mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 16:39:43 +00:00
120 lines
3.8 KiB
C
120 lines
3.8 KiB
C
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
|
|
* Copyright (C) 2011-2016 - Daniel De Matteis
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef _PSP_DEFINES_H
|
|
#define _PSP_DEFINES_H
|
|
|
|
/*============================================================
|
|
ERROR PROTOTYPES
|
|
============================================================ */
|
|
|
|
#ifndef SCE_OK
|
|
#define SCE_OK 0
|
|
#endif
|
|
|
|
/*============================================================
|
|
DISPLAY PROTOTYPES
|
|
============================================================ */
|
|
|
|
#if defined(SN_TARGET_PSP2) || defined(VITA)
|
|
|
|
#ifdef VITA
|
|
#define PSP_DISPLAY_PIXEL_FORMAT_8888 (SCE_DISPLAY_PIXELFORMAT_A8B8G8R8)
|
|
#else
|
|
#define PSP_DISPLAY_PIXEL_FORMAT_8888 (SCE_DISPLAY_PIXELFORMAT_A8B8G8R8)
|
|
#endif
|
|
|
|
#define DisplaySetFrameBuf(topaddr, bufferwidth, pixelformat, sync) sceDisplaySetFrameBuf(topaddr, sync)
|
|
|
|
#define PSP_FB_WIDTH 960
|
|
#define PSP_FB_HEIGHT 544
|
|
#define PSP_PITCH_PIXELS 1024
|
|
|
|
#elif defined(PSP)
|
|
#define DisplaySetFrameBuf(topaddr, bufferwidth, pixelformat, sync) sceDisplaySetFrameBuf(topaddr, bufferwidth, pixelformat, sync)
|
|
|
|
#define SCE_DISPLAY_UPDATETIMING_NEXTVSYNC 1
|
|
|
|
#define PSP_FB_WIDTH 512
|
|
#define PSP_FB_HEIGHT 512
|
|
#define PSP_PITCH_PIXELS 512
|
|
|
|
#endif
|
|
|
|
/*============================================================
|
|
INPUT PROTOTYPES
|
|
============================================================ */
|
|
|
|
#if defined(SN_TARGET_PSP2) || defined(VITA)
|
|
|
|
#define STATE_BUTTON(state) ((state).buttons)
|
|
#define STATE_ANALOGLX(state) ((state).lx)
|
|
#define STATE_ANALOGLY(state) ((state).ly)
|
|
#define STATE_ANALOGRX(state) ((state).rx)
|
|
#define STATE_ANALOGRY(state) ((state).ry)
|
|
|
|
#if defined(VITA)
|
|
#define DEFAULT_SAMPLING_MODE (SCE_CTRL_MODE_ANALOG)
|
|
|
|
#define PSP_CTRL_LEFT SCE_CTRL_LEFT
|
|
#define PSP_CTRL_DOWN SCE_CTRL_DOWN
|
|
#define PSP_CTRL_RIGHT SCE_CTRL_RIGHT
|
|
#define PSP_CTRL_UP SCE_CTRL_UP
|
|
#define PSP_CTRL_START SCE_CTRL_START
|
|
#define PSP_CTRL_SELECT SCE_CTRL_SELECT
|
|
#define PSP_CTRL_TRIANGLE SCE_CTRL_TRIANGLE
|
|
#define PSP_CTRL_SQUARE SCE_CTRL_SQUARE
|
|
#define PSP_CTRL_CROSS SCE_CTRL_CROSS
|
|
#define PSP_CTRL_CIRCLE SCE_CTRL_CIRCLE
|
|
#define PSP_CTRL_L SCE_CTRL_LTRIGGER
|
|
#define PSP_CTRL_R SCE_CTRL_RTRIGGER
|
|
#else
|
|
#define DEFAULT_SAMPLING_MODE (SCE_CTRL_MODE_DIGITALANALOG)
|
|
|
|
#define PSP_CTRL_LEFT SCE_CTRL_LEFT
|
|
#define PSP_CTRL_DOWN SCE_CTRL_DOWN
|
|
#define PSP_CTRL_RIGHT SCE_CTRL_RIGHT
|
|
#define PSP_CTRL_UP SCE_CTRL_UP
|
|
#define PSP_CTRL_START SCE_CTRL_START
|
|
#define PSP_CTRL_SELECT SCE_CTRL_SELECT
|
|
#define PSP_CTRL_TRIANGLE SCE_CTRL_TRIANGLE
|
|
#define PSP_CTRL_SQUARE SCE_CTRL_SQUARE
|
|
#define PSP_CTRL_CROSS SCE_CTRL_CROSS
|
|
#define PSP_CTRL_CIRCLE SCE_CTRL_CIRCLE
|
|
#define PSP_CTRL_L SCE_CTRL_L
|
|
#define PSP_CTRL_R SCE_CTRL_R
|
|
#endif
|
|
|
|
#define CtrlPeekBufferPositive(port, pad_data, bufs) sceCtrlPeekBufferPositive(port, pad_data, bufs)
|
|
|
|
#elif defined(PSP)
|
|
|
|
#define PSP_CTRL_L PSP_CTRL_LTRIGGER
|
|
#define PSP_CTRL_R PSP_CTRL_RTRIGGER
|
|
|
|
#define STATE_BUTTON(state) ((state).Buttons)
|
|
#define STATE_ANALOGLX(state) ((state).Lx)
|
|
#define STATE_ANALOGLY(state) ((state).Ly)
|
|
#define STATE_ANALOGRX(state) ((state).Rx)
|
|
#define STATE_ANALOGRY(state) ((state).Ry)
|
|
|
|
#define DEFAULT_SAMPLING_MODE (PSP_CTRL_MODE_ANALOG)
|
|
|
|
#define CtrlPeekBufferPositive(port, pad_data, bufs) sceCtrlPeekBufferPositive(pad_data, bufs)
|
|
#endif
|
|
|
|
#endif
|