mirror of
https://github.com/libretro/RetroArch.git
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ea87495a4e
* Simplify autosave command function * Simplify and split save and savestate logic save.c contains "SRAM" saves and their logic, which uses no task/queue.
589 lines
14 KiB
C
589 lines
14 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2016-2019 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include <string.h>
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#include <time.h>
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#include <lists/string_list.h>
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#include <streams/interface_stream.h>
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#include <streams/file_stream.h>
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#include <streams/rzip_stream.h>
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#include <rthreads/rthreads.h>
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#include <file/file_path.h>
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#include <string/stdstring.h>
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#include <time/rtime.h>
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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#endif
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#include "../content.h"
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#include "../core.h"
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#include "../core_info.h"
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#include "../file_path_special.h"
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#include "../configuration.h"
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#include "../msg_hash.h"
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#include "../runloop.h"
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#include "../verbosity.h"
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#ifdef HAVE_CHEATS
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#include "../cheat_manager.h"
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#endif
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struct ram_type
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{
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const char *path;
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int type;
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};
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static struct string_list *task_save_files = NULL;
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#ifdef HAVE_THREADS
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typedef struct autosave autosave_t;
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/* Autosave support. */
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struct autosave_st
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{
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autosave_t **list;
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unsigned num;
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};
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enum autosave_flags
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{
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AUTOSAVE_FLAG_QUIT = (1 << 0),
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AUTOSAVE_FLAG_COMPRESS_FILES = (1 << 1)
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};
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struct autosave
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{
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void *buffer;
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const void *retro_buffer;
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const char *path;
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slock_t *lock;
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slock_t *cond_lock;
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scond_t *cond;
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sthread_t *thread;
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size_t bufsize;
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unsigned interval;
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uint8_t flags;
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};
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static struct autosave_st autosave_state;
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/**
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* autosave_thread:
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* @data : pointer to autosave object
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*
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* Callback function for (threaded) autosave.
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**/
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static void autosave_thread(void *data)
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{
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autosave_t *save = (autosave_t*)data;
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for (;;)
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{
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bool differ;
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slock_lock(save->lock);
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differ = memcmp(save->buffer, save->retro_buffer,
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save->bufsize) != 0;
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if (differ)
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memcpy(save->buffer, save->retro_buffer, save->bufsize);
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slock_unlock(save->lock);
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if (differ)
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{
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intfstream_t *file = NULL;
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/* Should probably deal with this more elegantly. */
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if (save->flags & AUTOSAVE_FLAG_COMPRESS_FILES)
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file = intfstream_open_rzip_file(save->path,
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RETRO_VFS_FILE_ACCESS_WRITE);
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else
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file = intfstream_open_file(save->path,
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RETRO_VFS_FILE_ACCESS_WRITE, RETRO_VFS_FILE_ACCESS_HINT_NONE);
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if (file)
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{
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intfstream_write(file, save->buffer, save->bufsize);
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intfstream_flush(file);
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intfstream_close(file);
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free(file);
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}
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}
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slock_lock(save->cond_lock);
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if (save->flags & AUTOSAVE_FLAG_QUIT)
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{
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slock_unlock(save->cond_lock);
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break;
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}
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scond_wait_timeout(save->cond,
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save->cond_lock,
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#if defined(_MSC_VER) && _MSC_VER <= 1200
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save->interval * 1000000
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#else
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save->interval * 1000000LL
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#endif
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);
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slock_unlock(save->cond_lock);
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}
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}
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/**
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* autosave_new:
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* @path : path to autosave file
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* @data : pointer to buffer
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* @size : size of @data buffer
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* @interval : interval at which saves should be performed.
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*
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* Create and initialize autosave object.
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*
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* @return Pointer to new autosave_t object if successful, otherwise
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* NULL.
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**/
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static autosave_t *autosave_new(const char *path,
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const void *data, size_t size,
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unsigned interval, bool compress)
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{
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void *buf = NULL;
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autosave_t *handle = (autosave_t*)malloc(sizeof(*handle));
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if (!handle)
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return NULL;
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handle->flags = 0;
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handle->bufsize = size;
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handle->interval = interval;
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if (compress)
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handle->flags |= AUTOSAVE_FLAG_COMPRESS_FILES;
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handle->retro_buffer = data;
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handle->path = path;
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if (!(buf = malloc(size)))
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{
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free(handle);
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return NULL;
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}
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handle->buffer = buf;
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memcpy(handle->buffer, handle->retro_buffer, handle->bufsize);
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handle->lock = slock_new();
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handle->cond_lock = slock_new();
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handle->cond = scond_new();
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handle->thread = sthread_create(autosave_thread, handle);
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return handle;
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}
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/**
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* autosave_free:
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* @handle : pointer to autosave object
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*
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* Frees autosave object.
