mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-13 11:52:08 +00:00
481 lines
12 KiB
C
481 lines
12 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2015 - Sergi Granell (xerpi)
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <retro_inline.h>
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#include "../../defines/psp_defines.h"
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#include "../../general.h"
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#include "../../driver.h"
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#include "../video_viewport.h"
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#include "../video_monitor.h"
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#include <vita2d.h>
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typedef struct vita_menu_frame
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{
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bool active;
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int width;
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int height;
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vita2d_texture *texture;
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} vita_menu_t;
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typedef struct vita_video
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{
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vita2d_texture *texture;
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SceGxmTextureFormat format;
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int width;
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int height;
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SceGxmTextureFilter tex_filter;
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bool fullscreen;
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bool vsync;
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bool rgb32;
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video_viewport_t vp;
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unsigned rotation;
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bool vblank_not_reached;
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bool keep_aspect;
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bool should_resize;
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vita_menu_t menu;
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} vita_video_t;
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static void *vita2d_gfx_init(const video_info_t *video,
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const input_driver_t **input, void **input_data)
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{
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void *pspinput = NULL;
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*input = NULL;
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*input_data = NULL;
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(void)video;
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vita_video_t *vita = (vita_video_t *)calloc(1, sizeof(vita_video_t));
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if (!vita)
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return NULL;
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RARCH_LOG("vita2d_gfx_init: w: %i h: %i\n", video->width, video->height);
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RARCH_LOG("RARCH_SCALE_BASE: %i input_scale: %i = %i\n",
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RARCH_SCALE_BASE, video->input_scale, RARCH_SCALE_BASE * video->input_scale);
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vita2d_init();
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vita2d_set_clear_color(RGBA8(0x40, 0x40, 0x40, 0xFF));
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vita2d_set_vblank_wait(video->vsync);
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if (vita->rgb32)
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{
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RARCH_LOG("Format: SCE_GXM_TEXTURE_FORMAT_X8U8U8U8_1RGB\n");
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vita->format = SCE_GXM_TEXTURE_FORMAT_X8U8U8U8_1RGB;
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}
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else
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{
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RARCH_LOG("Format: SCE_GXM_TEXTURE_FORMAT_R5G6B5\n");
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vita->format = SCE_GXM_TEXTURE_FORMAT_R5G6B5;
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}
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vita->fullscreen = video->fullscreen;
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vita->texture = NULL;
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vita->menu.texture = NULL;
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vita->menu.active = 0;
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vita->menu.width = 0;
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vita->menu.height = 0;
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vita->vsync = video->vsync;
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vita->rgb32 = video->rgb32;
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vita->tex_filter = video->smooth? SCE_GXM_TEXTURE_FILTER_LINEAR : SCE_GXM_TEXTURE_FILTER_POINT;
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if (input && input_data)
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{
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pspinput = input_psp.init();
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*input = pspinput ? &input_psp : NULL;
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*input_data = pspinput;
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}
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return vita;
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}
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static bool vita2d_gfx_frame(void *data, const void *frame,
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unsigned width, unsigned height, uint64_t frame_count,
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unsigned pitch, const char *msg)
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{
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int i, j;
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void *tex_p;
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unsigned int stride;
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vita_video_t *vita = (vita_video_t *)data;
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(void)frame;
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(void)width;
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(void)height;
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(void)pitch;
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(void)msg;
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if (frame)
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{
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if (width != vita->width && height != vita->height && vita->texture)
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{
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vita2d_free_texture(vita->texture);
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vita->texture = NULL;
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}
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if (!vita->texture)
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{
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RARCH_LOG("Creating texture: %ix%i\n", width, height);
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vita->width = width;
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vita->height = height;
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vita->texture = vita2d_create_empty_texture_format(width, height, vita->format);
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vita2d_texture_set_texture_filter(vita->texture,vita->tex_filter);
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}
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tex_p = vita2d_texture_get_datap(vita->texture);
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stride = vita2d_texture_get_stride(vita->texture);
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if (vita->format == SCE_GXM_TEXTURE_FORMAT_X8U8U8U8_1RGB)
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{
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stride /= 4;
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pitch /= 4;
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uint32_t *tex32 = tex_p;
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const uint32_t *frame32 = frame;
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for (i = 0; i < height; i++)
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for (j = 0; j < width; j++)
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tex32[j + i*stride] = frame32[j + i*pitch];
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}
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else
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{
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stride /= 2;
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pitch /= 2;
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uint16_t *tex16 = tex_p;
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const uint16_t *frame16 = frame;
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for (i = 0; i < height; i++)
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for (j = 0; j < width; j++)
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tex16[j + i*stride] = frame16[j + i*pitch];
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}
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}
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vita2d_start_drawing();
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vita2d_clear_screen();
