mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-28 10:40:39 +00:00
159 lines
4.5 KiB
C
159 lines
4.5 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013-2014 - Jason Fetters
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "../boolean.h"
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#include "apple_input.h"
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struct hidpad_ps3_data
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{
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struct apple_pad_connection* connection;
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uint8_t data[512];
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uint32_t slot;
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bool have_led;
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uint16_t motors[2];
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};
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static void hidpad_ps3_send_control(struct hidpad_ps3_data* device)
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{
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// TODO: Can this be modified to turn off motion tracking?
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static uint8_t report_buffer[] = {
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0x52, 0x01,
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0x00, 0xFF, 0x00, 0xFF, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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};
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report_buffer[11] = 1 << ((device->slot % 4) + 1);
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report_buffer[4] = device->motors[1] >> 8;
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report_buffer[6] = device->motors[0] >> 8;
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apple_pad_send_control(device->connection, report_buffer, sizeof(report_buffer));
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}
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static void* hidpad_ps3_connect(struct apple_pad_connection* connection, uint32_t slot)
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{
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struct hidpad_ps3_data* device = (struct hidpad_ps3_data*)calloc(1, sizeof(struct hidpad_ps3_data));
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if (!device)
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return NULL;
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device->connection = connection;
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device->slot = slot;
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// Magic packet to start reports
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#ifdef IOS
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static uint8_t data[] = {0x53, 0xF4, 0x42, 0x03, 0x00, 0x00};
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apple_pad_send_control(device->connection, data, 6);
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#endif
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// Without this the digital buttons won't be reported
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hidpad_ps3_send_control(device);
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return device;
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}
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static void hidpad_ps3_disconnect(struct hidpad_ps3_data* device)
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{
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if (device)
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free(device);
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}
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static uint32_t hidpad_ps3_get_buttons(struct hidpad_ps3_data* device)
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{
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static const uint32_t button_mapping[17] =
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{
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RETRO_DEVICE_ID_JOYPAD_SELECT,
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RETRO_DEVICE_ID_JOYPAD_L3,
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RETRO_DEVICE_ID_JOYPAD_R3,
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RETRO_DEVICE_ID_JOYPAD_START,
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RETRO_DEVICE_ID_JOYPAD_UP,
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RETRO_DEVICE_ID_JOYPAD_RIGHT,
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RETRO_DEVICE_ID_JOYPAD_DOWN,
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RETRO_DEVICE_ID_JOYPAD_LEFT,
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RETRO_DEVICE_ID_JOYPAD_L2,
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RETRO_DEVICE_ID_JOYPAD_R2,
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RETRO_DEVICE_ID_JOYPAD_L,
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RETRO_DEVICE_ID_JOYPAD_R,
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RETRO_DEVICE_ID_JOYPAD_X,
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RETRO_DEVICE_ID_JOYPAD_A,
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RETRO_DEVICE_ID_JOYPAD_B,
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RETRO_DEVICE_ID_JOYPAD_Y,
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16 //< PS Button
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};
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const uint32_t pressed_keys = device->data[3] | (device->data[4] << 8) | ((device->data[5] & 1) << 16);
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uint32_t result = 0;
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for (int i = 0; i < 17; i ++)
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result |= (pressed_keys & (1 << i)) ? (1 << button_mapping[i]) : 0;
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return result;
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}
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static int16_t hidpad_ps3_get_axis(struct hidpad_ps3_data* device, unsigned axis)
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{
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if (axis < 4)
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{
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int val = device->data[7 + axis];
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val = (val << 8) - 0x8000;
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return (abs(val) > 0x1000) ? val : 0;
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}
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return 0;
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}
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static void hidpad_ps3_packet_handler(struct hidpad_ps3_data* device, uint8_t *packet, uint16_t size)
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{
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if (!device->have_led)
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{
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hidpad_ps3_send_control(device);
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device->have_led = true;
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}
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memcpy(device->data, packet, size);
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g_current_input_data.pad_buttons[device->slot] = hidpad_ps3_get_buttons(device);
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for (int i = 0; i < 4; i ++)
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g_current_input_data.pad_axis[device->slot][i] = hidpad_ps3_get_axis(device, i);
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}
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static void hidpad_ps3_set_rumble(struct hidpad_ps3_data* device, enum retro_rumble_effect effect, uint16_t strength)
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{
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unsigned index = (effect == RETRO_RUMBLE_STRONG) ? 0 : 1;
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if (device->motors[index] != strength)
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{
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device->motors[index] = strength;
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hidpad_ps3_send_control(device);
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}
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}
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struct apple_pad_interface apple_pad_ps3 =
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{
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(void*)&hidpad_ps3_connect,
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(void*)&hidpad_ps3_disconnect,
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(void*)&hidpad_ps3_packet_handler,
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(void*)&hidpad_ps3_set_rumble
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};
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