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**/
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static void autosave_free(autosave_t *handle)
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{
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slock_lock(handle->cond_lock);
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handle->flags |= AUTOSAVE_FLAG_QUIT;
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slock_unlock(handle->cond_lock);
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scond_signal(handle->cond);
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sthread_join(handle->thread);
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slock_free(handle->lock);
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slock_free(handle->cond_lock);
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scond_free(handle->cond);
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if (handle->buffer)
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free(handle->buffer);
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handle->buffer = NULL;
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}
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bool autosave_init(void)
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{
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unsigned i;
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autosave_t **list = NULL;
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settings_t *settings = config_get_ptr();
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unsigned autosave_interval = settings->uints.autosave_interval;
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#if defined(HAVE_ZLIB)
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bool compress_files = settings->bools.save_file_compression;
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#else
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bool compress_files = false;
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#endif
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if (autosave_interval < 1 || !task_save_files)
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return false;
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if (!(list = (autosave_t**)
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calloc(task_save_files->size,
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sizeof(*autosave_state.list))))
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return false;
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autosave_state.list = list;
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autosave_state.num = (unsigned)task_save_files->size;
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for (i = 0; i < task_save_files->size; i++)
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{
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retro_ctx_memory_info_t mem_info;
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autosave_t *auto_st = NULL;
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const char *path = task_save_files->elems[i].data;
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unsigned type = task_save_files->elems[i].attr.i;
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mem_info.id = type;
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core_get_memory(&mem_info);
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if (mem_info.size <= 0)
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continue;
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if (!(auto_st = autosave_new(path,
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mem_info.data,
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mem_info.size,
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autosave_interval,
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compress_files)))
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{
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RARCH_WARN("%s\n", msg_hash_to_str(MSG_AUTOSAVE_FAILED));
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continue;
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}
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autosave_state.list[i] = auto_st;
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}
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return true;
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}
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void autosave_deinit(void)
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{
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unsigned i;
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for (i = 0; i < autosave_state.num; i++)
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{
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autosave_t *handle = autosave_state.list[i];
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if (handle)
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{
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autosave_free(handle);
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free(autosave_state.list[i]);
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}
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autosave_state.list[i] = NULL;
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}
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free(autosave_state.list);
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autosave_state.list = NULL;
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autosave_state.num = 0;
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}
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/**
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* autosave_lock:
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*
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* Lock autosave.
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**/
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void autosave_lock(void)
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{
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unsigned i;
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for (i = 0; i < autosave_state.num; i++)
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{
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autosave_t *handle = autosave_state.list[i];
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if (handle)
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slock_lock(handle->lock);
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}
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}
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/**
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* autosave_unlock:
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*
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* Unlocks autosave.
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**/
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void autosave_unlock(void)
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{
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unsigned i;
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for (i = 0; i < autosave_state.num; i++)
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{
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autosave_t *handle = autosave_state.list[i];
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if (handle)
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slock_unlock(handle->lock);
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}
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}
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#endif
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static bool content_get_memory(retro_ctx_memory_info_t *mem_info,
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struct ram_type *ram, unsigned slot)
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{
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ram->type = task_save_files->elems[slot].attr.i;
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ram->path = task_save_files->elems[slot].data;
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mem_info->id = ram->type;
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core_get_memory(mem_info);
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if (!mem_info->data || mem_info->size == 0)
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return false;
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return true;
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}
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/**
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* content_load_ram_file:
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* @path : path of RAM state that will be loaded from.
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* @type : type of memory
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*
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* Load a RAM state from disk to memory.
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*/
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static bool content_load_ram_file(unsigned slot)
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{
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int64_t rc;
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struct ram_type ram;
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retro_ctx_memory_info_t mem_info;
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void *buf = NULL;
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if (!content_get_memory(&mem_info, &ram, slot))
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return false;
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/* On first run of content, SRAM file will
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* not exist. This is a common enough occurrence
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* that we should check before attempting to
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* invoke the relevant read_file() function */
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if ( string_is_empty(ram.path)
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|| !path_is_valid(ram.path))
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return false;
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#if defined(HAVE_ZLIB)
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/* Always use RZIP interface when reading SRAM
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* files - this will automatically handle uncompressed
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* data */
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if (!rzipstream_read_file(ram.path, &buf, &rc))
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#else
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if (!filestream_read_file(ram.path, &buf, &rc))
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#endif
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return false;
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if (rc > 0)
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{
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if (rc > (ssize_t)mem_info.size)
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{
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RARCH_WARN("[SRAM]: SRAM is larger than implementation expects, "
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"doing partial load (truncating %u %s %s %u).\n",
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(unsigned)rc,
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msg_hash_to_str(MSG_BYTES),
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msg_hash_to_str(MSG_TO),
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(unsigned)mem_info.size);
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rc = mem_info.size;
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}
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memcpy(mem_info.data, buf, (size_t)rc);
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}
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if (buf)
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free(buf);
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return true;
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}
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/**
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* dump_to_file_desperate:
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* @data : pointer to data buffer.
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* @size : size of @data.
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* @type : type of file to be saved.
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*
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* Attempt to save valuable RAM data somewhere.
