mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-04 22:46:46 +00:00
610 lines
17 KiB
C
610 lines
17 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "driver.h"
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#include "general.h"
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#include "file.h"
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#include <stdio.h>
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#include <string.h>
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#include <math.h>
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#include "compat/posix_string.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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static const audio_driver_t *audio_drivers[] = {
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#ifdef HAVE_ALSA
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&audio_alsa,
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#endif
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#if defined(HAVE_OSS) || defined(HAVE_OSS_BSD)
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&audio_oss,
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#endif
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#ifdef HAVE_RSOUND
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&audio_rsound,
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#endif
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#ifdef HAVE_COREAUDIO
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&audio_coreaudio,
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#endif
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#ifdef HAVE_AL
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&audio_openal,
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#endif
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#ifdef HAVE_ROAR
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&audio_roar,
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#endif
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#ifdef HAVE_JACK
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&audio_jack,
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#endif
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#ifdef HAVE_SDL
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&audio_sdl,
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#endif
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#ifdef HAVE_XAUDIO
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&audio_xa,
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#endif
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#ifdef HAVE_DSOUND
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&audio_dsound,
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#endif
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#ifdef HAVE_PULSE
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&audio_pulse,
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#endif
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#ifdef HAVE_DYLIB
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&audio_ext,
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#endif
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#ifdef __CELLOS_LV2__
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&audio_ps3,
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#endif
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#ifdef XENON
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&audio_xenon360,
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#endif
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#ifdef _XBOX
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&audio_xdk360,
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#endif
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#ifdef GEKKO
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&audio_wii,
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#endif
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};
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static const video_driver_t *video_drivers[] = {
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#ifdef HAVE_OPENGL
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&video_gl,
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#endif
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#ifdef XENON
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&video_xenon360,
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#endif
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#ifdef _XBOX
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&video_xdk360,
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#endif
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#ifdef HAVE_SDL
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&video_sdl,
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#endif
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#ifdef HAVE_XVIDEO
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&video_xvideo,
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#endif
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#ifdef HAVE_DYLIB
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&video_ext,
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#endif
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#ifdef GEKKO
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&video_wii,
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#endif
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};
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static const input_driver_t *input_drivers[] = {
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#ifdef __CELLOS_LV2__
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&input_ps3,
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#endif
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#ifdef HAVE_SDL
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&input_sdl,
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#endif
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#ifdef HAVE_XVIDEO
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&input_x,
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#endif
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#ifdef XENON
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&input_xenon360,
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#endif
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#ifdef _XBOX
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&input_xdk360,
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#endif
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#ifdef GEKKO
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&input_wii,
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#endif
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};
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static void find_audio_driver(void)
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{
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for (unsigned i = 0; i < sizeof(audio_drivers) / sizeof(audio_driver_t*); i++)
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{
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if (strcasecmp(g_settings.audio.driver, audio_drivers[i]->ident) == 0)
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{
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driver.audio = audio_drivers[i];
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return;
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}
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}
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RARCH_ERR("Couldn't find any audio driver named \"%s\"\n", g_settings.audio.driver);
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fprintf(stderr, "Available audio drivers are:\n");
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for (size_t i = 0; i < sizeof(audio_drivers) / sizeof(audio_driver_t*); i++)
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fprintf(stderr, "\t%s\n", audio_drivers[i]->ident);
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rarch_fail(1, "find_audio_driver()");
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}
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static void find_video_driver(void)
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{
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for (unsigned i = 0; i < sizeof(video_drivers) / sizeof(video_driver_t*); i++)
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{
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if (strcasecmp(g_settings.video.driver, video_drivers[i]->ident) == 0)
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{
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driver.video = video_drivers[i];
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return;
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}
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}
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RARCH_ERR("Couldn't find any video driver named \"%s\"\n", g_settings.video.driver);
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fprintf(stderr, "Available video drivers are:\n");
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for (size_t i = 0; i < sizeof(video_drivers) / sizeof(video_driver_t*); i++)
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fprintf(stderr, "\t%s\n", video_drivers[i]->ident);
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rarch_fail(1, "find_video_driver()");
