RetroArch/libretro-common/lists/vector_list.c
2020-01-31 15:43:42 +01:00

96 lines
3.0 KiB
C

/* Copyright (C) 2010-2020 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (vector_list.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <boolean.h>
#include <stdlib.h>
#include <stddef.h>
/* default type is void*, override by defining VECTOR_LIST_TYPE before inclusion */
#ifndef VECTOR_LIST_TYPE
#define VECTOR_LIST_TYPE void*
#define VECTOR_LIST_TYPE_DEFINED
#endif
/* default name is void, override by defining VECTOR_LIST_NAME before inclusion */
#ifndef VECTOR_LIST_NAME
#define VECTOR_LIST_NAME void
#define VECTOR_LIST_NAME_DEFINED
#endif
#define CAT_I(a,b) a##b
#define CAT(a,b) CAT_I(a, b)
#define MAKE_TYPE_NAME() CAT(VECTOR_LIST_NAME, _vector_list)
#define TYPE_NAME() MAKE_TYPE_NAME()
struct TYPE_NAME()
{
/* VECTOR_LIST_TYPE for pointers will expand to a pointer-to-pointer */
VECTOR_LIST_TYPE *data;
unsigned size;
unsigned count;
};
static struct TYPE_NAME()* CAT(TYPE_NAME(), _new(void))
{
struct TYPE_NAME() *list = (struct TYPE_NAME()*)calloc(1, sizeof(*list));
list->size = 8;
list->data = (VECTOR_LIST_TYPE*)calloc(list->size, sizeof(*list->data));
return list;
}
static bool CAT(TYPE_NAME(), _append(struct TYPE_NAME() *list, VECTOR_LIST_TYPE elem))
{
if (list->size == list->count)
{
list->size *= 2;
list->data = (VECTOR_LIST_TYPE*)realloc(list->data, list->size * sizeof(*list->data));
if (!list->data)
return false;
}
list->data[list->count] = elem;
list->count++;
return true;
}
static void CAT(TYPE_NAME(), _free(struct TYPE_NAME() *list))
{
if (list)
{
if (list->data)
free(list->data);
free(list);
}
}
#ifdef VECTOR_LIST_TYPE_DEFINED
#undef VECTOR_LIST_TYPE
#endif
#ifdef VECTOR_LIST_NAME_DEFINED
#undef VECTOR_LIST_NAME
#endif