mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-13 11:52:08 +00:00
742 lines
20 KiB
C
742 lines
20 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2012-2015 - Michael Lelli
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <errno.h>
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#include <signal.h>
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#include <unistd.h>
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#include <sched.h>
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#include <VG/openvg.h>
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#include <bcm_host.h>
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#include <rthreads/rthreads.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include <retro_inline.h>
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#include "../../configuration.h"
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#include "../../retroarch.h"
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#include "../../frontend/frontend_driver.h"
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#ifdef HAVE_EGL
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#include "../common/egl_common.h"
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#endif
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#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES)
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#include "../common/gl_common.h"
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#endif
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#ifdef HAVE_EGL
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#include <EGL/eglext_brcm.h>
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#endif
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../../verbosity.h"
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typedef struct
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{
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bool smooth;
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bool vsync_callback_set;
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bool resize;
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unsigned res;
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unsigned fb_width, fb_height;
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#ifdef HAVE_EGL
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egl_ctx_data_t egl;
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#endif
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EGL_DISPMANX_WINDOW_T native_window;
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DISPMANX_DISPLAY_HANDLE_T dispman_display;
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/* For vsync wait after eglSwapBuffers when max_swapchain < 3 */
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scond_t *vsync_condition;
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slock_t *vsync_condition_mutex;
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EGLImageKHR eglBuffer[MAX_EGLIMAGE_TEXTURES];
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EGLContext eglimage_ctx;
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EGLSurface pbuff_surf;
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VGImage vgimage[MAX_EGLIMAGE_TEXTURES];
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} vc_ctx_data_t;
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static enum gfx_ctx_api vc_api = GFX_CTX_NONE;
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static PFNEGLCREATEIMAGEKHRPROC peglCreateImageKHR;
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static PFNEGLDESTROYIMAGEKHRPROC peglDestroyImageKHR;
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static INLINE bool gfx_ctx_vc_egl_query_extension(vc_ctx_data_t *vc, const char *ext)
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{
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const char *str = (const char*)eglQueryString(vc->egl.dpy, EGL_EXTENSIONS);
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bool ret = str && strstr(str, ext);
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RARCH_LOG("Querying EGL extension: %s => %s\n",
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ext, ret ? "exists" : "doesn't exist");
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return ret;
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}
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static void gfx_ctx_vc_check_window(void *data, bool *quit,
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bool *resize, unsigned *width, unsigned *height,
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bool is_shutdown)
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{
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(void)data;
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(void)width;
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(void)height;
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*resize = false;
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*quit = (bool)frontend_driver_get_signal_handler_state();
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}
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static void gfx_ctx_vc_get_video_size(void *data,
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unsigned *width, unsigned *height)
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{
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vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
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settings_t *settings = config_get_ptr();
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/* Use dispmanx upscaling if
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* fullscreen_x and fullscreen_y are set. */
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if (settings->uints.video_fullscreen_x != 0 &&
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settings->uints.video_fullscreen_y != 0)
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{
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/* Keep input and output aspect ratio equal.
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* There are other aspect ratio settings
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* which can be used to stretch video output. */
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/* Calculate source and destination aspect ratios. */
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float srcAspect = (float)settings->uints.video_fullscreen_x
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/ (float)settings->uints.video_fullscreen_y;
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float dstAspect = (float)vc->fb_width / (float)vc->fb_height;
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/* If source and destination aspect ratios
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* are not equal correct source width. */
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if (srcAspect != dstAspect)
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*width = (unsigned)(settings->uints.video_fullscreen_y * dstAspect);
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else
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*width = settings->uints.video_fullscreen_x;
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*height = settings->uints.video_fullscreen_y;
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}
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else
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{
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*width = vc->fb_width;
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*height = vc->fb_height;
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}
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}
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static void dispmanx_vsync_callback(DISPMANX_UPDATE_HANDLE_T u, void *data)
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{
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vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
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if (!vc)
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return;
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slock_lock(vc->vsync_condition_mutex);
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scond_signal(vc->vsync_condition);
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slock_unlock(vc->vsync_condition_mutex);
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}
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static void gfx_ctx_vc_destroy(void *data);
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static void *gfx_ctx_vc_init(video_frame_info_t *video_info, void *video_driver)
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{
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VC_DISPMANX_ALPHA_T alpha;
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EGLint n, major, minor;
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DISPMANX_ELEMENT_HANDLE_T dispman_element;
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DISPMANX_DISPLAY_HANDLE_T dispman_display;
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DISPMANX_UPDATE_HANDLE_T dispman_update;
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DISPMANX_MODEINFO_T dispman_modeinfo;
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VC_RECT_T dst_rect;
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VC_RECT_T src_rect;
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#ifdef HAVE_EGL
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static const EGLint attribute_list[] =
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{
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_ALPHA_SIZE, 8,
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EGL_DEPTH_SIZE, 16,
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_NONE
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};
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static const EGLint context_attributes[] =
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{
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE
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};
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#endif
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settings_t *settings = config_get_ptr();
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vc_ctx_data_t *vc = NULL;
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if (g_egl_inited)
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{
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RARCH_ERR("[VC/EGL]: Attempted to re-initialize driver.\n");
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return NULL;
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}
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vc = (vc_ctx_data_t*)calloc(1, sizeof(*vc));
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if (!vc)
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return NULL;
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/* If we set this env variable, Broadcom's EGL implementation will block
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* on vsync with a double buffer when we call eglSwapBuffers. Less input lag!
