mirror of
https://github.com/libretro/RetroArch.git
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977 lines
32 KiB
C
977 lines
32 KiB
C
/*
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*
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* Copyright (C) Microsoft Corporation. All Rights Reserved.
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*
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* File: d3dx9tex.h
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* Content: D3DX texturing APIs
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*
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*/
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#include "d3dx9.h"
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#ifndef __D3DX9TEX_H__
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#define __D3DX9TEX_H__
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#define D3DX_FILTER_NONE (1 << 0)
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#define D3DX_FILTER_POINT (2 << 0)
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#define D3DX_FILTER_LINEAR (3 << 0)
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#define D3DX_FILTER_TRIANGLE (4 << 0)
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#define D3DX_FILTER_BOX (5 << 0)
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#define D3DX_FILTER_MIRROR_U (1 << 16)
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#define D3DX_FILTER_MIRROR_V (2 << 16)
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#define D3DX_FILTER_MIRROR_W (4 << 16)
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#define D3DX_FILTER_MIRROR (7 << 16)
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#define D3DX_FILTER_DITHER (1 << 19)
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#define D3DX_FILTER_DITHER_DIFFUSION (2 << 19)
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#define D3DX_FILTER_SRGB_IN (1 << 21)
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#define D3DX_FILTER_SRGB_OUT (2 << 21)
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#define D3DX_FILTER_SRGB (3 << 21)
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#define D3DX_SKIP_DDS_MIP_LEVELS_MASK 0x1F
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#define D3DX_SKIP_DDS_MIP_LEVELS_SHIFT 26
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#define D3DX_SKIP_DDS_MIP_LEVELS(levels, filter) ((((levels) & D3DX_SKIP_DDS_MIP_LEVELS_MASK) << D3DX_SKIP_DDS_MIP_LEVELS_SHIFT) | ((filter) == D3DX_DEFAULT ? D3DX_FILTER_BOX : (filter)))
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#define D3DX_NORMALMAP_MIRROR_U (1 << 16)
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#define D3DX_NORMALMAP_MIRROR_V (2 << 16)
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#define D3DX_NORMALMAP_MIRROR (3 << 16)
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#define D3DX_NORMALMAP_INVERTSIGN (8 << 16)
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#define D3DX_NORMALMAP_COMPUTE_OCCLUSION (16 << 16)
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#define D3DX_CHANNEL_RED (1 << 0)
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#define D3DX_CHANNEL_BLUE (1 << 1)
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#define D3DX_CHANNEL_GREEN (1 << 2)
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#define D3DX_CHANNEL_ALPHA (1 << 3)
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#define D3DX_CHANNEL_LUMINANCE (1 << 4)
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typedef enum _D3DXIMAGE_FILEFORMAT
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{
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D3DXIFF_BMP = 0,
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D3DXIFF_JPG = 1,
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D3DXIFF_TGA = 2,
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D3DXIFF_PNG = 3,
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D3DXIFF_DDS = 4,
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D3DXIFF_PPM = 5,
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D3DXIFF_DIB = 6,
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D3DXIFF_HDR = 7, /* high dynamic range formats */
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D3DXIFF_PFM = 8,
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D3DXIFF_FORCE_DWORD = 0x7fffffff
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} D3DXIMAGE_FILEFORMAT;
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typedef VOID (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *pOut,
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CONST D3DXVECTOR2 *pTexCoord, CONST D3DXVECTOR2 *pTexelSize, LPVOID pData);
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typedef VOID (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *pOut,
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CONST D3DXVECTOR3 *pTexCoord, CONST D3DXVECTOR3 *pTexelSize, LPVOID pData);
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typedef struct _D3DXIMAGE_INFO
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{
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UINT Width;
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UINT Height;
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UINT Depth;
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UINT MipLevels;
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D3DFORMAT Format;
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D3DRESOURCETYPE ResourceType;
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D3DXIMAGE_FILEFORMAT ImageFileFormat;
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} D3DXIMAGE_INFO;
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#ifdef __cplusplus
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extern "C" {
