RetroArch/ui/drivers/ui_cocoatouch.m

681 lines
18 KiB
Objective-C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <boolean.h>
#include <file/file_path.h>
#include <queues/task_queue.h>
#include <string/stdstring.h>
#include <retro_timers.h>
#include "cocoa/cocoa_common.h"
#include "../ui_companion_driver.h"
#include "../../configuration.h"
#include "../../frontend/frontend.h"
#include "../../input/drivers/cocoa_input.h"
#include "../../input/drivers_keyboard/keyboard_event_apple.h"
#include "../../retroarch.h"
#ifdef HAVE_MENU
#include "../../menu/menu_setting.h"
#endif
static char msg_old[PATH_MAX_LENGTH];
#ifdef HAVE_COCOA_METAL
id<ApplePlatform> apple_platform;
#else
static id apple_platform;
#endif
static CFRunLoopObserverRef iterate_observer;
/* forward declaration */
static void apple_rarch_exited(void);
static void rarch_enable_ui(void)
{
bool boolean = true;
ui_companion_set_foreground(true);
rarch_ctl(RARCH_CTL_SET_PAUSED, &boolean);
rarch_ctl(RARCH_CTL_SET_IDLE, &boolean);
retroarch_menu_running();
}
static void rarch_disable_ui(void)
{
bool boolean = false;
ui_companion_set_foreground(false);
rarch_ctl(RARCH_CTL_SET_PAUSED, &boolean);
rarch_ctl(RARCH_CTL_SET_IDLE, &boolean);
retroarch_menu_running_finished(false);
}
static void ui_companion_cocoatouch_event_command(
void *data, enum event_command cmd)
{
(void)data;
}
static void rarch_draw_observer(CFRunLoopObserverRef observer,
CFRunLoopActivity activity, void *info)
{
int ret = runloop_iterate();
task_queue_check();
if (ret == -1)
{
ui_companion_cocoatouch_event_command(NULL, CMD_EVENT_MENU_SAVE_CURRENT_CONFIG);
main_exit(NULL);
return;
}
if (rarch_ctl(RARCH_CTL_IS_IDLE, NULL))
return;
CFRunLoopWakeUp(CFRunLoopGetMain());
}
apple_frontend_settings_t apple_frontend_settings;
void get_ios_version(int *major, int *minor)
{
NSArray *decomposed_os_version = [[UIDevice currentDevice].systemVersion componentsSeparatedByString:@"."];
if (major && decomposed_os_version.count > 0)
*major = (int)[decomposed_os_version[0] integerValue];
if (minor && decomposed_os_version.count > 1)
*minor = (int)[decomposed_os_version[1] integerValue];
}
extern float cocoagl_gfx_ctx_get_native_scale(void);
/* Input helpers: This is kept here because it needs ObjC */
static void handle_touch_event(NSArray* touches)
{
unsigned i;
cocoa_input_data_t *apple = (cocoa_input_data_t*)input_driver_get_data();
float scale = cocoagl_gfx_ctx_get_native_scale();
if (!apple)
return;
apple->touch_count = 0;
for (i = 0; i < touches.count && (apple->touch_count < MAX_TOUCHES); i++)
{
CGPoint coord;
UITouch *touch = [touches objectAtIndex:i];
if (touch.view != [CocoaView get].view)
continue;
coord = [touch locationInView:[touch view]];
if (touch.phase != UITouchPhaseEnded && touch.phase != UITouchPhaseCancelled)
{
apple->touches[apple->touch_count ].screen_x = coord.x * scale;
apple->touches[apple->touch_count ++].screen_y = coord.y * scale;
