mirror of
https://github.com/libretro/RetroArch.git
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622 lines
16 KiB
C
622 lines
16 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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* Copyright (C) 2014-2016 - Jean-André Santoni
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* Copyright (C) 2016 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __RARCH_CONFIGURATION_H__
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#define __RARCH_CONFIGURATION_H__
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#include <stdint.h>
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#include <boolean.h>
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#include <retro_common_api.h>
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#include <retro_miscellaneous.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gfx/video_driver.h"
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#include "input/input_defines.h"
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enum override_type
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{
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OVERRIDE_NONE = 0,
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OVERRIDE_CORE,
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OVERRIDE_GAME
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};
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RETRO_BEGIN_DECLS
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typedef struct settings
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{
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struct
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{
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bool placeholder;
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/* Video */
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bool video_fullscreen;
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bool video_windowed_fullscreen;
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bool video_vsync;
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bool video_hard_sync;
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bool video_black_frame_insertion;
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#ifdef GEKKO
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bool video_vfilter;
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#endif
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bool video_smooth;
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bool video_force_aspect;
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bool video_crop_overscan;
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bool video_aspect_ratio_auto;
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bool video_scale_integer;
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bool video_shader_enable;
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bool video_threaded;
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bool video_font_enable;
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bool video_disable_composition;
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bool video_post_filter_record;
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bool video_gpu_record;
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bool video_gpu_screenshot;
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bool video_allow_rotate;
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bool video_shared_context;
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bool video_force_srgb_disable;
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bool video_fps_show;
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/* Audio */
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bool audio_enable;
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bool audio_sync;
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bool audio_rate_control;
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#ifdef HAVE_WASAPI
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bool audio_wasapi_exclusive_mode;
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bool audio_wasapi_float_format;
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#endif
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/* Input */
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bool input_remap_binds_enable;
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bool input_autodetect_enable;
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bool input_overlay_enable;
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bool input_overlay_enable_autopreferred;
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bool input_overlay_hide_in_menu;
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bool input_descriptor_label_show;
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bool input_descriptor_hide_unbound;
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bool input_all_users_control_menu;
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bool input_menu_swap_ok_cancel_buttons;
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#if defined(VITA)
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bool input_backtouch_enable;
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bool input_backtouch_toggle;
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#endif
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#if TARGET_OS_IPHONE
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bool input_small_keyboard_enable;
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#endif
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bool input_keyboard_gamepad_enable;
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#ifdef HAVE_MENU
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/* Menu */
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bool filter_by_current_core;
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bool menu_show_start_screen;
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bool menu_pause_libretro;
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bool menu_timedate_enable;
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bool menu_battery_level_enable;
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bool menu_core_enable;
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bool menu_dynamic_wallpaper_enable;
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bool menu_throttle;
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bool menu_mouse_enable;
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bool menu_pointer_enable;
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bool menu_navigation_wraparound_enable;
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bool menu_navigation_browser_filter_supported_extensions_enable;
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bool menu_dpi_override_enable;
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bool menu_show_advanced_settings;
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bool menu_throttle_framerate;
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bool menu_linear_filter;
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bool menu_show_online_updater;
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bool menu_show_core_updater;
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bool menu_xmb_shadows_enable;
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bool menu_xmb_show_settings;
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bool menu_xmb_show_images;
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bool menu_xmb_show_music;
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bool menu_xmb_show_video;
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bool menu_xmb_show_netplay;
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bool menu_xmb_show_history;
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bool menu_xmb_show_add;
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bool menu_unified_controls;
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#endif
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#ifdef HAVE_NETWORKING
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/* Netplay */
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bool netplay_public_announce;
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bool netplay_start_as_spectator;
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bool netplay_allow_slaves;
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bool netplay_require_slaves;
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bool netplay_stateless_mode;
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bool netplay_swap_input;
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bool netplay_nat_traversal;
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bool netplay_use_mitm_server;
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#endif
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/* Network */
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bool network_buildbot_auto_extract_archive;
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/* UI */
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bool ui_menubar_enable;
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bool ui_suspend_screensaver_enable;
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bool ui_companion_start_on_boot;
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bool ui_companion_enable;
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#ifdef HAVE_CHEEVOS
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/* Cheevos */
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bool cheevos_enable;
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bool cheevos_test_unofficial;
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bool cheevos_hardcore_mode_enable;
