RetroArch/360/xdk360_video.h
2012-02-13 22:45:28 +01:00

66 lines
2.0 KiB
C

/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _XDK360_VIDEO_H
#define _XDK360_VIDEO_H
#include "xdk360_video_console.h"
typedef struct {
float x;
float y;
float z;
float rhw;
float u;
float v;
} primitive_t;
#define DFONT_MAX 4096
#define PRIM_FVF (D3DFVF_XYZRHW | D3DFVF_TEX1)
typedef struct xdk360_video
{
bool block_swap;
bool vsync;
unsigned last_width, last_height;
IDirect3D9* xdk360_device;
IDirect3DDevice9* xdk360_render_device;
IDirect3DVertexShader9 *pVertexShader;
IDirect3DPixelShader9* pPixelShader;
IDirect3DVertexDeclaration9* pVertexDecl;
IDirect3DVertexBuffer9* vertex_buf;
IDirect3DTexture9* font_texture;
IDirect3DTexture9* lpTexture;
D3DPRESENT_PARAMETERS d3dpp;
XVIDEO_MODE video_mode;
} xdk360_video_t;
#define IS_TIMER_NOT_EXPIRED() (g_frame_count < g_console.timer_expiration_frame_count)
#define IS_TIMER_EXPIRED() (!(IS_TIMER_NOT_EXPIRED()))
#define SET_TIMER_EXPIRATION(value) g_console.timer_expiration_frame_count = g_frame_count + value;
void xdk360_video_init(void);
void xdk360_video_deinit(void);
void xdk360_video_set_vsync(bool vsync);
extern Console g_screen_console;
extern unsigned g_frame_count;
extern void *g_d3d;
#endif