}
}
}
#ifndef HAVE_APPLE_STORE
// iO7 Keyboard support
@interface UIEvent(iOS7Keyboard)
@property(readonly, nonatomic) long long _keyCode;
@property(readonly, nonatomic) _Bool _isKeyDown;
@property(retain, nonatomic) NSString *_privateInput;
@property(nonatomic) long long _modifierFlags;
- (struct __IOHIDEvent { }*)_hidEvent;
@end
@interface UIApplication(iOS7Keyboard)
- (void)handleKeyUIEvent:(UIEvent*)event;
- (id)_keyCommandForEvent:(UIEvent*)event;
@end
#endif
@interface RApplication : UIApplication
@end
@implementation RApplication
#ifndef HAVE_APPLE_STORE
/* Keyboard handler for iOS 7. */
/* This is copied here as it isn't
* defined in any standard iOS header */
enum
{
NSAlphaShiftKeyMask = 1 << 16,
NSShiftKeyMask = 1 << 17,
NSControlKeyMask = 1 << 18,
NSAlternateKeyMask = 1 << 19,
NSCommandKeyMask = 1 << 20,
NSNumericPadKeyMask = 1 << 21,
NSHelpKeyMask = 1 << 22,
NSFunctionKeyMask = 1 << 23,
NSDeviceIndependentModifierFlagsMask = 0xffff0000U
};
// This is specifically for iOS 9, according to the private headers
-(void)handleKeyUIEvent:(UIEvent *)event {
/* This gets called twice with the same timestamp
* for each keypress, that's fine for polling
* but is bad for business with events. */
static double last_time_stamp;
if (last_time_stamp == event.timestamp)
return [super handleKeyUIEvent:event];
last_time_stamp = event.timestamp;
/* If the _hidEvent is null, [event _keyCode] will crash.
* (This happens with the on screen keyboard). */
if (event._hidEvent)
{
NSString *ch = (NSString*)event._privateInput;
uint32_t character = 0;
uint32_t mod = 0;
mod |= (event._modifierFlags & NSAlphaShiftKeyMask) ? RETROKMOD_CAPSLOCK : 0;
mod |= (event._modifierFlags & NSShiftKeyMask ) ? RETROKMOD_SHIFT : 0;
mod |= (event._modifierFlags & NSControlKeyMask ) ? RETROKMOD_CTRL : 0;
mod |= (event._modifierFlags & NSAlternateKeyMask ) ? RETROKMOD_ALT : 0;
mod |= (event._modifierFlags & NSCommandKeyMask ) ? RETROKMOD_META : 0;
mod |= (event._modifierFlags & NSNumericPadKeyMask) ? RETROKMOD_NUMLOCK : 0;
if (ch && ch.length != 0)
{
unsigned i;
character = [ch characterAtIndex:0];
apple_input_keyboard_event(event._isKeyDown,
(uint32_t)event._keyCode, 0, mod,
RETRO_DEVICE_KEYBOARD);
for (i = 1; i < ch.length; i++)
apple_input_keyboard_event(event._isKeyDown,
0, [ch characterAtIndex:i], mod,
RETRO_DEVICE_KEYBOARD);
}
apple_input_keyboard_event(event._isKeyDown,
(uint32_t)event._keyCode, character, mod,
RETRO_DEVICE_KEYBOARD);
}
[super handleKeyUIEvent:event];
}
// This is for iOS versions < 9.0
- (id)_keyCommandForEvent:(UIEvent*)event
{
/* This gets called twice with the same timestamp
* for each keypress, that's fine for polling
* but is bad for business with events. */
static double last_time_stamp;
if (last_time_stamp == event.timestamp)
return [super _keyCommandForEvent:event];
last_time_stamp = event.timestamp;
/* If the _hidEvent is null, [event _keyCode] will crash.