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}
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static void find_input_driver(void)
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{
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for (unsigned i = 0; i < sizeof(input_drivers) / sizeof(input_driver_t*); i++)
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{
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if (strcasecmp(g_settings.input.driver, input_drivers[i]->ident) == 0)
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{
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driver.input = input_drivers[i];
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return;
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}
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}
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RARCH_ERR("Couldn't find any input driver named \"%s\"\n", g_settings.input.driver);
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fprintf(stderr, "Available input drivers are:\n");
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for (size_t i = 0; i < sizeof(input_drivers) / sizeof(input_driver_t*); i++)
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fprintf(stderr, "\t%s\n", input_drivers[i]->ident);
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rarch_fail(1, "find_input_driver()");
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}
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void init_drivers_pre(void)
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{
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find_audio_driver();
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find_video_driver();
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find_input_driver();
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}
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void init_drivers(void)
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{
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init_video_input();
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init_audio();
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}
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void uninit_drivers(void)
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{
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uninit_audio();
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uninit_video_input();
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}
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#ifdef HAVE_DYLIB
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static void init_dsp_plugin(void)
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{
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if (!(*g_settings.audio.dsp_plugin))
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return;
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rarch_dsp_info_t info = {0};
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g_extern.audio_data.dsp_lib = dylib_load(g_settings.audio.dsp_plugin);
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if (!g_extern.audio_data.dsp_lib)
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{
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RARCH_ERR("Failed to open DSP plugin: \"%s\" ...\n", g_settings.audio.dsp_plugin);
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return;
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}
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const rarch_dsp_plugin_t* (RARCH_API_CALLTYPE *plugin_init)(void) =
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(const rarch_dsp_plugin_t *(RARCH_API_CALLTYPE*)(void))dylib_proc(g_extern.audio_data.dsp_lib, "rarch_dsp_plugin_init");
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if (!plugin_init)
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plugin_init = (const rarch_dsp_plugin_t *(RARCH_API_CALLTYPE*)(void))dylib_proc(g_extern.audio_data.dsp_lib, "ssnes_dsp_plugin_init"); // Compat. Will be dropped on ABI break.
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if (!plugin_init)
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{
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RARCH_ERR("Failed to find symbol \"rarch_dsp_plugin_init\" in DSP plugin.\n");
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goto error;
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}
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g_extern.audio_data.dsp_plugin = plugin_init();
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if (!g_extern.audio_data.dsp_plugin)
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{
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RARCH_ERR("Failed to get a valid DSP plugin.\n");
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goto error;
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}
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if (g_extern.audio_data.dsp_plugin->api_version != RARCH_DSP_API_VERSION)
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{
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RARCH_ERR("DSP plugin API mismatch. SSNES: %d, Plugin: %d\n", RARCH_DSP_API_VERSION, g_extern.audio_data.dsp_plugin->api_version);
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goto error;
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}
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RARCH_LOG("Loaded DSP plugin: \"%s\"\n", g_extern.audio_data.dsp_plugin->ident ? g_extern.audio_data.dsp_plugin->ident : "Unknown");
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info.input_rate = g_settings.audio.in_rate;
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info.output_rate = g_settings.audio.out_rate;
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g_extern.audio_data.dsp_handle = g_extern.audio_data.dsp_plugin->init(&info);
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if (!g_extern.audio_data.dsp_handle)
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{
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RARCH_ERR("Failed to init DSP plugin.\n");
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goto error;
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}
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return;
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error:
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if (g_extern.audio_data.dsp_lib)
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dylib_close(g_extern.audio_data.dsp_lib);
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g_extern.audio_data.dsp_plugin = NULL;
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g_extern.audio_data.dsp_lib = NULL;
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}
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static void deinit_dsp_plugin(void)
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{
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if (g_extern.audio_data.dsp_lib && g_extern.audio_data.dsp_plugin)
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{
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g_extern.audio_data.dsp_plugin->free(g_extern.audio_data.dsp_handle);
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dylib_close(g_extern.audio_data.dsp_lib);
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}
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}
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#endif
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static void adjust_audio_input_rate(void)
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{
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const struct retro_system_timing *info = &g_extern.system.av_info.timing;
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float timing_skew = fabs(1.0f - info->fps / g_settings.video.refresh_rate);
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if (timing_skew > 0.05f) // We don't want to adjust pitch too much. If we have extreme cases, just don't readjust at all.
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{
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RARCH_LOG("Timings deviate too much. Will not adjust. (Display = %.2f Hz, Game = %.2f Hz)\n",
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g_settings.video.refresh_rate,
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(float)info->fps);
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g_settings.video.refresh_rate = info->fps;
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}
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g_settings.audio.in_rate = info->sample_rate *
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(g_settings.video.refresh_rate / info->fps);
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RARCH_LOG("Set audio input rate to: %.2f Hz.\n", g_settings.audio.in_rate);
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}
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void init_audio(void)
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{
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// Accomodate rewind since at some point we might have two full buffers.
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size_t max_bufsamples = AUDIO_CHUNK_SIZE_NONBLOCKING * 2;
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size_t outsamples_max = max_bufsamples * AUDIO_MAX_RATIO * g_settings.slowmotion_ratio;
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// Used for recording even if audio isn't enabled.
