mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-25 00:49:47 +00:00
274 lines
7.0 KiB
Makefile
274 lines
7.0 KiB
Makefile
TARGET := retroarch.exe
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DEBUG = 0
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GRIFFIN_BUILD = 0
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OS = Win32
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ARCH = amd64
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#TARGET_ARCH = x86
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BUILD_DIR = objs/msvc
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CXX_BUILD = 0
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WindowsSdkDir = C:\Program Files (x86)\Windows Kits\10\$(NOTHING)
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WindowsSDKVersion := 10.0.14393.0\$(NOTHING)
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VCINSTALLDIR := C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\$(NOTHING)
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HAVE_D3DX := 1
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HAVE_D3D8 := 0
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HAVE_D3D9 := 1
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HAVE_D3D10 := 1
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HAVE_D3D11 := 1
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HAVE_D3D12 := 1
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HAVE_CG := 1
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HAVE_OPENGL := 1
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HAVE_VULKAN := 1
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HAVE_XAUDIO := 1
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HAVE_XINPUT := 1
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HAVE_WASAPI := 0
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HAVE_THREAD_STORAGE := 1
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HAVE_RPNG := 1
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HAVE_ZLIB := 1
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WANT_ZLIB := 1
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HAVE_RGUI := 1
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HAVE_XMB := 1
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HAVE_MATERIALUI := 1
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HAVE_STB_FONT := 1
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HAVE_THREADS := 1
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HAVE_LIBRETRODB := 1
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HAVE_COMMAND := 1
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HAVE_STDIN_CMD := 1
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HAVE_CMD := 1
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HAVE_DYLIB := 1
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HAVE_DYNAMIC := 1
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HAVE_DINPUT := 1
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HAVE_MENU_COMMON := 1
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HAVE_BUILTINZLIB := 1
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HAVE_RJPEG := 1
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HAVE_RBMP := 1
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HAVE_RTGA := 1
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HAVE_7ZIP := 1
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HAVE_NETWORKING := 1
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HAVE_NETWORK_CMD := 1
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HAVE_OVERLAY := 1
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HAVE_LANGEXTRA := 1
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HAVE_CHEEVOS := 1
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HAVE_KEYMAPPER := 1
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HAVE_SHADERPIPELINE := 1
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HAVE_IMAGEVIEWER := 1
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include Makefile.common
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INCLUDE_DIRS := $(patsubst -isystem%,-I%,$(INCLUDE_DIRS))
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CFLAGS := $(filter-out -Wno-unknown-pragmas,$(CFLAGS))
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CXXFLAGS := $(filter-out -fpermissive -Wno-switch -Wno-sign-compare -fno-strict-aliasing -Wno-maybe-uninitialized -Wno-reorder -Wno-parentheses,$(CXXFLAGS))
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LIBS := $(filter-out -lstdc++,$(LIBS))
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ifeq ($(ARCH),x64)
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ARCH := amd64
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endif
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ARCH2 := $(ARCH)
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ifeq ($(ARCH),amd64)
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ARCH2 := x64
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endif
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ifeq ($(TARGET_ARCH),)
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TARGET_ARCH = $(ARCH)
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endif
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ifeq ($(TARGET_ARCH),x64)
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TARGET_ARCH = amd64
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endif
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TARGET_ARCH2 = $(TARGET_ARCH)
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ifeq ($(TARGET_ARCH2),amd64)
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TARGET_ARCH2 = x64
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endif
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CROSS = $(ARCH)
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ifeq ($(ARCH),x86)
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CROSS =