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bool cheevos_verbose_enable;
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#endif
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/* Camera */
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bool camera_allow;
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/* WiFi */
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bool wifi_allow;
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/* Location */
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bool location_allow;
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/* Multimedia */
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bool multimedia_builtin_mediaplayer_enable;
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bool multimedia_builtin_imageviewer_enable;
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/* Bundle */
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bool bundle_finished;
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bool bundle_assets_extract_enable;
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/* Misc. */
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#ifdef HAVE_THREADS
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bool threaded_data_runloop_enable;
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#endif
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bool set_supports_no_game_enable;
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bool auto_screenshot_filename;
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bool history_list_enable;
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bool playlist_entry_remove;
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bool rewind_enable;
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bool pause_nonactive;
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bool block_sram_overwrite;
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bool savestate_auto_index;
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bool savestate_auto_save;
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bool savestate_auto_load;
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bool savestate_thumbnail_enable;
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bool network_cmd_enable;
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bool stdin_cmd_enable;
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bool network_remote_enable;
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bool network_remote_enable_user[MAX_USERS];
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bool load_dummy_on_core_shutdown;
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bool check_firmware_before_loading;
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bool game_specific_options;
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bool auto_overrides_enable;
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bool auto_remaps_enable;
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bool auto_shaders_enable;
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bool sort_savefiles_enable;
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bool sort_savestates_enable;
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bool config_save_on_exit;
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bool show_hidden_files;
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bool savefiles_in_content_dir;
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bool savestates_in_content_dir;
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bool screenshots_in_content_dir;
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bool systemfiles_in_content_dir;
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#ifdef HAVE_LAKKA
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bool ssh_enable;
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bool samba_enable;
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bool bluetooth_enable;
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#endif
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} bools;
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struct
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{
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float placeholder;
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float video_scale;
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float video_aspect_ratio;
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float video_refresh_rate;
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float video_font_size;
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float video_msg_pos_x;
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float video_msg_pos_y;
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float video_msg_color_r;
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float video_msg_color_g;
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float video_msg_color_b;
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float menu_wallpaper_opacity;
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float menu_footer_opacity;
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float menu_header_opacity;
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float audio_max_timing_skew;
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float audio_volume; /* dB scale. */
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float audio_mixer_volume; /* dB scale. */
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float input_overlay_opacity;
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float input_overlay_scale;
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float slowmotion_ratio;
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float fastforward_ratio;
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} floats;
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struct
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{
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int placeholder;
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int netplay_check_frames;
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int location_update_interval_ms;
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int location_update_interval_distance;
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int state_slot;
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#ifdef HAVE_WASAPI
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int audio_wasapi_sh_buffer_length;
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#endif
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} ints;
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struct
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{
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unsigned placeholder;
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unsigned audio_out_rate;
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unsigned audio_block_frames;
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unsigned audio_latency;
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unsigned input_remap_ids[MAX_USERS][RARCH_BIND_LIST_END];
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/* Set by autoconfiguration in joypad_autoconfig_dir.
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* Does not override main binds. */
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unsigned input_libretro_device[MAX_USERS];
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unsigned input_analog_dpad_mode[MAX_USERS];
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unsigned input_joypad_map[MAX_USERS];
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unsigned input_device[MAX_USERS];
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unsigned input_mouse_index[MAX_USERS];
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unsigned input_turbo_period;
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unsigned input_turbo_duty_cycle;
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unsigned input_bind_timeout;
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unsigned input_menu_toggle_gamepad_combo;
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unsigned input_keyboard_gamepad_mapping_type;
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unsigned input_poll_type_behavior;
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unsigned netplay_port;
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unsigned netplay_input_latency_frames_min;
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unsigned netplay_input_latency_frames_range;
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unsigned bundle_assets_extract_version_current;
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unsigned bundle_assets_extract_last_version;
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unsigned content_history_size;
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unsigned libretro_log_level;
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unsigned rewind_granularity;
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unsigned autosave_interval;
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unsigned network_cmd_port;
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unsigned network_remote_base_port;
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unsigned video_window_x;
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unsigned video_window_y;
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unsigned video_monitor_index;
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unsigned video_fullscreen_x;
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unsigned video_fullscreen_y;
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unsigned video_max_swapchain_images;
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unsigned video_swap_interval;
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unsigned video_hard_sync_frames;