* (This happens with the on screen keyboard). */
if (event._hidEvent)
{
NSString *ch = (NSString*)event._privateInput;
uint32_t character = 0;
uint32_t mod = 0;
mod |= (event._modifierFlags & NSAlphaShiftKeyMask) ? RETROKMOD_CAPSLOCK : 0;
mod |= (event._modifierFlags & NSShiftKeyMask ) ? RETROKMOD_SHIFT : 0;
mod |= (event._modifierFlags & NSControlKeyMask ) ? RETROKMOD_CTRL : 0;
mod |= (event._modifierFlags & NSAlternateKeyMask ) ? RETROKMOD_ALT : 0;
mod |= (event._modifierFlags & NSCommandKeyMask ) ? RETROKMOD_META : 0;
mod |= (event._modifierFlags & NSNumericPadKeyMask) ? RETROKMOD_NUMLOCK : 0;
if (ch && ch.length != 0)
{
unsigned i;
character = [ch characterAtIndex:0];
apple_input_keyboard_event(event._isKeyDown,
(uint32_t)event._keyCode, 0, mod,
RETRO_DEVICE_KEYBOARD);
for (i = 1; i < ch.length; i++)
apple_input_keyboard_event(event._isKeyDown,
0, [ch characterAtIndex:i], mod,
RETRO_DEVICE_KEYBOARD);
}
apple_input_keyboard_event(event._isKeyDown,
(uint32_t)event._keyCode, character, mod,
RETRO_DEVICE_KEYBOARD);
}
return [super _keyCommandForEvent:event];
}
#endif
#define GSEVENT_TYPE_KEYDOWN 10
#define GSEVENT_TYPE_KEYUP 11
- (void)sendEvent:(UIEvent *)event
{
int major, minor;
[super sendEvent:event];
if (event.allTouches.count)
handle_touch_event(event.allTouches.allObjects);
get_ios_version(&major, &minor);
#if __IPHONE_OS_VERSION_MAX_ALLOWED < 70000
if ((major < 7) && [event respondsToSelector:@selector(_gsEvent)])
{
/* Keyboard event hack for iOS versions prior to iOS 7.
*
* Derived from:
* http://nacho4d-nacho4d.blogspot.com/2012/01/catching-keyboard-events-in-ios.html
*/
const uint8_t *eventMem = objc_unretainedPointer([event performSelector:@selector(_gsEvent)]);
int eventType = eventMem ? *(int*)&eventMem[8] : 0;
switch (eventType)
{
case GSEVENT_TYPE_KEYDOWN:
case GSEVENT_TYPE_KEYUP:
apple_input_keyboard_event(eventType == GSEVENT_TYPE_KEYDOWN,
*(uint16_t*)&eventMem[0x3C], 0, 0, RETRO_DEVICE_KEYBOARD);
break;
}
}
#endif
}
@end
@implementation RetroArch_iOS
+ (RetroArch_iOS*)get
{
return (RetroArch_iOS*)[[UIApplication sharedApplication] delegate];
}
-(NSString*)documentsDirectory {
if ( _documentsDirectory == nil ) {
#if TARGET_OS_IOS
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
#elif TARGET_OS_TV
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
#endif
_documentsDirectory = paths.firstObject;
}
return _documentsDirectory;
}
- (void)applicationDidFinishLaunching:(UIApplication *)application
{
char arguments[] = "retroarch";
char *argv[] = {arguments, NULL};
int argc = 1;
apple_platform = self;
[self setDelegate:self];
/* Setup window */
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
[self.window makeKeyAndVisible];
#if TARGET_OS_IOS
self.mainmenu = [RAMainMenu new];
self.mainmenu.last_menu = self.mainmenu;
[self pushViewController:self.mainmenu animated:NO];
#endif
[self refreshSystemConfig];
[self showGameView];
if (rarch_main(argc, argv, NULL))
apple_rarch_exited();
iterate_observer = CFRunLoopObserverCreate(0, kCFRunLoopBeforeWaiting,
true, 0, rarch_draw_observer, 0);
CFRunLoopAddObserver(CFRunLoopGetMain(), iterate_observer, kCFRunLoopCommonModes);
#ifdef HAVE_MFI
extern bool apple_gamecontroller_joypad_init(void *data);
apple_gamecontroller_joypad_init(NULL);
#endif
