RetroArch/deps/libui/windows/menu.cpp
2017-08-12 19:51:39 -04:00

370 lines
7.6 KiB
C++

// 24 april 2015
#include "uipriv_windows.hpp"
// LONGTERM migrate to std::vector
static uiMenu **menus = NULL;
static size_t len = 0;
static size_t cap = 0;
static BOOL menusFinalized = FALSE;
static WORD curID = 100; // start somewhere safe
static BOOL hasQuit = FALSE;
static BOOL hasPreferences = FALSE;
static BOOL hasAbout = FALSE;
struct uiMenu {
WCHAR *name;
uiMenuItem **items;
size_t len;
size_t cap;
};
struct uiMenuItem {
WCHAR *name;
int type;
WORD id;
void (*onClicked)(uiMenuItem *, uiWindow *, void *);
void *onClickedData;
BOOL disabled; // template for new instances; kept in sync with everything else
BOOL checked;
HMENU *hmenus;
size_t len;
size_t cap;
};
enum {
typeRegular,
typeCheckbox,
typeQuit,
typePreferences,
typeAbout,
typeSeparator,
};
#define grow 32
static void sync(uiMenuItem *item)
{
size_t i;
MENUITEMINFOW mi;
ZeroMemory(&mi, sizeof (MENUITEMINFOW));
mi.cbSize = sizeof (MENUITEMINFOW);
mi.fMask = MIIM_STATE;
if (item->disabled)
mi.fState |= MFS_DISABLED;
if (item->checked)
mi.fState |= MFS_CHECKED;
for (i = 0; i < item->len; i++)
if (SetMenuItemInfo(item->hmenus[i], item->id, FALSE, &mi) == 0)
logLastError(L"error synchronizing menu items");
}
static void defaultOnClicked(uiMenuItem *item, uiWindow *w, void *data)
{
// do nothing
}
static void onQuitClicked(uiMenuItem *item, uiWindow *w, void *data)
{
if (shouldQuit())
uiQuit();
}
void uiMenuItemEnable(uiMenuItem *i)
{
i->disabled = FALSE;
sync(i);
}
void uiMenuItemDisable(uiMenuItem *i)
{
i->disabled = TRUE;
sync(i);
}
void uiMenuItemOnClicked(uiMenuItem *i, void (*f)(uiMenuItem *, uiWindow *, void *), void *data)
{
if (i->type == typeQuit)
userbug("You can not call uiMenuItemOnClicked() on a Quit item; use uiOnShouldQuit() instead.");
i->onClicked = f;
i->onClickedData = data;
}
int uiMenuItemChecked(uiMenuItem *i)
{
return i->checked != FALSE;
}
void uiMenuItemSetChecked(uiMenuItem *i, int checked)
{
// use explicit values
i->checked = FALSE;
if (checked)
i->checked = TRUE;
sync(i);
}
static uiMenuItem *newItem(uiMenu *m, int type, const char *name)
{
uiMenuItem *item;
if (menusFinalized)
userbug("You can not create a new menu item after menus have been finalized.");
if (m->len >= m->cap) {
m->cap += grow;
m->items = (uiMenuItem **) uiRealloc(m->items, m->cap * sizeof (uiMenuItem *), "uiMenuitem *[]");
}
item = uiNew(uiMenuItem);
m->items[m->len] = item;
m->len++;
item->type = type;
switch (item->type) {
case typeQuit:
item->name = toUTF16("Quit");
break;
case typePreferences:
item->name = toUTF16("Preferences...");
break;
case typeAbout:
item->name = toUTF16("About");
break;
case typeSeparator:
break;
default:
item->name = toUTF16(name);
break;
}
if (item->type != typeSeparator) {
item->id = curID;
curID++;
}
if (item->type == typeQuit) {
// can't call uiMenuItemOnClicked() here
item->onClicked = onQuitClicked;
item->onClickedData = NULL;
} else
uiMenuItemOnClicked(item, defaultOnClicked, NULL);
return item;
}
uiMenuItem *uiMenuAppendItem(uiMenu *m, const char *name)
{
return newItem(m, typeRegular, name);
}
uiMenuItem *uiMenuAppendCheckItem(uiMenu *m, const char *name)
{
return newItem(m, typeCheckbox, name);
}
uiMenuItem *uiMenuAppendQuitItem(uiMenu *m)
{
if (hasQuit)
userbug("You can not have multiple Quit menu items in a program.");
hasQuit = TRUE;
newItem(m, typeSeparator, NULL);
return newItem(m, typeQuit, NULL);
}
uiMenuItem *uiMenuAppendPreferencesItem(uiMenu *m)
{
if (hasPreferences)
userbug("You can not have multiple Preferences menu items in a program.");
hasPreferences = TRUE;
newItem(m, typeSeparator, NULL);
return newItem(m, typePreferences, NULL);
}
uiMenuItem *uiMenuAppendAboutItem(uiMenu *m)
