mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-27 10:10:57 +00:00
647 lines
17 KiB
C
647 lines
17 KiB
C
/* Copyright (C) 2010-2015 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this file (file_path.c).
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* ---------------------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <stdlib.h>
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#include <boolean.h>
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#include <string.h>
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#include <time.h>
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#include <errno.h>
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#ifdef __HAIKU__
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#include <kernel/image.h>
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#endif
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#include <sys/stat.h>
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#include <file/file_path.h>
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#ifndef __MACH__
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#include <compat/strl.h>
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#include <compat/posix_string.h>
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#endif
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#include <retro_assert.h>
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#include <retro_stat.h>
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#include <retro_miscellaneous.h>
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/**
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* path_mkdir:
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* @dir : directory
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*
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* Create directory on filesystem.
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*
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* Returns: true (1) if directory could be created, otherwise false (0).
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**/
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bool path_mkdir(const char *dir)
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{
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const char *target = NULL;
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/* Use heap. Real chance of stack overflow if we recurse too hard. */
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char *basedir = strdup(dir);
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bool ret = false;
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if (!basedir)
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return false;
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path_parent_dir(basedir);
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if (!*basedir || !strcmp(basedir, dir))
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goto end;
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if (path_is_directory(basedir))
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{
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target = dir;
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ret = mkdir_norecurse(dir);
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}
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else
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{
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target = basedir;
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ret = path_mkdir(basedir);
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if (ret)
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{
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target = dir;
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ret = mkdir_norecurse(dir);
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}
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}
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end:
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if (target && !ret)
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printf("Failed to create directory: \"%s\".\n", target);
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free(basedir);
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return ret;
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}
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/**
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* path_get_extension:
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* @path : path
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*
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* Gets extension of file. Only '.'s
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* after the last slash are considered.
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*
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* Returns: extension part from the path.
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*/
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const char *path_get_extension(const char *path)
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{
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const char *ext = strrchr(path_basename(path), '.');
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if (!ext)
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return "";
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return ext + 1;
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}
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/**
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* path_remove_extension:
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* @path : path
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*
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* Removes the extension from the path and returns the result.
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* Removes all text after and including the last '.'.
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* Only '.'s after the last slash are considered.
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*
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* Returns: path with the extension part removed.
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*/
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char *path_remove_extension(char *path)
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{
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char *last = (char*)strrchr(path_basename(path), '.');
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if (!last)
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return NULL;
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if (*last)
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*last = '\0';
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return last;
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}
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/**
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* path_contains_compressed_file:
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* @path : path
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*
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* Checks if path contains a compressed file.
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*
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* Currently we only check for hash symbol (#) inside the pathname.
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* If path is ever expanded to a general URI, we should check for that here.
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*
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* Example: Somewhere in the path there might be a compressed file
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* E.g.: /path/to/file.7z#mygame.img
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*
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* Returns: true (1) if path contains compressed file, otherwise false (0).
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**/
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bool path_contains_compressed_file(const char *path)
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{
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return (strchr(path,'#') != NULL);
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}
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/**
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* path_is_compressed_file:
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* @path : path
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*
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* Checks if path is a compressed file.
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*
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* Returns: true (1) if path is a compressed file, otherwise false (0).
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**/
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bool path_is_compressed_file(const char* path)
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{
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#if defined(HAVE_COMPRESSION) && (defined(HAVE_ZLIB) || defined(HAVE_7ZIP))
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const char* file_ext = path_get_extension(path);
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#ifdef HAVE_ZLIB
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if (!strcmp(file_ext, "zip"))
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return true;
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#endif
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#ifdef HAVE_7ZIP
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if (!strcmp(file_ext, "7z"))
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return true;
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#endif
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#endif
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return false;
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}
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/**
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* path_file_exists:
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* @path : path
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*
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* Checks if a file already exists at the specified path (@path).
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*
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* Returns: true (1) if file already exists, otherwise false (0).
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*/
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bool path_file_exists(const char *path)
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{
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FILE *dummy = fopen(path, "rb");
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if (!dummy)
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return false;
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fclose(dummy);
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return true;
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}
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/**
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* fill_pathname:
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* @out_path : output path
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* @in_path : input path
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* @replace : what to replace
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* @size : buffer size of output path
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*
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* FIXME: Verify
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*
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* Replaces filename extension with 'replace' and outputs result to out_path.
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* The extension here is considered to be the string from the last '.'
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* to the end.
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*
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* Only '.'s after the last slash are considered as extensions.
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* If no '.' is present, in_path and replace will simply be concatenated.
