mirror of
https://github.com/libretro/RetroArch.git
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161 lines
4.1 KiB
C
161 lines
4.1 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2013 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _FRONTEND_ANDROID_H
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#define _FRONTEND_ANDROID_H
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#include <poll.h>
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#include <pthread.h>
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#include <sched.h>
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#include <android/configuration.h>
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#include <android/looper.h>
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#include <android/native_activity.h>
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#include <android/window.h>
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struct android_app
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{
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ANativeActivity* activity;
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AConfiguration* config;
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ALooper* looper;
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AInputQueue* inputQueue;
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ANativeWindow* window;
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int activityState;
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pthread_mutex_t mutex;
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pthread_cond_t cond;
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int msgread;
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int msgwrite;
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pthread_t thread;
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int running;
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AInputQueue* pendingInputQueue;
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ANativeWindow* pendingWindow;
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char current_ime[PATH_MAX];
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};
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enum {
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LOOPER_ID_MAIN = 1,
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LOOPER_ID_INPUT = 2,
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LOOPER_ID_USER = 3,
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};
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enum {
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APP_CMD_INPUT_CHANGED,
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/**
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* Command from main thread: a new ANativeWindow is ready for use. Upon
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* receiving this command, android_app->window will contain the new window
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* surface.
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*/
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APP_CMD_INIT_WINDOW,
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/**
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* Command from main thread: the existing ANativeWindow needs to be
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* terminated. Upon receiving this command, android_app->window still
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* contains the existing window; after calling android_app_exec_cmd
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* it will be set to NULL.
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*/
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APP_CMD_TERM_WINDOW,
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/**
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* Command from main thread: the current ANativeWindow has been resized.
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* Please redraw with its new size.
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*/
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APP_CMD_WINDOW_RESIZED,
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/**
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* Command from main thread: the system needs that the current ANativeWindow
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* be redrawn. You should redraw the window before handing this to
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* android_app_exec_cmd() in order to avoid transient drawing glitches.
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*/
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APP_CMD_WINDOW_REDRAW_NEEDED,
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/**
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* Command from main thread: the content area of the window has changed,
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* such as from the soft input window being shown or hidden. You can
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* find the new content rect in android_app::contentRect.
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*/
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APP_CMD_CONTENT_RECT_CHANGED,
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/**
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* Command from main thread: the app's activity window has gained
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* input focus.
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*/
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APP_CMD_GAINED_FOCUS,
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/**
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* Command from main thread: the app's activity window has lost
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* input focus.
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*/
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APP_CMD_LOST_FOCUS,
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/**
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* Command from main thread: the current device configuration has changed.
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*/
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APP_CMD_CONFIG_CHANGED,
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/**
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* Command from main thread: the system is running low on memory.
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* Try to reduce your memory use.
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*/
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APP_CMD_LOW_MEMORY,
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/**
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* Command from main thread: the app's activity has been started.
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*/
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APP_CMD_START,
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/**
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* Command from main thread: the app's activity has been resumed.
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*/
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APP_CMD_RESUME,
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/**
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* Command from main thread: the app should generate a new saved state
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* for itself, to restore from later if needed.
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*/
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APP_CMD_SAVE_STATE,
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/**
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* Command from main thread: the app's activity has been paused.
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*/
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APP_CMD_PAUSE,
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/**
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* Command from main thread: the app's activity has been stopped.
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*/
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APP_CMD_STOP,
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/**
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* Command from main thread: the app's activity is being destroyed,
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* and waiting for the app thread to clean up and exit before proceeding.
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*/
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APP_CMD_DESTROY,
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// Set by thread when it will no longer reply to commands.
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APP_CMD_DEAD,
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};
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extern void engine_handle_cmd(void);
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extern struct android_app *g_android;
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#endif /* _FRONTEND_ANDROID_H */
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