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* Has to be done before any EGL call.
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* NOTE this is commented out because it should be the right way to do it, but
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* currently it doesn't work, so we are using an vsync callback based solution.*/
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/* if (video_info->max_swapchain_images <= 2)
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setenv("V3D_DOUBLE_BUFFER", "1", 1);
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else
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setenv("V3D_DOUBLE_BUFFER", "0", 1); */
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bcm_host_init();
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#ifdef HAVE_EGL
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if (!egl_init_context(&vc->egl, EGL_NONE, EGL_DEFAULT_DISPLAY,
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&major, &minor, &n, attribute_list, NULL))
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{
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egl_report_error();
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goto error;
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}
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if (!egl_create_context(&vc->egl, (vc_api == GFX_CTX_OPENGL_ES_API)
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? context_attributes : NULL))
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{
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egl_report_error();
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goto error;
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}
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#endif
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/* Create an EGL window surface. */
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if (graphics_get_display_size(0 /* LCD */, &vc->fb_width, &vc->fb_height) < 0)
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goto error;
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dst_rect.x = 0;
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dst_rect.y = 0;
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dst_rect.width = vc->fb_width;
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dst_rect.height = vc->fb_height;
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src_rect.x = 0;
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src_rect.y = 0;
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/* Use dispmanx upscaling if fullscreen_x
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* and fullscreen_y are set. */
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if ((settings->uints.video_fullscreen_x != 0) &&
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(settings->uints.video_fullscreen_y != 0))
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{
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/* Keep input and output aspect ratio equal.
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* There are other aspect ratio settings which can be used to stretch video output. */
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/* Calculate source and destination aspect ratios. */
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float srcAspect = (float)settings->uints.video_fullscreen_x / (float)settings->uints.video_fullscreen_y;
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float dstAspect = (float)vc->fb_width / (float)vc->fb_height;
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/* If source and destination aspect ratios are not equal correct source width. */
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if (srcAspect != dstAspect)
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src_rect.width = (unsigned)(settings->uints.video_fullscreen_y * dstAspect) << 16;
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else
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src_rect.width = settings->uints.video_fullscreen_x << 16;
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src_rect.height = settings->uints.video_fullscreen_y << 16;
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}
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else
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{
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src_rect.width = vc->fb_width << 16;
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src_rect.height = vc->fb_height << 16;
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}
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dispman_display = vc_dispmanx_display_open(0 /* LCD */);
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vc->dispman_display = dispman_display;
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vc_dispmanx_display_get_info(dispman_display, &dispman_modeinfo);
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dispman_update = vc_dispmanx_update_start(0);
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alpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
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alpha.opacity = 255;
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alpha.mask = 0;
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dispman_element = vc_dispmanx_element_add(dispman_update, dispman_display,
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0 /*layer*/, &dst_rect, 0 /*src*/,
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&src_rect, DISPMANX_PROTECTION_NONE, &alpha, 0 /*clamp*/, DISPMANX_NO_ROTATE);
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vc->native_window.element = dispman_element;
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/* Use dispmanx upscaling if fullscreen_x and fullscreen_y are set. */
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if (settings->uints.video_fullscreen_x != 0 &&
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settings->uints.video_fullscreen_y != 0)
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{
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/* Keep input and output aspect ratio equal.