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* 'size' is buffer size of 'out_path'.
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* E.g.: in_path = "/foo/bar/baz/boo.c", replace = ".asm" =>
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* out_path = "/foo/bar/baz/boo.asm"
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* E.g.: in_path = "/foo/bar/baz/boo.c", replace = "" =>
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* out_path = "/foo/bar/baz/boo"
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*/
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void fill_pathname(char *out_path, const char *in_path,
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const char *replace, size_t size)
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{
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char tmp_path[PATH_MAX_LENGTH] = {0};
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char *tok = NULL;
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retro_assert(strlcpy(tmp_path, in_path,
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sizeof(tmp_path)) < sizeof(tmp_path));
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if ((tok = (char*)strrchr(path_basename(tmp_path), '.')))
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*tok = '\0';
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retro_assert(strlcpy(out_path, tmp_path, size) < size);
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retro_assert(strlcat(out_path, replace, size) < size);
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}
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/**
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* fill_pathname_noext:
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* @out_path : output path
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* @in_path : input path
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* @replace : what to replace
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* @size : buffer size of output path
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*
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* Appends a filename extension 'replace' to 'in_path', and outputs
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* result in 'out_path'.
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*
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* Assumes in_path has no extension. If an extension is still
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* present in 'in_path', it will be ignored.
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*
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*/
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void fill_pathname_noext(char *out_path, const char *in_path,
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const char *replace, size_t size)
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{
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retro_assert(strlcpy(out_path, in_path, size) < size);
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retro_assert(strlcat(out_path, replace, size) < size);
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}
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static char *find_last_slash(const char *str)
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{
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const char *slash = strrchr(str, '/');
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#ifdef _WIN32
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const char *backslash = strrchr(str, '\\');
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if (backslash && ((slash && backslash > slash) || !slash))
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slash = backslash;
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#endif
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return (char*)slash;
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}
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/**
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* fill_pathname_slash:
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* @path : path
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* @size : size of path
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*
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* Assumes path is a directory. Appends a slash
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* if not already there.
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**/
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void fill_pathname_slash(char *path, size_t size)
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{
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size_t path_len = strlen(path);
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const char *last_slash = find_last_slash(path);
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/* Try to preserve slash type. */
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if (last_slash && (last_slash != (path + path_len - 1)))
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{
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char join_str[2];
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strlcpy(join_str, last_slash, sizeof(join_str));
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retro_assert(strlcat(path, join_str, size) < size);
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}
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else if (!last_slash)
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retro_assert(strlcat(path, path_default_slash(), size) < size);
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}
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/**
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* fill_pathname_dir:
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* @in_dir : input directory path
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* @in_basename : input basename to be appended to @in_dir
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* @replace : replacement to be appended to @in_basename
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* @size : size of buffer
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*
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* Appends basename of 'in_basename', to 'in_dir', along with 'replace'.
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* Basename of in_basename is the string after the last '/' or '\\',
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* i.e the filename without directories.
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*
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* If in_basename has no '/' or '\\', the whole 'in_basename' will be used.
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* 'size' is buffer size of 'in_dir'.
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*
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* E.g..: in_dir = "/tmp/some_dir", in_basename = "/some_content/foo.c",
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* replace = ".asm" => in_dir = "/tmp/some_dir/foo.c.asm"
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**/
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void fill_pathname_dir(char *in_dir, const char *in_basename,
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const char *replace, size_t size)
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{
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const char *base = NULL;
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fill_pathname_slash(in_dir, size);
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base = path_basename(in_basename);
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retro_assert(strlcat(in_dir, base, size) < size);
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retro_assert(strlcat(in_dir, replace, size) < size);
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}
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/**
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* fill_pathname_base:
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* @out : output path
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* @in_path : input path
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* @size : size of output path
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*
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* Copies basename of @in_path into @out_path.
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**/
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void fill_pathname_base(char *out, const char *in_path, size_t size)
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{
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const char *ptr_bak = NULL;
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const char *ptr = find_last_slash(in_path);
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(void)ptr_bak;
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if (ptr)
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ptr++;
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else
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ptr = in_path;
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#ifdef HAVE_COMPRESSION
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/* In case of compression, we also have to consider paths like
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* /path/to/archive.7z#mygame.img
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* and
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* /path/to/archive.7z#folder/mygame.img
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* basename would be mygame.img in both cases
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*/
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ptr_bak = ptr;
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ptr = strchr(ptr_bak,'#');
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if (ptr)
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ptr++;
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else
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ptr = ptr_bak;
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#endif
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retro_assert(strlcpy(out, ptr, size) < size);
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}
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/**
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* fill_pathname_basedir:
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* @out_dir : output directory
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* @in_path : input path
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* @size : size of output directory
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*
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* Copies base directory of @in_path into @out_path.
