RetroArch/gfx
2020-07-23 05:20:23 +02:00
..
common Merge pull request #10981 from yoshisuga/yoshisuga/ios-metal 2020-07-21 20:41:07 +02:00
display_servers Add comment 2020-07-07 00:07:38 +02:00
drivers iOS Metal: implement the metric method for the graphics context to support getting the dpi - this is needed to make the touch interactions with the menus work. Update the metal and opengl graphics context to support a lower dpi for larger screen iPhones to make better use of the screen 2020-07-21 11:33:37 -10:00
drivers_context (CocoaGL) Another buildfix 2020-07-22 22:25:28 +02:00
drivers_display (Vulkan) Cleanups 2020-06-28 21:20:18 +02:00
drivers_font improved readability for references to the platform specific metal storage mode option; removed support for btstack since its not compiling and is less relevant for the iOS platform; removed commented out code 2020-07-19 07:48:07 -10:00
drivers_font_renderer Style nits - turn macro names into upper-case - some while style nits 2020-06-26 20:00:19 +02:00
drivers_renderchain (D3D9 renderchain) Take out video_frame_info dependencies 2020-03-08 19:03:57 +01:00
drivers_shader Add static globals TODO/FIXME note 2020-07-20 02:02:00 +02:00
include Add more headers 2019-12-07 07:17:21 +01:00
video_filters Make Blargg_snes filter customizable. 2020-07-20 22:57:07 +02:00
video_layout (Video layout) move init_string and set_string to stdstring - 2020-03-05 11:19:44 +01:00
widgets Adjustments to Screenshot Notification options 2020-07-20 19:44:55 +02:00
font_driver.c (gfx/font_driver) Use malloc 2020-06-28 00:50:48 +02:00
font_driver.h Enable correct vertical alignment of text (+ font rendering fixes) 2020-03-31 16:55:22 +01:00
gfx_animation.c Revert "Move static functions to top of files" 2020-06-26 18:40:26 +02:00
gfx_animation.h (Widgets) Fix serious heap-use-after-free errors 2020-06-10 12:32:50 +01:00
gfx_display.c support ApplePlatform for iOS and conform app delegate class to it, move app delegate class to apple_platform.h, fix metal references for iOS 2020-07-07 05:03:42 -10:00
gfx_display.h Some buildfixes 2020-06-30 08:37:41 +02:00
gfx_thumbnail_path.c Avoid calloc where possible 2020-06-27 15:06:45 +02:00
gfx_thumbnail_path.h menu_thumbnail and menu_thumbnail_path now decoupled from menu 2020-02-16 16:38:17 +01:00
gfx_thumbnail.c Avoid calloc where possible 2020-06-27 15:06:45 +02:00
gfx_thumbnail.h Move gfx_thumbnail global state to rarch_state 2020-06-10 17:22:02 +02:00
gfx_widgets.c (Menu/OSD) Refactor "fps_text" into "status_text" internally 2020-07-19 16:58:58 +01:00
gfx_widgets.h Adjustments to Screenshot Notification options 2020-07-20 19:44:55 +02:00
video_coord_array.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
video_coord_array.h Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
video_crt_switch.c Revert "Move static functions to top of files" 2020-06-26 18:40:26 +02:00
video_crt_switch.h (VIDEOCRT SWITCH) move global state to rarch_state 2020-06-10 17:42:08 +02:00
video_defines.h Revert "Add 7:3 aspect ratio" 2020-07-07 11:44:57 +02:00
video_display_server.h (display server) Cleanup 2020-02-16 17:34:26 +01:00
video_filter.c Cleanups 2020-07-18 14:11:13 +02:00
video_filter.h Fix some linkage errors with RA MSVC 2010 2017-12-30 13:00:08 +01:00
video_layout.c Revert "Move static functions to top of files" 2020-06-26 18:40:26 +02:00
video_layout.h (Video layout) Get rid of video_frame_info dependency 2020-03-10 19:10:02 +01:00
video_shader_parse.c Fix more array subscript has type char warnings 2020-07-23 05:20:23 +02:00
video_shader_parse.h Increased Slang Max Params, Textures & Passes 2020-07-05 13:45:58 -04:00
video_thread_wrapper.c Add drm_go2_ctx for odroidgo2 2020-03-28 03:30:28 +00:00
video_thread_wrapper.h Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00