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#endif
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HRESULT WINAPI
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D3DXGetImageInfoFromFileA(
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LPCSTR pSrcFile,
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D3DXIMAGE_INFO* pSrcInfo);
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HRESULT WINAPI
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D3DXGetImageInfoFromFileW(
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LPCWSTR pSrcFile,
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D3DXIMAGE_INFO* pSrcInfo);
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#ifdef UNICODE
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#define D3DXGetImageInfoFromFile D3DXGetImageInfoFromFileW
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#else
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#define D3DXGetImageInfoFromFile D3DXGetImageInfoFromFileA
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#endif
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HRESULT WINAPI
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D3DXGetImageInfoFromResourceA(
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HMODULE hSrcModule,
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LPCSTR pSrcResource,
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D3DXIMAGE_INFO* pSrcInfo);
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HRESULT WINAPI
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D3DXGetImageInfoFromResourceW(
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HMODULE hSrcModule,
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LPCWSTR pSrcResource,
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D3DXIMAGE_INFO* pSrcInfo);
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#ifdef UNICODE
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#define D3DXGetImageInfoFromResource D3DXGetImageInfoFromResourceW
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#else
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#define D3DXGetImageInfoFromResource D3DXGetImageInfoFromResourceA
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#endif
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HRESULT WINAPI
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D3DXGetImageInfoFromFileInMemory(
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LPCVOID pSrcData,
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UINT SrcDataSize,
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D3DXIMAGE_INFO* pSrcInfo);
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HRESULT WINAPI
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D3DXLoadSurfaceFromFileA(
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LPDIRECT3DSURFACE9 pDestSurface,
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CONST PALETTEENTRY* pDestPalette,
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CONST RECT* pDestRect,
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LPCSTR pSrcFile,
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CONST RECT* pSrcRect,
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DWORD Filter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo);
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HRESULT WINAPI
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D3DXLoadSurfaceFromFileW(
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LPDIRECT3DSURFACE9 pDestSurface,
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CONST PALETTEENTRY* pDestPalette,
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CONST RECT* pDestRect,
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LPCWSTR pSrcFile,
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CONST RECT* pSrcRect,
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DWORD Filter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo);
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#ifdef UNICODE
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#define D3DXLoadSurfaceFromFile D3DXLoadSurfaceFromFileW
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#else
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#define D3DXLoadSurfaceFromFile D3DXLoadSurfaceFromFileA
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#endif
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HRESULT WINAPI
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D3DXLoadSurfaceFromResourceA(
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LPDIRECT3DSURFACE9 pDestSurface,
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CONST PALETTEENTRY* pDestPalette,
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CONST RECT* pDestRect,
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HMODULE hSrcModule,
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LPCSTR pSrcResource,
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CONST RECT* pSrcRect,
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DWORD Filter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo);
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HRESULT WINAPI
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D3DXLoadSurfaceFromResourceW(
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LPDIRECT3DSURFACE9 pDestSurface,
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CONST PALETTEENTRY* pDestPalette,
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CONST RECT* pDestRect,
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HMODULE hSrcModule,
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LPCWSTR pSrcResource,
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CONST RECT* pSrcRect,
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DWORD Filter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo);
