RetroArch/gfx/drivers
Francisco Javier Trujillo Mata fd75ae487e Disable the duplication FPS in PSP
2019-10-16 00:46:29 +02:00
..
ctr_shaders
d3d_shaders
gl_shaders
gx2_shaders
vulkan_shaders
caca_gfx.c Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
ctr_gfx.c Fix 3DS screen flickering when OSD is enabled 2019-10-05 14:21:42 -07:00
ctr_gu.h
d3d8.c Move show memory details outside of the video context driver and 2019-09-21 07:49:33 +02:00
d3d9.c Move show memory details outside of the video context driver and 2019-09-21 07:49:33 +02:00
d3d10.c save unmodified auto-shaders as a reference instead of a copy, see: 2019-08-22 16:57:28 +02:00
d3d11.c save unmodified auto-shaders as a reference instead of a copy, see: 2019-08-22 16:57:28 +02:00
d3d12.c save unmodified auto-shaders as a reference instead of a copy, see: 2019-08-22 16:57:28 +02:00
dispmanx_gfx.c Duplicate aspect ratio code that was being ran twice 2019-08-12 12:52:40 +02:00
drm_gfx.c Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
drm_pixformats.h
exynos_gfx.c Duplicate aspect ratio code that was being ran twice 2019-08-12 12:52:40 +02:00
fpga_gfx.c Backport and rebase initial FPGA port that was done in 2017 (port 2019-09-17 08:16:50 +02:00
gdi_gfx.c Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
gl1.c (GL1) Buildfix + cleanups 2019-10-01 03:14:18 +02:00
gl_core.c (glcore) Ensure correct scaling of menu texture (RGUI) 2019-09-03 12:52:26 +01:00
gl.c Cleanups of update_window_title functions 2019-09-22 03:05:06 +02:00
gx2_gfx.c save unmodified auto-shaders as a reference instead of a copy, see: 2019-08-22 16:57:28 +02:00
gx_gfx_vi_encoder.c
gx_gfx.c Duplicate aspect ratio code that was being ran twice 2019-08-12 12:52:40 +02:00
metal.m Duplicate aspect ratio code that was being ran twice 2019-08-12 12:52:40 +02:00
network_gfx.c (network gfx) Cleanup 2019-09-17 05:04:57 +02:00
nullgfx.c Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
omap_gfx.c Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
ps2_gfx.c Fix memory leak in the PS2 GFX and PS2 Font 2019-10-03 23:41:56 +02:00
psp1_gfx.c Disable the duplication FPS in PSP 2019-10-16 00:46:29 +02:00
psp1_gfx.h
sdl2_gfx.c Add sdl2_common.c/.h 2019-09-22 12:40:40 +02:00
sdl_gfx.c Duplicate aspect ratio code that was being ran twice 2019-08-12 12:52:40 +02:00
sixel_gfx.c Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
sunxi_gfx.c Duplicate aspect ratio code that was being ran twice 2019-08-12 12:52:40 +02:00
switch_gfx.c Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
switch_nx_gfx.c Duplicate aspect ratio code that was being ran twice 2019-08-12 12:52:40 +02:00
vg.c remove video_context_driver_init_image_buffer 2019-08-29 11:26:28 +02:00
vga_gfx.c Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
vita2d_gfx.c (Vita) Vita has no video context driver set, so this can go 2019-08-28 21:30:17 +02:00
vulkan.c Add vulkan context logging. 2019-10-13 17:47:08 +02:00
xenon360_gfx.c Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
xshm_gfx.c Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
xvideo.c Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00