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RetroArch/command.h
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BinBashBananaandlibretroadmin c464c6620a Emscripten libretro-common fixes, use __EMSCRIPTEN__ (#19297)
* Emscripten libretro-common fixes

* memmap: gate the reserve/commit path off for emscripten instead of dropping mman

Emscripten was added to the "No mman available" platform list in
memmap.h, which reaches further than intended. That branch does not
just disable things: it makes memmap.c define mmap(), munmap() and
mprotect() as global symbols with malloc/free semantics on a platform
whose libc already provides working ones, and it declares mmap() with
a size_t offset where <sys/mman.h> uses off_t, so any translation unit
that pulls in both headers gets conflicting declarations. The shim's
mmap() also ignores fildes and offset, so a file-backed request would
return uninitialised memory; that is invisible today only because
Makefile.emscripten never sets HAVE_MMAP and the mapping path in
vfs_implementation.c is therefore compiled out.

What is actually unusable on emscripten is the reserve/commit model,
and that is unusable by construction rather than by omission: a wasm
linear memory grows monotonically, is committed in full, and has no
unmap, no shrink and no page protection. An anonymous PROT_NONE
mapping is a memalign of the whole length followed by a memset over
it, so memreserve() commits and touches every byte the reservation
existed to avoid, mprotect() and madvise() cannot make commit or
decommit mean anything, and munmap() only accepts an exact length
match, so the range cannot be released. Opening large content through
data_transfer would allocate the whole file up front and never give it
back.

Leave memmap.h alone and gate MEMMAP_HAVE_RESERVE instead, so
mempagesize() reports 0, memreserve() returns NULL and callers take
the bounded-allocation fallback they already have for platforms
without virtual memory. memsync() is excluded from the msync() branch
for the same reason: emscripten's msync() only accepts the exact base
of a live mapping and returns -EINVAL for an arbitrary range, while a
wasm linear memory has no separate instruction cache to flush, so the
fallthrough's 0 is both correct and the only honest answer.

mmap(), munmap(), mprotect() and memprotect() keep working through
libc as before.

* memmap: round memrelease() to the page size memreserve() rounded to

memreserve() rounds the requested length up to a whole number of pages
and maps that, but memrelease() passed the caller's unrounded length
straight to munmap(). Linux rounds the length up internally so the
mismatch is invisible there, which is how it survived; an
implementation that takes the length literally and declines a partial
unmap fails the call outright and leaks the entire reservation
whenever the length was not already page-aligned.

Apply the same rounding on the way out. mempagesize() is non-zero
wherever this branch compiles - MEMMAP_HAVE_RESERVE is only defined
when _SC_PAGESIZE is available - but the guard costs nothing and keeps
the expression from dividing the range by zero if that ever changes.

* Revert "memmap: gate the reserve/commit path off for emscripten instead of dropping mman"

This reverts commit 11b85a9421.