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#ifdef UNICODE
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#define D3DXLoadSurfaceFromResource D3DXLoadSurfaceFromResourceW
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#else
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#define D3DXLoadSurfaceFromResource D3DXLoadSurfaceFromResourceA
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#endif
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HRESULT WINAPI
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D3DXLoadSurfaceFromFileInMemory(
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LPDIRECT3DSURFACE9 pDestSurface,
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CONST PALETTEENTRY* pDestPalette,
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CONST RECT* pDestRect,
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LPCVOID pSrcData,
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UINT SrcDataSize,
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CONST RECT* pSrcRect,
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DWORD Filter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo);
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HRESULT WINAPI
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D3DXLoadSurfaceFromSurface(
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LPDIRECT3DSURFACE9 pDestSurface,
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CONST PALETTEENTRY* pDestPalette,
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CONST RECT* pDestRect,
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LPDIRECT3DSURFACE9 pSrcSurface,
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CONST PALETTEENTRY* pSrcPalette,
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CONST RECT* pSrcRect,
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DWORD Filter,
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D3DCOLOR ColorKey);
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HRESULT WINAPI
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D3DXLoadSurfaceFromMemory(
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LPDIRECT3DSURFACE9 pDestSurface,
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CONST PALETTEENTRY* pDestPalette,
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CONST RECT* pDestRect,
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LPCVOID pSrcMemory,
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D3DFORMAT SrcFormat,
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UINT SrcPitch,
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CONST PALETTEENTRY* pSrcPalette,
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CONST RECT* pSrcRect,
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DWORD Filter,
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D3DCOLOR ColorKey);
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HRESULT WINAPI
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D3DXSaveSurfaceToFileA(
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LPCSTR pDestFile,
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D3DXIMAGE_FILEFORMAT DestFormat,
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LPDIRECT3DSURFACE9 pSrcSurface,
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CONST PALETTEENTRY* pSrcPalette,
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CONST RECT* pSrcRect);
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HRESULT WINAPI
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D3DXSaveSurfaceToFileW(
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LPCWSTR pDestFile,
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D3DXIMAGE_FILEFORMAT DestFormat,
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LPDIRECT3DSURFACE9 pSrcSurface,
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CONST PALETTEENTRY* pSrcPalette,
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CONST RECT* pSrcRect);
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#ifdef UNICODE
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#define D3DXSaveSurfaceToFile D3DXSaveSurfaceToFileW
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#else
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#define D3DXSaveSurfaceToFile D3DXSaveSurfaceToFileA
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#endif
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HRESULT WINAPI
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D3DXSaveSurfaceToFileInMemory(
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LPD3DXBUFFER* ppDestBuf,
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D3DXIMAGE_FILEFORMAT DestFormat,
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LPDIRECT3DSURFACE9 pSrcSurface,
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CONST PALETTEENTRY* pSrcPalette,
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CONST RECT* pSrcRect);
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/*
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* Load/Save Volume APIs
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*/
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HRESULT WINAPI
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D3DXLoadVolumeFromFileA(
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LPDIRECT3DVOLUME9 pDestVolume,
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CONST PALETTEENTRY* pDestPalette,
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CONST D3DBOX* pDestBox,
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LPCSTR pSrcFile,
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CONST D3DBOX* pSrcBox,
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DWORD Filter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo);
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HRESULT WINAPI
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D3DXLoadVolumeFromFileW(
