RetroArch/input/connect/joypad_connection.h
DiktatorShadaloo 5587ab4f8b
Adding some usb hid drivers (#14581)
* Added usb hid controllers for the famous ZeroDelay encoder and also for "Kade: Kick Ass Dynamic Encoder" to be able to use some custom arcade sticks.

* Add accidentally missing change to Makefile

Co-authored-by: DiktatorShadaloo <diktatorshadaloo@gmail.com>
2022-11-03 03:00:42 +01:00

161 lines
6.7 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2013-2014 - Jason Fetters
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _JOYPAD_CONNECTION_H
#define _JOYPAD_CONNECTION_H
#include <stdint.h>
#include <stddef.h>
#include <libretro.h>
#include <retro_miscellaneous.h>
#include <retro_endianness.h>
#include "../input_driver.h"
/* Gekko (NGC/Wii) has PID/VID already swapped by USB_GetDescriptors from libogc, so skip bigendian byteswap */
#if defined(MSB_FIRST) && !defined(GEKKO)
#define SWAP_IF_BIG(val) ((((val) & 0x00ff) << 8) | (((val) & 0xff00) >> 8))
#else
#define SWAP_IF_BIG(val) (val)
#endif
#define VID_NONE 0x0000
#define VID_NINTENDO SWAP_IF_BIG(0x057e)
#define VID_SONY SWAP_IF_BIG(0x054c)
#define VID_MICRONTEK SWAP_IF_BIG(0x0079)
#define VID_PCS SWAP_IF_BIG(0x0810)
#define VID_PS3_CLONE SWAP_IF_BIG(0x0313)
#define VID_SNES_CLONE SWAP_IF_BIG(0x081f)
#define VID_RETRODE SWAP_IF_BIG(0x0403)
#define VID_HORI_1 SWAP_IF_BIG(0x0f0d)
#define VID_KADE SWAP_IF_BIG(0x10c4)
#define VID_DRAGONRISE SWAP_IF_BIG(0x0079)
#define PID_NONE 0x0000
#define PID_NINTENDO_PRO SWAP_IF_BIG(0x0330)
#define PID_SONY_DS3 SWAP_IF_BIG(0x0268)
#define PID_SONY_DS4 SWAP_IF_BIG(0x05c4)
#define PID_SONY_DS4_R2 SWAP_IF_BIG(0x09cc)
#define PID_DS3_CLONE SWAP_IF_BIG(0x20d6)
#define PID_SNES_CLONE SWAP_IF_BIG(0xe401)
#define PID_MICRONTEK_NES SWAP_IF_BIG(0x0011)
#define PID_NINTENDO_GCA SWAP_IF_BIG(0x0337)
#define PID_PCS_PS2PSX SWAP_IF_BIG(0x0001)
#define PID_PCS_PSX2PS3 SWAP_IF_BIG(0x0003)
#define PID_RETRODE SWAP_IF_BIG(0x97c1)
#define PID_HORI_MINI_WIRED_PS4 SWAP_IF_BIG(0x00ee)
#define PID_KADE SWAP_IF_BIG(0x82c0)
#define PID_DRAGONRISE SWAP_IF_BIG(0x0006)
struct joypad_connection
{
struct pad_connection_interface *iface;
input_device_driver_t *input_driver;
void* data;
void* connection;
bool connected;
};
#define PAD_CONNECT_OFFLINE 0x00 /* the pad is offline and cannot be used */
#define PAD_CONNECT_READY 0x01 /* the pad is ready but is not bound to a RA slot */
#define PAD_CONNECT_BOUND 0x02 /* the pad is offline and is bound to a RA slot */
#define PAD_CONNECT_IN_USE 0x03 /* the pad is ready and is bound to a RA slot */
#define SLOT_AUTO -1
typedef struct pad_connection_interface
{
void* (*init)(void *data, uint32_t slot, hid_driver_t *driver);
void (*deinit)(void* device);
void (*packet_handler)(void* device, uint8_t *packet, uint16_t size);
void (*set_rumble)(void* device, enum retro_rumble_effect effect,
uint16_t strength);
void (*get_buttons)(void *data, input_bits_t *state);
int16_t (*get_axis)(void *data, unsigned axis);
const char* (*get_name)(void *data);
int32_t (*button)(void *data, uint16_t joykey);
/* all fields/methods below this point are only required for multi-pad devices */
