mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-30 11:40:32 +00:00
1448 lines
40 KiB
C
1448 lines
40 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#include <math.h>
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#include <compat/strl.h>
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#include <features/features_cpu.h>
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#include <string/stdstring.h>
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#include "video_driver.h"
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#include "video_thread_wrapper.h"
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#include "font_driver.h"
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#include "../retroarch.h"
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#include "../runloop.h"
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#include "../verbosity.h"
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static void *video_thread_init_never_call(const video_info_t *video,
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input_driver_t **input, void **input_data)
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{
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(void)video;
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(void)input;
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(void)input_data;
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RARCH_ERR("Sanity check fail! Threaded mustn't be reinit.\n");
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abort();
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return NULL;
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}
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/* thread -> user */
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static void video_thread_reply(thread_video_t *thr, const thread_packet_t *pkt)
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{
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slock_lock(thr->lock);
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thr->cmd_data = *pkt;
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thr->reply_cmd = pkt->type;
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thr->send_cmd = CMD_VIDEO_NONE;
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scond_signal(thr->cond_cmd);
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slock_unlock(thr->lock);
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}
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/* user -> thread */
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static void video_thread_send_packet(thread_video_t *thr,
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const thread_packet_t *pkt)
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{
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slock_lock(thr->lock);
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thr->cmd_data = *pkt;
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thr->send_cmd = pkt->type;
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thr->reply_cmd = CMD_VIDEO_NONE;
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scond_signal(thr->cond_thread);
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slock_unlock(thr->lock);
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}
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/* user -> thread */
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static void video_thread_wait_reply(thread_video_t *thr, thread_packet_t *pkt)
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{
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slock_lock(thr->lock);
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while (pkt->type != thr->reply_cmd)
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scond_wait(thr->cond_cmd, thr->lock);
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*pkt = thr->cmd_data;
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thr->cmd_data.type = CMD_VIDEO_NONE;
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slock_unlock(thr->lock);
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}
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/* user -> thread */
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static void video_thread_send_and_wait_user_to_thread(thread_video_t *thr, thread_packet_t *pkt)
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{
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video_thread_send_packet(thr, pkt);
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video_thread_wait_reply(thr, pkt);
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}
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static void thread_update_driver_state(thread_video_t *thr)
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{
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#ifdef HAVE_MENU
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if (thr->texture.frame_updated)
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{
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if (thr->driver_data && thr->poke && thr->poke->set_texture_frame)
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thr->poke->set_texture_frame(thr->driver_data,
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thr->texture.frame, thr->texture.rgb32,
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thr->texture.width, thr->texture.height,
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thr->texture.alpha);
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thr->texture.frame_updated = false;
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}
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if (thr->driver_data && thr->poke && thr->poke->set_texture_enable)
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thr->poke->set_texture_enable(thr->driver_data,
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thr->texture.enable, thr->texture.full_screen);
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#endif
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#ifdef HAVE_OVERLAY
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slock_lock(thr->alpha_lock);
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if (thr->alpha_update)
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{
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if (thr->driver_data && thr->overlay && thr->overlay->set_alpha)
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{
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int i;
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for (i = 0; i < (int)thr->alpha_mods; i++)
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thr->overlay->set_alpha(thr->driver_data, i, thr->alpha_mod[i]);
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}
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thr->alpha_update = false;
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}
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slock_unlock(thr->alpha_lock);
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#endif
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if (thr->apply_state_changes)
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{
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if (thr->driver_data && thr->poke && thr->poke->apply_state_changes)
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thr->poke->apply_state_changes(thr->driver_data);
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thr->apply_state_changes = false;
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}
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}
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/* returns true when video_thread_loop should quit */
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static bool video_thread_handle_packet(
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thread_video_t *thr,
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const thread_packet_t *incoming)
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{
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thread_packet_t pkt = *incoming;
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switch (pkt.type)
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{
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case CMD_INIT:
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if (thr->driver && thr->driver->init)
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{
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thr->driver_data = thr->driver->init(&thr->info,
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thr->input, thr->input_data);
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if (thr->driver_data && thr->driver->viewport_info)
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thr->driver->viewport_info(thr->driver_data, &thr->vp);
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}
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else
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thr->driver_data = NULL;
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pkt.data.b = (thr->driver_data != NULL);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_FREE:
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if (thr->driver_data && thr->driver && thr->driver->free)
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thr->driver->free(thr->driver_data);
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thr->driver_data = NULL;
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video_thread_reply(thr, &pkt);
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return true;
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case CMD_SET_ROTATION:
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if (thr->driver_data && thr->driver && thr->driver->set_rotation)
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thr->driver->set_rotation(thr->driver_data, pkt.data.i);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_READ_VIEWPORT:
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if (thr->driver_data && thr->driver &&
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thr->driver->viewport_info && thr->driver->read_viewport)
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{
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struct video_viewport vp;
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vp.x = 0;
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vp.y = 0;
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vp.width = 0;
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vp.height = 0;
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vp.full_width = 0;
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vp.full_height = 0;
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thr->driver->viewport_info(thr->driver_data, &vp);
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if (!memcmp(&vp, &thr->read_vp, sizeof(vp)))
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{
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/* We can read safely
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*
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* read_viewport() in GL driver calls
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* 'cached frame render' to be able to read from
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* back buffer.
