RetroArch/input/autoconf/builtin_gx.c
2016-01-10 04:33:01 +01:00

107 lines
2.8 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../input_autodetect.h"
#include "builtin.h"
#define GXINPUT_GAMECUBE_DEFAULT_BINDS \
DECL_BTN(a, 0) \
DECL_BTN(b, 1) \
DECL_BTN(x, 2) \
DECL_BTN(y, 3) \
DECL_BTN(start, 4) \
DECL_BTN(select, 6) \
DECL_BTN(up, 9) \
DECL_BTN(down, 10) \
DECL_BTN(left, 11) \
DECL_BTN(right, 12) \
DECL_BTN(l, 7) \
DECL_BTN(r, 8) \
DECL_AXIS(l_x_plus, +0) \
DECL_AXIS(l_x_minus, -0) \
DECL_AXIS(l_y_plus, +1) \
DECL_AXIS(l_y_minus, -1) \
DECL_AXIS(r_x_plus, +2) \
DECL_AXIS(r_x_minus, -2) \
DECL_AXIS(r_y_plus, -3) \
DECL_AXIS(r_y_minus, +3)
#define GXINPUT_WIIMOTE_DEFAULT_BINDS \
DECL_BTN(a, 31) \
DECL_BTN(b, 30) \
DECL_BTN(x, 29) \
DECL_BTN(y, 28) \
DECL_BTN(start, 32) \
DECL_BTN(select, 33) \
DECL_BTN(up, 35) \
DECL_BTN(down, 36) \
DECL_BTN(left, 37) \
DECL_BTN(right, 38)
#define GXINPUT_NUNCHUK_DEFAULT_BINDS \
DECL_BTN(a, 28) \
DECL_BTN(b, 29) \
DECL_BTN(x, 30) \
DECL_BTN(y, 31) \
DECL_BTN(start, 32) \
DECL_BTN(select, 33) \
DECL_BTN(up, 35) \
DECL_BTN(down, 36) \
DECL_BTN(left, 37) \
DECL_BTN(right, 38) \
DECL_BTN(l, 39) \
DECL_BTN(r, 40) \
DECL_AXIS(l_x_plus, +0) \
DECL_AXIS(l_x_minus, -0) \
DECL_AXIS(l_y_plus, +1) \
DECL_AXIS(l_y_minus, -1)
#define GXINPUT_CLASSIC_DEFAULT_BINDS \
DECL_BTN(a, 13) \
DECL_BTN(b, 14) \
DECL_BTN(x, 15) \
DECL_BTN(y, 16) \
DECL_BTN(start, 17) \
DECL_BTN(select, 18) \
DECL_BTN(up, 24) \
DECL_BTN(down, 25) \
DECL_BTN(left, 26) \
DECL_BTN(right, 27) \
DECL_BTN(l, 20) \
DECL_BTN(r, 21) \
DECL_BTN(l2, 22) \
DECL_BTN(r2, 23) \
DECL_AXIS(l_x_plus, +0) \
DECL_AXIS(l_x_minus, -0) \
DECL_AXIS(l_y_plus, +1) \
DECL_AXIS(l_y_minus, -1) \
DECL_AXIS(r_x_plus, +2) \
DECL_AXIS(r_x_minus, -2) \
DECL_AXIS(r_y_plus, -3) \
DECL_AXIS(r_y_minus, +3)
const char* const input_builtin_autoconfs[] =
{
DECL_AUTOCONF_DEVICE("GameCube Controller", "gx", GXINPUT_GAMECUBE_DEFAULT_BINDS),
#ifdef HW_RVL
DECL_AUTOCONF_DEVICE("Wiimote Controller", "gx", GXINPUT_WIIMOTE_DEFAULT_BINDS),
DECL_AUTOCONF_DEVICE("Nunchuk Controller", "gx", GXINPUT_NUNCHUK_DEFAULT_BINDS),
DECL_AUTOCONF_DEVICE("Classic Controller", "gx", GXINPUT_CLASSIC_DEFAULT_BINDS),
#endif
NULL
};