RetroArch/gfx/fonts
2012-12-15 00:08:26 +01:00
..
bitmap.bin cleanup remaining font code 2012-12-13 16:17:01 -05:00
bitmap.bmp cleanup remaining font code 2012-12-13 16:17:01 -05:00
bitmap.h make font bitmap static 2012-12-13 17:03:32 -05:00
bitmapfont.c pre-scale bitmap fonts 2012-12-14 15:50:59 -05:00
fonts.c (PSFont) Add PS Font renderer for font abstraction interface 2012-12-14 22:35:47 +01:00
fonts.h (PSFont) Add PS Font renderer for font abstraction interface 2012-12-14 22:35:47 +01:00
freetype.c (Font API) Change font_renderer_t returns and params to void* 2012-12-14 21:26:41 +01:00
gl_raster_font.c Rename to gl_raster_font to clearify. 2012-12-15 00:08:26 +01:00
null_fonts.c (PS3/PSP2) Make libdbgfont portable 2012-11-22 18:02:46 +01:00
ps_libdbgfont.c (PSFont) Add PS Font renderer for font abstraction interface 2012-12-14 22:35:47 +01:00
xdk1_xfonts.c (Xbox 1) Fixed screen residues from temporary messages appearing in certain viewports 2012-08-26 20:00:53 +02:00
xdk1_xfonts.h (Xbox 1) Rmenu build fix 2012-08-04 02:44:02 +02:00
xdk360_fonts.cpp (XDK) Indenting fixups 2012-11-22 05:52:24 +01:00
xdk360_fonts.h (360) Fonts can now be placed anywhere onscreen 2012-11-22 04:44:29 +01:00