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*
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* This means frame() callback in threaded wrapper will
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* be called from this thread, causing a timeout, and
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* no frame to be rendered.
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*
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* To avoid this, set a flag so wrapper can see if
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* it's called in this "special" way. */
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thr->frame.within_thread = true;
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pkt.data.b = thr->driver->read_viewport(thr->driver_data,
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(uint8_t*)pkt.data.v, thr->is_idle);
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thr->frame.within_thread = false;
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}
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else
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{
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/* Viewport dimensions changed right after main
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* thread read the async value. Cannot read safely. */
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pkt.data.b = false;
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}
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}
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else
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pkt.data.b = false;
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video_thread_reply(thr, &pkt);
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break;
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case CMD_SET_SHADER:
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if (thr->driver_data && thr->driver && thr->driver->set_shader)
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pkt.data.b = thr->driver->set_shader(thr->driver_data,
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pkt.data.set_shader.type, pkt.data.set_shader.path);
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else
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pkt.data.b = false;
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video_thread_reply(thr, &pkt);
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break;
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case CMD_ALIVE:
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if (thr->driver_data && thr->driver && thr->driver->alive)
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pkt.data.b = thr->driver->alive(thr->driver_data);
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else
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pkt.data.b = false;
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video_thread_reply(thr, &pkt);
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break;
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#ifdef HAVE_OVERLAY
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case CMD_OVERLAY_ENABLE:
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if (thr->driver_data && thr->overlay && thr->overlay->enable)
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thr->overlay->enable(thr->driver_data, pkt.data.b);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_OVERLAY_LOAD:
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{
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unsigned tmp_alpha_mods = pkt.data.image.num;
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if (thr->driver_data && thr->overlay && thr->overlay->load)
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pkt.data.b = thr->overlay->load(thr->driver_data,
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pkt.data.image.data, pkt.data.image.num);
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else
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pkt.data.b = false;
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if (tmp_alpha_mods > 0)
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{
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float *tmp_alpha_mod = (float*)realloc(thr->alpha_mod,
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tmp_alpha_mods * sizeof(float));
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if (tmp_alpha_mod)
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{
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/* Avoid temporary garbage data. */
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int i;
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for (i = 0; i < (int)tmp_alpha_mods; i++)
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tmp_alpha_mod[i] = 1.0f;
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thr->alpha_mods = tmp_alpha_mods;
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thr->alpha_mod = tmp_alpha_mod;
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}
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}
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else
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{
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free(thr->alpha_mod);
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thr->alpha_mods = 0;
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thr->alpha_mod = NULL;
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}
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}
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video_thread_reply(thr, &pkt);
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break;
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case CMD_OVERLAY_TEX_GEOM:
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if (thr->driver_data && thr->overlay && thr->overlay->tex_geom)
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thr->overlay->tex_geom(thr->driver_data,
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pkt.data.rect.index,
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pkt.data.rect.x,
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pkt.data.rect.y,
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pkt.data.rect.w,
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pkt.data.rect.h);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_OVERLAY_VERTEX_GEOM:
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if (thr->driver_data && thr->overlay && thr->overlay->vertex_geom)
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thr->overlay->vertex_geom(thr->driver_data,
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pkt.data.rect.index,
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pkt.data.rect.x,
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pkt.data.rect.y,
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pkt.data.rect.w,
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pkt.data.rect.h);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_OVERLAY_FULL_SCREEN:
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if (thr->driver_data && thr->overlay && thr->overlay->full_screen)
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thr->overlay->full_screen(thr->driver_data, pkt.data.b);
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video_thread_reply(thr, &pkt);
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break;
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#endif
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case CMD_POKE_SET_VIDEO_MODE:
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if (thr->driver_data && thr->poke && thr->poke->set_video_mode)
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thr->poke->set_video_mode(thr->driver_data,
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pkt.data.new_mode.width,
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pkt.data.new_mode.height,