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unsigned video_frame_delay;
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#ifdef GEKKO
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unsigned video_viwidth;
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#endif
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unsigned video_aspect_ratio_idx;
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unsigned video_rotation;
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unsigned menu_thumbnails;
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unsigned menu_dpi_override_value;
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unsigned menu_entry_normal_color;
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unsigned menu_entry_hover_color;
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unsigned menu_title_color;
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unsigned menu_xmb_shader_pipeline;
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unsigned menu_xmb_scale_factor;
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unsigned menu_xmb_alpha_factor;
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unsigned menu_xmb_theme;
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unsigned menu_xmb_color_theme;
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unsigned menu_materialui_color_theme;
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unsigned camera_width;
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unsigned camera_height;
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} uints;
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struct
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{
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char placeholder;
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char playlist_names[PATH_MAX_LENGTH];
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char playlist_cores[PATH_MAX_LENGTH];
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char video_driver[32];
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char record_driver[32];
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char camera_driver[32];
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char wifi_driver[32];
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char location_driver[32];
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#ifdef HAVE_MENU
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char menu_driver[32];
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#endif
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char audio_device[255];
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char camera_device[255];
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#ifdef HAVE_CHEEVOS
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char cheevos_username[32];
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char cheevos_password[32];
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#endif
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char video_context_driver[32];
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char audio_driver[32];
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char audio_resampler[32];
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char input_driver[32];
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char input_joypad_driver[32];
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char input_keyboard_layout[64];
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char bundle_assets_src[PATH_MAX_LENGTH];
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char bundle_assets_dst[PATH_MAX_LENGTH];
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char bundle_assets_dst_subdir[PATH_MAX_LENGTH];
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} arrays;
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struct
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{
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char placeholder;
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char browse_url[4096];
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#ifdef HAVE_MENU
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char path_menu_xmb_font[PATH_MAX_LENGTH];
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#endif
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char path_cheat_database[PATH_MAX_LENGTH];
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char path_content_database[PATH_MAX_LENGTH];
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char path_overlay[PATH_MAX_LENGTH];
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char path_menu_wallpaper[PATH_MAX_LENGTH];
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char path_audio_dsp_plugin[PATH_MAX_LENGTH];
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char path_softfilter_plugin[PATH_MAX_LENGTH];
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char path_core_options[PATH_MAX_LENGTH];
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char path_content_history[PATH_MAX_LENGTH];
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char path_content_music_history[PATH_MAX_LENGTH];
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char path_content_image_history[PATH_MAX_LENGTH];
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char path_content_video_history[PATH_MAX_LENGTH];
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char path_libretro_info[PATH_MAX_LENGTH];
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char path_cheat_settings[PATH_MAX_LENGTH];
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char path_shader[PATH_MAX_LENGTH];
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char path_font[PATH_MAX_LENGTH];
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char network_buildbot_url[255];
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char network_buildbot_assets_url[255];
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char directory_audio_filter[PATH_MAX_LENGTH];
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char directory_autoconfig[PATH_MAX_LENGTH];
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char directory_video_filter[PATH_MAX_LENGTH];
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char directory_video_shader[PATH_MAX_LENGTH];
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char directory_content_history[PATH_MAX_LENGTH];
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char directory_libretro[PATH_MAX_LENGTH];
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char directory_cursor[PATH_MAX_LENGTH];
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char directory_input_remapping[PATH_MAX_LENGTH];
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char directory_overlay[PATH_MAX_LENGTH];
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char directory_resampler[PATH_MAX_LENGTH];
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char directory_screenshot[PATH_MAX_LENGTH];
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char directory_system[PATH_MAX_LENGTH];
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char directory_cache[PATH_MAX_LENGTH];
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char directory_playlist[PATH_MAX_LENGTH];
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char directory_core_assets[PATH_MAX_LENGTH];
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char directory_assets[PATH_MAX_LENGTH];
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char directory_dynamic_wallpapers[PATH_MAX_LENGTH];
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char directory_thumbnails[PATH_MAX_LENGTH];
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char directory_menu_config[PATH_MAX_LENGTH];
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char directory_menu_content[PATH_MAX_LENGTH];
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#ifdef HAVE_NETWORKING
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char netplay_server[255];
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char netplay_password[128];
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char netplay_spectate_password[128];
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#endif
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char username[32];
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} paths;
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bool modified;
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video_viewport_t video_viewport_custom;
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size_t rewind_buffer_size;
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} settings_t;
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#define configuration_set_float(settings, var, newvar) \
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settings->modified = true; \
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var = newvar
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#define configuration_set_bool(settings, var, newvar) \
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settings->modified = true; \
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var = newvar
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#define configuration_set_uint(settings, var, newvar) \
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settings->modified = true; \
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var = newvar
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#define configuration_set_int(settings, var, newvar) \
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settings->modified = true; \
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var = newvar
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/**
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* config_get_default_camera:
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*
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* Gets default camera driver.