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if (vita->texture)
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{
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if (vita->fullscreen)
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vita2d_draw_texture_scale(vita->texture,
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0, 0,
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PSP_FB_WIDTH / (float)vita->width,
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PSP_FB_HEIGHT / (float)vita->height);
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else
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{
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if (vita->width > vita->height)
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{
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float scale = PSP_FB_HEIGHT / (float)vita->height;
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float w = vita->width * scale;
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vita2d_draw_texture_scale(vita->texture,
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PSP_FB_WIDTH / 2.0f - w/2.0f, 0.0f,
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scale, scale);
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}
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else
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{
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float scale = PSP_FB_WIDTH / (float)vita->width;
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float h = vita->height * scale;
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vita2d_draw_texture_scale(vita->texture,
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0.0f, PSP_FB_HEIGHT / 2.0f - h/2.0f,
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scale, scale);
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}
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}
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}
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if (vita->menu.active && vita->menu.texture)
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{
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if (vita->fullscreen)
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vita2d_draw_texture_scale(vita->menu.texture,
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0, 0,
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PSP_FB_WIDTH / (float)vita->menu.width,
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PSP_FB_HEIGHT / (float)vita->menu.height);
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else
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{
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if (vita->menu.width > vita->menu.height)
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{
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float scale = PSP_FB_HEIGHT / (float)vita->menu.height;
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float w = vita->menu.width * scale;
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vita2d_draw_texture_scale(vita->menu.texture,
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PSP_FB_WIDTH / 2.0f - w/2.0f, 0.0f,
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scale, scale);
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}
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else
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{
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float scale = PSP_FB_WIDTH / (float)vita->menu.width;
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float h = vita->menu.height * scale;
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vita2d_draw_texture_scale(vita->menu.texture,
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0.0f, PSP_FB_HEIGHT / 2.0f - h/2.0f,
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scale, scale);
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}
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}
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}
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vita2d_end_drawing();
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vita2d_swap_buffers();
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return true;
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}
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static void vita2d_gfx_set_nonblock_state(void *data, bool toggle)
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{
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vita_video_t *vita = (vita_video_t *)data;
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if (vita)
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{
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vita->vsync = !toggle;
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vita2d_set_vblank_wait(vita->vsync);
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}
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}
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static bool vita2d_gfx_alive(void *data)
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{
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(void)data;
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return true;
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}
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static bool vita2d_gfx_focus(void *data)
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{
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(void)data;
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return true;
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}
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static bool vita2d_gfx_suppress_screensaver(void *data, bool enable)
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{
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(void)data;
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(void)enable;
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return false;
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}
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static bool vita2d_gfx_has_windowed(void *data)
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{
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(void)data;
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return true;
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}
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static void vita2d_gfx_free(void *data)
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{
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vita_video_t *vita = (vita_video_t *)data;
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RARCH_LOG("vita2d_gfx_free()\n");
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vita2d_fini();
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if (vita->menu.texture)
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{
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vita2d_free_texture(vita->menu.texture);
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vita->menu.texture = NULL;
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}
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if (vita->texture)
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{
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vita2d_free_texture(vita->texture);
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vita->texture = NULL;
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}
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RARCH_LOG("vita2d_gfx_free() done\n");
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}
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static bool vita2d_gfx_set_shader(void *data,
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enum rarch_shader_type type, const char *path)
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{
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(void)data;
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(void)type;
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(void)path;
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return false;
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}
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static void vita2d_gfx_set_rotation(void *data,
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unsigned rotation)
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{
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(void)data;
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(void)rotation;
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}
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static void vita2d_gfx_viewport_info(void *data,
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struct video_viewport *vp)
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{
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(void)data;
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(void)vp;
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}
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static bool vita2d_gfx_read_viewport(void *data, uint8_t *buffer)
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{
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(void)data;
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(void)buffer;
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return true;
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}
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static void vita_set_filtering(void *data, unsigned index, bool smooth)
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{
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vita_video_t *vita = (vita_video_t *)data;
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if (vita){
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vita->tex_filter = smooth? SCE_GXM_TEXTURE_FILTER_LINEAR : SCE_GXM_TEXTURE_FILTER_POINT;
