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96 lines
4.3 KiB
C
96 lines
4.3 KiB
C
/* Copyright (C) 2010-2020 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this file (video_layout.h).
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* ---------------------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef VIDEO_LAYOUT_H
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#define VIDEO_LAYOUT_H
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#include "video_layout/types.h"
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#include <boolean.h>
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#include <formats/image.h>
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typedef struct video_layout_render_info
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{
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video_layout_bounds_t bounds;
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video_layout_orientation_t orientation;
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video_layout_color_t color;
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void *video_driver_data;
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} video_layout_render_info_t;
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typedef enum video_layout_led
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{
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VIDEO_LAYOUT_LED_7, /* digit with . */
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VIDEO_LAYOUT_LED_8_GTS1, /* digit with vertical split */
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VIDEO_LAYOUT_LED_14, /* alphanumeric */
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VIDEO_LAYOUT_LED_14_SC, /* alphanumeric with ., */
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VIDEO_LAYOUT_LED_16, /* full alphanumeric */
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VIDEO_LAYOUT_LED_16_SC /* full alphanumeric with ., */
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} video_layout_led_t;
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typedef struct video_layout_render_interface
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{
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void *(*take_image) (void *video_driver_data, struct texture_image image);
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void (*free_image) (void *video_driver_data, void *image);
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void (*layer_begin) (const video_layout_render_info_t *info);
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void (*screen) (const video_layout_render_info_t *info, int screen_index);
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void (*image) (const video_layout_render_info_t *info, void *image_handle, void *alpha_handle);
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void (*text) (const video_layout_render_info_t *info, const char *str);
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void (*counter) (const video_layout_render_info_t *info, int value);
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void (*rect) (const video_layout_render_info_t *info);
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void (*ellipse) (const video_layout_render_info_t *info);
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void (*led_dot) (const video_layout_render_info_t *info, int dot_count, int dot_mask);
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void (*led_seg) (const video_layout_render_info_t *info, video_layout_led_t seg_layout, int seg_mask);
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void (*layer_end) (const video_layout_render_info_t *info, video_layout_blend_t blend_type);
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} video_layout_render_interface_t;
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void video_layout_init (void *video_driver_data, const video_layout_render_interface_t *render);
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void video_layout_deinit (void);
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int video_layout_io_assign (const char *name, int base_value);
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int video_layout_io_get (int index);
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void video_layout_io_set (int index, int value);
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bool video_layout_load (const char *path);
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bool video_layout_valid (void);
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int video_layout_view_count (void);
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const char *video_layout_view_name (int index);
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int video_layout_view_select (int index);
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int video_layout_view_cycle (void);
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int video_layout_view_index (void);
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void video_layout_view_change (void);
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bool video_layout_view_on_change (void);
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void video_layout_view_fit_bounds (video_layout_bounds_t bounds);
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int video_layout_layer_count (void);
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void video_layout_layer_render (int index);
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const video_layout_bounds_t
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*video_layout_screen (int index);
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int video_layout_screen_count (void);
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#endif
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