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* There are other aspect ratio settings which
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* can be used to stretch video output. */
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/* Calculate source and destination aspect ratios. */
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float srcAspect = (float)settings->uints.video_fullscreen_x
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/ (float)settings->uints.video_fullscreen_y;
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float dstAspect = (float)vc->fb_width / (float)vc->fb_height;
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/* If source and destination aspect ratios are not equal correct source width. */
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if (srcAspect != dstAspect)
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vc->native_window.width = (unsigned)(settings->uints.video_fullscreen_y * dstAspect);
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else
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vc->native_window.width = settings->uints.video_fullscreen_x;
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vc->native_window.height = settings->uints.video_fullscreen_y;
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}
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else
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{
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vc->native_window.width = vc->fb_width;
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vc->native_window.height = vc->fb_height;
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}
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vc_dispmanx_update_submit_sync(dispman_update);
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#ifdef HAVE_EGL
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if (!egl_create_surface(&vc->egl, &vc->native_window))
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goto error;
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#endif
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/* For vsync after eglSwapBuffers when max_swapchain < 3 */
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vc->vsync_condition = scond_new();
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vc->vsync_condition_mutex = slock_new();
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vc->vsync_callback_set = false;
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if (video_info->max_swapchain_images <= 2)
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{
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/* Start sending vsync callbacks so we can wait for vsync after eglSwapBuffers */
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vc_dispmanx_vsync_callback(vc->dispman_display,
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dispmanx_vsync_callback, (void*)vc);
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vc->vsync_callback_set = true;
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}
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return vc;
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error:
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gfx_ctx_vc_destroy(video_driver);
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return NULL;
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}
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static void gfx_ctx_vc_set_swap_interval(void *data, int swap_interval)
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{
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#ifdef HAVE_EGL
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vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
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if (vc)
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egl_set_swap_interval(&vc->egl, swap_interval);
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#endif
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}
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static bool gfx_ctx_vc_set_video_mode(void *data,
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video_frame_info_t *video_info,
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unsigned width, unsigned height,
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bool fullscreen)
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{
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#ifdef HAVE_EGL
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vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
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if (!vc || g_egl_inited)
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return false;
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frontend_driver_install_signal_handler();
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gfx_ctx_vc_set_swap_interval(&vc->egl, vc->egl.interval);
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g_egl_inited = true;
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#endif
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return true;