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
}
- (void)applicationWillTerminate:(UIApplication *)application
{
CFRunLoopObserverInvalidate(iterate_observer);
CFRelease(iterate_observer);
iterate_observer = NULL;
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
settings_t *settings = config_get_ptr();
if (settings->bools.ui_companion_start_on_boot)
return;
[self showGameView];
}
- (void)applicationWillResignActive:(UIApplication *)application
{
dispatch_async(dispatch_get_main_queue(),
^{
ui_companion_cocoatouch_event_command(NULL, CMD_EVENT_MENU_SAVE_CURRENT_CONFIG);
});
}
-(BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation
{
NSString *filename = (NSString*)url.path.lastPathComponent;
NSError *error = nil;
[[NSFileManager defaultManager] moveItemAtPath:[url path] toPath:[self.documentsDirectory stringByAppendingPathComponent:filename] error:&error];
if (error)
printf("%s\n", [[error description] UTF8String]);
return true;
}
- (void)navigationController:(UINavigationController *)navigationController willShowViewController:(UIViewController *)viewController animated:(BOOL)animated
{
#if TARGET_OS_IOS
[self setToolbarHidden:![[viewController toolbarItems] count] animated:YES];
#endif
[self refreshSystemConfig];
}
- (void)showGameView
{
[self popToRootViewControllerAnimated:NO];
#if TARGET_OS_IOS
[self setToolbarHidden:true animated:NO];
[[UIApplication sharedApplication] setStatusBarHidden:true withAnimation:UIStatusBarAnimationNone];
#endif
[[UIApplication sharedApplication] setIdleTimerDisabled:true];
[self.window setRootViewController:[CocoaView get]];
ui_companion_cocoatouch_event_command(NULL, CMD_EVENT_AUDIO_START);
rarch_disable_ui();
}
- (IBAction)showPauseMenu:(id)sender
{
rarch_enable_ui();
#if TARGET_OS_IOS
[[UIApplication sharedApplication] setStatusBarHidden:false withAnimation:UIStatusBarAnimationNone];
#endif
[[UIApplication sharedApplication] setIdleTimerDisabled:false];
[self.window setRootViewController:self];
}
- (void)toggleUI
{
if (ui_companion_is_on_foreground())
{
[self showGameView];
}
else
{
[self showPauseMenu:self];
}
}
- (void)refreshSystemConfig
{
#if TARGET_OS_IOS
/* Get enabled orientations */
apple_frontend_settings.orientation_flags = UIInterfaceOrientationMaskAll;
if (string_is_equal(apple_frontend_settings.orientations, "landscape"))
apple_frontend_settings.orientation_flags = UIInterfaceOrientationMaskLandscape;
else if (string_is_equal(apple_frontend_settings.orientations, "portrait"))
apple_frontend_settings.orientation_flags = UIInterfaceOrientationMaskPortrait
| UIInterfaceOrientationMaskPortraitUpsideDown;
#endif
}
- (void)mainMenuRefresh
{
#if TARGET_OS_IOS
[self.mainmenu reloadData];
#endif
}
- (void)mainMenuPushPop: (bool)pushp
{
#if TARGET_OS_IOS
if ( pushp )
{
self.menu_count++;
RAMenuBase* next_menu = [RAMainMenu new];
next_menu.last_menu = self.mainmenu;
self.mainmenu = next_menu;
[self pushViewController:self.mainmenu animated:YES];
}
else
{
if ( self.menu_count == 0 )
[self.mainmenu reloadData];
else
{
self.menu_count--;
[self popViewControllerAnimated:YES];
self.mainmenu = self.mainmenu.last_menu;
}
}
#endif
}
- (void)supportOtherAudioSessions
{
}
- (void)mainMenuRenderMessageBox:(NSString *)msg
{
#if TARGET_OS_IOS
[self.mainmenu renderMessageBox:msg];
#endif
}
@end
