|
gfx_common.c - make gfx_get_fps into the main public function -
|
2012-12-15 07:03:33 +01:00 |
gfx_common.h
|
gfx_common.c - make gfx_get_fps into the main public function -
|
2012-12-15 07:03:33 +01:00 |
gfx_context.c
|
(Android) Add Android context hooks
|
2012-10-09 00:11:11 +02:00 |
gfx_context.h
|
Get rid of RMenu context clear function
|
2012-12-18 09:17:40 +01:00 |
gl_common.h
|
(PS3) Use g_extern.draw_menu instead of block_swap
|
2012-12-18 08:20:44 +01:00 |
gl.c
|
(PS3) Use g_extern.draw_menu instead of block_swap
|
2012-12-18 08:20:44 +01:00 |
image.c
|
Remove "special" GLES2 paths in image.c.
|
2012-09-29 22:04:11 +02:00 |
image.h
|
|
|
null.c
|
|
|
sdl_gfx.c
|
gfx_common.c - make gfx_get_fps into the main public function -
|
2012-12-15 07:03:33 +01:00 |
shader_cg.c
|
Log vertex/frag profiles used in Cg.
|
2012-11-18 23:51:38 +01:00 |
shader_cg.h
|
Rewrite how gl.c interfaces with shader backends.
|
2012-11-14 22:51:08 +01:00 |
shader_common.h
|
Rewrite how gl.c interfaces with shader backends.
|
2012-11-14 22:51:08 +01:00 |
shader_glsl.c
|
(Android) Some patches for RMenu compatibility
|
2012-12-14 01:29:01 +01:00 |
shader_glsl.h
|
(Android) Some patches for RMenu compatibility
|
2012-12-14 01:29:01 +01:00 |
shader_hlsl.c
|
(360) Shows amount of shaders that were loaded at init
|
2012-10-01 02:45:29 +02:00 |
shader_hlsl.h
|
(360) Shows amount of shaders that were loaded at init
|
2012-10-01 02:45:29 +02:00 |
state_tracker.c
|
Fix Python state tracker.
|
2012-11-18 21:23:34 +01:00 |
state_tracker.h
|
Only build D3D as C++ on Win32.
|
2012-11-04 22:56:41 +01:00 |
vg.c
|
Use void* font context in VG.
|
2012-12-15 11:02:35 +01:00 |
xvideo.c
|
Grab key events in xvideo as well.
|
2012-12-15 12:06:21 +01:00 |