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}
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static enum gfx_ctx_api gfx_ctx_vc_get_api(void *data)
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{
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return vc_api;
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}
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static bool gfx_ctx_vc_bind_api(void *data,
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enum gfx_ctx_api api, unsigned major, unsigned minor)
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{
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(void)data;
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(void)major;
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(void)minor;
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vc_api = api;
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switch (api)
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{
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case GFX_CTX_OPENGL_API:
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return eglBindAPI(EGL_OPENGL_API);
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case GFX_CTX_OPENGL_ES_API:
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return eglBindAPI(EGL_OPENGL_ES_API);
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case GFX_CTX_OPENVG_API:
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return eglBindAPI(EGL_OPENVG_API);
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default:
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break;
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}
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return false;
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}
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static void gfx_ctx_vc_destroy(void *data)
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{
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vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
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unsigned i;
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if (!vc)
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{
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g_egl_inited = false;
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return;
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}
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if (vc->egl.dpy)
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{
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for (i = 0; i < MAX_EGLIMAGE_TEXTURES; i++)
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{
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if (vc->eglBuffer[i] && peglDestroyImageKHR)
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{
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eglBindAPI(EGL_OPENVG_API);
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eglMakeCurrent(vc->egl.dpy,
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vc->pbuff_surf, vc->pbuff_surf, vc->eglimage_ctx);
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peglDestroyImageKHR(vc->egl.dpy, vc->eglBuffer[i]);
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}
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if (vc->vgimage[i])
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{
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eglBindAPI(EGL_OPENVG_API);
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eglMakeCurrent(vc->egl.dpy,
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vc->pbuff_surf, vc->pbuff_surf, vc->eglimage_ctx);
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vgDestroyImage(vc->vgimage[i]);
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}
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}
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if (vc->egl.ctx)
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{
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gfx_ctx_vc_bind_api(data, vc_api, 0, 0);
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eglMakeCurrent(vc->egl.dpy,
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EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglDestroyContext(vc->egl.dpy, vc->egl.ctx);
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}
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if (vc->egl.hw_ctx)
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eglDestroyContext(vc->egl.dpy, vc->egl.hw_ctx);
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if (vc->eglimage_ctx)
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{
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eglBindAPI(EGL_OPENVG_API);
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eglMakeCurrent(vc->egl.dpy,
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EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglDestroyContext(vc->egl.dpy, vc->eglimage_ctx);
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}
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if (vc->egl.surf)