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*
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* Returns: Default camera driver.
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**/
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const char *config_get_default_camera(void);
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/**
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* config_get_default_wifi:
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*
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* Gets default wifi driver.
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*
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* Returns: Default wifi driver.
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**/
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const char *config_get_default_wifi(void);
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/**
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* config_get_default_location:
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*
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* Gets default location driver.
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*
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* Returns: Default location driver.
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**/
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const char *config_get_default_location(void);
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/**
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* config_get_default_video:
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*
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* Gets default video driver.
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*
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* Returns: Default video driver.
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**/
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const char *config_get_default_video(void);
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/**
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* config_get_default_audio:
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*
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* Gets default audio driver.
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*
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* Returns: Default audio driver.
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**/
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const char *config_get_default_audio(void);
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/**
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* config_get_default_audio_resampler:
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*
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* Gets default audio resampler driver.
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*
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* Returns: Default audio resampler driver.
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**/
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const char *config_get_default_audio_resampler(void);
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/**
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* config_get_default_input:
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*
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* Gets default input driver.
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*
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* Returns: Default input driver.
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**/
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const char *config_get_default_input(void);
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/**
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* config_get_default_joypad:
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*
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* Gets default input joypad driver.
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*
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* Returns: Default input joypad driver.
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**/
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const char *config_get_default_joypad(void);
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#ifdef HAVE_MENU
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/**
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* config_get_default_menu:
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*
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* Gets default menu driver.
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*
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* Returns: Default menu driver.
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**/
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const char *config_get_default_menu(void);
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#endif
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const char *config_get_default_record(void);
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/**
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* config_load:
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*
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* Loads a config file and reads all the values into memory.
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*
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*/
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void config_load(void);
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/**
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* config_load_override:
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*
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* Tries to append game-specific and core-specific configuration.
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* These settings will always have precedence, thus this feature
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* can be used to enforce overrides.
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*
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* Returns: false if there was an error or no action was performed.
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*
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*/
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bool config_load_override(void);
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/**
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* config_unload_override:
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*
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* Unloads configuration overrides if overrides are active.
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*
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*
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* Returns: false if there was an error.
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*/
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bool config_unload_override(void);
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/**
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* config_load_remap:
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|
*
|
|
* Tries to append game-specific and core-specific remap files.
|
|
*
|
|
* Returns: false if there was an error or no action was performed.
|
|
*
|
|
*/
|
|
bool config_load_remap(void);
|
|
|
|
/**
|
|
* config_load_shader_preset:
|
|
*
|
|
* Tries to append game-specific and core-specific shader presets.
|
|
*
|
|
* Returns: false if there was an error or no action was performed.
|
|
*
|
|
*/
|
|
bool config_load_shader_preset(void);
|
|
|
|
/**
|
|
* config_save_autoconf_profile:
|
|
* @path : Path that shall be written to.
|
|
* @user : Controller number to save
|
|
* Writes a controller autoconf file to disk.
|
|
**/
|
|
bool config_save_autoconf_profile(const char *path, unsigned user);
|
|
|
|
/**
|
|
* config_save_file:
|
|
* @path : Path that shall be written to.
|
|
*
|
|
* Writes a config file to disk.
|
|
*
|
|
* Returns: true (1) on success, otherwise returns false (0).
|
|
**/
|
|
bool config_save_file(const char *path);
|
|
|
|
/**
|
|
* config_save_overrides:
|
|
* @path : Path that shall be written to.
|
|
*
|
|
* Writes a config file override to disk.
|
|
*
|
|
* Returns: true (1) on success, otherwise returns false (0).
|
|
**/
|
|
bool config_save_overrides(int override_type);
|
|
|
|
/* Replaces currently loaded configuration file with
|
|
* another one. Will load a dummy core to flush state
|
|
* properly. */
|
|
bool config_replace(bool config_save_on_exit, char *path);
|
|
|
|
bool config_init(void);
|
|
|
|
bool config_overlay_enable_default(void);
|
|
|
|
void config_free(void);
|
|
|
|
settings_t *config_get_ptr(void);
|
|
|
|
RETRO_END_DECLS
|
|
|
|
#endif
|