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706 lines
16 KiB
C
706 lines
16 KiB
C
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "file.h"
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#include "general.h"
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#include <stdlib.h>
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#include <stdbool.h>
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#include <libsnes.hpp>
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#include <string.h>
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#include "dynamic.h"
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#include "movie.h"
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#include "ups.h"
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#include "strl.h"
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#ifdef HAVE_XML
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#include "sha256.h"
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#endif
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#ifdef _WIN32
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#include <io.h>
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#include <fcntl.h>
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#include <windows.h>
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#else
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#include <sys/types.h>
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#include <dirent.h>
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#endif
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// Generic file loader.
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ssize_t read_file(const char *path, void **buf)
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{
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void *rom_buf = NULL;
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FILE *file = fopen(path, "rb");
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if (!file)
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goto error;
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fseek(file, 0, SEEK_END);
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long len = ftell(file);
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ssize_t rc = 0;
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rewind(file);
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rom_buf = malloc(len + 1);
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if (!rom_buf)
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{
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SSNES_ERR("Couldn't allocate memory!\n");
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goto error;
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}
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if ((rc = fread(rom_buf, 1, len, file)) < len)
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SSNES_WARN("Didn't read whole file.\n");
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*buf = rom_buf;
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// Allow for easy reading of strings to be safe.
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// Will only work with sane character formatting (Unix).
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((char*)rom_buf)[len] = '\0';
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fclose(file);
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return rc;
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error:
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if (file)
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fclose(file);
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free(rom_buf);
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*buf = NULL;
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return -1;
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}
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// Reads file content as one string.
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bool read_file_string(const char *path, char **buf)
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{
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*buf = NULL;
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FILE *file = fopen(path, "r");
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if (!file)
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goto error;
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fseek(file, 0, SEEK_END);
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long len = ftell(file) + 2; // Takes account of being able to read in EOF and '\0' at end.
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rewind(file);
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*buf = calloc(len, sizeof(char));
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if (!*buf)
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goto error;
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char *ptr = *buf;
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while (ptr && !feof(file))
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{
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size_t bufsize = (size_t)(((ptrdiff_t)*buf + (ptrdiff_t)len) - (ptrdiff_t)ptr);
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fgets(ptr, bufsize, file);
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ptr = strchr(ptr, '\0');
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}
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ptr = strchr(ptr, EOF);
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if (ptr) *ptr = '\0';
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fclose(file);
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return true;
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error:
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if (file)
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fclose(file);
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if (*buf)
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free(*buf);
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return false;
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}
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// Load SNES rom only. Applies a hack for headered ROMs.
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static ssize_t read_rom_file(FILE* file, void** buf)
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{
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ssize_t ret = 0;
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uint8_t *ret_buf = NULL;
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if (file == NULL) // stdin
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{
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#ifdef _WIN32
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setmode(0, O_BINARY);
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#endif
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SSNES_LOG("Reading ROM from stdin ...\n");
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size_t buf_size = 0xFFFFF; // Some initial guesstimate.
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size_t buf_ptr = 0;
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uint8_t *rom_buf = malloc(buf_size);
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if (rom_buf == NULL)
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{
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SSNES_ERR("Couldn't allocate memory!\n");
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return -1;
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}
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for(;;)
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{
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size_t ret = fread(rom_buf + buf_ptr, 1, buf_size - buf_ptr, stdin);
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buf_ptr += ret;
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// We've reached the end
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if (buf_ptr < buf_size)
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break;
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rom_buf = realloc(rom_buf, buf_size * 2);
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if (rom_buf == NULL)
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{
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SSNES_ERR("Couldn't allocate memory!\n");
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return -1;
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}
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buf_size *= 2;
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}
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ret_buf = rom_buf;
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ret = buf_ptr;
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}
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else
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{
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fseek(file, 0, SEEK_END);
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ret = ftell(file);
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rewind(file);
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void *rom_buf = malloc(ret);
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if (rom_buf == NULL)
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{
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SSNES_ERR("Couldn't allocate memory!\n");
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return -1;
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}
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if (fread(rom_buf, 1, ret, file) < ret)
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{
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SSNES_ERR("Didn't read whole file.\n");
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free(rom_buf);
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return -1;
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}
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ret_buf = rom_buf;
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}
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// Patch with UPS.