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LPDIRECT3DVOLUME9 pDestVolume,
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CONST PALETTEENTRY* pDestPalette,
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CONST D3DBOX* pDestBox,
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LPCWSTR pSrcFile,
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CONST D3DBOX* pSrcBox,
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DWORD Filter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo);
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#ifdef UNICODE
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#define D3DXLoadVolumeFromFile D3DXLoadVolumeFromFileW
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#else
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#define D3DXLoadVolumeFromFile D3DXLoadVolumeFromFileA
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#endif
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HRESULT WINAPI
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D3DXLoadVolumeFromResourceA(
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LPDIRECT3DVOLUME9 pDestVolume,
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CONST PALETTEENTRY* pDestPalette,
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CONST D3DBOX* pDestBox,
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HMODULE hSrcModule,
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LPCSTR pSrcResource,
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CONST D3DBOX* pSrcBox,
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DWORD Filter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo);
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HRESULT WINAPI
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D3DXLoadVolumeFromResourceW(
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LPDIRECT3DVOLUME9 pDestVolume,
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CONST PALETTEENTRY* pDestPalette,
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CONST D3DBOX* pDestBox,
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HMODULE hSrcModule,
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LPCWSTR pSrcResource,
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CONST D3DBOX* pSrcBox,
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DWORD Filter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo);
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#ifdef UNICODE
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#define D3DXLoadVolumeFromResource D3DXLoadVolumeFromResourceW
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#else
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#define D3DXLoadVolumeFromResource D3DXLoadVolumeFromResourceA
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#endif
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HRESULT WINAPI
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D3DXLoadVolumeFromFileInMemory(
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LPDIRECT3DVOLUME9 pDestVolume,
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CONST PALETTEENTRY* pDestPalette,
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CONST D3DBOX* pDestBox,
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LPCVOID pSrcData,
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UINT SrcDataSize,
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CONST D3DBOX* pSrcBox,
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DWORD Filter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo);
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HRESULT WINAPI
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D3DXLoadVolumeFromVolume(
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LPDIRECT3DVOLUME9 pDestVolume,
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CONST PALETTEENTRY* pDestPalette,
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CONST D3DBOX* pDestBox,
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LPDIRECT3DVOLUME9 pSrcVolume,
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CONST PALETTEENTRY* pSrcPalette,
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CONST D3DBOX* pSrcBox,
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DWORD Filter,
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D3DCOLOR ColorKey);
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HRESULT WINAPI
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D3DXLoadVolumeFromMemory(
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LPDIRECT3DVOLUME9 pDestVolume,
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CONST PALETTEENTRY* pDestPalette,
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CONST D3DBOX* pDestBox,
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LPCVOID pSrcMemory,
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D3DFORMAT SrcFormat,
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UINT SrcRowPitch,
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UINT SrcSlicePitch,
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CONST PALETTEENTRY* pSrcPalette,
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CONST D3DBOX* pSrcBox,
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DWORD Filter,
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D3DCOLOR ColorKey);
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HRESULT WINAPI
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D3DXSaveVolumeToFileA(
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LPCSTR pDestFile,
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D3DXIMAGE_FILEFORMAT DestFormat,
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LPDIRECT3DVOLUME9 pSrcVolume,
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CONST PALETTEENTRY* pSrcPalette,