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rarch_assert(g_extern.audio_data.conv_outsamples = (int16_t*)malloc(outsamples_max * sizeof(int16_t)));
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g_extern.audio_data.block_chunk_size = AUDIO_CHUNK_SIZE_BLOCKING;
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g_extern.audio_data.nonblock_chunk_size = AUDIO_CHUNK_SIZE_NONBLOCKING;
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g_extern.audio_data.chunk_size = g_extern.audio_data.block_chunk_size;
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// Needs to be able to hold full content of a full max_bufsamples in addition to its own.
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rarch_assert(g_extern.audio_data.rewind_buf = (int16_t*)malloc(max_bufsamples * sizeof(int16_t)));
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g_extern.audio_data.rewind_size = max_bufsamples;
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if (!g_settings.audio.enable)
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{
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g_extern.audio_active = false;
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return;
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}
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adjust_audio_input_rate();
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driver.audio_data = audio_init_func(*g_settings.audio.device ? g_settings.audio.device : NULL,
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g_settings.audio.out_rate, g_settings.audio.latency);
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if (!driver.audio_data)
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{
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RARCH_ERR("Failed to initialize audio driver. Will continue without audio.\n");
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g_extern.audio_active = false;
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}
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if (g_extern.audio_active && driver.audio->use_float && audio_use_float_func())
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g_extern.audio_data.use_float = true;
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if (!g_settings.audio.sync && g_extern.audio_active)
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{
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audio_set_nonblock_state_func(true);
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g_extern.audio_data.chunk_size = g_extern.audio_data.nonblock_chunk_size;
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}
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g_extern.audio_data.source = resampler_new();
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if (!g_extern.audio_data.source)
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g_extern.audio_active = false;
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rarch_assert(g_extern.audio_data.data = (float*)malloc(max_bufsamples * sizeof(float)));
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g_extern.audio_data.data_ptr = 0;
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rarch_assert(g_settings.audio.out_rate < g_settings.audio.in_rate * AUDIO_MAX_RATIO);
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rarch_assert(g_extern.audio_data.outsamples = (float*)malloc(outsamples_max * sizeof(float)));
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g_extern.audio_data.orig_src_ratio =
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g_extern.audio_data.src_ratio =
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(double)g_settings.audio.out_rate / g_settings.audio.in_rate;
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if (g_extern.audio_active && g_settings.audio.rate_control)
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{
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if (driver.audio->buffer_size && driver.audio->write_avail)
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{
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g_extern.audio_data.driver_buffer_size = audio_buffer_size_func();
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g_extern.audio_data.rate_control = true;
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}
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else
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RARCH_WARN("Audio rate control was desired, but driver does not support needed features.\n");
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}
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#ifdef HAVE_DYLIB
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init_dsp_plugin();
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#endif
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}
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void uninit_audio(void)
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{
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free(g_extern.audio_data.conv_outsamples);
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g_extern.audio_data.conv_outsamples = NULL;
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g_extern.audio_data.data_ptr = 0;
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free(g_extern.audio_data.rewind_buf);
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g_extern.audio_data.rewind_buf = NULL;
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if (!g_settings.audio.enable)
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{
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g_extern.audio_active = false;
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return;
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}
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if (driver.audio_data && driver.audio)
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driver.audio->free(driver.audio_data);
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if (g_extern.audio_data.source)
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resampler_free(g_extern.audio_data.source);
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free(g_extern.audio_data.data);
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g_extern.audio_data.data = NULL;
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free(g_extern.audio_data.outsamples);
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g_extern.audio_data.outsamples = NULL;
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#ifdef HAVE_DYLIB
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deinit_dsp_plugin();
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#endif
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}
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#ifdef HAVE_DYLIB
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static void init_filter(void)
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{
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if (g_extern.filter.active)
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return;
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if (*g_settings.video.filter_path == '\0')
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return;
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RARCH_LOG("Loading bSNES filter from \"%s\"\n", g_settings.video.filter_path);
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g_extern.filter.lib = dylib_load(g_settings.video.filter_path);
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if (!g_extern.filter.lib)
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{
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RARCH_ERR("Failed to load filter \"%s\"\n", g_settings.video.filter_path);
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return;
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}
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g_extern.filter.psize =
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(void (*)(unsigned*, unsigned*))dylib_proc(g_extern.filter.lib, "filter_size");
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g_extern.filter.prender =
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(void (*)(uint32_t*, uint32_t*,
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unsigned, const uint16_t*,
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unsigned, unsigned, unsigned))dylib_proc(g_extern.filter.lib, "filter_render");
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if (!g_extern.filter.psize || !g_extern.filter.prender)
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{
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RARCH_ERR("Failed to find functions in filter...\n");
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dylib_close(g_extern.filter.lib);
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g_extern.filter.lib = NULL;
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return;
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}
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g_extern.filter.active = true;
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struct retro_game_geometry *geom = &g_extern.system.av_info.geometry;
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unsigned width = geom->max_width;
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unsigned height = geom->max_height;
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g_extern.filter.psize(&width, &height);
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unsigned pow2_x = next_pow2(width);
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unsigned pow2_y = next_pow2(height);
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unsigned maxsize = pow2_x > pow2_y ? pow2_x : pow2_y;
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g_extern.filter.scale = maxsize / RARCH_SCALE_BASE;
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g_extern.filter.buffer = (uint32_t*)malloc(RARCH_SCALE_BASE * RARCH_SCALE_BASE * g_extern.filter.scale * g_extern.filter.scale * sizeof(uint32_t));
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g_extern.filter.pitch = RARCH_SCALE_BASE * g_extern.filter.scale * sizeof(uint32_t);
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rarch_assert(g_extern.filter.buffer);
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g_extern.filter.colormap = (uint32_t*)malloc(32768 * sizeof(uint32_t));
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rarch_assert(g_extern.filter.colormap);
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// Set up conversion map from 16-bit XRGB1555 to 32-bit ARGB.