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vita2d_texture_set_texture_filter(vita->texture,vita->tex_filter);
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}
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}
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static void vita_set_aspect_ratio(void *data, unsigned aspectratio_index)
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{
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struct retro_system_av_info *av_info = video_viewport_get_system_av_info();
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switch (aspectratio_index)
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{
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case ASPECT_RATIO_SQUARE:
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video_viewport_set_square_pixel(
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av_info->geometry.base_width,
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av_info->geometry.base_height);
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break;
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case ASPECT_RATIO_CORE:
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video_viewport_set_core();
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break;
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case ASPECT_RATIO_CONFIG:
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video_viewport_set_config();
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break;
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default:
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break;
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}
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video_driver_set_aspect_ratio_value(aspectratio_lut[aspectratio_index].value);
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}
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static void vita_apply_state_changes(void *data)
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{
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(void)data;
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}
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static void vita_set_texture_frame(void *data, const void *frame, bool rgb32,
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unsigned width, unsigned height, float alpha)
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{
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int i, j;
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void *tex_p;
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unsigned int stride;
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vita_video_t *vita = (vita_video_t*)data;
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(void)alpha;
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if (width != vita->menu.width && height != vita->menu.height && vita->menu.texture)
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{
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vita2d_free_texture(vita->menu.texture);
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vita->menu.texture = NULL;
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}
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if (!vita->menu.texture)
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{
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if (rgb32)
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{
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vita->menu.texture = vita2d_create_empty_texture(width, height);
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RARCH_LOG("Creating Frame RGBA8 texture: w: %i h: %i\n", width, height);
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}
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else
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{
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vita->menu.texture = vita2d_create_empty_texture_format(width, height, SCE_GXM_TEXTURE_FORMAT_U4U4U4U4_RGBA);
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RARCH_LOG("Creating Frame R5G6B5 texture: w: %i h: %i\n", width, height);
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}
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vita->menu.width = width;
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vita->menu.height = height;
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}
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vita2d_texture_set_texture_filter(vita->menu.texture,SCE_GXM_TEXTURE_FILTER_LINEAR);
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tex_p = vita2d_texture_get_datap(vita->menu.texture);
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stride = vita2d_texture_get_stride(vita->menu.texture);
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if (rgb32)
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{
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stride /= 4;
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uint32_t *tex32 = tex_p;
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const uint32_t *frame32 = frame;
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for (i = 0; i < height; i++)
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for (j = 0; j < width; j++)
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tex32[j + i*stride] = frame32[j + i*width];
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}
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else
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{
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stride /= 2;
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uint16_t *tex16 = tex_p;
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const uint16_t *frame16 = frame;
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for (i = 0; i < height; i++)
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for (j = 0; j < width; j++)
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tex16[j + i*stride] = frame16[j + i*width];
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}
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}
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static void vita_set_texture_enable(void *data, bool state, bool full_screen)
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{
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vita_video_t *vita = (vita_video_t*)data;
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(void)full_screen;
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vita->menu.active = state;
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}
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static const video_poke_interface_t vita_poke_interface = {
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NULL,
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vita_set_filtering,
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NULL, /* get_video_output_size */
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NULL, /* get_video_output_prev */
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NULL, /* get_video_output_next */
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NULL, /* get_current_framebuffer */
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NULL, /* get_proc_address */
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vita_set_aspect_ratio,
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vita_apply_state_changes,
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#ifdef HAVE_MENU
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vita_set_texture_frame,
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vita_set_texture_enable,
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#endif
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NULL,
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NULL,
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NULL
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};
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static void vita2d_gfx_get_poke_interface(void *data,
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const video_poke_interface_t **iface)
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{
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(void)data;
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*iface = &vita_poke_interface;
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}
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video_driver_t video_vita2d = {
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vita2d_gfx_init,
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vita2d_gfx_frame,
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vita2d_gfx_set_nonblock_state,
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vita2d_gfx_alive,
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vita2d_gfx_focus,
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vita2d_gfx_suppress_screensaver,
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vita2d_gfx_has_windowed,
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vita2d_gfx_set_shader,
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vita2d_gfx_free,
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"vita2d",
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NULL, /* set_viewport */
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vita2d_gfx_set_rotation,
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vita2d_gfx_viewport_info,
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vita2d_gfx_read_viewport,
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NULL, /* read_frame_raw */
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#ifdef HAVE_OVERLAY
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NULL, /* overlay_interface */
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#endif
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vita2d_gfx_get_poke_interface,
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};
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