* Fix remaining uses of EMSCRIPTEN define

---------

Co-authored-by: libretroadmin <[email protected]>
2026-08-03 04:56:58 +02:00

625 lines
20 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
* Copyright (C) 2021 - David G.F.
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef COMMAND_H__
#define COMMAND_H__
#include <stdint.h>
#include <boolean.h>
#include <retro_common_api.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <streams/interface_stream.h>
#include "retroarch_types.h"
#include "input/input_defines.h"
#include "configuration.h"
#define MAX_CMD_DRIVERS 3
#define DEFAULT_NETWORK_CMD_PORT 55355
RETRO_BEGIN_DECLS
enum event_command
{
CMD_SPECIAL = -1,
CMD_EVENT_NONE = 0,
/* Resets RetroArch. */
CMD_EVENT_RESET,
CMD_EVENT_SET_PER_GAME_RESOLUTION,
CMD_EVENT_SET_FRAME_LIMIT,
/* Loads core. */
CMD_EVENT_LOAD_CORE,
CMD_EVENT_LOAD_CORE_PERSIST,
#if defined(HAVE_RUNAHEAD) && (defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB))
CMD_EVENT_LOAD_SECOND_CORE,
#endif
CMD_EVENT_UNLOAD_CORE,
/* Closes content. */
CMD_EVENT_CLOSE_CONTENT,
/* Swaps the current state with what's on the undo load buffer. */
CMD_EVENT_UNDO_LOAD_STATE,
/* Rewrites a savestate on disk. */
CMD_EVENT_UNDO_SAVE_STATE,
/* Save state hotkeys. */
CMD_EVENT_LOAD_STATE,
CMD_EVENT_SAVE_STATE,
CMD_EVENT_SAVE_STATE_DECREMENT,
CMD_EVENT_SAVE_STATE_INCREMENT,
/* Replay hotkeys. */
CMD_EVENT_PLAY_REPLAY,
CMD_EVENT_RECORD_REPLAY,
CMD_EVENT_HALT_REPLAY,
CMD_EVENT_SAVE_REPLAY_CHECKPOINT,
CMD_EVENT_PREV_REPLAY_CHECKPOINT,
CMD_EVENT_NEXT_REPLAY_CHECKPOINT,
CMD_EVENT_REPLAY_DECREMENT,
CMD_EVENT_REPLAY_INCREMENT,
/* Save state actions. */
CMD_EVENT_SAVE_STATE_TO_RAM,
CMD_EVENT_LOAD_STATE_FROM_RAM,
CMD_EVENT_RAM_STATE_TO_FILE,
/* Takes screenshot. */
CMD_EVENT_TAKE_SCREENSHOT,
/* Quits RetroArch. */
CMD_EVENT_QUIT,
/* Reinitialize all drivers. */
CMD_EVENT_REINIT_FROM_TOGGLE,
/* Re-evaluate the on-screen notification (gfx_widgets) system to
* match current settings, without a full driver reinit. */
CMD_EVENT_OSD_NOTIFICATION_TOGGLE,
/* Reinitialize all drivers. */
CMD_EVENT_REINIT,
/* Toggles cheevos hardcore mode. */
CMD_EVENT_CHEEVOS_HARDCORE_MODE_TOGGLE,
/* Deinitialize rewind. */
CMD_EVENT_REWIND_DEINIT,
/* Initializes rewind. */
CMD_EVENT_REWIND_INIT,
/* Reinitializes rewind (primarily if the state size changes). */
CMD_EVENT_REWIND_REINIT,
/* Toggles rewind. */
CMD_EVENT_REWIND_TOGGLE,
/* Initializes autosave. */
CMD_EVENT_AUTOSAVE_INIT,
/* Stops audio. */
CMD_EVENT_AUDIO_STOP,
/* Starts audio. */
CMD_EVENT_AUDIO_START,
/* Mutes audio. */
CMD_EVENT_AUDIO_MUTE_TOGGLE,
/* Volume adjustments. */
CMD_EVENT_VOLUME_UP,
CMD_EVENT_VOLUME_DOWN,
CMD_EVENT_MIXER_VOLUME_UP,
CMD_EVENT_MIXER_VOLUME_DOWN,
/* Toggles Video Filter*/
CMD_VIDEO_FILTER_TOGGLE,
/* Toggles FPS counter. */
CMD_EVENT_FPS_TOGGLE,
/* Toggles statistics display. */
CMD_EVENT_STATISTICS_TOGGLE,
/* Initializes video filter. */
CMD_EVENT_VIDEO_FILTER_INIT,
/* Initializes overlay. */
CMD_EVENT_OVERLAY_INIT,
/* Frees or caches overlay. */
CMD_EVENT_OVERLAY_UNLOAD,