{
if (hasAbout)
// TODO place these userbug strings in a header
userbug("You can not have multiple About menu items in a program.");
hasAbout = TRUE;
newItem(m, typeSeparator, NULL);
return newItem(m, typeAbout, NULL);
}
void uiMenuAppendSeparator(uiMenu *m)
{
newItem(m, typeSeparator, NULL);
}
uiMenu *uiNewMenu(const char *name)
{
uiMenu *m;
if (menusFinalized)
userbug("You can not create a new menu after menus have been finalized.");
if (len >= cap) {
cap += grow;
menus = (uiMenu **) uiRealloc(menus, cap * sizeof (uiMenu *), "uiMenu *[]");
}
m = uiNew(uiMenu);
menus[len] = m;
len++;
m->name = toUTF16(name);
return m;
}
static void appendMenuItem(HMENU menu, uiMenuItem *item)
{
UINT uFlags;
uFlags = MF_SEPARATOR;
if (item->type != typeSeparator) {
uFlags = MF_STRING;
if (item->disabled)
uFlags |= MF_DISABLED | MF_GRAYED;
if (item->checked)
uFlags |= MF_CHECKED;
}
if (AppendMenuW(menu, uFlags, item->id, item->name) == 0)
logLastError(L"error appending menu item");
if (item->len >= item->cap) {
item->cap += grow;
item->hmenus = (HMENU *) uiRealloc(item->hmenus, item->cap * sizeof (HMENU), "HMENU[]");
}
item->hmenus[item->len] = menu;
item->len++;
}
static HMENU makeMenu(uiMenu *m)
{
HMENU menu;
size_t i;
menu = CreatePopupMenu();
if (menu == NULL)
logLastError(L"error creating menu");
for (i = 0; i < m->len; i++)
appendMenuItem(menu, m->items[i]);
return menu;
}
HMENU makeMenubar(void)
{
HMENU menubar;
HMENU menu;
size_t i;
menusFinalized = TRUE;
menubar = CreateMenu();
if (menubar == NULL)
logLastError(L"error creating menubar");
for (i = 0; i < len; i++) {
menu = makeMenu(menus[i]);
if (AppendMenuW(menubar, MF_POPUP | MF_STRING, (UINT_PTR) menu, menus[i]->name) == 0)
logLastError(L"error appending menu to menubar");
}
return menubar;
}
void runMenuEvent(WORD id, uiWindow *w)
{
uiMenu *m;
uiMenuItem *item;
size_t i, j;
// this isn't optimal, but it works, and it should be just fine for most cases
for (i = 0; i < len; i++) {
m = menus[i];
for (j = 0; j < m->len; j++) {
item = m->items[j];
if (item->id == id)
goto found;
}
}
// no match
implbug("unknown menu ID %hu in runMenuEvent()", id);
found:
// first toggle checkboxes, if any
if (item->type == typeCheckbox)
uiMenuItemSetChecked(item, !uiMenuItemChecked(item));
// then run the event
(*(item->onClicked))(item, w, item->onClickedData);
}
static void freeMenu(uiMenu *m, HMENU submenu)
{
size_t i;
uiMenuItem *item;
size_t j;
for (i = 0; i < m->len; i++) {
item = m->items[i];
for (j = 0; j < item->len; j++)
if (item->hmenus[j] == submenu)
break;
if (j >= item->len)
implbug("submenu handle %p not found in freeMenu()", submenu);
for (; j < item->len - 1; j++)
item->hmenus[j] = item->hmenus[j + 1];
item->hmenus[j] = NULL;
item->len--;
}
}
void freeMenubar(HMENU menubar)
{
size_t i;
MENUITEMINFOW mi;
for (i = 0; i < len; i++) {
ZeroMemory(&mi, sizeof (MENUITEMINFOW));
mi.cbSize = sizeof (MENUITEMINFOW);
mi.fMask = MIIM_SUBMENU;
if (GetMenuItemInfoW(menubar, i, TRUE, &mi) == 0)
logLastError(L"error getting menu to delete item references from");
freeMenu(menus[i], mi.hSubMenu);
}
// no need to worry about destroying any menus; destruction of the window they're in will do it for us
}
void uninitMenus(void)
{
uiMenu *m;
uiMenuItem *item;
size_t i, j;
for (i = 0; i < len; i++) {
m = menus[i];
uiFree(m->name);
for (j = 0; j < m->len; j++) {
item = m->items[j];
if (item->len != 0)
// LONGTERM userbug()?
implbug("menu item %p (%ws) still has uiWindows attached; did you forget to destroy some windows?", item, item->name);
if (item->name != NULL)
uiFree(item->name);
if (item->hmenus != NULL)
uiFree(item->hmenus);
uiFree(item);
}
if (m->items != NULL)
uiFree(m->items);
uiFree(m);
}
if (menus != NULL)
uiFree(menus);
}