int main(int argc, char *argv[])
{
@autoreleasepool {
return UIApplicationMain(argc, argv, NSStringFromClass([RApplication class]), NSStringFromClass([RetroArch_iOS class]));
}
}
#if 0
static void apple_display_alert(const char *message, const char *title)
{
UIAlertView* alert = [[UIAlertView alloc] initWithTitle:BOXSTRING(title)
message:BOXSTRING(message)
delegate:nil
cancelButtonTitle:BOXSTRING("OK")
otherButtonTitles:nil];
[alert show];
}
#endif
static void apple_rarch_exited(void)
{
RetroArch_iOS *ap = (RetroArch_iOS *)apple_platform;
if (!ap)
return;
[ap showPauseMenu:ap];
}
typedef struct ui_companion_cocoatouch
{
void *empty;
} ui_companion_cocoatouch_t;
static void ui_companion_cocoatouch_notify_content_loaded(void *data)
{
RetroArch_iOS *ap = (RetroArch_iOS *)apple_platform;
(void)data;
if (ap)
[ap showGameView];
}
static void ui_companion_cocoatouch_toggle(void *data, bool force)
{
RetroArch_iOS *ap = (RetroArch_iOS *)apple_platform;
(void)data;
if (ap)
[ap toggleUI];
}
static void ui_companion_cocoatouch_deinit(void *data)
{
ui_companion_cocoatouch_t *handle = (ui_companion_cocoatouch_t*)data;
apple_rarch_exited();
if (handle)
free(handle);
}
static void *ui_companion_cocoatouch_init(void)
{
ui_companion_cocoatouch_t *handle = (ui_companion_cocoatouch_t*)
calloc(1, sizeof(*handle));
if (!handle)
return NULL;
rarch_enable_ui();
return handle;
}
static size_t old_size = 0;
static void ui_companion_cocoatouch_notify_list_pushed(void *data,
file_list_t *list, file_list_t *menu_list)
{
RetroArch_iOS *ap = (RetroArch_iOS *)apple_platform;
bool pushp = false;
size_t new_size = file_list_get_size( menu_list );
/* FIXME workaround for the double call */
if ( old_size == 0 )
{
old_size = new_size;
return;
}
if ( old_size == new_size )
pushp = false;
else if ( old_size < new_size )
pushp = true;
else if ( old_size > new_size )
printf( "notify_list_pushed: old size should not be larger\n" );
old_size = new_size;
if (ap)
[ap mainMenuPushPop: pushp];
}
static void ui_companion_cocoatouch_notify_refresh(void *data)
{
RetroArch_iOS *ap = (RetroArch_iOS *)apple_platform;
if (ap)
[ap mainMenuRefresh];
}
static void ui_companion_cocoatouch_render_messagebox(const char *msg)
{
RetroArch_iOS *ap = (RetroArch_iOS *)apple_platform;
if (ap && !string_is_equal(msg, msg_old))
{
[ap mainMenuRenderMessageBox: [NSString stringWithUTF8String:msg]];
strlcpy(msg_old, msg, sizeof(msg_old));
}
}
static void ui_companion_cocoatouch_msg_queue_push(void *data, const char *msg,
unsigned priority, unsigned duration, bool flush)
{
RetroArch_iOS *ap = (RetroArch_iOS *)apple_platform;
if (ap && msg)
{
#if TARGET_OS_IOS
[ap.mainmenu msgQueuePush: [NSString stringWithUTF8String:msg]];
#endif
}
}
ui_companion_driver_t ui_companion_cocoatouch = {
ui_companion_cocoatouch_init,
ui_companion_cocoatouch_deinit,
ui_companion_cocoatouch_toggle,
ui_companion_cocoatouch_event_command,
ui_companion_cocoatouch_notify_content_loaded,
ui_companion_cocoatouch_notify_list_pushed,
ui_companion_cocoatouch_notify_refresh,
ui_companion_cocoatouch_msg_queue_push,
ui_companion_cocoatouch_render_messagebox,
NULL, /* get_main_window */
NULL, /* log_msg */
NULL, /* ui_browser_window_null */
NULL, /* ui_msg_window_null */
NULL, /* ui_window_null */
NULL, /* ui_application_null */
"cocoatouch",
};