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pkt.data.new_mode.fullscreen);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_POKE_SET_FILTERING:
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if (thr->driver_data && thr->poke && thr->poke->set_filtering)
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thr->poke->set_filtering(thr->driver_data,
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pkt.data.filtering.index,
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pkt.data.filtering.smooth,
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pkt.data.filtering.ctx_scaling);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_POKE_SET_ASPECT_RATIO:
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if (thr->driver_data && thr->poke && thr->poke->set_aspect_ratio)
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thr->poke->set_aspect_ratio(thr->driver_data, pkt.data.i);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_FONT_INIT:
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if (pkt.data.font_init.method)
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pkt.data.font_init.return_value = pkt.data.font_init.method(
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pkt.data.font_init.font_driver,
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pkt.data.font_init.font_handle,
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pkt.data.font_init.video_data,
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pkt.data.font_init.font_path,
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pkt.data.font_init.font_size,
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pkt.data.font_init.api,
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pkt.data.font_init.is_threaded
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);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_CUSTOM_COMMAND:
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if (pkt.data.custom_command.method)
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pkt.data.custom_command.return_value =
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pkt.data.custom_command.method(pkt.data.custom_command.data);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_POKE_SHOW_MOUSE:
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if (thr->driver_data && thr->poke && thr->poke->show_mouse)
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thr->poke->show_mouse(thr->driver_data, pkt.data.b);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_POKE_GRAB_MOUSE_TOGGLE:
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if (thr->driver_data && thr->poke && thr->poke->grab_mouse_toggle)
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thr->poke->grab_mouse_toggle(thr->driver_data);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_VIDEO_NONE:
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/* Never reply on no command. Possible deadlock if
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* thread sends command right after frame update. */
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break;
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case CMD_POKE_SET_HDR_MAX_NITS:
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if (thr->driver_data && thr->poke && thr->poke->set_hdr_max_nits)
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thr->poke->set_hdr_max_nits(
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thr->driver_data,
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pkt.data.hdr.max_nits
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);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_POKE_SET_HDR_PAPER_WHITE_NITS:
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if (thr->driver_data &&
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thr->poke && thr->poke->set_hdr_paper_white_nits)
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thr->poke->set_hdr_paper_white_nits(
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thr->driver_data,
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pkt.data.hdr.paper_white_nits
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);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_POKE_SET_HDR_CONTRAST:
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if (thr->driver_data && thr->poke && thr->poke->set_hdr_contrast)
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thr->poke->set_hdr_contrast(
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thr->driver_data,
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pkt.data.hdr.contrast
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);
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video_thread_reply(thr, &pkt);
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break;
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case CMD_POKE_SET_HDR_EXPAND_GAMUT:
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if (thr->driver_data && thr->poke && thr->poke->set_hdr_expand_gamut)
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thr->poke->set_hdr_expand_gamut(
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thr->driver_data,
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pkt.data.hdr.expand_gamut
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);
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video_thread_reply(thr, &pkt);
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break;
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default:
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video_thread_reply(thr, &pkt);
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break;
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}
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return false;
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}
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static void video_thread_loop(void *data)
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{
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thread_packet_t pkt;
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bool updated;
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thread_video_t *thr = (thread_video_t*)data;
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for (;;)
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{
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slock_lock(thr->lock);
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while (thr->send_cmd == CMD_VIDEO_NONE && !thr->frame.updated)
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scond_wait(thr->cond_thread, thr->lock);
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updated = thr->frame.updated;
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/* To avoid race condition where send_cmd is updated
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* right after the switch is checked. */
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pkt = thr->cmd_data;
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slock_unlock(thr->lock);
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if (video_thread_handle_packet(thr, &pkt))
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return;
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if (updated)
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{
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struct video_viewport vp;
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bool alive = false;
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bool focus = false;
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bool has_windowed = false;
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vp.x = 0;
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vp.y = 0;
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vp.width = 0;
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vp.height = 0;
