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5756ff0b16
When freeing large blocks of memory, the 3DS may kernel panic. Freeing in smaller blocks seems to avoid the crashes. |
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.. | ||
exec-3dsx | ||
3dsx_custom_crt0.s | ||
3dsx_custom.specs | ||
ctr_debug.h | ||
ctr_linear.cpp | ||
ctr_memory.c | ||
ctr_svchax.c | ||
ctr_system.c | ||
gpu_old.c | ||
gpu_old.h |