mirror of
https://github.com/libretro/RetroArch.git
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434 lines
14 KiB
C
434 lines
14 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <string.h>
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#include "../../config.def.h"
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#include "../input_driver.h"
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#include "../../tasks/tasks_internal.h"
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#include "../../configuration.h"
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#include "../../defines/psp_defines.h"
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#ifdef HAVE_MENU
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#include "../../menu/menu_driver.h"
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#endif
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#if defined(VITA)
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#include <psp2/kernel/sysmem.h>
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#include <psp2/ctrl.h>
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#include <psp2/touch.h>
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static int psp2_model;
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static SceCtrlPortInfo old_ctrl_info, curr_ctrl_info;
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static SceCtrlActuator actuators[DEFAULT_MAX_PADS] = {0};
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#define LERP(p, f, t) ((((p * 10) * (t * 10)) / (f * 10)) / 10)
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#define AREA(lx, ly, rx, ry, x, y) (lx <= x && x < rx && ly <= y && y < ry)
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#define TOUCH_MAX_WIDTH 1919
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#define TOUCH_MAX_HEIGHT 1087
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#define SCREEN_WIDTH PSP_FB_WIDTH
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#define SCREEN_HEIGHT PSP_FB_HEIGHT
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#define SCREEN_HALF_WIDTH SCREEN_WIDTH / 2
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#define SCREEN_HALF_HEIGHT SCREEN_HEIGHT / 2
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#define NW_AREA(x, y) AREA(0, 0, SCREEN_HALF_WIDTH, SCREEN_HALF_HEIGHT, (x), (y))
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#define NE_AREA(x, y) AREA(SCREEN_HALF_WIDTH, 0, SCREEN_WIDTH, SCREEN_HALF_HEIGHT, (x), (y))
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#define SW_AREA(x, y) AREA(0, SCREEN_HALF_HEIGHT, SCREEN_HALF_WIDTH, SCREEN_HEIGHT, (x), (y))
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#define SE_AREA(x, y) AREA(SCREEN_HALF_WIDTH, SCREEN_HALF_HEIGHT, SCREEN_WIDTH, SCREEN_HEIGHT, (x), (y))
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#endif
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static uint64_t pad_state[DEFAULT_MAX_PADS];
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static int16_t analog_state[DEFAULT_MAX_PADS][2][2];
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extern uint64_t lifecycle_state;
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static const char *psp_joypad_name(unsigned pad)
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{
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#ifdef VITA
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if (psp2_model != SCE_KERNEL_MODEL_VITATV)
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return "Vita Controller";
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switch (curr_ctrl_info.port[pad + 1])
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{
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case SCE_CTRL_TYPE_DS3:
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return "DS3 Controller";
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case SCE_CTRL_TYPE_DS4:
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return "DS4 Controller";
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default:
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return "Unpaired";
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}
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#else
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return "PSP Controller";
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#endif
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}
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static bool psp_joypad_init(void *data)
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{
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unsigned i;
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unsigned players_count = DEFAULT_MAX_PADS;
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(void)data;
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#if defined(VITA)
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if (!sceCtrlIsMultiControllerSupported())
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psp2_model = SCE_KERNEL_MODEL_VITA;
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else if(sceCtrlIsMultiControllerSupported() > 0)
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psp2_model = SCE_KERNEL_MODEL_VITATV;
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if (psp2_model != SCE_KERNEL_MODEL_VITATV)
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players_count = 1;
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if (sceKernelGetModelForCDialog() != SCE_KERNEL_MODEL_VITATV)
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{
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sceTouchSetSamplingState(SCE_TOUCH_PORT_BACK, SCE_TOUCH_SAMPLING_STATE_START);
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sceTouchSetSamplingState(SCE_TOUCH_PORT_FRONT, SCE_TOUCH_SAMPLING_STATE_START);
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}
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sceCtrlGetControllerPortInfo(&curr_ctrl_info);
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memcpy(&old_ctrl_info, &curr_ctrl_info, sizeof(SceCtrlPortInfo));
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#endif
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for (i = 0; i < players_count; i++)
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input_autoconfigure_connect(
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psp_joypad_name(i),
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NULL,
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psp_joypad.ident,
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i,
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0,
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0
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);
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return true;
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}
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static int16_t psp_joypad_button(unsigned port, uint16_t joykey)
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{
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if (port >= DEFAULT_MAX_PADS)
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return 0;
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return pad_state[port] & (UINT64_C(1) << joykey);
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}
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static void psp_joypad_get_buttons(unsigned port, input_bits_t *state)
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{
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if (port < DEFAULT_MAX_PADS)
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{
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BITS_COPY16_PTR( state, pad_state[port] );
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}
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else
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BIT256_CLEAR_ALL_PTR(state);
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}
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static int16_t psp_joypad_axis_state(unsigned port, uint32_t joyaxis)
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{
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int val = 0;
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int axis = -1;
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bool is_neg = false;
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bool is_pos = false;
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if (AXIS_NEG_GET(joyaxis) < 4)
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{
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axis = AXIS_NEG_GET(joyaxis);
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is_neg = true;
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}
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else if (AXIS_POS_GET(joyaxis) < 4)
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{
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axis = AXIS_POS_GET(joyaxis);
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is_pos = true;
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}
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else
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return 0;
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switch (axis)
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{
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case 0:
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case 1:
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val = analog_state[port][0][axis];
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break;
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case 2:
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case 3:
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val = analog_state[port][1][axis - 2];
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break;
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}
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if (is_neg && val > 0)
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return 0;
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else if (is_pos && val < 0)
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return 0;
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return val;
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}
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static int16_t psp_joypad_axis(unsigned port, uint32_t joyaxis)
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{
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if (port >= DEFAULT_MAX_PADS)
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return 0;
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return psp_joypad_axis_state(port, joyaxis);
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}
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static int16_t psp_joypad_state(
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rarch_joypad_info_t *joypad_info,
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const struct retro_keybind *binds,
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unsigned port)
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{
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unsigned i;
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int16_t ret = 0;
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if (port >= DEFAULT_MAX_PADS)
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return 0;
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for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
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{
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/* Auto-binds are per joypad, not per user. */
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const uint64_t joykey = (binds[i].joykey != NO_BTN)
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? binds[i].joykey : joypad_info->auto_binds[i].joykey;
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const uint32_t joyaxis = (binds[i].joyaxis != AXIS_NONE)
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? binds[i].joyaxis : joypad_info->auto_binds[i].joyaxis;
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if (
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(uint16_t)joykey != NO_BTN
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&& (pad_state[port] & (UINT64_C(1) << (uint16_t)joykey))
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)
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ret |= ( 1 << i);
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else if (joyaxis != AXIS_NONE &&
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((float)abs(psp_joypad_axis_state(port, joyaxis))
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/ 0x8000) > joypad_info->axis_threshold)
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ret |= (1 << i);
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}
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return ret;
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}
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static void psp_joypad_poll(void)
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{
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unsigned player;
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unsigned players_count = DEFAULT_MAX_PADS;
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#if defined(VITA)
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settings_t *settings = config_get_ptr();
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bool input_backtouch_enable = settings->bools.input_backtouch_enable;
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bool input_backtouch_toggle = settings->bools.input_backtouch_toggle;
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#endif
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#ifdef PSP
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sceCtrlSetSamplingCycle(0);
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#endif
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#ifdef VITA
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if (psp2_model != SCE_KERNEL_MODEL_VITATV)
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players_count = 1;
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else
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{
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sceCtrlGetControllerPortInfo(&curr_ctrl_info);
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for (player = 0; player < players_count; player++)
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{
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if (old_ctrl_info.port[player + 1] == curr_ctrl_info.port[player + 1])
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continue;
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if (old_ctrl_info.port[player + 1] != SCE_CTRL_TYPE_UNPAIRED &&
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curr_ctrl_info.port[player + 1] == SCE_CTRL_TYPE_UNPAIRED)
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{
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memset(&actuators[player], 0, sizeof(SceCtrlActuator));
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input_autoconfigure_disconnect(player, psp_joypad.ident);
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}
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if (old_ctrl_info.port[player + 1] == SCE_CTRL_TYPE_UNPAIRED &&
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curr_ctrl_info.port[player + 1] != SCE_CTRL_TYPE_UNPAIRED)
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input_autoconfigure_connect(
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psp_joypad_name(player),
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NULL,
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psp_joypad.ident,
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player,
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0,
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0
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);
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}
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memcpy(&old_ctrl_info, &curr_ctrl_info, sizeof(SceCtrlPortInfo));
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}
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#endif
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CtrlSetSamplingMode(DEFAULT_SAMPLING_MODE);
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BIT64_CLEAR(lifecycle_state, RARCH_MENU_TOGGLE);
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for (player = 0; player < players_count; player++)
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{
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unsigned j, k;
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SceCtrlData state_tmp;
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unsigned i = player;
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#if defined(VITA)
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unsigned p = (psp2_model == SCE_KERNEL_MODEL_VITATV) ? player + 1 : player;
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if (curr_ctrl_info.port[p] == SCE_CTRL_TYPE_UNPAIRED)
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continue;
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#elif defined(SN_TARGET_PSP2)
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/* Dumb hack, but here's the explanation -
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* sceCtrlPeekBufferPositive's port parameter
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* can be 0 or 1 to read the first controller on
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* a PSTV, but HAS to be 0 for a real VITA and 2
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* for the 2nd controller on a PSTV */
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unsigned p = (player > 0) ? player+1 : player;
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#else
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unsigned p = player;
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#endif
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int32_t ret = CtrlPeekBufferPositive(p, &state_tmp, 1);
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pad_state[i] = 0;
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analog_state[i][0][0] = analog_state[i][0][1] =
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analog_state[i][1][0] = analog_state[i][1][1] = 0;
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#if defined(SN_TARGET_PSP2) || defined(VITA)
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if (ret < 0)
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continue;
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#endif
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#if defined(VITA)
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if (sceKernelGetModelForCDialog() == SCE_KERNEL_MODEL_VITA
