mirror of
https://github.com/libretro/RetroArch.git
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5587ab4f8b
* Added usb hid controllers for the famous ZeroDelay encoder and also for "Kade: Kick Ass Dynamic Encoder" to be able to use some custom arcade sticks. * Add accidentally missing change to Makefile Co-authored-by: DiktatorShadaloo <diktatorshadaloo@gmail.com>
161 lines
6.7 KiB
C
161 lines
6.7 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013-2014 - Jason Fetters
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _JOYPAD_CONNECTION_H
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#define _JOYPAD_CONNECTION_H
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#include <stdint.h>
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#include <stddef.h>
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#include <libretro.h>
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#include <retro_miscellaneous.h>
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#include <retro_endianness.h>
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#include "../input_driver.h"
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/* Gekko (NGC/Wii) has PID/VID already swapped by USB_GetDescriptors from libogc, so skip bigendian byteswap */
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#if defined(MSB_FIRST) && !defined(GEKKO)
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#define SWAP_IF_BIG(val) ((((val) & 0x00ff) << 8) | (((val) & 0xff00) >> 8))
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#else
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#define SWAP_IF_BIG(val) (val)
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#endif
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#define VID_NONE 0x0000
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#define VID_NINTENDO SWAP_IF_BIG(0x057e)
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#define VID_SONY SWAP_IF_BIG(0x054c)
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#define VID_MICRONTEK SWAP_IF_BIG(0x0079)
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#define VID_PCS SWAP_IF_BIG(0x0810)
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#define VID_PS3_CLONE SWAP_IF_BIG(0x0313)
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#define VID_SNES_CLONE SWAP_IF_BIG(0x081f)
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#define VID_RETRODE SWAP_IF_BIG(0x0403)
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#define VID_HORI_1 SWAP_IF_BIG(0x0f0d)
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#define VID_KADE SWAP_IF_BIG(0x10c4)
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#define VID_DRAGONRISE SWAP_IF_BIG(0x0079)
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#define PID_NONE 0x0000
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#define PID_NINTENDO_PRO SWAP_IF_BIG(0x0330)
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#define PID_SONY_DS3 SWAP_IF_BIG(0x0268)
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#define PID_SONY_DS4 SWAP_IF_BIG(0x05c4)
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#define PID_SONY_DS4_R2 SWAP_IF_BIG(0x09cc)
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#define PID_DS3_CLONE SWAP_IF_BIG(0x20d6)
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#define PID_SNES_CLONE SWAP_IF_BIG(0xe401)
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#define PID_MICRONTEK_NES SWAP_IF_BIG(0x0011)
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#define PID_NINTENDO_GCA SWAP_IF_BIG(0x0337)
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#define PID_PCS_PS2PSX SWAP_IF_BIG(0x0001)
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#define PID_PCS_PSX2PS3 SWAP_IF_BIG(0x0003)
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#define PID_RETRODE SWAP_IF_BIG(0x97c1)
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#define PID_HORI_MINI_WIRED_PS4 SWAP_IF_BIG(0x00ee)
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#define PID_KADE SWAP_IF_BIG(0x82c0)
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#define PID_DRAGONRISE SWAP_IF_BIG(0x0006)
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struct joypad_connection
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{
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struct pad_connection_interface *iface;
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input_device_driver_t *input_driver;
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void* data;
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void* connection;
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bool connected;
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};
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#define PAD_CONNECT_OFFLINE 0x00 /* the pad is offline and cannot be used */
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#define PAD_CONNECT_READY 0x01 /* the pad is ready but is not bound to a RA slot */
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#define PAD_CONNECT_BOUND 0x02 /* the pad is offline and is bound to a RA slot */
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#define PAD_CONNECT_IN_USE 0x03 /* the pad is ready and is bound to a RA slot */
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#define SLOT_AUTO -1
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typedef struct pad_connection_interface
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{
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void* (*init)(void *data, uint32_t slot, hid_driver_t *driver);
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void (*deinit)(void* device);
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void (*packet_handler)(void* device, uint8_t *packet, uint16_t size);
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void (*set_rumble)(void* device, enum retro_rumble_effect effect,
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uint16_t strength);
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void (*get_buttons)(void *data, input_bits_t *state);
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int16_t (*get_axis)(void *data, unsigned axis);
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const char* (*get_name)(void *data);