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ssize_t ups_patch_size;
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void *ups_patch = NULL;
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if (*g_extern.ups_name && (ups_patch_size = read_file(g_extern.ups_name, &ups_patch)) >= 0)
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{
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SSNES_LOG("Found UPS file in \"%s\", attempting to patch ...\n", g_extern.ups_name);
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size_t target_size = ret * 4; // Just to be sure ...
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uint8_t *patched_rom = malloc(target_size);
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if (patched_rom)
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{
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ups_error_t err = ups_apply_patch(ups_patch, ups_patch_size, ret_buf, ret, patched_rom, &target_size);
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if (err == UPS_SUCCESS)
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{
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free(ret_buf);
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ret_buf = patched_rom;
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ret = target_size;
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SSNES_LOG("ROM patched successfully (UPS)!\n");
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}
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else
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{
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free(patched_rom);
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SSNES_LOG("ROM failed to patch (UPS).\n");
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}
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free(ups_patch);
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}
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}
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else if (*g_extern.ups_name)
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SSNES_LOG("Could not find UPS patch in: \"%s\".\n", g_extern.ups_name);
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// Remove copier header if present (512 first bytes).
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if ((ret & 0x7fff) == 512)
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{
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memmove(ret_buf, ret_buf + 512, ret - 512);
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ret -= 512;
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}
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g_extern.cart_crc = crc32_calculate(ret_buf, ret);
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#ifdef HAVE_XML
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sha256_hash(g_extern.sha256, ret_buf, ret);
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SSNES_LOG("SHA256 sum: %s\n", g_extern.sha256);
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#endif
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*buf = ret_buf;
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return ret;
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}
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// Dump stuff to file.
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static bool dump_to_file(const char *path, const void *data, size_t size)
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{
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FILE *file = fopen(path, "wb");
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if (!file)
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return false;
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else
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{
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fwrite(data, 1, size, file);
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fclose(file);
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return true;
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}
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}
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bool save_state(const char* path)
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{
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SSNES_LOG("Saving state: \"%s\".\n", path);
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size_t size = psnes_serialize_size();
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if (size == 0)
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return false;
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void *data = malloc(size);
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if (!data)
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{
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SSNES_ERR("Failed to allocate memory for save state buffer.\n");
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return false;
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}
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SSNES_LOG("State size: %d bytes.\n", (int)size);
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psnes_serialize(data, size);
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bool ret = dump_to_file(path, data, size);
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free(data);
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if (!ret)
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SSNES_ERR("Failed to save state to \"%s\".\n", path);
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return ret;
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}
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bool load_state(const char* path)
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{
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SSNES_LOG("Loading state: \"%s\".\n", path);
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void *buf = NULL;
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ssize_t size = read_file(path, &buf);
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if (size < 0)
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{
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SSNES_ERR("Failed to load state from \"%s\".\n", path);
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return false;
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}
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else
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{
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SSNES_LOG("State size: %d bytes.\n", (int)size);
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psnes_unserialize(buf, size);
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}
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free(buf);
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return true;
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}
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void load_ram_file(const char* path, int type)
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{
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size_t size = psnes_get_memory_size(type);
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uint8_t *data = psnes_get_memory_data(type);
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if (size == 0 || !data)
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return;
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void *buf = NULL;
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ssize_t rc = read_file(path, &buf);
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if (rc <= size)
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memcpy(data, buf, size);
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free(buf);
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}
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void save_ram_file(const char* path, int type)
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{
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size_t size = psnes_get_memory_size(type);
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uint8_t *data = psnes_get_memory_data(type);
