RetroArch/deps/bearssl-0.6/T0/WordInterpreted.cs
2020-09-19 00:31:20 +02:00

284 lines
6.2 KiB
C#

/*
* Copyright (c) 2016 Thomas Pornin <pornin@bolet.org>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
using System;
using System.Collections.Generic;
/*
* The implementation for interpreted words.
*/
class WordInterpreted : Word {
/*
* Get the number of local variables for this word.
*/
internal int NumLocals {
get; private set;
}
/*
* Get the sequence of opcodes for this word.
*/
internal Opcode[] Code {
get; private set;
}
string[] toResolve;
internal WordInterpreted(T0Comp owner, string name,
int numLocals, Opcode[] code, string[] toResolve)
: base(owner, name)
{
this.Code = code;
this.toResolve = toResolve;
NumLocals = numLocals;
}
internal override void Resolve()
{
if (toResolve == null) {
return;
}
for (int i = 0; i < toResolve.Length; i ++) {
string tt = toResolve[i];
if (tt == null) {
continue;
}
Code[i].ResolveTarget(TC.Lookup(tt));
}
toResolve = null;
}
internal override void Run(CPU cpu)
{
Resolve();
cpu.Enter(Code, NumLocals);
}
internal override List<Word> GetReferences()
{
Resolve();
List<Word> r = new List<Word>();
foreach (Opcode op in Code) {
Word w = op.GetReference(TC);
if (w != null) {
r.Add(w);
}
}
return r;
}
internal override List<ConstData> GetDataBlocks()
{
Resolve();
List<ConstData> r = new List<ConstData>();
foreach (Opcode op in Code) {
ConstData cd = op.GetDataBlock(TC);
if (cd != null) {
r.Add(cd);
}
}
return r;
}
internal override void GenerateCodeElements(List<CodeElement> dst)
{
Resolve();
int n = Code.Length;
CodeElement[] gcode = new CodeElement[n];
for (int i = 0; i < n; i ++) {
gcode[i] = Code[i].ToCodeElement();
}
for (int i = 0; i < n; i ++) {
Code[i].FixUp(gcode, i);
}
dst.Add(new CodeElementUInt((uint)NumLocals));
for (int i = 0; i < n; i ++) {
dst.Add(gcode[i]);
}
}
int flowAnalysis;
int maxDataStack;
int maxReturnStack;
bool MergeSA(int[] sa, int j, int c)
{
if (sa[j] == Int32.MinValue) {
sa[j] = c;
return true;
} else if (sa[j] != c) {
throw new Exception(string.Format(
"In word '{0}', offset {1}:"
+ " stack action mismatch ({2} / {3})",
Name, j, sa[j], c));
} else {
return false;
}
}
internal override void AnalyseFlow()
{
switch (flowAnalysis) {
case 0:
break;
case 1:
return;
default:
throw new Exception("recursive call detected in '"
+ Name + "'");
}
flowAnalysis = 2;
int n = Code.Length;
int[] sa = new int[n];
for (int i = 0; i < n; i ++) {
sa[i] = Int32.MinValue;
}
sa[0] = 0;
int[] toExplore = new int[n];
int tX = 0, tY = 0;
int off = 0;
int exitSA = Int32.MinValue;
int mds = 0;
int mrs = 0;
int maxDepth = 0;
for (;;) {
Opcode op = Code[off];
bool mft = op.MayFallThrough;
int c = sa[off];
int a;
if (op is OpcodeCall) {
Word w = op.GetReference(TC);
w.AnalyseFlow();
SType se = w.StackEffect;
if (!se.IsKnown) {
throw new Exception(string.Format(
"call from '{0}' to '{1}'"
+ " with unknown stack effect",
Name, w.Name));
}
if (se.NoExit) {
mft = false;
a = 0;
} else {
a = se.DataOut - se.DataIn;
}
mds = Math.Max(mds, c + w.MaxDataStack);
mrs = Math.Max(mrs, w.MaxReturnStack);
maxDepth = Math.Min(maxDepth, c - se.DataIn);
} else if (op is OpcodeRet) {
if (exitSA == Int32.MinValue) {
exitSA = c;
} else if (exitSA != c) {
throw new Exception(string.Format(
"'{0}': exit stack action"
+ " mismatch: {1} / {2}"
+ " (offset {3})",
Name, exitSA, c, off));
}
a = 0;
} else {
a = op.StackAction;
mds = Math.Max(mds, c + a);
}
c += a;
maxDepth = Math.Min(maxDepth, c);
int j = op.JumpDisp;
if (j != 0) {
j += off + 1;
toExplore[tY ++] = j;
MergeSA(sa, j, c);
}
off ++;
if (!mft || !MergeSA(sa, off, c)) {
if (tX < tY) {
off = toExplore[tX ++];
} else {
break;
}
}
}
maxDataStack = mds;
maxReturnStack = 1 + NumLocals + mrs;
/*
* TODO: see about this warning. Usage of a 'fail'
* word (that does not exit) within a 'case..endcase'
* structure will make an unreachable opcode. In a future
* version we might want to automatically remove dead
* opcodes.
for (int i = 0; i < n; i ++) {
if (sa[i] == Int32.MinValue) {
Console.WriteLine("warning: word '{0}',"
+ " offset {1}: unreachable opcode",
Name, i);
continue;
}
}
*/
SType computed;
if (exitSA == Int32.MinValue) {
computed = new SType(-maxDepth, -1);
} else {
computed = new SType(-maxDepth, -maxDepth + exitSA);
}
if (StackEffect.IsKnown) {
if (!computed.IsSubOf(StackEffect)) {
throw new Exception(string.Format(
"word '{0}':"
+ " computed stack effect {1}"
+ " does not match declared {2}",
Name, computed.ToString(),
StackEffect.ToString()));
}
} else {
StackEffect = computed;
}
flowAnalysis = 1;
}
internal override int MaxDataStack {
get {
AnalyseFlow();
return maxDataStack;
}
}
internal override int MaxReturnStack {
get {
AnalyseFlow();
return maxReturnStack;
}
}
}