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**/
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static bool dump_to_file_desperate(const void *data,
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size_t size, unsigned type)
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{
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char path[PATH_MAX_LENGTH + 256 + 32];
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path [0] = '\0';
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if (fill_pathname_application_data(path,
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sizeof(path)))
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{
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size_t _len;
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time_t time_;
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struct tm tm_;
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char timebuf[256];
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timebuf [0] = '\0';
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time(&time_);
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rtime_localtime(&time_, &tm_);
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strftime(timebuf, 256 * sizeof(char),
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"%Y-%m-%d-%H-%M-%S", &tm_);
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_len = strlcat(path, "/RetroArch-recovery-", sizeof(path));
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snprintf(path + _len, sizeof(path) - _len,
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"%u%s", type, timebuf);
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/* Fallback (emergency) saves are always
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* uncompressed
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* > If a regular save fails, then the host
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* system is experiencing serious technical
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* difficulties (most likely some kind of
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* hardware failure)
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* > In this case, we don't want to further
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* complicate matters by introducing zlib
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* compression overheads */
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if (filestream_write_file(path, data, size))
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{
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RARCH_WARN("[SRAM]: Succeeded in saving RAM data to \"%s\".\n", path);
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return true;
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}
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}
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return false;
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}
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/**
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* content_save_ram_file:
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* @path : path of RAM state that shall be written to.
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* @type : type of memory
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*
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* Save a RAM state from memory to disk.
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*
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*/
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static bool content_save_ram_file(unsigned slot, bool compress)
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{
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struct ram_type ram;
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retro_ctx_memory_info_t mem_info;
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if (!content_get_memory(&mem_info, &ram, slot))
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return false;
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RARCH_LOG("[SRAM]: %s #%u %s \"%s\".\n",
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msg_hash_to_str(MSG_SAVING_RAM_TYPE),
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ram.type,
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msg_hash_to_str(MSG_TO),
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ram.path);
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#if defined(HAVE_ZLIB)
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if (compress)
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{
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if (!rzipstream_write_file(
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ram.path, mem_info.data, mem_info.size))
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goto fail;
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}
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else
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#endif
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{
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if (!filestream_write_file(
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ram.path, mem_info.data, mem_info.size))
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goto fail;
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}
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RARCH_LOG("[SRAM]: %s \"%s\".\n",
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msg_hash_to_str(MSG_SAVED_SUCCESSFULLY_TO),
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ram.path);
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return true;
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fail:
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RARCH_ERR("[SRAM]: %s.\n",
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msg_hash_to_str(MSG_FAILED_TO_SAVE_SRAM));
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RARCH_WARN("[SRAM]: Attempting to recover ...\n");
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/* In case the file could not be written to,
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* the fallback function 'dump_to_file_desperate'
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* will be called. */
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if (!dump_to_file_desperate(
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mem_info.data, mem_info.size, ram.type))
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RARCH_WARN("[SRAM]: Failed ... Cannot recover save file.\n");
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return false;
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}
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bool event_save_files(bool is_sram_used)
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{
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unsigned i;
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settings_t *settings = config_get_ptr();
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#ifdef HAVE_CHEATS
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const char *path_cheat_database = settings->paths.path_cheat_database;
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#endif
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#if defined(HAVE_ZLIB)
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bool compress_files = settings->bools.save_file_compression;
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#else
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bool compress_files = false;
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#endif
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#ifdef HAVE_CHEATS
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cheat_manager_save_game_specific_cheats(
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path_cheat_database);
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#endif
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if (!task_save_files || !is_sram_used)
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return false;
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for (i = 0; i < task_save_files->size; i++)
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{
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content_save_ram_file(i, compress_files);
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}
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return true;
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}
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bool event_load_save_files(bool is_sram_load_disabled)
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{
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unsigned i;
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bool success = false;
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if (!task_save_files || is_sram_load_disabled)
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return false;
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/* Report a successful load operation if
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* any type of RAM file is found and
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* processed correctly */
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for (i = 0; i < task_save_files->size; i++)
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success |= content_load_ram_file(i);
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return success;
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}
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void path_init_savefile_rtc(const char *savefile_path)
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{
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union string_list_elem_attr attr;
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char savefile_name_rtc[PATH_MAX_LENGTH];
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attr.i = RETRO_MEMORY_SAVE_RAM;
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string_list_append(task_save_files, savefile_path, attr);
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/* Infer .rtc save path from save RAM path. */
|
|
attr.i = RETRO_MEMORY_RTC;
|
|
fill_pathname(savefile_name_rtc,
|
|
savefile_path, ".rtc",
|
|
sizeof(savefile_name_rtc));
|
|
string_list_append(task_save_files, savefile_name_rtc, attr);
|
|
}
|
|
|
|
void path_deinit_savefile(void)
|
|
{
|
|
if (task_save_files)
|
|
string_list_free(task_save_files);
|
|
task_save_files = NULL;
|
|
}
|
|
|
|
void path_init_savefile_new(void)
|
|
{
|
|
task_save_files = string_list_new();
|
|
}
|
|
|
|
void *savefile_ptr_get(void)
|
|
{
|
|
return task_save_files;
|
|
}
|
|
|