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if (data && size > 0)
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dump_to_file(path, data, size);
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}
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static char* load_xml_map(const char *path)
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{
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char *xml_buf = NULL;
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if (*path)
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{
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if (!read_file_string(path, &xml_buf))
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SSNES_LOG("Did not find XML memory map in \"%s\"\n", path);
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else
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SSNES_LOG("Found XML memory map in \"%s\"\n", path);
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}
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return xml_buf;
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}
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static bool load_sgb_rom(void)
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{
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void *rom_buf = NULL;
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ssize_t rom_len = 0;
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FILE *extra_rom = NULL;
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void *extra_rom_buf = NULL;
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ssize_t extra_rom_len = 0;
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if ((rom_len = read_rom_file(g_extern.rom_file, &rom_buf)) == -1)
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{
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SSNES_ERR("Could not read ROM file.\n");
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goto error;
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}
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if ((extra_rom_len = read_file(g_extern.gb_rom_path, &extra_rom_buf)) == -1)
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{
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SSNES_ERR("Cannot read GameBoy rom.\n");
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goto error;
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}
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char *xml_buf = load_xml_map(g_extern.xml_name);
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if (!psnes_load_cartridge_super_game_boy(
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xml_buf, rom_buf, rom_len,
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NULL, extra_rom_buf, extra_rom_len))
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{
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SSNES_ERR("Cannot load SGB/GameBoy rom.\n");
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goto error;
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}
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if (xml_buf)
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free(xml_buf);
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if (g_extern.rom_file)
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fclose(g_extern.rom_file);
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if (extra_rom)
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fclose(extra_rom);
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free(rom_buf);
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free(extra_rom_buf);
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return true;
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error:
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if (g_extern.rom_file)
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fclose(g_extern.rom_file);
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if (extra_rom)
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fclose(extra_rom);
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free(rom_buf);
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free(extra_rom_buf);
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return false;
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}
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static bool load_bsx_rom(bool slotted)
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{
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void *rom_buf = NULL;
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ssize_t rom_len = 0;
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FILE *extra_rom = NULL;
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void *extra_rom_buf = NULL;
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ssize_t extra_rom_len = 0;
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if ((rom_len = read_rom_file(g_extern.rom_file, &rom_buf)) == -1)
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{
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SSNES_ERR("Could not read ROM file.\n");
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goto error;
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}
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if ((extra_rom_len = read_file(g_extern.bsx_rom_path, &extra_rom_buf)) == -1)
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{
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SSNES_ERR("Cannot read BSX game rom.\n");
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goto error;
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}
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char *xml_buf = load_xml_map(g_extern.xml_name);
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if (slotted)
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{
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if (!psnes_load_cartridge_bsx_slotted(
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xml_buf, rom_buf, rom_len,
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NULL, extra_rom_buf, extra_rom_len))
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{
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SSNES_ERR("Cannot load BSX slotted rom.\n");
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goto error;
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}
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}
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else
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{
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if (!psnes_load_cartridge_bsx(
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NULL, rom_buf, rom_len,
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NULL, extra_rom_buf, extra_rom_len))
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{
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SSNES_ERR("Cannot load BSX rom.\n");
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goto error;
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}
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}
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if (xml_buf)
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free(xml_buf);
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if (g_extern.rom_file)
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fclose(g_extern.rom_file);
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if (extra_rom)
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fclose(extra_rom);
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free(rom_buf);
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free(extra_rom_buf);
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return true;
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error:
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if (g_extern.rom_file)
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fclose(g_extern.rom_file);
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if (extra_rom)
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fclose(extra_rom);
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free(rom_buf);
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free(extra_rom_buf);
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return false;
