RetroArch/network/discord.h
2020-06-26 15:40:19 +01:00

56 lines
1.5 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2018-2019 - Andrés Suárez
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __RARCH_DISCORD_H
#define __RARCH_DISCORD_H
#include <stdlib.h>
#include <stdarg.h>
#include <stdint.h>
#include <string.h>
#include <boolean.h>
enum discord_presence
{
DISCORD_PRESENCE_NONE = 0,
DISCORD_PRESENCE_MENU,
DISCORD_PRESENCE_GAME,
DISCORD_PRESENCE_GAME_PAUSED,
DISCORD_PRESENCE_CHEEVO_UNLOCKED,
DISCORD_PRESENCE_NETPLAY_HOSTING,
DISCORD_PRESENCE_NETPLAY_CLIENT,
DISCORD_PRESENCE_NETPLAY_NETPLAY_STOPPED,
DISCORD_PRESENCE_RETROACHIEVEMENTS,
DISCORD_PRESENCE_SHUTDOWN
};
typedef struct discord_userdata
{
enum discord_presence status;
} discord_userdata_t;
void discord_update(enum discord_presence presence);
bool discord_is_ready(void);
void discord_avatar_set_ready(bool ready);
bool discord_avatar_is_ready(void);
char* discord_get_own_avatar(void);
#endif /* __RARCH_DISCORD_H */