RetroArch/ctr
Matt Sephton 4aaaf16aa8 Added Fuse so that it has an APP_UNIQUE_ID
Will add 81 and np2kai when I have created icons and banners for them and after checking this fixes things for Fuse in the next nightly.
2017-10-19 18:03:44 +01:00
..
assets Updated assets.7z 2017-02-28 16:32:52 +00:00
tools (3DS) another build tools update. 2016-01-16 03:51:48 +01:00
3dsx_custom_crt0.s nit. 2016-01-15 22:35:00 +01:00
3dsx_custom.specs - add more heuristics to try to clean up the corrupted argv when using 2016-01-15 22:30:12 +01:00
big_text_section.xml (3ds) dist: add this too. 2015-11-08 13:23:07 +01:00
ctr_debug.h (3DS) wrap texture coordinate swizzeling in a function. 2016-10-10 22:22:08 +01:00
ctr_linear.cpp (ctr) style nits 2016-09-20 02:09:06 +02:00
ctr_memory.c (ctr) style nits 2016-09-20 02:09:06 +02:00
ctr_svchax.c (3DS) update for latest ctrulib. 2016-09-28 18:09:17 +01:00
ctr_system.c (3DS) wrap texture coordinate swizzeling in a function. 2016-10-10 22:22:08 +01:00
gpu_old.c (3DS) update for latest ctrulib. 2016-09-28 18:09:17 +01:00
gpu_old.h (3DS) update for latest ctrulib. 2016-09-28 18:09:17 +01:00
Makefile.cores Added Fuse so that it has an APP_UNIQUE_ID 2017-10-19 18:03:44 +01:00