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}
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static bool load_sufami_rom(void)
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{
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void *rom_buf = NULL;
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ssize_t rom_len = 0;
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FILE *extra_rom[2] = {NULL};
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void *extra_rom_buf[2] = {NULL};
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ssize_t extra_rom_len[2] = {0};
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if ((rom_len = read_rom_file(g_extern.rom_file, &rom_buf)) == -1)
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{
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SSNES_ERR("Could not read ROM file.\n");
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goto error;
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}
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const char *roms[2] = { g_extern.sufami_rom_path[0], g_extern.sufami_rom_path[1] };
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for (int i = 0; i < 2; i++)
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{
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if (strlen(roms[i]) > 0)
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{
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if ((extra_rom_len[i] = read_file(roms[i], &extra_rom_buf[i])) == -1)
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{
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SSNES_ERR("Cannot read Sufami game rom.\n");
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goto error;
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}
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}
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}
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char *xml_buf = load_xml_map(g_extern.xml_name);
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if (!psnes_load_cartridge_sufami_turbo(
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xml_buf, rom_buf, rom_len,
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NULL, extra_rom_buf[0], extra_rom_len[0],
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NULL, extra_rom_buf[1], extra_rom_len[1]))
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{
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SSNES_ERR("Cannot load Sufami Turbo rom.\n");
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goto error;
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}
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if (xml_buf)
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free(xml_buf);
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if (g_extern.rom_file)
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fclose(g_extern.rom_file);
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for (int i = 0; i < 2; i++)
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{
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if (extra_rom[i])
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fclose(extra_rom[i]);
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free(extra_rom_buf[i]);
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}
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free(rom_buf);
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return true;
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error:
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if (g_extern.rom_file)
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fclose(g_extern.rom_file);
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for (int i = 0; i < 2; i++)
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{
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if (extra_rom[i])
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fclose(extra_rom[i]);
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free(extra_rom_buf[i]);
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}
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free(rom_buf);
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return false;
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}
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static bool load_normal_rom(void)
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{
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void *rom_buf = NULL;
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ssize_t rom_len = 0;
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if ((rom_len = read_rom_file(g_extern.rom_file, &rom_buf)) == -1)
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{
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SSNES_ERR("Could not read ROM file.\n");
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return false;
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}
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if (g_extern.rom_file != NULL)
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fclose(g_extern.rom_file);
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SSNES_LOG("ROM size: %d bytes\n", (int)rom_len);
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char *xml_buf = load_xml_map(g_extern.xml_name);
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if (!psnes_load_cartridge_normal(xml_buf, rom_buf, rom_len))
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{
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SSNES_ERR("ROM file is not valid!\n");
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free(rom_buf);
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return false;
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}
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if (xml_buf)
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free(xml_buf);
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free(rom_buf);
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return true;
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}
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bool init_rom_file(enum ssnes_game_type type)
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{
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switch (type)
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{
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case SSNES_CART_SGB:
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if (!load_sgb_rom())
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return false;
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break;
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case SSNES_CART_NORMAL:
|
|
if (!load_normal_rom())
|
|
return false;
|
|
break;
|
|
|
|
case SSNES_CART_BSX:
|
|
if (!load_bsx_rom(false))
|
|
return false;
|
|
break;
|
|
|
|
case SSNES_CART_BSX_SLOTTED:
|
|
if (!load_bsx_rom(true))
|
|
return false;
|
|
break;
|
|
|
|
case SSNES_CART_SUFAMI:
|
|
if (!load_sufami_rom())
|
|
return false;
|
|
break;
|
|
|
|
default:
|
|
SSNES_ERR("Invalid ROM type!\n");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Yep, this is C alright ;)
|
|
char** dir_list_new(const char *dir, const char *ext)
|
|
{
|
|
size_t path_len = strlen(dir);
|
|
|
|
size_t cur_ptr = 0;
|
|
size_t cur_size = 32;
|
|
char **dir_list = NULL;
|
|
|
|
#ifdef _WIN32
|
|
WIN32_FIND_DATAW ffd;
|
|
HANDLE hFind = INVALID_HANDLE_VALUE;
|
|
|
|
|
|
size_t final_off = MAX_PATH + path_len + 2;
|
|
|
|
wchar_t wchar_buf[MAX_PATH + 1];
|
|
char utf8_buf[MAX_PATH + 3];
|
|
|
|
strlcpy(utf8_buf, dir, sizeof(utf8_buf));
|
|
strlcat(utf8_buf, "/*", sizeof(utf8_buf));
|
|
utf8_buf[MAX_PATH + 2] = '\0';
|
|
|
|
int ret = MultiByteToWideChar(CP_UTF8, 0, utf8_buf, strlen(utf8_buf), wchar_buf, MAX_PATH);
|
|
wchar_buf[ret] = 0;
|
|
|
|
hFind = FindFirstFileW(wchar_buf, &ffd);
|
|
if (hFind == INVALID_HANDLE_VALUE)
|
|
goto error;
|
|
#else
|
|
DIR *directory = NULL;
|
|
const struct dirent *entry = NULL;
|
|
size_t final_off = sizeof(entry->d_name) + path_len + 2;
|
|
|
|
directory = opendir(dir);
|
|
if (!directory)
|
|
goto error;
|
|
#endif
|
|
|
|
dir_list = calloc(cur_size, sizeof(char*));
|
|
if (!dir_list)
|
|
goto error;
|
|
|
|
#ifdef _WIN32 // Hard to read? Blame non-POSIX heathens!