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CONST D3DBOX* pSrcBox);
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HRESULT WINAPI
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D3DXSaveVolumeToFileW(
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LPCWSTR pDestFile,
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D3DXIMAGE_FILEFORMAT DestFormat,
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LPDIRECT3DVOLUME9 pSrcVolume,
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CONST PALETTEENTRY* pSrcPalette,
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CONST D3DBOX* pSrcBox);
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#ifdef UNICODE
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#define D3DXSaveVolumeToFile D3DXSaveVolumeToFileW
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#else
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#define D3DXSaveVolumeToFile D3DXSaveVolumeToFileA
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#endif
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HRESULT WINAPI
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D3DXSaveVolumeToFileInMemory(
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LPD3DXBUFFER* ppDestBuf,
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D3DXIMAGE_FILEFORMAT DestFormat,
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LPDIRECT3DVOLUME9 pSrcVolume,
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CONST PALETTEENTRY* pSrcPalette,
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CONST D3DBOX* pSrcBox);
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/*
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* Create/Save Texture APIs
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*/
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HRESULT WINAPI
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D3DXCheckTextureRequirements(
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LPDIRECT3DDEVICE9 pDevice,
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UINT* pWidth,
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UINT* pHeight,
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UINT* pNumMipLevels,
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DWORD Usage,
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D3DFORMAT* pFormat,
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D3DPOOL Pool);
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HRESULT WINAPI
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D3DXCheckCubeTextureRequirements(
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LPDIRECT3DDEVICE9 pDevice,
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UINT* pSize,
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UINT* pNumMipLevels,
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DWORD Usage,
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D3DFORMAT* pFormat,
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D3DPOOL Pool);
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HRESULT WINAPI
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D3DXCheckVolumeTextureRequirements(
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LPDIRECT3DDEVICE9 pDevice,
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UINT* pWidth,
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UINT* pHeight,
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UINT* pDepth,
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UINT* pNumMipLevels,
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DWORD Usage,
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D3DFORMAT* pFormat,
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D3DPOOL Pool);
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HRESULT WINAPI
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D3DXCreateTexture(
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LPDIRECT3DDEVICE9 pDevice,
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UINT Width,
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UINT Height,
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UINT MipLevels,
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DWORD Usage,
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D3DFORMAT Format,
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D3DPOOL Pool,
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LPDIRECT3DTEXTURE9* ppTexture);
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HRESULT WINAPI
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D3DXCreateCubeTexture(
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LPDIRECT3DDEVICE9 pDevice,
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UINT Size,
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UINT MipLevels,
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DWORD Usage,
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D3DFORMAT Format,
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D3DPOOL Pool,
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LPDIRECT3DCUBETEXTURE9* ppCubeTexture);
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HRESULT WINAPI
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D3DXCreateVolumeTexture(
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LPDIRECT3DDEVICE9 pDevice,
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UINT Width,
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UINT Height,
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UINT Depth,
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UINT MipLevels,
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DWORD Usage,
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D3DFORMAT Format,
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D3DPOOL Pool,
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LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture);