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endif
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INCLUDE := $(VCINSTALLDIR)include;$(VCINSTALLDIR)atlmfc\include;$(WindowsSdkDir)include\$(WindowsSDKVersion)ucrt;$(WindowsSdkDir)include\$(WindowsSDKVersion)shared;$(WindowsSdkDir)include\$(WindowsSDKVersion)um;
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LIB := $(VCINSTALLDIR)LIB\$(CROSS);$(VCINSTALLDIR)atlmfc\lib\$(CROSS);$(WindowsSdkDir)lib\$(WindowsSDKVersion)ucrt\$(TARGET_ARCH2);$(WindowsSdkDir)lib\$(WindowsSDKVersion)um\$(TARGET_ARCH2);C:\Program Files (x86)\NVIDIA Corporation\Cg\lib.$(TARGET_ARCH2);C:\Program Files (x86)\Microsoft DirectX SDK (February 2010)\Lib\$(TARGET_ARCH2);
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LIBPATH := $(VCINSTALLDIR)LIB\$(CROSS);$(VCINSTALLDIR)atlmfc\lib\$(CROSS);
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PATH := $(shell IFS=$$'\n'; cygpath "$(VCINSTALLDIR)bin\\$(CROSS)"):$(shell IFS=$$'\n'; cygpath "$(WindowsSdkDir)\bin\\$(ARCH2)"):$(PATH)
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export INCLUDE := $(INCLUDE)
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export LIB := $(LIB)
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export LIBPATH := $(LIBPATH)
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export PATH := $(PATH)
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#$(info WindowsSdkDir : $(WindowsSdkDir))
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#$(info WindowsSDKVersion : $(WindowsSDKVersion))
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#$(info VCINSTALLDIR : $(VCINSTALLDIR))
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#$(info INCLUDE : $(INCLUDE))
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#$(info LIB : $(LIB))
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#$(info LIBPATH : $(LIBPATH))
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#$(info PATH : $(PATH))
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#$(error end)
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DEFINES += -D__SSE__ -D__SSE2__
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ifeq ($(TARGET_ARCH2),x64)
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DEFINES += -D__x86_64__
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else
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#DEFINES += -D__i686__
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endif
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FLAGS += -nologo -MP
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FLAGS += -Gm- -Zc:inline -fp:precise -Zc:forScope -GR- -Gd -Oi -volatile:iso
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#FLAGS += -Zc:wchar_t -Zp16 -Z7
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#FLAGS += -utf-8
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#FLAGS += -source-charset:utf-8
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CXXFLAGS += $(CFLAGS) -TP -EHsc
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ifeq ($(CXX_BUILD),1)
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CFLAGS := $(CXXFLAGS)
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DEFINES += -DCXX_BUILD
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else
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CFLAGS += -TC
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endif
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WARNINGS += -WX -W3
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WARNINGS += -wd4101 -wd4996 -wd4244 -wd4267 -wd4090 -wd4305 -wd4146 -wd4334 -wd4018 -wd4800 -wd4838
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CC = cl.exe
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CXX = cl.exe
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LD = link.exe
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RC = rc.exe
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LIBS += shell32.lib user32.lib gdi32.lib comdlg32.lib winmm.lib ole32.lib
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LDFLAGS += -nologo -wx -nxcompat -machine:$(TARGET_ARCH2)
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ifeq ($(DEBUG),1)
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FLAGS += -GS -Gy -Od -RTC1 -D_SECURE_SCL=1 -Zi
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FLAGS += -MDd
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LDFLAGS += -DEBUG
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DEFINES += -DDEBUG -D_DEBUG
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else
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FLAGS += -GS- -Gy- -O2 -Ob2 -GF -GT -Oy -Ot -D_SECURE_SCL=0
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FLAGS += -MD
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endif
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ifeq ($(DEBUG),1)
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BUILD_DIR := $(BUILD_DIR)-debug
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endif
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ifeq ($(GRIFFIN_BUILD),1)
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BUILD_DIR := $(BUILD_DIR)-griffin
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endif
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BUILD_DIR := $(BUILD_DIR)-$(TARGET_ARCH2)
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ifneq ($(V), 1)
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Q := @
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endif
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ifeq ($(GRIFFIN_BUILD), 1)
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OBJ := griffin/griffin.o griffin/griffin_cpp.o
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DEFINES += -DHAVE_GRIFFIN -DUSE_MATH_DEFINES
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else
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BLACKLIST :=
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OBJ := $(filter-out $(BLACKLIST),$(OBJ))