/* Sets current scale factor for overlay. */
CMD_EVENT_OVERLAY_SET_SCALE_FACTOR,
/* Sets current alpha modulation for overlay. */
CMD_EVENT_OVERLAY_SET_ALPHA_MOD,
/* Sets diagonal sensitivities of overlay eightway areas. */
CMD_EVENT_OVERLAY_SET_EIGHTWAY_DIAGONAL_SENSITIVITY,
/* Deinitializes overlay. */
CMD_EVENT_DSP_FILTER_INIT,
/* Initializes recording system. */
CMD_EVENT_RECORD_INIT,
/* Deinitializes recording system. */
CMD_EVENT_RECORD_DEINIT,
/* Deinitializes history playlist. */
CMD_EVENT_HISTORY_DEINIT,
/* Initializes history playlist. */
CMD_EVENT_HISTORY_INIT,
/* Deinitializes core information. */
CMD_EVENT_CORE_INFO_DEINIT,
/* Initializes core information. */
CMD_EVENT_CORE_INFO_INIT,
/* Deinitializes core. */
CMD_EVENT_CORE_DEINIT,
/* Initializes core. */
CMD_EVENT_CORE_INIT,
/* Apply video state changes. */
CMD_EVENT_VIDEO_APPLY_STATE_CHANGES,
/* Set video blocking state. */
CMD_EVENT_VIDEO_SET_BLOCKING_STATE,
/* Sets current aspect ratio index. */
CMD_EVENT_VIDEO_SET_ASPECT_RATIO,
/* Restarts RetroArch. */
CMD_EVENT_RESTART_RETROARCH,
#ifdef HAVE_CLOUDSYNC
/* Trigger cloud sync */
CMD_EVENT_CLOUD_SYNC,
/* Resolve cloud sync conflicts by keeping local files */
CMD_EVENT_CLOUD_SYNC_RESOLVE_KEEP_LOCAL,
/* Resolve cloud sync conflicts by keeping server files */
CMD_EVENT_CLOUD_SYNC_RESOLVE_KEEP_SERVER,
#endif
/* Shutdown the OS */
CMD_EVENT_SHUTDOWN,
/* Reboot the OS */
CMD_EVENT_REBOOT,
/* Resume RetroArch when in menu. */
CMD_EVENT_RESUME,
/* Add a playlist entry to favorites. */
CMD_EVENT_ADD_TO_FAVORITES,
/* Reset playlist entry associated core to DETECT */
CMD_EVENT_RESET_CORE_ASSOCIATION,
/* Toggles pause. */
CMD_EVENT_PAUSE_TOGGLE,
/* Pauses RetroArch. */
CMD_EVENT_MENU_PAUSE_LIBRETRO,
CMD_EVENT_PAUSE,
/* Unpauses RetroArch. */
CMD_EVENT_UNPAUSE,
/* Toggles menu on/off. */
CMD_EVENT_MENU_TOGGLE,
/* Configuration saving. */
CMD_EVENT_MENU_RESET_TO_DEFAULT_CONFIG,
CMD_EVENT_MENU_SAVE_CONFIG,
CMD_EVENT_MENU_SAVE_AS_CONFIG,
CMD_EVENT_MENU_SAVE_MAIN_CONFIG,
CMD_EVENT_MENU_SAVE_CURRENT_CONFIG,
CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_CORE,
CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_CONTENT_DIR,
CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_GAME,
CMD_EVENT_MENU_REMOVE_CURRENT_CONFIG_OVERRIDE_CORE,
CMD_EVENT_MENU_REMOVE_CURRENT_CONFIG_OVERRIDE_CONTENT_DIR,
CMD_EVENT_MENU_REMOVE_CURRENT_CONFIG_OVERRIDE_GAME,
/* Applies shader changes. */
CMD_EVENT_SHADERS_APPLY_CHANGES,
/* A new shader preset has been loaded */
CMD_EVENT_SHADER_PRESET_LOADED,
/* Shader hotkeys. */
CMD_EVENT_SHADER_NEXT,
CMD_EVENT_SHADER_PREV,
CMD_EVENT_SHADER_TOGGLE,
/* Apply cheats. */
CMD_EVENT_CHEATS_APPLY,
/* Cheat hotkeys. */
CMD_EVENT_CHEAT_TOGGLE,
CMD_EVENT_CHEAT_INDEX_PLUS,
CMD_EVENT_CHEAT_INDEX_MINUS,
/* Initializes network system. */
CMD_EVENT_NETWORK_INIT,
/* Initializes netplay system with a string or no host specified. */
CMD_EVENT_NETPLAY_INIT,
/* Initializes netplay system with a direct host specified. */
CMD_EVENT_NETPLAY_INIT_DIRECT,