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HRESULT WINAPI
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D3DXCreateTextureFromFileA(
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LPDIRECT3DDEVICE9 pDevice,
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LPCSTR pSrcFile,
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LPDIRECT3DTEXTURE9* ppTexture);
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HRESULT WINAPI
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D3DXCreateTextureFromFileW(
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LPDIRECT3DDEVICE9 pDevice,
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LPCWSTR pSrcFile,
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LPDIRECT3DTEXTURE9* ppTexture);
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#ifdef UNICODE
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#define D3DXCreateTextureFromFile D3DXCreateTextureFromFileW
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#else
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#define D3DXCreateTextureFromFile D3DXCreateTextureFromFileA
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#endif
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HRESULT WINAPI
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D3DXCreateCubeTextureFromFileA(
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LPDIRECT3DDEVICE9 pDevice,
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LPCSTR pSrcFile,
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LPDIRECT3DCUBETEXTURE9* ppCubeTexture);
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HRESULT WINAPI
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D3DXCreateCubeTextureFromFileW(
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LPDIRECT3DDEVICE9 pDevice,
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LPCWSTR pSrcFile,
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LPDIRECT3DCUBETEXTURE9* ppCubeTexture);
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#ifdef UNICODE
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#define D3DXCreateCubeTextureFromFile D3DXCreateCubeTextureFromFileW
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#else
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#define D3DXCreateCubeTextureFromFile D3DXCreateCubeTextureFromFileA
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#endif
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HRESULT WINAPI
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D3DXCreateVolumeTextureFromFileA(
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LPDIRECT3DDEVICE9 pDevice,
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LPCSTR pSrcFile,
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LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture);
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HRESULT WINAPI
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D3DXCreateVolumeTextureFromFileW(
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LPDIRECT3DDEVICE9 pDevice,
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LPCWSTR pSrcFile,
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LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture);
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#ifdef UNICODE
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#define D3DXCreateVolumeTextureFromFile D3DXCreateVolumeTextureFromFileW
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#else
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#define D3DXCreateVolumeTextureFromFile D3DXCreateVolumeTextureFromFileA
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#endif
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HRESULT WINAPI
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D3DXCreateTextureFromResourceA(
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LPDIRECT3DDEVICE9 pDevice,
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HMODULE hSrcModule,
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LPCSTR pSrcResource,
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LPDIRECT3DTEXTURE9* ppTexture);
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HRESULT WINAPI
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D3DXCreateTextureFromResourceW(
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LPDIRECT3DDEVICE9 pDevice,
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HMODULE hSrcModule,
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LPCWSTR pSrcResource,
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LPDIRECT3DTEXTURE9* ppTexture);
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#ifdef UNICODE
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#define D3DXCreateTextureFromResource D3DXCreateTextureFromResourceW
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#else
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#define D3DXCreateTextureFromResource D3DXCreateTextureFromResourceA
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#endif
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateCubeTextureFromResourceA(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
HMODULE hSrcModule,
|
|
LPCSTR pSrcResource,
|
|
LPDIRECT3DCUBETEXTURE9* ppCubeTexture);
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateCubeTextureFromResourceW(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
HMODULE hSrcModule,
|
|
LPCWSTR pSrcResource,
|
|
LPDIRECT3DCUBETEXTURE9* ppCubeTexture);
|
|
|
|
#ifdef UNICODE
|
|
#define D3DXCreateCubeTextureFromResource D3DXCreateCubeTextureFromResourceW
|
|
#else
|
|
#define D3DXCreateCubeTextureFromResource D3DXCreateCubeTextureFromResourceA
|
|
#endif
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateVolumeTextureFromResourceA(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