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{
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gfx_ctx_vc_bind_api(data, vc_api, 0, 0);
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eglDestroySurface(vc->egl.dpy, vc->egl.surf);
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}
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if (vc->pbuff_surf)
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{
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eglBindAPI(EGL_OPENVG_API);
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eglDestroySurface(vc->egl.dpy, vc->pbuff_surf);
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}
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eglBindAPI(EGL_OPENVG_API);
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eglMakeCurrent(vc->egl.dpy,
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EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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gfx_ctx_vc_bind_api(data, vc_api, 0, 0);
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eglMakeCurrent(vc->egl.dpy,
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EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglTerminate(vc->egl.dpy);
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}
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vc->egl.ctx = NULL;
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vc->egl.hw_ctx = NULL;
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vc->eglimage_ctx = NULL;
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vc->egl.surf = NULL;
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vc->pbuff_surf = NULL;
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vc->egl.dpy = NULL;
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vc->egl.config = 0;
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g_egl_inited = false;
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for (i = 0; i < MAX_EGLIMAGE_TEXTURES; i++)
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{
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vc->eglBuffer[i] = NULL;
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vc->vgimage[i] = 0;
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}
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/* Stop generating vsync callbacks if we are doing so.
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|
* Don't destroy the context while cbs are being generated! */
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if (vc->vsync_callback_set)
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vc_dispmanx_vsync_callback(vc->dispman_display, NULL, NULL);
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/* Destroy mutexes and conditions. */
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slock_free(vc->vsync_condition_mutex);
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scond_free(vc->vsync_condition);
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}
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static void gfx_ctx_vc_input_driver(void *data,
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const char *name,
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input_driver_t **input, void **input_data)
|
|
{
|
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*input = NULL;
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*input_data = NULL;
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}
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static bool gfx_ctx_vc_has_focus(void *data)
|
|
{
|
|
(void)data;
|
|
return g_egl_inited;
|
|
}
|
|
|
|
static bool gfx_ctx_vc_suppress_screensaver(void *data, bool enable)
|
|
{
|
|
(void)data;
|
|
(void)enable;
|
|
return false;
|
|
}
|
|
|
|
static float gfx_ctx_vc_translate_aspect(void *data,
|
|
unsigned width, unsigned height)
|
|
{
|
|
(void)data;
|
|
/* Check for SD televisions: they should always be 4:3. */
|
|
if ((width == 640 || width == 720) && (height == 480 || height == 576))
|
|
return 4.0f / 3.0f;
|
|
return (float)width / height;
|
|
}
|
|
|
|
static bool gfx_ctx_vc_image_buffer_init(void *data,
|
|
const video_info_t *video)
|
|
{
|
|
EGLBoolean result;
|
|
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
|
|
EGLint pbufsurface_list[] =
|
|
{
|
|
EGL_WIDTH, vc->res,
|
|
EGL_HEIGHT, vc->res,
|
|
EGL_NONE
|
|
};
|
|
|
|
/* Don't bother, we just use VGImages for our EGLImage anyway. */
|
|
if (vc_api == GFX_CTX_OPENVG_API)
|
|
return false;
|
|
|
|
peglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)egl_get_proc_address("eglCreateImageKHR");
|
|
peglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)egl_get_proc_address("eglDestroyImageKHR");
|
|
|
|
if ( !peglCreateImageKHR ||
|
|
!peglDestroyImageKHR ||
|
|
!gfx_ctx_vc_egl_query_extension(vc, "KHR_image")
|
|
)
|
|
return false;
|
|
|
|
vc->res = video->input_scale * RARCH_SCALE_BASE;
|
|
|
|
eglBindAPI(EGL_OPENVG_API);
|
|
vc->pbuff_surf = eglCreatePbufferSurface(vc->egl.dpy, vc->egl.config, pbufsurface_list);
|
|
if (vc->pbuff_surf == EGL_NO_SURFACE)
|
|
{
|
|
RARCH_ERR("[VideoCore:EGLImage] failed to create PbufferSurface\n");