/* Initializes netplay system with a direct host specified after loading content. */
CMD_EVENT_NETPLAY_INIT_DIRECT_DEFERRED,
/* Deinitializes netplay system. */
CMD_EVENT_NETPLAY_DEINIT,
/* Switch between netplay gaming and watching. */
CMD_EVENT_NETPLAY_GAME_WATCH,
/* Open a netplay chat input menu. */
CMD_EVENT_NETPLAY_PLAYER_CHAT,
/* Toggle chat fading. */
CMD_EVENT_NETPLAY_FADE_CHAT_TOGGLE,
/* Start hosting netplay. */
CMD_EVENT_NETPLAY_ENABLE_HOST,
/* Disconnect from the netplay host. */
CMD_EVENT_NETPLAY_DISCONNECT,
/* Toggle ping counter. */
CMD_EVENT_NETPLAY_PING_TOGGLE,
/* Toggles netplay hosting. */
CMD_EVENT_NETPLAY_HOST_TOGGLE,
/* Reinitializes audio driver. */
CMD_EVENT_AUDIO_REINIT,
/* Resizes windowed scale. Will reinitialize video driver. */
CMD_EVENT_RESIZE_WINDOWED_SCALE,
/* Toggles disk eject. */
CMD_EVENT_DISK_EJECT_TOGGLE,
/* Cycle to next disk. */
CMD_EVENT_DISK_NEXT,
/* Cycle to previous disk. */
CMD_EVENT_DISK_PREV,
/* Switch to specified disk index */
CMD_EVENT_DISK_INDEX,
/* Appends disk image to disk image list. */
CMD_EVENT_DISK_APPEND_IMAGE,
/* Stops rumbling. */
CMD_EVENT_RUMBLE_STOP,
/* Toggles turbo fire. */
CMD_EVENT_TURBO_FIRE_TOGGLE,
/* Toggles mouse grab. */
CMD_EVENT_GRAB_MOUSE_TOGGLE,
/* Toggles game focus. */
CMD_EVENT_GAME_FOCUS_TOGGLE,
/* Toggles desktop menu. */
CMD_EVENT_UI_COMPANION_TOGGLE,
/* Toggles fullscreen mode. */
CMD_EVENT_FULLSCREEN_TOGGLE,
/* Toggle recording. */
CMD_EVENT_RECORDING_TOGGLE,
/* Toggle streaming. */
CMD_EVENT_STREAMING_TOGGLE,
/* Toggle Run-Ahead. */
CMD_EVENT_RUNAHEAD_TOGGLE,
/* Toggle Preemtive Frames. */
CMD_EVENT_PREEMPT_TOGGLE,
/* Deinitialize or Reinitialize Preemptive Frames. */
CMD_EVENT_PREEMPT_UPDATE,
/* Force Preemptive Frames to refill its state buffer. */
CMD_EVENT_PREEMPT_RESET_BUFFER,
/* Toggle VRR runloop. */
CMD_EVENT_VRR_RUNLOOP_TOGGLE,
/* AI service. */
CMD_EVENT_AI_SERVICE_TOGGLE,
CMD_EVENT_AI_SERVICE_CALL,
/* Misc. */
CMD_EVENT_SAVE_FILES,
CMD_EVENT_LOAD_FILES,
CMD_EVENT_CONTROLLER_INIT,
CMD_EVENT_DISCORD_INIT,
CMD_EVENT_PRESENCE_UPDATE,
CMD_EVENT_OVERLAY_NEXT,
CMD_EVENT_OSK_TOGGLE,
CMD_EVENT_RELOAD_CONFIG,
#ifdef HAVE_MICROPHONE
/* Stops all enabled microphones. */
CMD_EVENT_MICROPHONE_STOP,
/* Starts all enabled microphones */
CMD_EVENT_MICROPHONE_START,
/* Reinitializes microphone driver. */
CMD_EVENT_MICROPHONE_REINIT,
#endif
/* Add a playlist entry to another playlist. */
CMD_EVENT_ADD_TO_PLAYLIST
};
enum cmd_source_t
{
CMD_NONE = 0,
CMD_STDIN,
CMD_NETWORK
};
struct cmd_map
{
const char *str;
unsigned id;
};
struct command_handler;
typedef void (*command_poller_t)(struct command_handler *cmd);
typedef void (*command_replier_t)(struct command_handler *cmd, const char * data, size_t len);
typedef void (*command_destructor_t)(struct command_handler *cmd);
struct command_handler
{
/* Interface to poll the driver */
command_poller_t poll;
/* Interface to reply */
command_replier_t replier;
/* Interface to delete the underlying command */
command_destructor_t destroy;
/* Underlying command storage */
void *userptr;
/* State received */
