mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 08:30:16 +00:00
420b7913d4
2820ab0b51 Merge pull request #1076 from KhronosGroup/bitcast-pre-330-glsl 63bcbd511e GLSL: Need extension to use bitcast on GLSL < 330. 9f3bebe3d0 Merge pull request #1075 from lifpan/master b11c20fc1d Remove unreasonable assertion for OpTypeImage Sampled parameter. 1a592b7c0f Merge pull request #1067 from cdavis5e/msl-scalar-block-layout 28454facbb MSL: Handle packed matrices. ea5c0ed82f MSL: Fix alignment of packed types. 44f688bf0b Merge pull request #1070 from KhronosGroup/fix-1066 25c74b324e Forget loop variable enables after emitting block chain. 6b010e0cbc Merge pull request #1069 from KhronosGroup/fix-1053 f6f849397e MSL: Re-roll array expressions in initializers. e5fa7edfd6 MSL: Support scalar block layout. git-subtree-dir: deps/SPIRV-Cross git-subtree-split: 2820ab0b51bf5e4187435d904b34e762b988f48b
482 lines
14 KiB
C
482 lines
14 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2016-2019 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Assume W-functions do not work below Win2K and Xbox platforms */
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#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500 || defined(_XBOX)
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#ifndef LEGACY_WIN32
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#define LEGACY_WIN32
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#endif
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#endif
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#ifdef _WIN32
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#include <direct.h>
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#else
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#include <unistd.h>
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#endif
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#ifdef __QNX__
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#include <libgen.h>
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#endif
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#ifdef __HAIKU__
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#include <kernel/image.h>
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#endif
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#include <stdlib.h>
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#include <boolean.h>
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#include <string.h>
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#include <time.h>
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#include <errno.h>
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#include <file/file_path.h>
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#include <string/stdstring.h>
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#include <compat/strl.h>
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#include <compat/posix_string.h>
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#include <retro_assert.h>
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#include <retro_miscellaneous.h>
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#include <encodings/utf.h>
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#ifdef HAVE_MENU
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#include "menu/menu_driver.h"
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#endif
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "configuration.h"
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#include "file_path_special.h"
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#include "paths.h"
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#include "verbosity.h"
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bool fill_pathname_application_data(char *s, size_t len)
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{
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
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#ifdef LEGACY_WIN32
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const char *appdata = getenv("APPDATA");
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if (appdata)
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{
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strlcpy(s, appdata, len);
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return true;
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}
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#else
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const wchar_t *appdataW = _wgetenv(L"APPDATA");
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if (appdataW)
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{
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char *appdata = utf16_to_utf8_string_alloc(appdataW);
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if (appdata)
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{
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strlcpy(s, appdata, len);
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free(appdata);
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return true;
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}
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}
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#endif
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#elif defined(OSX)
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const char *appdata = getenv("HOME");
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if (appdata)
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{
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fill_pathname_join(s, appdata,
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"Library/Application Support/RetroArch", len);
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return true;
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}
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#elif !defined(RARCH_CONSOLE)
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const char *xdg = getenv("XDG_CONFIG_HOME");
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const char *appdata = getenv("HOME");
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/* XDG_CONFIG_HOME falls back to $HOME/.config with most Unix systems */
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/* On Haiku, it is set by default to /home/user/config/settings */
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if (xdg)
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{
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fill_pathname_join(s, xdg, "retroarch/", len);
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return true;
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}
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if (appdata)
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{
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#ifdef __HAIKU__
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/* in theory never used as Haiku has XDG_CONFIG_HOME set by default */
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fill_pathname_join(s, appdata,
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"config/settings/retroarch/", len);
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#else
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fill_pathname_join(s, appdata,
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".config/retroarch/", len);
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#endif
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return true;
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}
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#endif
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return false;
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}
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#ifdef HAVE_XMB
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const char* xmb_theme_ident(void);
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#endif
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#ifdef HAVE_STRIPES
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const char* stripes_theme_ident(void);
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#endif
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void fill_pathname_application_special(char *s,
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size_t len, enum application_special_type type)
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{
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switch (type)
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{
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case APPLICATION_SPECIAL_DIRECTORY_AUTOCONFIG:
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{
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settings_t *settings = config_get_ptr();
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fill_pathname_join(s,
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settings->paths.directory_autoconfig,
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settings->arrays.input_joypad_driver,
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len);
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}
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break;
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case APPLICATION_SPECIAL_DIRECTORY_CONFIG:
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{
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settings_t *settings = config_get_ptr();
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/* Try config directory setting first,
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* fallback to the location of the current configuration file. */
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if (!string_is_empty(settings->paths.directory_menu_config))
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strlcpy(s, settings->paths.directory_menu_config, len);
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else if (!path_is_empty(RARCH_PATH_CONFIG))
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fill_pathname_basedir(s, path_get(RARCH_PATH_CONFIG), len);
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}
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break;
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case APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_ICONS:
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#ifdef HAVE_XMB