|
|
goto fail;
|
|
}
|
|
|
|
vc->eglimage_ctx = eglCreateContext(vc->egl.dpy, vc->egl.config, NULL, NULL);
|
|
if (vc->eglimage_ctx == EGL_NO_CONTEXT)
|
|
{
|
|
RARCH_ERR("[VideoCore:EGLImage] failed to create context\n");
|
|
goto fail;
|
|
}
|
|
|
|
/* Test to make sure we can switch context. */
|
|
result = eglMakeCurrent(vc->egl.dpy, vc->pbuff_surf, vc->pbuff_surf, vc->eglimage_ctx);
|
|
if (result == EGL_FALSE)
|
|
{
|
|
RARCH_ERR("[VideoCore:EGLImage] failed to make context current\n");
|
|
goto fail;
|
|
}
|
|
|
|
gfx_ctx_vc_bind_api(NULL, vc_api, 0, 0);
|
|
eglMakeCurrent(vc->egl.dpy, vc->egl.surf, vc->egl.surf, vc->egl.ctx);
|
|
|
|
vc->smooth = video->smooth;
|
|
return true;
|
|
|
|
fail:
|
|
if (vc->pbuff_surf != EGL_NO_SURFACE)
|
|
{
|
|
eglDestroySurface(vc->egl.dpy, vc->pbuff_surf);
|
|
vc->pbuff_surf = EGL_NO_SURFACE;
|
|
}
|
|
|
|
if (vc->eglimage_ctx != EGL_NO_CONTEXT)
|
|
{
|
|
eglDestroyContext(vc->egl.dpy, vc->eglimage_ctx);
|
|
vc->pbuff_surf = EGL_NO_CONTEXT;
|
|
}
|
|
|
|
gfx_ctx_vc_bind_api(NULL, vc_api, 0, 0);
|
|
eglMakeCurrent(vc->egl.dpy, vc->egl.surf, vc->egl.surf, vc->egl.ctx);
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool gfx_ctx_vc_image_buffer_write(void *data, const void *frame, unsigned width,
|
|
unsigned height, unsigned pitch, bool rgb32, unsigned index, void **image_handle)
|
|
{
|
|
bool ret = false;
|
|
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
|
|
|
|
if (!vc || index >= MAX_EGLIMAGE_TEXTURES)
|
|
goto error;
|
|
|
|
eglBindAPI(EGL_OPENVG_API);
|
|
eglMakeCurrent(vc->egl.dpy, vc->pbuff_surf, vc->pbuff_surf, vc->eglimage_ctx);
|
|
|
|
if (!vc->eglBuffer[index] || !vc->vgimage[index])
|
|
{
|
|
vc->vgimage[index] = vgCreateImage(
|
|
rgb32 ? VG_sXRGB_8888 : VG_sRGB_565,
|
|
vc->res,
|
|
vc->res,
|
|
VG_IMAGE_QUALITY_NONANTIALIASED);
|
|
vc->eglBuffer[index] = peglCreateImageKHR(
|
|
vc->egl.dpy,
|
|
vc->eglimage_ctx,
|
|
EGL_VG_PARENT_IMAGE_KHR,
|
|
(EGLClientBuffer)vc->vgimage[index],
|
|
NULL);
|
|
ret = true;
|
|
}
|
|
|
|
vgImageSubData(
|
|
vc->vgimage[index],
|
|
frame, pitch,
|
|
(rgb32 ? VG_sXRGB_8888 : VG_sRGB_565),
|
|
0,
|
|
0,
|
|
width,
|
|
height);
|
|
*image_handle = vc->eglBuffer[index];
|
|
|
|
gfx_ctx_vc_bind_api(NULL, vc_api, 0, 0);
|
|
eglMakeCurrent(vc->egl.dpy, vc->egl.surf, vc->egl.surf, vc->egl.ctx);
|
|
|
|
return ret;
|
|
|
|
error:
|
|
*image_handle = NULL;
|
|
return false;
|
|
}
|
|
|
|
static void gfx_ctx_vc_swap_buffers(void *data, void *data2)
|
|
{
|
|
#ifdef HAVE_EGL
|
|
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
|
|
video_frame_info_t *video_info = (video_frame_info_t*)data2;
|
|
|
|
if (!vc)
|
|
return;
|
|
|
|
egl_swap_buffers(&vc->egl);
|
|
|
|
/* Wait for vsync immediately if we don't
|
|
* want egl_swap_buffers to triple-buffer */
|
|
if (video_info->max_swapchain_images <= 2)
|
|
{
|
|
/* We DON'T wait to wait without callback function ready! */
|
|
if (!vc->vsync_callback_set)
|
|
{
|
|
vc_dispmanx_vsync_callback(vc->dispman_display,
|
|
dispmanx_vsync_callback, (void*)vc);
|
|
vc->vsync_callback_set = true;
|
|
}
|
|
slock_lock(vc->vsync_condition_mutex);
|
|
scond_wait(vc->vsync_condition, vc->vsync_condition_mutex);
|
|
slock_unlock(vc->vsync_condition_mutex);
|
|
}
|
|
/* Stop generating vsync callbacks from now on */
|
|
else if (vc->vsync_callback_set)
|
|
vc_dispmanx_vsync_callback(vc->dispman_display, NULL, NULL);
|
|
#endif
|
|
}
|
|
|
|
static void gfx_ctx_vc_bind_hw_render(void *data, bool enable)
|
|
{
|
|
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
|
|
|
|
if (!vc)
|
|
return;
|
|
|
|
#ifdef HAVE_EGL
|
|
egl_bind_hw_render(&vc->egl, enable);
|
|
#endif
|
|
}
|
|
|
|
static gfx_ctx_proc_t gfx_ctx_vc_get_proc_address(const char *symbol)
|
|
{
|
|
#ifdef HAVE_EGL
|
|
return egl_get_proc_address(symbol);
|
|
#else
|
|
return NULL;
|
|
#endif
|
|
}
|
|
|
|
static uint32_t gfx_ctx_vc_get_flags(void *data)
|
|
{
|
|
uint32_t flags = 0;
|
|
BIT32_SET(flags, GFX_CTX_FLAGS_CUSTOMIZABLE_SWAPCHAIN_IMAGES);
|
|
BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_GLSL);
|
|
return flags;
|
|
}
|
|
|
|
static void gfx_ctx_vc_set_flags(void *data, uint32_t flags)
|
|
{
|
|
(void)data;
|
|
}
|
|
|
|
const gfx_ctx_driver_t gfx_ctx_videocore = {
|
|
gfx_ctx_vc_init,
|
|
gfx_ctx_vc_destroy,
|
|
gfx_ctx_vc_get_api,
|
|
gfx_ctx_vc_bind_api,
|
|
gfx_ctx_vc_set_swap_interval,
|
|
gfx_ctx_vc_set_video_mode,
|
|
gfx_ctx_vc_get_video_size,
|
|
NULL, /* get_refresh_rate */
|
|
NULL, /* get_video_output_size */
|
|
NULL, /* get_video_output_prev */
|
|
NULL, /* get_video_output_next */
|
|
NULL, /* get_metrics */
|
|
gfx_ctx_vc_translate_aspect,
|
|
NULL, /* update_title */
|
|
gfx_ctx_vc_check_window,
|
|
NULL, /* set_resize */
|
|
gfx_ctx_vc_has_focus,
|
|
gfx_ctx_vc_suppress_screensaver,
|
|
false, /* has_windowed */
|
|
gfx_ctx_vc_swap_buffers,
|
|
gfx_ctx_vc_input_driver,
|
|
gfx_ctx_vc_get_proc_address,
|
|
gfx_ctx_vc_image_buffer_init,
|
|
gfx_ctx_vc_image_buffer_write,
|
|
NULL,
|
|
"videocore",
|
|
gfx_ctx_vc_get_flags,
|
|
gfx_ctx_vc_set_flags,
|
|
gfx_ctx_vc_bind_hw_render,
|
|
NULL,
|
|
NULL
|
|
};
|