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* If in_path is a path without any slashes (relative current directory),
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* @out_path will get path "./".
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**/
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void fill_pathname_basedir(char *out_dir,
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const char *in_path, size_t size)
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{
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if (out_dir != in_path)
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retro_assert(strlcpy(out_dir, in_path, size) < size);
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path_basedir(out_dir);
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}
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/**
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* fill_pathname_parent_dir:
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* @out_dir : output directory
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* @in_dir : input directory
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* @size : size of output directory
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*
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* Copies parent directory of @in_dir into @out_dir.
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* Assumes @in_dir is a directory. Keeps trailing '/'.
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**/
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void fill_pathname_parent_dir(char *out_dir,
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const char *in_dir, size_t size)
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{
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if (out_dir != in_dir)
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retro_assert(strlcpy(out_dir, in_dir, size) < size);
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path_parent_dir(out_dir);
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}
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/**
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* fill_dated_filename:
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* @out_filename : output filename
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* @ext : extension of output filename
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* @size : buffer size of output filename
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*
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* Creates a 'dated' filename prefixed by 'RetroArch', and
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* concatenates extension (@ext) to it.
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*
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* E.g.:
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* out_filename = "RetroArch-{month}{day}-{Hours}{Minutes}.{@ext}"
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**/
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void fill_dated_filename(char *out_filename,
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const char *ext, size_t size)
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{
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time_t cur_time;
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time(&cur_time);
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strftime(out_filename, size,
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"RetroArch-%m%d-%H%M%S.", localtime(&cur_time));
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strlcat(out_filename, ext, size);
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}
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/**
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* path_basedir:
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* @path : path
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*
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* Extracts base directory by mutating path.
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* Keeps trailing '/'.
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**/
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void path_basedir(char *path)
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{
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char *last = NULL;
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if (strlen(path) < 2)
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return;
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#ifdef HAVE_COMPRESSION
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/* We want to find the directory with the zipfile in basedir. */
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last = strchr(path,'#');
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if (last)
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*last = '\0';
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#endif
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last = find_last_slash(path);
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if (last)
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last[1] = '\0';
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else
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snprintf(path, 3, ".%s", path_default_slash());
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}
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/**
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* path_parent_dir:
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* @path : path
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*
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* Extracts parent directory by mutating path.
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* Assumes that path is a directory. Keeps trailing '/'.
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**/
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void path_parent_dir(char *path)
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{
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size_t len = strlen(path);
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if (len && path_char_is_slash(path[len - 1]))
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path[len - 1] = '\0';
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path_basedir(path);
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}
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/**
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* path_basename:
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* @path : path
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*
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* Get basename from @path.
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*
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* Returns: basename from path.
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**/
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const char *path_basename(const char *path)
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{
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const char *last_hash = NULL;
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const char *last = find_last_slash(path);
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(void)last_hash;
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#ifdef HAVE_COMPRESSION
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/* We cut either at the last hash or the last slash; whichever comes last */
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last_hash = strchr(path,'#');
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if (last_hash > last)
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return last_hash + 1;
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#endif
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if (last)
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return last + 1;
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return path;
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}
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/**
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* path_is_absolute:
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* @path : path
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*
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* Checks if @path is an absolute path or a relative path.
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*
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* Returns: true (1) if path is absolute, false (1) if path is relative.
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**/
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bool path_is_absolute(const char *path)
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{
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if (path[0] == '/')
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return true;
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#ifdef _WIN32
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/* Many roads lead to Rome ... */
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if ((strstr(path, "\\\\") == path)
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|| strstr(path, ":/") || strstr(path, ":\\") || strstr(path, ":\\\\"))
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return true;
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#endif
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return false;
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}
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/**
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* path_resolve_realpath:
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* @buf : buffer for path
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* @size : size of buffer
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*
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* Turns relative paths into absolute path.
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* If relative, rebases on current working dir.
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**/
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void path_resolve_realpath(char *buf, size_t size)
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{
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#ifndef RARCH_CONSOLE
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char tmp[PATH_MAX_LENGTH];
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strlcpy(tmp, buf, sizeof(tmp));
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#ifdef _WIN32
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if (!_fullpath(buf, tmp, size))
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strlcpy(buf, tmp, size);
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#else
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retro_assert(size >= PATH_MAX_LENGTH);
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/* NOTE: realpath() expects at least PATH_MAX_LENGTH bytes in buf.