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vp.full_width = 0;
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vp.full_height = 0;
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slock_lock(thr->frame.lock);
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thread_update_driver_state(thr);
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if (thr->driver_data && thr->driver)
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{
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if (thr->driver->frame)
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{
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video_frame_info_t video_info;
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bool ret;
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/* TODO/FIXME - not thread-safe - should get
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* rid of this */
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video_driver_build_info(&video_info);
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ret = thr->driver->frame(thr->driver_data,
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thr->frame.buffer, thr->frame.width, thr->frame.height,
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thr->frame.count, thr->frame.pitch,
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*thr->frame.msg ? thr->frame.msg : NULL,
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&video_info);
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slock_unlock(thr->frame.lock);
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if (ret)
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{
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if (thr->driver->alive)
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alive = thr->driver->alive(thr->driver_data);
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if (thr->driver->focus)
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focus = thr->driver->focus(thr->driver_data);
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if (thr->driver->has_windowed)
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has_windowed = thr->driver->has_windowed(thr->driver_data);
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}
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}
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else
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slock_unlock(thr->frame.lock);
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if (thr->driver->viewport_info)
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thr->driver->viewport_info(thr->driver_data, &vp);
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}
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else
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slock_unlock(thr->frame.lock);
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slock_lock(thr->lock);
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thr->alive = alive;
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thr->focus = focus;
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thr->has_windowed = has_windowed;
|
|
thr->vp = vp;
|
|
thr->frame.updated = false;
|
|
scond_signal(thr->cond_cmd);
|
|
slock_unlock(thr->lock);
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool video_thread_alive(void *data)
|
|
{
|
|
bool ret;
|
|
uint32_t runloop_flags;
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (!thr)
|
|
return false;
|
|
|
|
runloop_flags = runloop_get_flags();
|
|
|
|
if (runloop_flags & RUNLOOP_FLAG_PAUSED)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_ALIVE;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
|
|
return pkt.data.b;
|
|
}
|
|
|
|
slock_lock(thr->lock);
|
|
ret = thr->alive;
|
|
slock_unlock(thr->lock);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static bool video_thread_focus(void *data)
|
|
{
|
|
bool ret;
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (!thr)
|
|
return false;
|
|
|
|
slock_lock(thr->lock);
|
|
ret = thr->focus;
|
|
slock_unlock(thr->lock);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static bool video_thread_suppress_screensaver(void *data, bool enable)
|
|
{
|
|
bool ret;
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (!thr)
|
|
return false;
|
|
|
|
slock_lock(thr->lock);
|
|
ret = thr->suppress_screensaver;
|
|
slock_unlock(thr->lock);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static bool video_thread_has_windowed(void *data)
|
|
{
|
|
bool ret;
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (!thr)
|
|
return false;
|
|
|
|
slock_lock(thr->lock);
|
|
ret = thr->has_windowed;
|
|
slock_unlock(thr->lock);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static bool video_thread_frame(void *data, const void *frame_,
|
|
unsigned width, unsigned height, uint64_t frame_count,
|
|
unsigned pitch, const char *msg, video_frame_info_t *video_info)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (!thr)
|
|
return false;
|
|
|
|
/* If called from within read_viewport, we're actually in the
|
|
* driver thread, so just render directly. */
|
|
if (thr->frame.within_thread)
|
|
{
|
|
thread_update_driver_state(thr);
|
|
|
|
if (thr->driver_data && thr->driver && thr->driver->frame)
|
|
return thr->driver->frame(thr->driver_data, frame_,
|
|
width, height, frame_count, pitch, msg, video_info);
|
|
|
|
return false;
|
|
}
|
|
|
|
slock_lock(thr->lock);
|
|
|
|
if (!thr->nonblock)
|
|
{
|
|
retro_time_t target_frame_time =
|
|
(retro_time_t)roundf(1000000 / video_info->refresh_rate);
|
|
retro_time_t target = thr->last_time + target_frame_time;
|
|
|
|
/* Ideally, use absolute time, but that is only a good idea on POSIX. */
|
|
while (thr->frame.updated)
|
|
{
|
|
retro_time_t current = cpu_features_get_time_usec();
|
|
retro_time_t delta = target - current;
|
|
|
|
if (delta <= 0)
|
|
break;
|
|
|
|
if (!scond_wait_timeout(thr->cond_cmd, thr->lock, delta))
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Drop frame if updated flag is still set, as thread is
|
|
* still working on last frame. */
|
|
if (!thr->frame.updated)
|
|
{
|
|
const uint8_t *src = (const uint8_t*)frame_;
|
|
uint8_t *dst = thr->frame.buffer;
|
|
unsigned copy_stride = width *
|
|
(thr->info.rgb32 ? sizeof(uint32_t) : sizeof(uint16_t));
|
|
|
|
if (src)
|
|
{
|
|
int i; /* TODO/FIXME - increment counter never meaningfully used */
|
|
for (i = 0; i < (int)height; i++, src += pitch, dst += copy_stride)
|
|
memcpy(dst, src, copy_stride);
|
|
}
|
|
|
|
thr->frame.updated = true;
|
|
thr->frame.width = width;
|
|
thr->frame.height = height;
|
|
thr->frame.count = frame_count;
|
|
thr->frame.pitch = copy_stride;
|
|
|
|
if (msg)
|
|
strlcpy(thr->frame.msg, msg, sizeof(thr->frame.msg));
|
|
else
|
|
*thr->frame.msg = '\0';
|
|
|
|
scond_signal(thr->cond_thread);
|
|
|
|
#ifdef HAVE_MENU
|
|
if (thr->texture.enable)
|
|
{
|
|
do
|
|
{
|
|
scond_wait(thr->cond_cmd, thr->lock);
|
|
} while (thr->frame.updated);
|
|
}
|
|
#endif
|
|
thr->hit_count++;
|
|
}
|
|
else
|
|
thr->miss_count++;
|
|
|
|
slock_unlock(thr->lock);
|
|
|
|
thr->last_time = cpu_features_get_time_usec();
|
|
|
|
return true;
|
|
}
|
|
|
|
static void video_thread_set_nonblock_state(void *data, bool state,
|
|
bool adaptive_vsync_enabled,
|
|
unsigned swap_interval)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
thr->nonblock = state;
|
|
}
|
|
|
|
static bool video_thread_init(thread_video_t *thr,
|
|
const video_info_t info,
|
|
input_driver_t **input, void **input_data)
|
|
{
|
|
thread_packet_t pkt;
|
|
|
|
if (!(thr->lock = slock_new()))
|
|
return false;
|
|
if (!(thr->alpha_lock = slock_new()))
|
|
return false;
|
|
if (!(thr->frame.lock = slock_new()))
|
|
return false;
|
|
if (!(thr->cond_cmd = scond_new()))
|
|
return false;
|
|
if (!(thr->cond_thread = scond_new()))
|
|
return false;
|
|
|
|
{
|
|
size_t max_size = info.input_scale * RARCH_SCALE_BASE;
|
|
max_size *= max_size;
|
|
max_size *= info.rgb32 ?