|
|
do
|
|
#else
|
|
while ((entry = readdir(directory)))
|
|
#endif
|
|
{
|
|
// Not a perfect search of course, but hopefully good enough in practice.
|
|
#ifdef _WIN32
|
|
if (ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
|
|
continue;
|
|
int ret = WideCharToMultiByte(CP_UTF8, 0, ffd.cFileName, wcslen(ffd.cFileName), utf8_buf, MAX_PATH, NULL, NULL);
|
|
utf8_buf[ret] = '\0';
|
|
if (ext && !strstr(utf8_buf, ext))
|
|
continue;
|
|
#else
|
|
if (ext && !strstr(entry->d_name, ext))
|
|
continue;
|
|
#endif
|
|
|
|
dir_list[cur_ptr] = malloc(final_off);
|
|
if (!dir_list[cur_ptr])
|
|
goto error;
|
|
|
|
strlcpy(dir_list[cur_ptr], dir, final_off);
|
|
strlcat(dir_list[cur_ptr], "/", final_off);
|
|
#ifdef _WIN32
|
|
strlcat(dir_list[cur_ptr], utf8_buf, final_off);
|
|
#else
|
|
strlcat(dir_list[cur_ptr], entry->d_name, final_off);
|
|
#endif
|
|
|
|
cur_ptr++;
|
|
if (cur_ptr + 1 == cur_size) // Need to reserve for NULL.
|
|
{
|
|
cur_size *= 2;
|
|
dir_list = realloc(dir_list, cur_size * sizeof(char*));
|
|
if (!dir_list)
|
|
goto error;
|
|
|
|
// Make sure it's all NULL'd out since we cannot rely on realloc to do this.
|
|
memset(dir_list + cur_ptr, 0, (cur_size - cur_ptr) * sizeof(char*));
|
|
}
|
|
}
|
|
#ifdef _WIN32
|
|
while (FindNextFileW(hFind, &ffd) != 0);
|
|
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
FindClose(hFind);
|
|
#else
|
|
closedir(directory);
|
|
#endif
|
|
return dir_list;
|
|
|
|
error:
|
|
SSNES_ERR("Failed to open directory: \"%s\"\n", dir);
|
|
#ifdef _WIN32
|
|
if (hFind != INVALID_HANDLE_VALUE)
|
|
FindClose(hFind);
|
|
#else
|
|
if (directory)
|
|
closedir(directory);
|
|
#endif
|
|
dir_list_free(dir_list);
|
|
return NULL;
|
|
}
|
|
|
|
void dir_list_free(char **dir_list)
|
|
{
|
|
if (!dir_list)
|
|
return;
|
|
|
|
char **orig = dir_list;
|
|
while (*dir_list)
|
|
free(*dir_list++);
|
|
free(orig);
|
|
}
|