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endif
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DEFINES += -DRARCH_INTERNAL -DHAVE_DYNAMIC -DJSON_STATIC
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INCLUDE_DIRS += -I. -Igfx/include
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#OBJ := version_git.o
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OBJ := $(patsubst %rarch.o,%rarch.res,$(OBJ))
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OBJ := $(addprefix $(BUILD_DIR)/,$(OBJ))
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OBJ := $(OBJ:.o=.obj)
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LDFLAGS += -WX -SUBSYSTEM:WINDOWS -ENTRY:mainCRTStartup
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DEFINES := $(patsubst -f%,,$(DEFINES))
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LDFLAGS := $(patsubst -l%,%.lib,$(LDFLAGS))
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LIBS := $(filter-out -lm,$(LIBS))
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LIBS := $(patsubst -l%,%.lib,$(LIBS))
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#$(info INCLUDE_DIRS : $(INCLUDE_DIRS))
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#$(info DEFINES : $(DEFINES))
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#$(info CFLAGS : $(CFLAGS))
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#$(info CXXFLAGS : $(CXXFLAGS))
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#$(info LDFLAGS : $(LDFLAGS))
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#$(info LIBS : $(LIBS))
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#$(info OBJ : $(OBJ))
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#$(info target : $(TARGET))
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#$(info flags : $(FLAGS))
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#$(info INCLUDE : $(INCLUDE))
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#$(info LIB : $(LIB))
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#$(info LIBPATH : $(LIBPATH))
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#$(error end)
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$(info os : $(OS))
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$(info host : $(ARCH))
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$(info target : $(TARGET_ARCH))
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all: $(TARGET)
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%: $(BUILD_DIR)/%
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cp $< $@
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ifeq ($(DEBUG),1)
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%.exe: $(BUILD_DIR)/%.exe
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cp $< $@
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cp $(BUILD_DIR)/$*.pdb $*.pbd
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endif
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SHELL:=$(SHELL) -o pipefail
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DEPFLAGS = -showIncludes | tee $(BUILD_DIR)/$*.dtemp | sed /'Note: including file:'/d
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MAKEDEPS = echo $@: $< \\ > $(BUILD_DIR)/$*.depend && \
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grep 'Note: including file:' $(BUILD_DIR)/$*.dtemp \
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| sed '/$(subst \,\\,$(WindowsSdkDir))/Id; /$(subst \,\\,$(VCINSTALLDIR))/Id; s/Note: including file:[ ]*//g; s/\\/\//g; s/ /\\ /g; s/.*/ & \\/g' \
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>> $(BUILD_DIR)/$*.depend && \
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rm -f $(BUILD_DIR)/$*.dtemp
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#DEPFLAGS :=
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#MAKEDEPS :=
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$(BUILD_DIR)/%.obj: %.cpp
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@mkdir -p $(dir $@)
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$(Q)$(CXX) -c -Fo:$@ $< $(FLAGS) $(CXXFLAGS) $(DEFINES) $(INCLUDE_DIRS) $(WARNINGS) $(DEPFLAGS)
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@$(MAKEDEPS)
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$(BUILD_DIR)/%.obj: %.c
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@mkdir -p $(dir $@)
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$(Q)$(CC) -c -Fo:$@ $< $(FLAGS) $(CFLAGS) $(DEFINES) $(INCLUDE_DIRS) $(WARNINGS) $(DEPFLAGS)
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@$(MAKEDEPS)
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$(BUILD_DIR)/%.res: %.rc
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@mkdir -p $(dir $@)
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$(Q)$(RC) $<
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$(Q)mv $*.res $@
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$(BUILD_DIR)/$(TARGET): $(OBJ) .$(TARGET).last
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@touch .$(TARGET).last
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$(Q)$(LD) $(OBJ) $(LDFLAGS) $(LIBS) -out:$(BUILD_DIR)/$(TARGET)
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%.h %.hpp %.depend %.last: ;
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clean:
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rm -f $(OBJ) $(TARGET)
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rm -f $(BUILD_DIR)/$(TARGET)
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rm -f .$(TARGET).last
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rm -f $(OBJ:.obj=.depend)
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.PHONY: clean all
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.PRECIOUS: %.depend %.last
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-include $(patsubst %.obj,%.depend,$(filter %.obj,$(OBJ)))
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