|
|
sizeof(uint32_t) : sizeof(uint16_t);
|
|
|
|
#ifdef _3DS
|
|
thr->frame.buffer = linearMemAlign(max_size, 0x80);
|
|
#else
|
|
thr->frame.buffer = (uint8_t*)malloc(max_size);
|
|
#endif
|
|
if (!thr->frame.buffer)
|
|
return false;
|
|
|
|
memset(thr->frame.buffer, 0x80, max_size);
|
|
}
|
|
|
|
thr->input = input;
|
|
thr->input_data = input_data;
|
|
thr->info = info;
|
|
thr->alive = true;
|
|
thr->focus = true;
|
|
thr->has_windowed = true;
|
|
thr->suppress_screensaver = true;
|
|
thr->last_time = cpu_features_get_time_usec();
|
|
|
|
if (!(thr->thread = sthread_create(video_thread_loop, thr)))
|
|
return false;
|
|
|
|
pkt.type = CMD_INIT;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
|
|
return pkt.data.b;
|
|
}
|
|
|
|
static bool video_thread_set_shader(void *data,
|
|
enum rarch_shader_type type, const char *path)
|
|
{
|
|
thread_packet_t pkt;
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (!thr)
|
|
return false;
|
|
|
|
pkt.type = CMD_SET_SHADER;
|
|
pkt.data.set_shader.type = type;
|
|
pkt.data.set_shader.path = path;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
|
|
return pkt.data.b;
|
|
}
|
|
|
|
static void video_thread_set_viewport(void *data, unsigned width,
|
|
unsigned height, bool force_full, bool video_allow_rotate)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr && thr->driver_data && thr->driver && thr->driver->set_viewport)
|
|
{
|
|
slock_lock(thr->lock);
|
|
thr->driver->set_viewport(thr->driver_data, width, height,
|
|
force_full, video_allow_rotate);
|
|
slock_unlock(thr->lock);
|
|
}
|
|
}
|
|
|
|
static void video_thread_set_rotation(void *data, unsigned rotation)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_SET_ROTATION;
|
|
pkt.data.i = rotation;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
}
|
|
|
|
/* This value is set async as stalling on the video driver for
|
|
* every query is too slow.
|
|
*
|
|
* This means this value might not be correct, so viewport
|
|
* reads are not supported for now. */
|
|
static void video_thread_viewport_info(void *data, struct video_viewport *vp)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
slock_lock(thr->lock);
|
|
|
|
*vp = thr->vp;
|
|
|
|
/* Explicitly mem-copied so we can use memcmp correctly later. */
|
|
memcpy(&thr->read_vp, &thr->vp, sizeof(thr->read_vp));
|
|
|
|
slock_unlock(thr->lock);
|
|
}
|
|
}
|
|
|
|
static bool video_thread_read_viewport(void *data,
|
|
uint8_t *buffer, bool is_idle)
|
|
{
|
|
thread_packet_t pkt;
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (!thr)
|
|
return false;
|
|
|
|
pkt.type = CMD_READ_VIEWPORT;
|
|
pkt.data.v = buffer;
|
|
thr->is_idle = is_idle;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
|
|
return pkt.data.b;
|
|
}
|
|
|
|
static void video_thread_free(void *data)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
if (thr->thread)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_FREE;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
|
|
sthread_join(thr->thread);
|
|
}
|
|
else
|
|
{
|
|
/* If we don't have a thread,
|
|
we must call the driver's free function ourselves. */
|
|
if (thr->driver_data && thr->driver && thr->driver->free)
|
|
thr->driver->free(thr->driver_data);
|
|
}
|
|
|
|
free(thr->texture.frame);
|
|
#ifdef _3DS
|
|
linearFree(thr->frame.buffer);
|
|
#else
|
|
free(thr->frame.buffer);
|
|
#endif
|
|
free(thr->alpha_mod);
|
|
|
|
slock_free(thr->frame.lock);
|
|
slock_free(thr->alpha_lock);
|
|
slock_free(thr->lock);
|
|
scond_free(thr->cond_cmd);
|
|
scond_free(thr->cond_thread);
|
|
|
|
RARCH_LOG(
|
|
"Threaded video stats: Frames pushed: %u, Frames dropped: %u.\n",
|
|
thr->hit_count, thr->miss_count);
|
|
|
|
free(thr);
|
|
}
|
|
}
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
static void thread_overlay_enable(void *data, bool state)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_OVERLAY_ENABLE;
|
|
pkt.data.b = state;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
}
|
|
|
|
static bool thread_overlay_load(void *data,
|
|
const void *image_data, unsigned num_images)
|
|
{
|
|
thread_packet_t pkt;
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (!thr)
|
|
return false;
|
|
|
|
pkt.type = CMD_OVERLAY_LOAD;
|
|
pkt.data.image.data = (const struct texture_image*)image_data;
|
|
pkt.data.image.num = num_images;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
|
|
return pkt.data.b;
|
|
}
|
|
|
|
static void thread_overlay_tex_geom(void *data,
|
|
unsigned idx, float x, float y, float w, float h)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_OVERLAY_TEX_GEOM;
|
|
pkt.data.rect.index = idx;
