RetroArch/gfx
2011-06-08 17:59:29 +02:00
..
ext Goddamnit, it was ARGB after all o.O weird. 2011-05-28 14:11:37 +02:00
py_state Slight cleanup. 2011-06-08 17:55:32 +02:00
ext.c Add -pedantic for shits 'n giggles. 2011-05-31 15:03:59 +02:00
fonts.c Fix possible segfault. 2011-01-24 23:33:12 +01:00
fonts.h Update licensing headers. 2011-01-23 20:29:28 +01:00
gfx_common.c Fix some error handling for XVideo. 2011-04-08 20:53:11 +02:00
gfx_common.h Make title handling more sane. 2011-03-26 18:34:58 +01:00
gl_common.h Add -pedantic for shits 'n giggles. 2011-05-31 15:03:59 +02:00
gl.c Clean up error handling a bit. 2011-06-07 15:58:30 +02:00
image.c Fix awkward compiler warning. 2011-05-19 22:51:23 +02:00
image.h Add lookup texture support. :D yay. 2011-05-18 20:22:27 +02:00
sdl.c Fix up color conversion for SDL. 2011-05-28 14:33:23 +02:00
shader_cg.c Make sure we only call semantics once per frame. 2011-06-08 17:59:29 +02:00
shader_cg.h Getting there ... But passN textures aren't set properly ;x 2011-05-23 19:57:52 +02:00
shader_glsl.c Make sure we only call semantics once per frame. 2011-06-08 17:59:29 +02:00
shader_glsl.h Getting there ... But passN textures aren't set properly ;x 2011-05-23 19:57:52 +02:00
snes_state.c Fix transition_prev. 2011-06-07 21:07:00 +02:00
snes_state.h Inline XML python. 2011-06-07 15:33:29 +02:00
xvideo.c Fix color conversion for XVideo. 2011-05-28 14:37:16 +02:00