bool state[RARCH_BIND_LIST_END];
};
typedef struct command_handler command_t;
typedef struct command_handle
{
command_t *handle;
unsigned id;
} command_handle_t;
struct rarch_state;
/**
* command_event:
* @cmd : Command index.
*
* Performs RetroArch command with index @cmd.
*
* Returns: true (1) on success, otherwise false (0).
**/
bool command_event(enum event_command action, void *data);
/* Constructors for the supported drivers */
#ifdef HAVE_NETWORK_CMD
command_t* command_network_new(uint16_t port);
bool command_network_send(const char *cmd_);
#endif
#ifdef HAVE_STDIN_CMD
command_t* command_stdin_new(void);
#endif
#ifdef HAVE_LAKKA
command_t* command_uds_new(void);
#endif
#ifdef __EMSCRIPTEN__
command_t* command_emscripten_new(void);
#endif
void command_event_set_mixer_volume(
settings_t *settings,
float gain);
bool command_event_resize_windowed_scale(settings_t *settings,
unsigned window_scale);
size_t command_event_save_auto_state(void);
/**
* event_set_volume:
* @gain : amount of gain to be applied to current volume level.
*
* Adjusts the current audio volume level.
*
**/
void command_event_set_volume(
settings_t *settings,
float gain,
bool widgets_active,
bool audio_driver_mute_enable);
/**
* command_event_init_controllers:
*
* Initialize libretro controllers.
**/
void command_event_init_controllers(rarch_system_info_t *info,
settings_t *settings, unsigned num_active_users);
bool command_event_load_entry_state(settings_t *settings);
bool command_event_load_auto_state(void);
void command_event_set_savestate_auto_index(
settings_t *settings);
int command_event_get_next_savestate_auto_index(
settings_t *settings);
void command_event_set_replay_auto_index(
settings_t *settings);
void command_event_set_replay_garbage_collect(
unsigned max_to_keep,
bool show_hidden_files
);
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
bool command_set_shader(command_t *cmd, const char *arg);
#endif
#ifdef HAVE_CHEATS
void command_event_init_cheats(
bool apply_cheats_after_load,
const char *path_cheat_db,
void *bsv_movie_data);
#endif
#if defined(HAVE_COMMAND)
struct cmd_action_map
{
const char *str;
bool (*action)(command_t* cmd, const char *arg);
const char *arg_desc;
};
bool command_version(command_t *cmd, const char* arg);
bool command_get_status(command_t *cmd, const char* arg);
bool command_get_config_param(command_t *cmd, const char* arg);
bool command_show_osd_msg(command_t *cmd, const char* arg);
bool command_load_state_slot(command_t *cmd, const char* arg);
bool command_save_state_slot(command_t* cmd, const char* arg);
bool command_play_replay_slot(command_t *cmd, const char* arg);
bool command_seek_replay(command_t *cmd, const char *arg);
bool command_save_savefiles(command_t *cmd, const char* arg);
bool command_load_savefiles(command_t *cmd, const char* arg);
#ifdef HAVE_CHEEVOS
bool command_read_ram(command_t *cmd, const char *arg);
bool command_write_ram(command_t *cmd, const char *arg);
#endif
bool command_read_memory(command_t *cmd, const char *arg);
bool command_write_memory(command_t *cmd, const char *arg);