|
|
pkt.data.rect.x = x;
|
|
pkt.data.rect.y = y;
|
|
pkt.data.rect.w = w;
|
|
pkt.data.rect.h = h;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
}
|
|
|
|
static void thread_overlay_vertex_geom(void *data,
|
|
unsigned idx, float x, float y, float w, float h)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_OVERLAY_VERTEX_GEOM;
|
|
pkt.data.rect.index = idx;
|
|
pkt.data.rect.x = x;
|
|
pkt.data.rect.y = y;
|
|
pkt.data.rect.w = w;
|
|
pkt.data.rect.h = h;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
}
|
|
|
|
static void thread_overlay_full_screen(void *data, bool enable)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_OVERLAY_FULL_SCREEN;
|
|
pkt.data.b = enable;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
}
|
|
|
|
/* We cannot wait for this to complete. Totally blocks the main thread. */
|
|
static void thread_overlay_set_alpha(void *data, unsigned idx, float mod)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
slock_lock(thr->alpha_lock);
|
|
thr->alpha_mod[idx] = mod;
|
|
thr->alpha_update = true;
|
|
slock_unlock(thr->alpha_lock);
|
|
}
|
|
}
|
|
|
|
static const video_overlay_interface_t thread_overlay = {
|
|
thread_overlay_enable,
|
|
thread_overlay_load,
|
|
thread_overlay_tex_geom,
|
|
thread_overlay_vertex_geom,
|
|
thread_overlay_full_screen,
|
|
thread_overlay_set_alpha,
|
|
};
|
|
|
|
static void video_thread_get_overlay_interface(void *data,
|
|
const video_overlay_interface_t **iface)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr && thr->driver_data &&
|
|
thr->driver && thr->driver->overlay_interface)
|
|
{
|
|
thr->driver->overlay_interface(thr->driver_data, &thr->overlay);
|
|
*iface = &thread_overlay;
|
|
}
|
|
else
|
|
*iface = NULL;
|
|
}
|
|
#endif
|
|
|
|
static void thread_set_video_mode(void *data,
|
|
unsigned width, unsigned height, bool video_fullscreen)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_POKE_SET_VIDEO_MODE;
|
|
pkt.data.new_mode.width = width;
|
|
pkt.data.new_mode.height = height;
|
|
pkt.data.new_mode.fullscreen = video_fullscreen;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
}
|
|
|
|
static void thread_set_filtering(void *data,
|
|
unsigned idx, bool smooth, bool ctx_scaling)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_POKE_SET_FILTERING;
|
|
pkt.data.filtering.index = idx;
|
|
pkt.data.filtering.smooth = smooth;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
}
|
|
|
|
static void thread_set_hdr_max_nits(void *data, float max_nits)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_POKE_SET_HDR_MAX_NITS;
|
|
pkt.data.hdr.max_nits = max_nits;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
}
|
|
|
|
static void thread_set_hdr_paper_white_nits(void *data, float paper_white_nits)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_POKE_SET_HDR_PAPER_WHITE_NITS;
|
|
pkt.data.hdr.paper_white_nits = paper_white_nits;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
}
|
|
|
|
static void thread_set_hdr_contrast(void *data, float contrast)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_POKE_SET_HDR_CONTRAST;
|
|
pkt.data.hdr.contrast = contrast;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
}
|
|
|
|
static void thread_set_hdr_expand_gamut(void *data, bool expand_gamut)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_POKE_SET_HDR_EXPAND_GAMUT;
|
|
pkt.data.hdr.expand_gamut = expand_gamut;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
}
|
|
|
|
static void thread_get_video_output_size(void *data,
|
|
unsigned *width, unsigned *height, char *desc, size_t desc_len)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr && thr->driver_data &&
|
|
thr->poke && thr->poke->get_video_output_size)
|
|
thr->poke->get_video_output_size(thr->driver_data,
|
|
width, height, desc, desc_len);
|
|
}
|
|
|
|
static void thread_get_video_output_prev(void *data)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr && thr->driver_data &&
|
|
thr->poke && thr->poke->get_video_output_prev)
|
|
thr->poke->get_video_output_prev(thr->driver_data);
|
|
}
|
|
|
|
static void thread_get_video_output_next(void *data)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr && thr->driver_data &&
|
|
thr->poke && thr->poke->get_video_output_next)
|
|
thr->poke->get_video_output_next(thr->driver_data);
|
|
}
|
|
|
|
static void thread_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_POKE_SET_ASPECT_RATIO;
|
|
pkt.data.i = aspect_ratio_idx;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
}
|
|
|
|
static void thread_set_texture_frame(void *data, const void *frame,
|
|