bool multi_pad; /* does the device provide multiple pads? */
int8_t max_pad; /* number of pads this device can provide */
void* (*pad_init)(void *data, int pad_index, joypad_connection_t *joyconn);
void (*pad_deinit)(void *pad_data);
/* pad_index is a number from 0 to max_pad-1 */
int8_t (*status)(void *data, int pad_index); /* returns a PAD_CONNECT_* state */
joypad_connection_t* (*joypad)(void *device_data, int pad_index);
} pad_connection_interface_t;
typedef struct joypad_connection_entry {
const char* name;
uint16_t vid;
uint16_t pid;
pad_connection_interface_t *iface;
} joypad_connection_entry_t;
extern pad_connection_interface_t pad_connection_wii;
extern pad_connection_interface_t pad_connection_wiiupro;
extern pad_connection_interface_t pad_connection_ps3;
extern pad_connection_interface_t pad_connection_ps4;
extern pad_connection_interface_t pad_connection_snesusb;
extern pad_connection_interface_t pad_connection_nesusb;
extern pad_connection_interface_t pad_connection_wiiugca;
extern pad_connection_interface_t pad_connection_ps2adapter;
extern pad_connection_interface_t pad_connection_psxadapter;
extern pad_connection_interface_t pad_connection_retrode;
extern pad_connection_interface_t pad_connection_ps4_hori_mini;
extern pad_connection_interface_t pad_connection_kade;
extern pad_connection_interface_t pad_connection_dragonrise;
int32_t pad_connection_pad_init(joypad_connection_t *joyconn,
const char* name, uint16_t vid, uint16_t pid,
void *data, hid_driver_t *driver);
joypad_connection_t *pad_connection_init(unsigned pads);
void pad_connection_destroy(joypad_connection_t *joyconn);
void pad_connection_pad_deinit(joypad_connection_t *joyconn,
uint32_t idx);
void pad_connection_packet(joypad_connection_t *joyconn,
uint32_t idx, uint8_t* data, uint32_t length);
void pad_connection_get_buttons(joypad_connection_t *joyconn,
unsigned idx, input_bits_t* state);
int16_t pad_connection_get_axis(joypad_connection_t *joyconn,
unsigned idx, unsigned i);
/* Determine if connected joypad is a hidpad backed device.
* If false, pad_connection_packet cannot be used */
bool pad_connection_has_interface(joypad_connection_t *joyconn,
unsigned idx);
int pad_connection_find_vacant_pad(joypad_connection_t *joyconn);
bool pad_connection_rumble(joypad_connection_t *s,
unsigned pad, enum retro_rumble_effect effect, uint16_t strength);
const char* pad_connection_get_name(joypad_connection_t *joyconn,
unsigned idx);
joypad_connection_entry_t *find_connection_entry(uint16_t vid, uint16_t pid, const char *name);
int32_t pad_connection_pad_init_entry(joypad_connection_t *joyconn, joypad_connection_entry_t *entry, void *data, hid_driver_t *driver);
void pad_connection_pad_register(joypad_connection_t *joyconn, pad_connection_interface_t *iface, void *pad_data, void *handle, input_device_driver_t *input_driver, int slot);
void pad_connection_pad_deregister(joypad_connection_t *joyconn, pad_connection_interface_t *iface, void *pad_data);
void pad_connection_pad_refresh(joypad_connection_t *joyconn, pad_connection_interface_t *iface, void *device_data, void *handle, input_device_driver_t *input_driver);
#endif