bool command_load_core(command_t *cmd, const char* arg);
bool command_start_core(command_t *cmd, const char* arg);
bool command_load_content(command_t *cmd, const char* arg);
bool command_close_content(command_t *cmd, const char* arg);
bool command_unload_core(command_t *cmd, const char* arg);
bool command_video_reinit(command_t *cmd, const char* arg);
bool command_audio_reinit(command_t *cmd, const char* arg);
bool command_drivers_reinit(command_t *cmd, const char* arg);
static const struct cmd_action_map action_map[] = {
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
{ "SET_SHADER", command_set_shader, "<shader path>" },
#endif
{ "VERSION", command_version, "No argument"},
{ "GET_STATUS", command_get_status, "No argument" },
{ "GET_CONFIG_PARAM", command_get_config_param, "<param name>" },
{ "SHOW_MSG", command_show_osd_msg, "No argument" },
#if defined(HAVE_CHEEVOS)
/* These functions use achievement addresses and only work if a game with achievements is
* loaded. READ_CORE_MEMORY and WRITE_CORE_MEMORY are preferred and use system addresses. */
{ "READ_CORE_RAM", command_read_ram, "<address> <number of bytes>" },
{ "WRITE_CORE_RAM", command_write_ram, "<address> <byte1> <byte2> ..." },
#endif
{ "READ_CORE_MEMORY", command_read_memory, "<address> <number of bytes>" },
{ "WRITE_CORE_MEMORY",command_write_memory, "<address> <byte1> <byte2> ..." },
{ "LOAD_STATE_SLOT",command_load_state_slot, "<slot number>"},
{ "SAVE_STATE_SLOT",command_save_state_slot, "<slot number>"},
{ "PLAY_REPLAY_SLOT",command_play_replay_slot, "<slot number>"},
{ "SEEK_REPLAY",command_seek_replay, "<frame number>"},
{ "SAVE_FILES", command_save_savefiles, "No argument"},
{ "LOAD_FILES", command_load_savefiles, "No argument"},
{ "LOAD_CORE", command_load_core, "<core path>"},
{ "START_CORE", command_start_core, "No argument"},
{ "LOAD_CONTENT", command_load_content, "<core path>|<content path>"},
{ "CLOSE_CONTENT", command_close_content, "No argument"},
{ "UNLOAD_CORE", command_unload_core, "No argument"},
{ "VIDEO_REINIT", command_video_reinit, "No argument"},
{ "AUDIO_REINIT", command_audio_reinit, "No argument"},
{ "DRIVERS_REINIT", command_drivers_reinit, "No argument"},
};
static const struct cmd_map map[] = {
{ "MENU_TOGGLE", RARCH_MENU_TOGGLE },
{ "QUIT", RARCH_QUIT_KEY },
{ "RESET", RARCH_RESET },
{ "FAST_FORWARD", RARCH_FAST_FORWARD_KEY },
{ "FAST_FORWARD_HOLD", RARCH_FAST_FORWARD_HOLD_KEY },
{ "SLOWMOTION", RARCH_SLOWMOTION_KEY },
{ "SLOWMOTION_HOLD", RARCH_SLOWMOTION_HOLD_KEY },
{ "REWIND", RARCH_REWIND },
{ "PAUSE_TOGGLE", RARCH_PAUSE_TOGGLE },
{ "FRAMEADVANCE", RARCH_FRAMEADVANCE },
{ "MUTE", RARCH_MUTE },
{ "VOLUME_UP", RARCH_VOLUME_UP },
{ "VOLUME_DOWN", RARCH_VOLUME_DOWN },
{ "LOAD_STATE", RARCH_LOAD_STATE_KEY },
{ "SAVE_STATE", RARCH_SAVE_STATE_KEY },
{ "STATE_SLOT_PLUS", RARCH_STATE_SLOT_PLUS },
{ "STATE_SLOT_MINUS", RARCH_STATE_SLOT_MINUS },
{ "PLAY_REPLAY", RARCH_PLAY_REPLAY_KEY },
{ "RECORD_REPLAY", RARCH_RECORD_REPLAY_KEY },
{ "HALT_REPLAY", RARCH_HALT_REPLAY_KEY },