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int32_t (*button)(void *data, uint16_t joykey);
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/* all fields/methods below this point are only required for multi-pad devices */
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bool multi_pad; /* does the device provide multiple pads? */
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int8_t max_pad; /* number of pads this device can provide */
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void* (*pad_init)(void *data, int pad_index, joypad_connection_t *joyconn);
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void (*pad_deinit)(void *pad_data);
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/* pad_index is a number from 0 to max_pad-1 */
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int8_t (*status)(void *data, int pad_index); /* returns a PAD_CONNECT_* state */
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joypad_connection_t* (*joypad)(void *device_data, int pad_index);
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} pad_connection_interface_t;
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typedef struct joypad_connection_entry {
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const char* name;
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uint16_t vid;
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uint16_t pid;
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pad_connection_interface_t *iface;
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} joypad_connection_entry_t;
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extern pad_connection_interface_t pad_connection_wii;
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extern pad_connection_interface_t pad_connection_wiiupro;
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extern pad_connection_interface_t pad_connection_ps3;
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extern pad_connection_interface_t pad_connection_ps4;
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extern pad_connection_interface_t pad_connection_snesusb;
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extern pad_connection_interface_t pad_connection_nesusb;
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extern pad_connection_interface_t pad_connection_wiiugca;
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extern pad_connection_interface_t pad_connection_ps2adapter;
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extern pad_connection_interface_t pad_connection_psxadapter;
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extern pad_connection_interface_t pad_connection_retrode;
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extern pad_connection_interface_t pad_connection_ps4_hori_mini;
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extern pad_connection_interface_t pad_connection_kade;
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extern pad_connection_interface_t pad_connection_dragonrise;
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int32_t pad_connection_pad_init(joypad_connection_t *joyconn,
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const char* name, uint16_t vid, uint16_t pid,
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void *data, hid_driver_t *driver);
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joypad_connection_t *pad_connection_init(unsigned pads);
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void pad_connection_destroy(joypad_connection_t *joyconn);
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void pad_connection_pad_deinit(joypad_connection_t *joyconn,
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uint32_t idx);
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void pad_connection_packet(joypad_connection_t *joyconn,
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uint32_t idx, uint8_t* data, uint32_t length);
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void pad_connection_get_buttons(joypad_connection_t *joyconn,
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unsigned idx, input_bits_t* state);
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int16_t pad_connection_get_axis(joypad_connection_t *joyconn,
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unsigned idx, unsigned i);
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/* Determine if connected joypad is a hidpad backed device.
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* If false, pad_connection_packet cannot be used */
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bool pad_connection_has_interface(joypad_connection_t *joyconn,
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unsigned idx);
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int pad_connection_find_vacant_pad(joypad_connection_t *joyconn);
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bool pad_connection_rumble(joypad_connection_t *s,
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unsigned pad, enum retro_rumble_effect effect, uint16_t strength);
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const char* pad_connection_get_name(joypad_connection_t *joyconn,
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unsigned idx);
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joypad_connection_entry_t *find_connection_entry(uint16_t vid, uint16_t pid, const char *name);
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int32_t pad_connection_pad_init_entry(joypad_connection_t *joyconn, joypad_connection_entry_t *entry, void *data, hid_driver_t *driver);
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void pad_connection_pad_register(joypad_connection_t *joyconn, pad_connection_interface_t *iface, void *pad_data, void *handle, input_device_driver_t *input_driver, int slot);
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void pad_connection_pad_deregister(joypad_connection_t *joyconn, pad_connection_interface_t *iface, void *pad_data);
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void pad_connection_pad_refresh(joypad_connection_t *joyconn, pad_connection_interface_t *iface, void *device_data, void *handle, input_device_driver_t *input_driver);
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#endif
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