RetroArch/input
2020-08-31 14:04:36 +02:00
..
common Cleanups 2020-08-28 20:40:06 +02:00
connect Cleanups 2020-08-28 20:42:55 +02:00
drivers (UDev) Buildfix for platforms that don't define UDEV_XKB_HANDLING 2020-08-31 14:04:36 +02:00
drivers_hid (HID) Hardcode 'hid' name for passing to input_autoconfig_connect 2020-08-28 19:01:24 +02:00
drivers_joypad Add joypad_rumble function in Android joypad driver 2020-08-29 23:47:56 +02:00
drivers_keyboard Remove unused apple_keyboard_find_any_key 2020-08-28 20:05:34 +02:00
include (WiiU) Buildfixes 2020-07-23 18:01:15 +02:00
input_autodetect_builtin.c Input autoconfig fixes/improvements 2020-07-20 12:34:29 +01:00
input_defines.h Revert "Get rid of send debug info - if we ever bring this back, needs to be" 2020-01-25 15:55:11 +01:00
input_driver.h (DInput) Set a userdata struct for the window message loop properly - 2020-08-29 03:41:33 +02:00
input_keymaps.c Fix C89_BUILD and CXX_BUILD 2020-08-04 14:34:07 +02:00
input_keymaps.h [VITA] Bluetooth mouse and keyboard support 2019-03-22 21:32:59 -05:00
input_osk_utf8_pages.h Rename menu_osk.c to input_osk.c 2020-02-26 05:49:23 +01:00
input_osk.h pass p_rarch around more 2020-06-29 07:06:07 +02:00
input_overlay.h Add option to hide overlays when a gamepad is connected (Note: Restricted functionality on Android) 2020-08-25 11:12:37 +01:00
input_remapping.h Cleanups 2020-02-14 14:11:25 +01:00
input_types.h More struct alignment 2020-08-14 17:11:18 +02:00