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Example: find . -type f -iname '*.c' | while read -r i; do cat -s "$i" > "$i.new" mv "$i.new" "$i" done
105 lines
3.2 KiB
Objective-C
105 lines
3.2 KiB
Objective-C
//
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// metal_common.h
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// RetroArch_Metal
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//
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// Created by Stuart Carnie on 5/14/18.
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//
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#ifndef METAL_COMMON_H__
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#define METAL_COMMON_H__
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#import <Metal/Metal.h>
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#import <MetalKit/MetalKit.h>
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#import "metal/metal_common.h"
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#include <retro_common_api.h>
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#include "../drivers_shader/slang_process.h"
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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RETRO_BEGIN_DECLS
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extern MTLPixelFormat glslang_format_to_metal(glslang_format fmt);
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extern MTLPixelFormat SelectOptimalPixelFormat(MTLPixelFormat fmt);
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#pragma mark - Classes
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@interface FrameView : NSObject
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@property (nonatomic, readonly) RPixelFormat format;
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@property (nonatomic, readonly) RTextureFilter filter;
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@property (nonatomic, readwrite) BOOL visible;
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@property (nonatomic, readwrite) CGRect frame;
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@property (nonatomic, readwrite) CGSize size;
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@property (nonatomic, readonly) ViewDrawState drawState;
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@property (nonatomic, readonly) struct video_shader *shader;
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@property (nonatomic, readwrite) uint64_t frameCount;
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- (void)setFilteringIndex:(int)index smooth:(bool)smooth;
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- (BOOL)setShaderFromPath:(NSString *)path;
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- (void)updateFrame:(void const *)src pitch:(NSUInteger)pitch;
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- (bool)readViewport:(uint8_t *)buffer isIdle:(bool)isIdle;
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@end
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@interface MetalMenu : NSObject
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@property (nonatomic, readonly) bool hasFrame;
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@property (nonatomic, readwrite) bool enabled;
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@property (nonatomic, readwrite) float alpha;
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- (void)updateFrame:(void const *)source;
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- (void)updateWidth:(int)width
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height:(int)height
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format:(RPixelFormat)format
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filter:(RTextureFilter)filter;
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@end
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@interface Overlay : NSObject
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@property (nonatomic, readwrite) bool enabled;
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@property (nonatomic, readwrite) bool fullscreen;
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- (bool)loadImages:(const struct texture_image *)images count:(NSUInteger)count;
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- (void)updateVertexX:(float)x y:(float)y w:(float)w h:(float)h index:(NSUInteger)index;
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- (void)updateTextureCoordsX:(float)x y:(float)y w:(float)w h:(float)h index:(NSUInteger)index;
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- (void)updateAlpha:(float)alpha index:(NSUInteger)index;
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@end
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@interface MetalDriver : NSObject<MTKViewDelegate>
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@property (nonatomic, readonly) video_viewport_t *viewport;
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@property (nonatomic, readwrite) bool keepAspect;
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@property (nonatomic, readonly) MetalMenu *menu;
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@property (nonatomic, readonly) FrameView *frameView;
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@property (nonatomic, readonly) MenuDisplay *display;
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@property (nonatomic, readonly) Overlay *overlay;
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@property (nonatomic, readonly) Context *context;
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@property (nonatomic, readonly) Uniforms *viewportMVP;
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- (instancetype)initWithVideo:(const video_info_t *)video
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input:(const input_driver_t **)input
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inputData:(void **)inputData;
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- (void)setVideo:(const video_info_t *)video;
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- (bool)renderFrame:(const void *)data
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width:(unsigned)width
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height:(unsigned)height
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frameCount:(uint64_t)frameCount
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pitch:(unsigned)pitch
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msg:(const char *)msg
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info:(video_frame_info_t *)video_info;
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/*! @brief setNeedsResize triggers a display resize */
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- (void)setNeedsResize;
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- (void)setViewportWidth:(unsigned)width height:(unsigned)height forceFull:(BOOL)forceFull allowRotate:(BOOL)allowRotate;
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- (void)setRotation:(unsigned)rotation;
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@end
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RETRO_END_DECLS
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#endif
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