mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-23 17:15:20 +00:00
155 lines
4.0 KiB
C
155 lines
4.0 KiB
C
/* SSNES - A Super Ninteno Entertainment System (SNES) Emulator frontend for libsnes.
|
|
* Copyright (C) 2010 - Hans-Kristian Arntzen
|
|
*
|
|
* Some code herein may be based on code found in BSNES.
|
|
*
|
|
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with SSNES.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "dynamic.h"
|
|
#include "general.h"
|
|
#include <string.h>
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <libsnes.hpp>
|
|
|
|
#ifdef HAVE_DYNAMIC
|
|
#include <dlfcn.h>
|
|
|
|
#define SYM(x) do { \
|
|
p##x = dlsym(lib_handle, #x); \
|
|
if (p##x == NULL) { SSNES_ERR("Failed to load symbol: \"%s\"\n", #x); exit(1); } \
|
|
} while(0)
|
|
|
|
#endif
|
|
|
|
#ifdef HAVE_DYNAMIC
|
|
static void *lib_handle = NULL;
|
|
#endif
|
|
|
|
void (*psnes_init)(void);
|
|
|
|
void (*psnes_set_video_refresh)(snes_video_refresh_t);
|
|
void (*psnes_set_audio_sample)(snes_audio_sample_t);
|
|
void (*psnes_set_input_poll)(snes_input_poll_t);
|
|
void (*psnes_set_input_state)(snes_input_state_t);
|
|
|
|
void (*psnes_run)(void);
|
|
|
|
unsigned (*psnes_library_revision_minor)(void);
|
|
unsigned (*psnes_library_revision_major)(void);
|
|
|
|
bool (*psnes_load_cartridge_normal)(const char*, const uint8_t*, unsigned);
|
|
void (*psnes_set_controller_port_device)(bool, unsigned);
|
|
|
|
bool (*psnes_get_region)(void);
|
|
|
|
unsigned (*psnes_serialize_size)(void);
|
|
bool (*psnes_serialize)(uint8_t*, unsigned);
|
|
bool (*psnes_unserialize)(const uint8_t*, unsigned);
|
|
|
|
void (*psnes_set_cartridge_basename)(const char*);
|
|
|
|
uint8_t* (*psnes_get_memory_data)(unsigned);
|
|
unsigned (*psnes_get_memory_size)(unsigned);
|
|
|
|
void (*psnes_unload_cartridge)(void);
|
|
void (*psnes_term)(void);
|
|
|
|
#ifdef HAVE_DYNAMIC
|
|
static void load_dynamic(void)
|
|
{
|
|
SSNES_LOG("Loading dynamic libsnes from: \"%s\"\n", g_settings.libsnes);
|
|
lib_handle = dlopen(g_settings.libsnes, RTLD_LAZY);
|
|
if (!lib_handle)
|
|
{
|
|
SSNES_ERR("Failed to open dynamic library: \"%s\"\n", g_settings.libsnes);
|
|
exit(1);
|
|
}
|
|
|
|
SYM(snes_init);
|
|
SYM(snes_set_video_refresh);
|
|
SYM(snes_set_audio_sample);
|
|
SYM(snes_set_input_poll);
|
|
SYM(snes_set_input_state);
|
|
SYM(snes_library_revision_minor);
|
|
SYM(snes_library_revision_major);
|
|
SYM(snes_run);
|
|
SYM(snes_get_region);
|
|
SYM(snes_load_cartridge_normal);
|
|
SYM(snes_set_controller_port_device);
|
|
SYM(snes_serialize_size);
|
|
SYM(snes_serialize);
|
|
SYM(snes_unserialize);
|
|
SYM(snes_set_cartridge_basename);
|
|
SYM(snes_get_memory_data);
|
|
SYM(snes_get_memory_size);
|
|
SYM(snes_unload_cartridge);
|
|
SYM(snes_term);
|
|
}
|
|
#endif
|
|
|
|
#define SSYM(x) do { \
|
|
p##x = x; \
|
|
} while(0)
|
|
|
|
#ifndef HAVE_DYNAMIC
|
|
static void set_statics(void)
|
|
{
|
|
SSYM(snes_init);
|
|
SSYM(snes_set_video_refresh);
|
|
SSYM(snes_set_audio_sample);
|
|
SSYM(snes_set_input_poll);
|
|
SSYM(snes_set_input_state);
|
|
SSYM(snes_library_revision_minor);
|
|
SSYM(snes_library_revision_major);
|
|
SSYM(snes_run);
|
|
SSYM(snes_get_region);
|
|
SSYM(snes_load_cartridge_normal);
|
|
SSYM(snes_set_controller_port_device);
|
|
SSYM(snes_serialize_size);
|
|
SSYM(snes_serialize);
|
|
SSYM(snes_unserialize);
|
|
SSYM(snes_set_cartridge_basename);
|
|
SSYM(snes_get_memory_data);
|
|
SSYM(snes_get_memory_size);
|
|
SSYM(snes_unload_cartridge);
|
|
SSYM(snes_term);
|
|
}
|
|
#endif
|
|
|
|
void init_dlsym(void)
|
|
{
|
|
#ifdef HAVE_DYNAMIC
|
|
if (strlen(g_settings.libsnes) > 0)
|
|
load_dynamic();
|
|
else
|
|
{
|
|
SSNES_ERR("This binary is built to use runtime dynamic binding of libsnes. Set libsnes_path in config to load a libsnes library dynamically.\n");
|
|
exit(1);
|
|
}
|
|
#else
|
|
set_statics();
|
|
#endif
|
|
}
|
|
|
|
void uninit_dlsym(void)
|
|
{
|
|
#ifdef HAVE_DYNAMIC
|
|
if (lib_handle)
|
|
dlclose(lib_handle);
|
|
#endif
|
|
}
|