RetroArch/input/connect/joypad_connection.h
gblues 6eebbe4213 Build fix for PC
== DETAILS
Hooray for conditional compile directives.

Moving things around broke things in unexpected ways on non-WiiU builds.

Well, not *completely* unexpected. But still.

Changes:

- Move some typedefs around to avoid circular include dependencies
- Include the file where the HID driver definition got moved to

== TESTING
- verified build for Wii U still runs successfully
- did a local build without any errors (some weird warnings, but since they
  happen in code I didn't change, I'm assuming they're pre-existing?)
2018-04-15 00:04:49 -07:00

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4.0 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2013-2014 - Jason Fetters
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _JOYPAD_CONNECTION_H
#define _JOYPAD_CONNECTION_H
#include <stdint.h>
#include <stddef.h>
#include <libretro.h>
#include <retro_miscellaneous.h>
#include <retro_endianness.h>
#include "../input_driver.h"
#define VID_NONE 0x0000
#define VID_NINTENDO swap_if_big16(0x057e)
#define VID_SONY swap_if_big16(0x054c)
#define VID_MICRONTEK swap_if_big16(0x0079)
#define VID_PCS swap_if_big16(0x0810)
#define VID_PS3_CLONE swap_if_big16(0x0313)
#define VID_SNES_CLONE swap_if_big16(0x081f)
#define PID_NONE 0x0000
#define PID_NINTENDO_PRO swap_if_big16(0x0330)
#define PID_SONY_DS3 swap_if_big16(0x0268)
#define PID_SONY_DS4 swap_if_big16(0x05c4)
#define PID_DS3_CLONE swap_if_big16(0x20d6)
#define PID_SNES_CLONE swap_if_big16(0xe401)
#define PID_MICRONTEK_NES swap_if_big16(0x0011)
#define PID_NINTENDO_GCA swap_if_big16(0x0337)
#define PID_PCS_PS2PSX swap_if_big16(0x0001)
#define PID_PCS_PSX2PS3 swap_if_big16(0x0003)
struct joypad_connection
{
bool connected;
struct pad_connection_interface *iface;
void* data;
};
typedef struct pad_connection_interface
{
void* (*init)(void *data, uint32_t slot, hid_driver_t *driver);
void (*deinit)(void* device);
void (*packet_handler)(void* device, uint8_t *packet, uint16_t size);
void (*set_rumble)(void* device, enum retro_rumble_effect effect,
uint16_t strength);
void (*get_buttons)(void *data, input_bits_t *state);
int16_t (*get_axis)(void *data, unsigned axis);
const char* (*get_name)(void *data);
bool (*button)(void *data, uint16_t joykey);
} pad_connection_interface_t;
extern pad_connection_interface_t pad_connection_wii;
extern pad_connection_interface_t pad_connection_wiiupro;
extern pad_connection_interface_t pad_connection_ps3;
extern pad_connection_interface_t pad_connection_ps4;
extern pad_connection_interface_t pad_connection_snesusb;
extern pad_connection_interface_t pad_connection_nesusb;
extern pad_connection_interface_t pad_connection_wiiugca;
extern pad_connection_interface_t pad_connection_ps2adapter;
extern pad_connection_interface_t pad_connection_psxadapter;
int32_t pad_connection_pad_init(joypad_connection_t *joyconn,
const char* name, uint16_t vid, uint16_t pid,
void *data, hid_driver_t *driver);
joypad_connection_t *pad_connection_init(unsigned pads);
void pad_connection_destroy(joypad_connection_t *joyconn);
void pad_connection_pad_deinit(joypad_connection_t *joyconn,
uint32_t idx);
void pad_connection_packet(joypad_connection_t *joyconn,
uint32_t idx, uint8_t* data, uint32_t length);
void pad_connection_get_buttons(joypad_connection_t *joyconn,
unsigned idx, input_bits_t* state);
int16_t pad_connection_get_axis(joypad_connection_t *joyconn,
unsigned idx, unsigned i);
/* Determine if connected joypad is a hidpad backed device.
* If false, pad_connection_packet cannot be used */
bool pad_connection_has_interface(joypad_connection_t *joyconn,
unsigned idx);
int pad_connection_find_vacant_pad(joypad_connection_t *joyconn);
bool pad_connection_rumble(joypad_connection_t *s,
unsigned pad, enum retro_rumble_effect effect, uint16_t strength);
const char* pad_connection_get_name(joypad_connection_t *joyconn,
unsigned idx);
#endif