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{
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char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
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char *s2 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
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s1[0] = s2[0] = '\0';
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fill_pathname_application_special(s1,
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PATH_MAX_LENGTH * sizeof(char),
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB);
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fill_pathname_join(s2, s1, "png",
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PATH_MAX_LENGTH * sizeof(char)
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);
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fill_pathname_slash(s2,
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PATH_MAX_LENGTH * sizeof(char)
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);
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strlcpy(s, s2, len);
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free(s1);
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free(s2);
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}
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#endif
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break;
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case APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_BG:
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#ifdef HAVE_XMB
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{
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settings_t *settings = config_get_ptr();
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if (!string_is_empty(settings->paths.path_menu_wallpaper))
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strlcpy(s, settings->paths.path_menu_wallpaper, len);
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else
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{
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char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
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s1[0] = '\0';
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fill_pathname_application_special(s1,
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PATH_MAX_LENGTH * sizeof(char),
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_ICONS);
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fill_pathname_join(s, s1,
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file_path_str(FILE_PATH_BACKGROUND_IMAGE),
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len);
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free(s1);
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}
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}
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#endif
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break;
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case APPLICATION_SPECIAL_DIRECTORY_ASSETS_SOUNDS:
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{
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#ifdef HAVE_MENU
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settings_t *settings = config_get_ptr();
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const char *menu_ident = settings->arrays.menu_driver;
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char *s1 = (char*)calloc(1, PATH_MAX_LENGTH * sizeof(char));
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if (string_is_equal(menu_ident, "xmb"))
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{
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fill_pathname_application_special(s1, PATH_MAX_LENGTH * sizeof(char), APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB);
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if (!string_is_empty(s1))
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strlcat(s1, "/sounds", PATH_MAX_LENGTH * sizeof(char));
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}
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else if (string_is_equal(menu_ident, "glui"))
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{
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fill_pathname_application_special(s1, PATH_MAX_LENGTH * sizeof(char), APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI);
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if (!string_is_empty(s1))
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strlcat(s1, "/sounds", PATH_MAX_LENGTH * sizeof(char));
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}
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else if (string_is_equal(menu_ident, "ozone"))
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{
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fill_pathname_application_special(s1, PATH_MAX_LENGTH * sizeof(char), APPLICATION_SPECIAL_DIRECTORY_ASSETS_OZONE);
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if (!string_is_empty(s1))
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strlcat(s1, "/sounds", PATH_MAX_LENGTH * sizeof(char));
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}
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if (string_is_empty(s1))
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{
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fill_pathname_join(
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s1,
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settings->paths.directory_assets,
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"sounds",
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PATH_MAX_LENGTH * sizeof(char)
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);
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}
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strlcpy(s, s1, len);
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free(s1);
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#endif
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}
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break;
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case APPLICATION_SPECIAL_DIRECTORY_ASSETS_OZONE:
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#ifdef HAVE_OZONE
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{
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char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
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settings_t *settings = config_get_ptr();
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s1[0] = '\0';
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fill_pathname_join(
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s1,
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settings->paths.directory_assets,
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"ozone",
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PATH_MAX_LENGTH * sizeof(char)
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);
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strlcpy(s, s1, len);
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free(s1);
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}
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#endif
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break;
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case APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB:
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#ifdef HAVE_XMB
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{
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char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
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char *s2 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
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settings_t *settings = config_get_ptr();
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s1[0] = s2[0] = '\0';
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fill_pathname_join(
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s1,
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settings->paths.directory_assets,
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"xmb",
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PATH_MAX_LENGTH * sizeof(char)
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);
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fill_pathname_join(s2,
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s1, xmb_theme_ident(),
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PATH_MAX_LENGTH * sizeof(char)
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);
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strlcpy(s, s2, len);
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free(s1);
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free(s2);
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}
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#endif
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break;
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case APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI:
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#ifdef HAVE_MATERIALUI
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{
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settings_t *settings = config_get_ptr();
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fill_pathname_join(
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s,
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settings->paths.directory_assets,
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"glui",
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len);
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}
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#endif
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break;
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case APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI_ICONS:
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#ifdef HAVE_MATERIALUI
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{
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char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
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s1[0] = '\0';
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fill_pathname_application_special(s1,