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&& input_backtouch_enable)
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{
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unsigned i;
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SceTouchData touch_surface = {0};
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sceTouchPeek(input_backtouch_toggle
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? SCE_TOUCH_PORT_FRONT
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: SCE_TOUCH_PORT_BACK,
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&touch_surface, 1);
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for (i = 0; i < touch_surface.reportNum; i++)
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{
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int x = LERP(touch_surface.report[i].x, TOUCH_MAX_WIDTH, SCREEN_WIDTH);
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int y = LERP(touch_surface.report[i].y, TOUCH_MAX_HEIGHT, SCREEN_HEIGHT);
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if (NW_AREA(x, y))
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state_tmp.buttons |= PSP_CTRL_L2;
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if (NE_AREA(x, y))
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state_tmp.buttons |= PSP_CTRL_R2;
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if (SW_AREA(x, y))
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state_tmp.buttons |= PSP_CTRL_L3;
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if (SE_AREA(x, y))
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state_tmp.buttons |= PSP_CTRL_R3;
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}
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}
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#endif
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#ifdef HAVE_KERNEL_PRX
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state_tmp.Buttons = (state_tmp.Buttons & 0x0000FFFF)
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| (read_system_buttons() & 0xFFFF0000);
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#endif
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_START) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0;
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SELECT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0;
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0;
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0;
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_R) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0;
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_L) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0;
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#if defined(VITA)
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_R2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_L2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_R3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
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pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_L3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
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#endif
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analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGLX(state_tmp)-128) * 256;
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analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGLY(state_tmp)-128) * 256;
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#if defined(SN_TARGET_PSP2) || defined(VITA)
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analog_state[i][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGRX(state_tmp)-128) * 256;
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analog_state[i][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGRY(state_tmp)-128) * 256;
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#endif
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#ifdef HAVE_KERNEL_PRX
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if (STATE_BUTTON(state_tmp) & PSP_CTRL_NOTE)
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BIT64_SET(lifecycle_state, RARCH_MENU_TOGGLE);
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#endif
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for (j = 0; j < 2; j++)
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for (k = 0; k < 2; k++)
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if (analog_state[i][j][k] == -0x8000)
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analog_state[i][j][k] = -0x7fff;
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}
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}
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static bool psp_joypad_query_pad(unsigned pad)
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{
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return pad < DEFAULT_MAX_PADS && pad_state[pad];
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}
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static bool psp_joypad_rumble(unsigned pad,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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#ifdef VITA
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if (psp2_model != SCE_KERNEL_MODEL_VITATV)
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return false;
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switch (effect)
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{
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case RETRO_RUMBLE_WEAK:
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switch (curr_ctrl_info.port[pad + 1])
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{
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case SCE_CTRL_TYPE_DS3:
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actuators[pad].small = strength > 1 ? 1 : 0;
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break;
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case SCE_CTRL_TYPE_DS4:
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actuators[pad].small = LERP(strength, 0xffff, 0xff);
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break;
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default:
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actuators[pad].small = 0;
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}
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break;
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case RETRO_RUMBLE_STRONG:
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switch (curr_ctrl_info.port[pad + 1])
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{
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case SCE_CTRL_TYPE_DS3:
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actuators[pad].large = strength > 1 ? LERP(strength, 0xffff, 0xbf) + 0x40 : 0;
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break;
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case SCE_CTRL_TYPE_DS4:
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actuators[pad].large = LERP(strength, 0xffff, 0xff);
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break;
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default:
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actuators[pad].large = 0;
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}
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break;
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case RETRO_RUMBLE_DUMMY:
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default:
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break;
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}
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sceCtrlSetActuator(pad + 1, &actuators[pad]);
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return true;
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#else
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return false;
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#endif
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}
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static void psp_joypad_destroy(void)
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{
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}
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input_device_driver_t psp_joypad = {
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psp_joypad_init,
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psp_joypad_query_pad,
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psp_joypad_destroy,
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psp_joypad_button,
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psp_joypad_state,
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psp_joypad_get_buttons,
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psp_joypad_axis,
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psp_joypad_poll,
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psp_joypad_rumble,
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psp_joypad_name,
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#ifdef VITA
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"vita",
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#else
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"psp",
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#endif
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};
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