mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-28 02:30:35 +00:00
60 lines
2.1 KiB
C
60 lines
2.1 KiB
C
/* Copyright (C) 2010-2017 The RetroArch team
|
|
*
|
|
* ---------------------------------------------------------------------------------------
|
|
* The following license statement only applies to this file (xenon_sdl_threads.c).
|
|
* ---------------------------------------------------------------------------------------
|
|
*
|
|
* Permission is hereby granted, free of charge,
|
|
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation the rights to
|
|
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
|
|
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
|
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
|
|
/* libSDLxenon doesn't implement this yet :[. Implement it very stupidly for now. ;) */
|
|
|
|
#include "SDL_thread.h"
|
|
#include "SDL_mutex.h"
|
|
#include <stdlib.h>
|
|
#include <boolean.h>
|
|
|
|
SDL_cond *SDL_CreateCond(void)
|
|
{
|
|
bool *sleeping = calloc(1, sizeof(*sleeping));
|
|
return (SDL_cond*)sleeping;
|
|
}
|
|
|
|
void SDL_DestroyCond(SDL_cond *sleeping)
|
|
{
|
|
free(sleeping);
|
|
}
|
|
|
|
int SDL_CondWait(SDL_cond *cond, SDL_mutex *lock)
|
|
{
|
|
(void)lock;
|
|
volatile bool *sleeping = (volatile bool*)cond;
|
|
|
|
SDL_mutexV(lock);
|
|
*sleeping = true;
|
|
while (*sleeping); /* Yeah, we all love busyloops don't we? ._. */
|
|
SDL_mutexP(lock);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int SDL_CondSignal(SDL_cond *cond)
|
|
{
|
|
*(volatile bool*)cond = false;
|
|
return 0;
|
|
}
|
|
|