{ "SAVE_REPLAY_CHECKPOINT", RARCH_SAVE_REPLAY_CHECKPOINT_KEY },
{ "PREV_REPLAY_CHECKPOINT", RARCH_PREV_REPLAY_CHECKPOINT_KEY },
{ "NEXT_REPLAY_CHECKPOINT", RARCH_NEXT_REPLAY_CHECKPOINT_KEY },
{ "REPLAY_SLOT_PLUS", RARCH_REPLAY_SLOT_PLUS },
{ "REPLAY_SLOT_MINUS", RARCH_REPLAY_SLOT_MINUS },
{ "DISK_EJECT_TOGGLE", RARCH_DISK_EJECT_TOGGLE },
{ "DISK_NEXT", RARCH_DISK_NEXT },
{ "DISK_PREV", RARCH_DISK_PREV },
{ "SHADER_TOGGLE", RARCH_SHADER_TOGGLE },
{ "SHADER_HOLD", RARCH_SHADER_HOLD },
{ "SHADER_NEXT", RARCH_SHADER_NEXT },
{ "SHADER_PREV", RARCH_SHADER_PREV },
{ "CHEAT_TOGGLE", RARCH_CHEAT_TOGGLE },
{ "CHEAT_INDEX_PLUS", RARCH_CHEAT_INDEX_PLUS },
{ "CHEAT_INDEX_MINUS", RARCH_CHEAT_INDEX_MINUS },
{ "SCREENSHOT", RARCH_SCREENSHOT },
{ "RECORDING_TOGGLE", RARCH_RECORDING_TOGGLE },
{ "STREAMING_TOGGLE", RARCH_STREAMING_TOGGLE },
{ "TURBO_FIRE_TOGGLE", RARCH_TURBO_FIRE_TOGGLE },
{ "GRAB_MOUSE_TOGGLE", RARCH_GRAB_MOUSE_TOGGLE },
{ "GAME_FOCUS_TOGGLE", RARCH_GAME_FOCUS_TOGGLE },
{ "FULLSCREEN_TOGGLE", RARCH_FULLSCREEN_TOGGLE_KEY },
{ "UI_COMPANION_TOGGLE", RARCH_UI_COMPANION_TOGGLE },
{ "VRR_RUNLOOP_TOGGLE", RARCH_VRR_RUNLOOP_TOGGLE },
{ "RUNAHEAD_TOGGLE", RARCH_RUNAHEAD_TOGGLE },
{ "PREEMPT_TOGGLE", RARCH_PREEMPT_TOGGLE },
{ "VIDEO_FILTER_TOGGLE", RARCH_VIDEO_FILTER_TOGGLE },
{ "FPS_TOGGLE", RARCH_FPS_TOGGLE },
{ "STATISTICS_TOGGLE", RARCH_STATISTICS_TOGGLE },
{ "AI_SERVICE", RARCH_AI_SERVICE },
{ "NETPLAY_PING_TOGGLE", RARCH_NETPLAY_PING_TOGGLE },
{ "NETPLAY_HOST_TOGGLE", RARCH_NETPLAY_HOST_TOGGLE },
{ "NETPLAY_GAME_WATCH", RARCH_NETPLAY_GAME_WATCH },
{ "NETPLAY_PLAYER_CHAT", RARCH_NETPLAY_PLAYER_CHAT },
{ "NETPLAY_FADE_CHAT_TOGGLE", RARCH_NETPLAY_FADE_CHAT_TOGGLE },
{ "MENU_UP", RETRO_DEVICE_ID_JOYPAD_UP },
{ "MENU_DOWN", RETRO_DEVICE_ID_JOYPAD_DOWN },
{ "MENU_LEFT", RETRO_DEVICE_ID_JOYPAD_LEFT },
{ "MENU_RIGHT", RETRO_DEVICE_ID_JOYPAD_RIGHT },
{ "MENU_A", RETRO_DEVICE_ID_JOYPAD_A },
{ "MENU_B", RETRO_DEVICE_ID_JOYPAD_B },
{ "OVERLAY_NEXT", RARCH_OVERLAY_NEXT },
{ "OSK", RARCH_OSK },
#if 0
/* Deprecated */
{ "SEND_DEBUG_INFO", RARCH_SEND_DEBUG_INFO },
#endif
};
#endif
#ifdef HAVE_CONFIGFILE
/**
* command_event_save_core_config:
*
* Saves a new (core) configuration to a file. Filename is based
* on heuristics to avoid typing.
*
* Returns: true (1) on success, otherwise false (0).
**/
bool command_event_save_core_config(
const char *dir_menu_config,
const char *rarch_path_config);
/**
* command_event_save_current_config:
*
* Saves current configuration file to disk, and (optionally)
* autosave state.
**/
void command_event_save_current_config(enum override_type type);
/**
* command_event_remove_current_config:
*
* Removes current configuration file from disk.
**/
void command_event_remove_current_config(enum override_type type);
#endif
/**
* command_event_disk_control_append_image:
* @path : Path to disk image.
*
* Appends disk image to disk image list.
**/
bool command_event_disk_control_append_image(const char *path);
void command_event_reinit(const int flags);
bool command_event_main_state(unsigned cmd);
RETRO_END_DECLS
#endif