HMODULE hSrcModule,
|
|
LPCSTR pSrcResource,
|
|
LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture);
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateVolumeTextureFromResourceW(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
HMODULE hSrcModule,
|
|
LPCWSTR pSrcResource,
|
|
LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture);
|
|
|
|
#ifdef UNICODE
|
|
#define D3DXCreateVolumeTextureFromResource D3DXCreateVolumeTextureFromResourceW
|
|
#else
|
|
#define D3DXCreateVolumeTextureFromResource D3DXCreateVolumeTextureFromResourceA
|
|
#endif
|
|
|
|
/* FromFileEx */
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateTextureFromFileExA(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
LPCSTR pSrcFile,
|
|
UINT Width,
|
|
UINT Height,
|
|
UINT MipLevels,
|
|
DWORD Usage,
|
|
D3DFORMAT Format,
|
|
D3DPOOL Pool,
|
|
DWORD Filter,
|
|
DWORD MipFilter,
|
|
D3DCOLOR ColorKey,
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
|
PALETTEENTRY* pPalette,
|
|
LPDIRECT3DTEXTURE9* ppTexture);
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateTextureFromFileExW(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
LPCWSTR pSrcFile,
|
|
UINT Width,
|
|
UINT Height,
|
|
UINT MipLevels,
|
|
DWORD Usage,
|
|
D3DFORMAT Format,
|
|
D3DPOOL Pool,
|
|
DWORD Filter,
|
|
DWORD MipFilter,
|
|
D3DCOLOR ColorKey,
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
|
PALETTEENTRY* pPalette,
|
|
LPDIRECT3DTEXTURE9* ppTexture);
|
|
|
|
#ifdef UNICODE
|
|
#define D3DXCreateTextureFromFileEx D3DXCreateTextureFromFileExW
|
|
#else
|
|
#define D3DXCreateTextureFromFileEx D3DXCreateTextureFromFileExA
|
|
#endif
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateCubeTextureFromFileExA(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
LPCSTR pSrcFile,
|
|
UINT Size,
|
|
UINT MipLevels,
|
|
DWORD Usage,
|
|
D3DFORMAT Format,
|
|
D3DPOOL Pool,
|
|
DWORD Filter,
|
|
DWORD MipFilter,
|
|
D3DCOLOR ColorKey,
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
|
PALETTEENTRY* pPalette,
|
|
LPDIRECT3DCUBETEXTURE9* ppCubeTexture);
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateCubeTextureFromFileExW(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
LPCWSTR pSrcFile,
|
|
UINT Size,
|
|
UINT MipLevels,
|
|
DWORD Usage,
|
|
D3DFORMAT Format,
|
|
D3DPOOL Pool,
|
|
DWORD Filter,
|
|
DWORD MipFilter,
|
|
D3DCOLOR ColorKey,
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
|
PALETTEENTRY* pPalette,
|
|
LPDIRECT3DCUBETEXTURE9* ppCubeTexture);
|
|
|
|
#ifdef UNICODE
|
|
#define D3DXCreateCubeTextureFromFileEx D3DXCreateCubeTextureFromFileExW
|
|
#else
|
|
#define D3DXCreateCubeTextureFromFileEx D3DXCreateCubeTextureFromFileExA
|
|
#endif
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateVolumeTextureFromFileExA(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
LPCSTR pSrcFile,
|
|
UINT Width,
|
|
UINT Height,
|
|
UINT Depth,
|
|
UINT MipLevels,
|
|
DWORD Usage,
|
|
D3DFORMAT Format,
|
|
D3DPOOL Pool,
|
|
DWORD Filter,
|
|
DWORD MipFilter,
|
|
D3DCOLOR ColorKey,
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
|
PALETTEENTRY* pPalette,
|
|
LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture);
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateVolumeTextureFromFileExW(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
LPCWSTR pSrcFile,
|
|
UINT Width,
|
|
UINT Height,
|
|
UINT Depth,
|
|
UINT MipLevels,
|
|
DWORD Usage,
|
|
D3DFORMAT Format,
|
|
D3DPOOL Pool,
|
|
DWORD Filter,
|
|
DWORD MipFilter,
|
|
D3DCOLOR ColorKey,
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
|
PALETTEENTRY* pPalette,
|
|
LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture);
|
|
|
|
#ifdef UNICODE
|
|
#define D3DXCreateVolumeTextureFromFileEx D3DXCreateVolumeTextureFromFileExW
|
|
#else
|
|
#define D3DXCreateVolumeTextureFromFileEx D3DXCreateVolumeTextureFromFileExA
|
|
#endif
|
|
|
|
/* FromResourceEx */
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateTextureFromResourceExA(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
HMODULE hSrcModule,
|
|
LPCSTR pSrcResource,
|
|
UINT Width,
|
|
UINT Height,
|
|
UINT MipLevels,
|
|
DWORD Usage,
|
|
D3DFORMAT Format,
|
|
D3DPOOL Pool,
|
|
DWORD Filter,
|
|
DWORD MipFilter,
|
|
D3DCOLOR ColorKey,
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
|
PALETTEENTRY* pPalette,
|
|
LPDIRECT3DTEXTURE9* ppTexture);
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateTextureFromResourceExW(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
HMODULE hSrcModule,
|
|
LPCWSTR pSrcResource,
|
|
UINT Width,
|
|
UINT Height,
|
|
UINT MipLevels,
|
|
DWORD Usage,
|
|
D3DFORMAT Format,
|
|
D3DPOOL Pool,
|
|
DWORD Filter,
|
|
DWORD MipFilter,
|
|
D3DCOLOR ColorKey,
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
|
PALETTEENTRY* pPalette,
|
|
LPDIRECT3DTEXTURE9* ppTexture);
|
|
|
|
#ifdef UNICODE
|
|
#define D3DXCreateTextureFromResourceEx D3DXCreateTextureFromResourceExW
|
|
#else
|
|
#define D3DXCreateTextureFromResourceEx D3DXCreateTextureFromResourceExA
|
|
#endif
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateCubeTextureFromResourceExA(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
HMODULE hSrcModule,
|
|
LPCSTR pSrcResource,
|
|
UINT Size,
|
|
UINT MipLevels,
|
|
DWORD Usage,
|
|
D3DFORMAT Format,
|
|
D3DPOOL Pool,
|
|
DWORD Filter,
|
|
DWORD MipFilter,
|
|
D3DCOLOR ColorKey,
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
|
PALETTEENTRY* pPalette,
|
|
LPDIRECT3DCUBETEXTURE9* ppCubeTexture);
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateCubeTextureFromResourceExW(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
HMODULE hSrcModule,
|
|
LPCWSTR pSrcResource,
|
|
UINT Size,
|
|
UINT MipLevels,
|
|
DWORD Usage,
|
|
D3DFORMAT Format,
|
|
D3DPOOL Pool,
|
|
DWORD Filter,
|
|
DWORD MipFilter,
|
|
D3DCOLOR ColorKey,
