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* (3DS) Add bottom screen menu -> User can save/load state on botom screen with thumbnail. -> Call a save_state_to_file() when RAM state has data to write a disk. -> If the bottom screen needs updating, swap the bottom framebuffers. Add: SAVE/LODE STATE TO RAM -> This is useful for devices with slow I/O -> 3DS bottom save state use CMD_EVENT_SAVE_STATE_TO_RAM -> 3DS bottom load state use CMD_EVENT_LOAD_STATE when RAM state has no data -> 3DS bottom load state use CMD_EVENT_LOAD_STATE_FROM_RAM when RAM sate has data * Rewrite path_get_state to retroarch_get_current_savestate_path * Fix unterminated state_path |
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.. | ||
platform_ctr.c | ||
platform_darwin.m | ||
platform_dos.c | ||
platform_emscripten.c | ||
platform_gx.c | ||
platform_orbis.c | ||
platform_ps2.c | ||
platform_ps3.c | ||
platform_psp.c | ||
platform_qnx.c | ||
platform_switch.c | ||
platform_unix.c | ||
platform_unix.h | ||
platform_uwp.c | ||
platform_wii.c | ||
platform_wiiu.c | ||
platform_win32.c | ||
platform_win32.h | ||
platform_xdk.c | ||
platform_xdk.h | ||
platform_xenon.c |