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PATH_MAX_LENGTH * sizeof(char),
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI);
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fill_pathname_slash(s1,
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PATH_MAX_LENGTH * sizeof(char)
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);
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strlcpy(s, s1, len);
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free(s1);
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}
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#endif
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break;
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case APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI_FONT:
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#ifdef HAVE_MATERIALUI
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{
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char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
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s1[0] = '\0';
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fill_pathname_application_special(s1,
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PATH_MAX_LENGTH * sizeof(char),
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI);
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fill_pathname_join(s, s1, "font.ttf", len);
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free(s1);
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}
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#endif
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break;
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case APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_FONT:
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#ifdef HAVE_XMB
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{
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settings_t *settings = config_get_ptr();
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if (!string_is_empty(settings->paths.path_menu_xmb_font))
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strlcpy(s, settings->paths.path_menu_xmb_font, len);
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else
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{
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char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
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s1[0] = '\0';
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fill_pathname_application_special(s1,
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PATH_MAX_LENGTH * sizeof(char),
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB);
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fill_pathname_join(s, s1,
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file_path_str(FILE_PATH_TTF_FONT),
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len);
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free(s1);
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}
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}
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#endif
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break;
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case APPLICATION_SPECIAL_DIRECTORY_THUMBNAILS_DISCORD_AVATARS:
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{
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char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
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char *s2 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
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settings_t *settings = config_get_ptr();
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s1[0] = s2[0] = '\0';
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fill_pathname_join(s1,
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settings->paths.directory_thumbnails,
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"discord",
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len);
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fill_pathname_join(s2,
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s1, "avatars",
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PATH_MAX_LENGTH * sizeof(char)
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);
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fill_pathname_slash(s2,
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PATH_MAX_LENGTH * sizeof(char)
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);
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strlcpy(s, s2, len);
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free(s1);
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free(s2);
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}
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break;
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case APPLICATION_SPECIAL_DIRECTORY_THUMBNAILS_CHEEVOS_BADGES:
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{
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char *s1 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
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char *s2 = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
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settings_t *settings = config_get_ptr();
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s1[0] = s2[0] = '\0';
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fill_pathname_join(s1,
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settings->paths.directory_thumbnails,
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"cheevos",
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len);
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fill_pathname_join(s2,
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s1, "badges",
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PATH_MAX_LENGTH * sizeof(char)
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);
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fill_pathname_slash(s2,
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PATH_MAX_LENGTH * sizeof(char)
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);
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strlcpy(s, s2, len);
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free(s1);
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free(s2);
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}
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break;
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case APPLICATION_SPECIAL_NONE:
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default:
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break;
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}
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}
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/**
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* fill_short_pathname_representation:
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* @out_rep : output representation
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* @in_path : input path
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* @size : size of output representation
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*
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* Generates a short representation of path. It should only
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* be used for displaying the result; the output representation is not
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* binding in any meaningful way (for a normal path, this is the same as basename)
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* In case of more complex URLs, this should cut everything except for
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* the main image file.
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*
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* E.g.: "/path/to/game.img" -> game.img
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* "/path/to/myarchive.7z#folder/to/game.img" -> game.img
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*/
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void fill_short_pathname_representation_wrapper(char* out_rep,
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const char *in_path, size_t size)
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{
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#ifdef HAVE_COMPRESSION
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char *path_short = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
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char *last_slash = NULL;
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path_short[0] = '\0';
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fill_pathname(path_short, path_basename(in_path), "",
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PATH_MAX_LENGTH * sizeof(char)
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);
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last_slash = find_last_slash(path_short);
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if (last_slash != NULL)
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{
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/* We handle paths like:
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* /path/to/file.7z#mygame.img
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* short_name: mygame.img:
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*
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* We check whether something is actually
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* after the hash to avoid going over the buffer.
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*/
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strlcpy(out_rep, last_slash + 1, size);
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free(path_short);
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return;
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}
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free(path_short);
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#endif
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fill_short_pathname_representation(out_rep, in_path, size);
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}
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