bool rgb32, unsigned width, unsigned height, float alpha)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
size_t required = width * height *
|
|
(rgb32 ? sizeof(uint32_t) : sizeof(uint16_t));
|
|
|
|
if (!thr)
|
|
return;
|
|
|
|
slock_lock(thr->frame.lock);
|
|
|
|
if (!thr->texture.frame || required > thr->texture.frame_cap)
|
|
{
|
|
void *tmp_frame = realloc(thr->texture.frame, required);
|
|
|
|
if (!tmp_frame)
|
|
goto end;
|
|
|
|
thr->texture.frame = tmp_frame;
|
|
thr->texture.frame_cap = required;
|
|
}
|
|
|
|
memcpy(thr->texture.frame, frame, required);
|
|
|
|
thr->texture.rgb32 = rgb32;
|
|
thr->texture.width = width;
|
|
thr->texture.height = height;
|
|
thr->texture.alpha = alpha;
|
|
thr->texture.frame_updated = true;
|
|
|
|
end:
|
|
slock_unlock(thr->frame.lock);
|
|
}
|
|
|
|
static void thread_set_texture_enable(void *data, bool state, bool full_screen)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
slock_lock(thr->frame.lock);
|
|
thr->texture.enable = state;
|
|
thr->texture.full_screen = full_screen;
|
|
slock_unlock(thr->frame.lock);
|
|
}
|
|
}
|
|
|
|
static void thread_set_osd_msg(void *data,
|
|
const char *msg, const struct font_params *params, void *font)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
/* TODO : find a way to determine if the calling
|
|
* thread is the driver thread or not. */
|
|
if (thr && thr->driver_data && thr->poke && thr->poke->set_osd_msg)
|
|
thr->poke->set_osd_msg(thr->driver_data, msg, params, font);
|
|
}
|
|
|
|
static void thread_show_mouse(void *data, bool state)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_POKE_SHOW_MOUSE;
|
|
pkt.data.b = state;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
}
|
|
|
|
static void thread_grab_mouse_toggle(void *data)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
thread_packet_t pkt;
|
|
pkt.type = CMD_POKE_GRAB_MOUSE_TOGGLE;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
}
|
|
}
|
|
|
|
static uintptr_t thread_load_texture(void *video_data, void *data,
|
|
bool threaded, enum texture_filter_type filter_type)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)video_data;
|
|
|
|
if (thr && thr->driver_data && thr->poke && thr->poke->load_texture)
|
|
return thr->poke->load_texture(thr->driver_data,
|
|
data, threaded, filter_type);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void thread_unload_texture(void *data,
|
|
bool threaded, uintptr_t id)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr && thr->driver_data && thr->poke && thr->poke->unload_texture)
|
|
thr->poke->unload_texture(thr->driver_data, threaded, id);
|
|
}
|
|
|
|
static void thread_apply_state_changes(void *data)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr)
|
|
{
|
|
slock_lock(thr->frame.lock);
|
|
thr->apply_state_changes = true;
|
|
slock_unlock(thr->frame.lock);
|
|
}
|
|
}
|
|
|
|
/* This is read-only state which should not
|
|
* have any kind of race condition. */
|
|
static struct video_shader *thread_get_current_shader(void *data)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr && thr->driver_data && thr->poke && thr->poke->get_current_shader)
|
|
return thr->poke->get_current_shader(thr->driver_data);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static uint32_t thread_get_flags(void *data)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr && thr->driver_data && thr->poke && thr->poke->get_flags)
|
|
return thr->poke->get_flags(thr->driver_data);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static const video_poke_interface_t thread_poke = {
|
|
thread_get_flags,
|
|
thread_load_texture,
|
|
thread_unload_texture,
|
|
thread_set_video_mode,
|
|
NULL, /* get_refresh_rate */
|
|
thread_set_filtering,
|
|
thread_get_video_output_size,
|
|
thread_get_video_output_prev,
|
|
thread_get_video_output_next,
|
|
NULL, /* get_current_framebuffer */
|
|
NULL, /* get_proc_address */
|
|
thread_set_aspect_ratio,
|
|
thread_apply_state_changes,
|
|
thread_set_texture_frame,
|
|
thread_set_texture_enable,
|
|
thread_set_osd_msg,
|
|
thread_show_mouse,
|
|
thread_grab_mouse_toggle,
|
|
thread_get_current_shader,
|
|
NULL, /* get_current_software_framebuffer */
|
|
NULL, /* get_hw_render_interface */
|
|
thread_set_hdr_max_nits,
|
|
thread_set_hdr_paper_white_nits,
|
|
thread_set_hdr_contrast,
|
|
thread_set_hdr_expand_gamut
|
|
};
|
|
|
|
static void video_thread_get_poke_interface(void *data,
|
|
const video_poke_interface_t **iface)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr && thr->driver_data &&
|
|
thr->driver && thr->driver->poke_interface)
|
|
{
|
|
thr->driver->poke_interface(thr->driver_data, &thr->poke);