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
|
PALETTEENTRY* pPalette,
|
|
LPDIRECT3DCUBETEXTURE9* ppCubeTexture);
|
|
|
|
#ifdef UNICODE
|
|
#define D3DXCreateCubeTextureFromResourceEx D3DXCreateCubeTextureFromResourceExW
|
|
#else
|
|
#define D3DXCreateCubeTextureFromResourceEx D3DXCreateCubeTextureFromResourceExA
|
|
#endif
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateVolumeTextureFromResourceExA(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
HMODULE hSrcModule,
|
|
LPCSTR pSrcResource,
|
|
UINT Width,
|
|
UINT Height,
|
|
UINT Depth,
|
|
UINT MipLevels,
|
|
DWORD Usage,
|
|
D3DFORMAT Format,
|
|
D3DPOOL Pool,
|
|
DWORD Filter,
|
|
DWORD MipFilter,
|
|
D3DCOLOR ColorKey,
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
|
PALETTEENTRY* pPalette,
|
|
LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture);
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateVolumeTextureFromResourceExW(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
HMODULE hSrcModule,
|
|
LPCWSTR pSrcResource,
|
|
UINT Width,
|
|
UINT Height,
|
|
UINT Depth,
|
|
UINT MipLevels,
|
|
DWORD Usage,
|
|
D3DFORMAT Format,
|
|
D3DPOOL Pool,
|
|
DWORD Filter,
|
|
DWORD MipFilter,
|
|
D3DCOLOR ColorKey,
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
|
PALETTEENTRY* pPalette,
|
|
LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture);
|
|
|
|
#ifdef UNICODE
|
|
#define D3DXCreateVolumeTextureFromResourceEx D3DXCreateVolumeTextureFromResourceExW
|
|
#else
|
|
#define D3DXCreateVolumeTextureFromResourceEx D3DXCreateVolumeTextureFromResourceExA
|
|
#endif
|
|
|
|
/* FromFileInMemory */
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateTextureFromFileInMemory(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
LPCVOID pSrcData,
|
|
UINT SrcDataSize,
|
|
LPDIRECT3DTEXTURE9* ppTexture);
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateCubeTextureFromFileInMemory(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
LPCVOID pSrcData,
|
|
UINT SrcDataSize,
|
|
LPDIRECT3DCUBETEXTURE9* ppCubeTexture);
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateVolumeTextureFromFileInMemory(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
LPCVOID pSrcData,
|
|
UINT SrcDataSize,
|
|
LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture);
|
|
|
|
/* FromFileInMemoryEx */
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateTextureFromFileInMemoryEx(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
LPCVOID pSrcData,
|
|
UINT SrcDataSize,
|
|
UINT Width,
|
|
UINT Height,
|
|
UINT MipLevels,
|
|
DWORD Usage,
|
|
D3DFORMAT Format,
|
|
D3DPOOL Pool,
|
|
DWORD Filter,
|
|
DWORD MipFilter,
|
|
D3DCOLOR ColorKey,
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
|
PALETTEENTRY* pPalette,
|
|
LPDIRECT3DTEXTURE9* ppTexture);
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateCubeTextureFromFileInMemoryEx(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
LPCVOID pSrcData,
|
|
UINT SrcDataSize,
|
|
UINT Size,
|
|
UINT MipLevels,
|
|
DWORD Usage,
|
|
D3DFORMAT Format,
|
|
D3DPOOL Pool,
|
|
DWORD Filter,
|
|
DWORD MipFilter,
|
|
D3DCOLOR ColorKey,
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
|
PALETTEENTRY* pPalette,
|
|
LPDIRECT3DCUBETEXTURE9* ppCubeTexture);
|
|
|
|
HRESULT WINAPI
|
|
D3DXCreateVolumeTextureFromFileInMemoryEx(
|
|
LPDIRECT3DDEVICE9 pDevice,
|
|
LPCVOID pSrcData,
|
|
UINT SrcDataSize,
|
|
UINT Width,
|
|
UINT Height,
|
|
UINT Depth,
|
|
UINT MipLevels,
|
|
DWORD Usage,
|
|
D3DFORMAT Format,
|
|
D3DPOOL Pool,
|
|
DWORD Filter,
|
|
DWORD MipFilter,
|
|
D3DCOLOR ColorKey,
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
|
PALETTEENTRY* pPalette,
|
|
LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture);
|
|
|
|
HRESULT WINAPI
|
|
D3DXSaveTextureToFileA(
|
|
LPCSTR pDestFile,
|
|
D3DXIMAGE_FILEFORMAT DestFormat,
|
|
LPDIRECT3DBASETEXTURE9 pSrcTexture,
|
|
CONST PALETTEENTRY* pSrcPalette);
|
|
|
|
HRESULT WINAPI
|
|
D3DXSaveTextureToFileW(
|
|
LPCWSTR pDestFile,
|
|
D3DXIMAGE_FILEFORMAT DestFormat,
|
|
LPDIRECT3DBASETEXTURE9 pSrcTexture,
|
|
CONST PALETTEENTRY* pSrcPalette);
|
|
|
|
#ifdef UNICODE
|
|
#define D3DXSaveTextureToFile D3DXSaveTextureToFileW
|
|
#else
|
|
#define D3DXSaveTextureToFile D3DXSaveTextureToFileA
|
|
#endif
|
|
|
|
HRESULT WINAPI
|
|
D3DXSaveTextureToFileInMemory(
|
|
LPD3DXBUFFER* ppDestBuf,
|
|
D3DXIMAGE_FILEFORMAT DestFormat,
|
|
LPDIRECT3DBASETEXTURE9 pSrcTexture,
|
|
CONST PALETTEENTRY* pSrcPalette);
|
|
|
|
/*
|
|
* Misc Texture APIs
|
|
*/
|
|
|
|
HRESULT WINAPI
|
|
D3DXFilterTexture(
|
|
LPDIRECT3DBASETEXTURE9 pBaseTexture,
|
|
CONST PALETTEENTRY* pPalette,
|
|
UINT SrcLevel,
|
|
DWORD Filter);
|
|
|
|
#define D3DXFilterCubeTexture D3DXFilterTexture
|
|
#define D3DXFilterVolumeTexture D3DXFilterTexture
|
|
|
|
HRESULT WINAPI
|
|
D3DXFillTexture(
|
|
LPDIRECT3DTEXTURE9 pTexture,
|
|
LPD3DXFILL2D pFunction,
|
|
LPVOID pData);
|
|
|
|
HRESULT WINAPI
|
|
D3DXFillCubeTexture(
|
|
LPDIRECT3DCUBETEXTURE9 pCubeTexture,
|
|
LPD3DXFILL3D pFunction,
|
|
LPVOID pData);
|
|
|
|
HRESULT WINAPI
|
|
D3DXFillVolumeTexture(
|
|
LPDIRECT3DVOLUMETEXTURE9 pVolumeTexture,
|
|
LPD3DXFILL3D pFunction,
|
|
LPVOID pData);
|
|
|
|
HRESULT WINAPI
|
|
D3DXFillTextureTX(
|
|
LPDIRECT3DTEXTURE9 pTexture,
|
|
LPD3DXTEXTURESHADER pTextureShader);
|
|
|
|
HRESULT WINAPI
|
|
D3DXFillCubeTextureTX(
|
|
LPDIRECT3DCUBETEXTURE9 pCubeTexture,
|
|
LPD3DXTEXTURESHADER pTextureShader);
|
|
|
|
HRESULT WINAPI
|
|
D3DXFillVolumeTextureTX(
|
|
LPDIRECT3DVOLUMETEXTURE9 pVolumeTexture,
|
|
LPD3DXTEXTURESHADER pTextureShader);
|
|
|
|
HRESULT WINAPI
|
|
D3DXComputeNormalMap(
|
|
LPDIRECT3DTEXTURE9 pTexture,
|
|
LPDIRECT3DTEXTURE9 pSrcTexture,
|
|
CONST PALETTEENTRY* pSrcPalette,
|
|
DWORD Flags,
|
|
DWORD Channel,
|
|
FLOAT Amplitude);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif /* __D3DX9TEX_H__ */
|