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* Technically, PATH_MAX_LENGTH needn't be defined, but we rely on it anyways.
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* POSIX 2008 can automatically allocate for you,
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* but don't rely on that. */
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if (!realpath(tmp, buf))
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strlcpy(buf, tmp, size);
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#endif
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#endif
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}
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/**
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* fill_pathname_resolve_relative:
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* @out_path : output path
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* @in_refpath : input reference path
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* @in_path : input path
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* @size : size of @out_path
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*
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* Joins basedir of @in_refpath together with @in_path.
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* If @in_path is an absolute path, out_path = in_path.
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* E.g.: in_refpath = "/foo/bar/baz.a", in_path = "foobar.cg",
|
|
* out_path = "/foo/bar/foobar.cg".
|
|
**/
|
|
void fill_pathname_resolve_relative(char *out_path,
|
|
const char *in_refpath, const char *in_path, size_t size)
|
|
{
|
|
if (path_is_absolute(in_path))
|
|
{
|
|
retro_assert(strlcpy(out_path, in_path, size) < size);
|
|
return;
|
|
}
|
|
|
|
retro_assert(strlcpy(out_path, in_refpath, size) < size);
|
|
path_basedir(out_path);
|
|
retro_assert(strlcat(out_path, in_path, size) < size);
|
|
}
|
|
|
|
/**
|
|
* fill_pathname_join:
|
|
* @out_path : output path
|
|
* @dir : directory
|
|
* @path : path
|
|
* @size : size of output path
|
|
*
|
|
* Joins a directory (@dir) and path (@path) together.
|
|
* Makes sure not to get two consecutive slashes
|
|
* between directory and path.
|
|
**/
|
|
void fill_pathname_join(char *out_path,
|
|
const char *dir, const char *path, size_t size)
|
|
{
|
|
if (out_path != dir)
|
|
retro_assert(strlcpy(out_path, dir, size) < size);
|
|
|
|
if (*out_path)
|
|
fill_pathname_slash(out_path, size);
|
|
|
|
retro_assert(strlcat(out_path, path, size) < size);
|
|
}
|
|
|
|
/**
|
|
* fill_pathname_join_delim:
|
|
* @out_path : output path
|
|
* @dir : directory
|
|
* @path : path
|
|
* @delim : delimiter
|
|
* @size : size of output path
|
|
*
|
|
* Joins a directory (@dir) and path (@path) together
|
|
* using the given delimiter (@delim).
|
|
**/
|
|
void fill_pathname_join_delim(char *out_path, const char *dir,
|
|
const char *path, const char delim, size_t size)
|
|
{
|
|
size_t copied = strlcpy(out_path, dir, size);
|
|
retro_assert(copied < size+1);
|
|
|
|
out_path[copied] = delim;
|
|
out_path[copied+1] = '\0';
|
|
|
|
retro_assert(strlcat(out_path, path, size) < size);
|
|
}
|
|
|
|
/**
|
|
* fill_short_pathname_representation:
|
|
* @out_rep : output representation
|
|
* @in_path : input path
|
|
* @size : size of output representation
|
|
*
|
|
* Generates a short representation of path. It should only
|
|
* be used for displaying the result; the output representation is not
|
|
* binding in any meaningful way (for a normal path, this is the same as basename)
|
|
* In case of more complex URLs, this should cut everything except for
|
|
* the main image file.
|
|
*
|
|
* E.g.: "/path/to/game.img" -> game.img
|
|
* "/path/to/myarchive.7z#folder/to/game.img" -> game.img
|
|
*/
|
|
void fill_short_pathname_representation(char* out_rep,
|
|
const char *in_path, size_t size)
|
|
{
|
|
char path_short[PATH_MAX_LENGTH] = {0};
|
|
char *last_hash = NULL;
|
|
|
|
fill_pathname(path_short, path_basename(in_path), "",
|
|
sizeof(path_short));
|
|
|
|
last_hash = (char*)strchr(path_short,'#');
|
|
if(last_hash != NULL)
|
|
{
|
|
/* We handle paths like:
|
|
* /path/to/file.7z#mygame.img
|
|
* short_name: mygame.img:
|
|
*
|
|
* We check whether something is actually
|
|
* after the hash to avoid going over the buffer.
|
|
*/
|
|
retro_assert(strlen(last_hash) > 1);
|
|
strlcpy(out_rep, last_hash + 1, size);
|
|
}
|
|
else
|
|
strlcpy(out_rep, path_short, size);
|
|
}
|