|
|
*iface = &thread_poke;
|
|
}
|
|
else
|
|
*iface = NULL;
|
|
}
|
|
|
|
#ifdef HAVE_GFX_WIDGETS
|
|
static bool video_thread_wrapper_gfx_widgets_enabled(void *data)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)data;
|
|
|
|
if (thr && thr->driver_data &&
|
|
thr->driver && thr->driver->gfx_widgets_enabled)
|
|
return thr->driver->gfx_widgets_enabled(thr->driver_data);
|
|
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
static const video_driver_t video_thread = {
|
|
video_thread_init_never_call, /* Should never be called directly. */
|
|
video_thread_frame,
|
|
video_thread_set_nonblock_state,
|
|
video_thread_alive,
|
|
video_thread_focus,
|
|
video_thread_suppress_screensaver,
|
|
video_thread_has_windowed,
|
|
video_thread_set_shader,
|
|
video_thread_free,
|
|
"Thread wrapper",
|
|
video_thread_set_viewport,
|
|
video_thread_set_rotation,
|
|
video_thread_viewport_info,
|
|
video_thread_read_viewport,
|
|
NULL, /* read_frame_raw */
|
|
#ifdef HAVE_OVERLAY
|
|
video_thread_get_overlay_interface,
|
|
#endif
|
|
video_thread_get_poke_interface,
|
|
NULL, /* wrap_type_to_enum */
|
|
#ifdef HAVE_GFX_WIDGETS
|
|
video_thread_wrapper_gfx_widgets_enabled
|
|
#endif
|
|
};
|
|
|
|
static void video_thread_set_callbacks(thread_video_t *thr,
|
|
const video_driver_t *drv)
|
|
{
|
|
thr->video_thread = video_thread;
|
|
thr->driver = drv;
|
|
|
|
if (drv)
|
|
{
|
|
/* Disable optional features if not present. */
|
|
if (!drv->read_viewport)
|
|
thr->video_thread.read_viewport = NULL;
|
|
if (!drv->set_viewport)
|
|
thr->video_thread.set_viewport = NULL;
|
|
if (!drv->set_rotation)
|
|
thr->video_thread.set_rotation = NULL;
|
|
if (!drv->set_shader)
|
|
thr->video_thread.set_shader = NULL;
|
|
#ifdef HAVE_OVERLAY
|
|
if (!drv->overlay_interface)
|
|
thr->video_thread.overlay_interface = NULL;
|
|
#endif
|
|
if (!drv->poke_interface)
|
|
thr->video_thread.poke_interface = NULL;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* video_init_thread:
|
|
* @out_driver : Output video driver
|
|
* @out_data : Output video data
|
|
* @input : Input input driver
|
|
* @input_data : Input input data
|
|
* @driver : Input Video driver
|
|
* @info : Video info handle.
|
|
*
|
|
* Creates, initializes and starts a video driver in a new thread.
|
|
* Access to video driver will be mediated through this driver.
|
|
*
|
|
* Returns: true (1) if successful, otherwise false (0).
|
|
**/
|
|
bool video_init_thread(const video_driver_t **out_driver, void **out_data,
|
|
input_driver_t **input, void **input_data,
|
|
const video_driver_t *drv, const video_info_t info)
|
|
{
|
|
thread_video_t *thr = (thread_video_t*)calloc(1, sizeof(*thr));
|
|
if (!thr)
|
|
return false;
|
|
|
|
video_thread_set_callbacks(thr, drv);
|
|
|
|
thr->driver = drv;
|
|
*out_driver = &thr->video_thread;
|
|
*out_data = thr;
|
|
return video_thread_init(thr, info, input, input_data);
|
|
}
|
|
|
|
bool video_thread_font_init(const void **font_driver, void **font_handle,
|
|
void *data, const char *font_path, float video_font_size,
|
|
enum font_driver_render_api api, custom_font_command_method_t func,
|
|
bool is_threaded)
|
|
{
|
|
thread_packet_t pkt;
|
|
video_driver_state_t *video_st = video_state_get_ptr();
|
|
thread_video_t *thr = (thread_video_t*)video_st->data;
|
|
|
|
if (!thr)
|
|
return false;
|
|
|
|
pkt.type = CMD_FONT_INIT;
|
|
pkt.data.font_init.method = func;
|
|
pkt.data.font_init.font_driver = font_driver;
|
|
pkt.data.font_init.font_handle = font_handle;
|
|
pkt.data.font_init.video_data = data;
|
|
pkt.data.font_init.font_path = font_path;
|
|
pkt.data.font_init.font_size = video_font_size;
|
|
pkt.data.font_init.is_threaded = is_threaded;
|
|
pkt.data.font_init.api = api;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
|
|
return pkt.data.font_init.return_value;
|
|
}
|
|
|
|
unsigned video_thread_texture_load(void *data, custom_command_method_t func)
|
|
{
|
|
thread_packet_t pkt;
|
|
video_driver_state_t *video_st = video_state_get_ptr();
|
|
thread_video_t *thr = (thread_video_t*)video_st->data;
|
|
|
|
if (!thr)
|
|
return 0;
|
|
|
|
/* if we're already on the video thread, just call the function, otherwise
|
|
* we may deadlock with ourself waiting for the packet to be processed. */
|
|
if (sthread_get_thread_id(thr->thread) == sthread_get_current_thread_id())
|
|
return func(data);
|
|
|
|
pkt.type = CMD_CUSTOM_COMMAND;
|
|
pkt.data.custom_command.method = func;
|
|
pkt.data.custom_command.data = data;
|
|
|
|
video_thread_send_and_wait_user_to_thread(thr, &pkt);
|
|
|
|
return pkt.data.custom_command.return_value;
|
|
}
|