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for (unsigned i = 0; i < 32768; i++)
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{
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unsigned r = (i >> 10) & 31;
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unsigned g = (i >> 5) & 31;
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unsigned b = (i >> 0) & 31;
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r = (r << 3) | (r >> 2);
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g = (g << 3) | (g >> 2);
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b = (b << 3) | (b >> 2);
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g_extern.filter.colormap[i] = (r << 16) | (g << 8) | (b << 0);
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}
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}
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static void deinit_filter(void)
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{
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if (!g_extern.filter.active)
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return;
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g_extern.filter.active = false;
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dylib_close(g_extern.filter.lib);
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g_extern.filter.lib = NULL;
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free(g_extern.filter.buffer);
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free(g_extern.filter.colormap);
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}
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#endif
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#ifdef HAVE_XML
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static void init_shader_dir(void)
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{
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if (!*g_settings.video.shader_dir)
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return;
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g_extern.shader_dir.elems = dir_list_new(g_settings.video.shader_dir, ".shader");
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g_extern.shader_dir.size = 0;
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g_extern.shader_dir.ptr = 0;
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if (g_extern.shader_dir.elems)
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{
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while (g_extern.shader_dir.elems[g_extern.shader_dir.size])
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{
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RARCH_LOG("Found shader \"%s\"\n", g_extern.shader_dir.elems[g_extern.shader_dir.size]);
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g_extern.shader_dir.size++;
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}
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}
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}
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static void deinit_shader_dir(void)
|
|
{
|
|
// It handles NULL, no worries :D
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|
dir_list_free(g_extern.shader_dir.elems);
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|
g_extern.shader_dir.elems = NULL;
|
|
g_extern.shader_dir.size = 0;
|
|
g_extern.shader_dir.ptr = 0;
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}
|
|
#endif
|
|
|
|
void init_video_input(void)
|
|
{
|
|
#ifdef HAVE_DYLIB
|
|
init_filter();
|
|
#endif
|
|
|
|
#ifdef HAVE_XML
|
|
init_shader_dir();
|
|
#endif
|
|
|
|
const struct retro_game_geometry *geom = &g_extern.system.av_info.geometry;
|
|
unsigned max_dim = max(geom->max_width, geom->max_height);
|
|
unsigned scale = next_pow2(max_dim) / RARCH_SCALE_BASE;
|
|
scale = max(scale, 1);
|
|
|
|
if (g_extern.filter.active)
|
|
scale = g_extern.filter.scale;
|
|
|
|
if (g_settings.video.aspect_ratio < 0.0f)
|
|
{
|
|
if (geom->aspect_ratio > 0.0f && g_settings.video.aspect_ratio_auto)
|
|
g_settings.video.aspect_ratio = geom->aspect_ratio;
|
|
else
|
|
g_settings.video.aspect_ratio = (float)geom->base_width / geom->base_height; // 1:1 PAR.
|
|
|
|
RARCH_LOG("Adjusting aspect ratio to %.2f\n", g_settings.video.aspect_ratio);
|
|
}
|
|
|
|
unsigned width;
|
|
unsigned height;
|
|
if (g_settings.video.fullscreen)
|
|
{
|
|
width = g_settings.video.fullscreen_x;
|
|
height = g_settings.video.fullscreen_y;
|
|
}
|
|
else
|
|
{
|
|
if (g_settings.video.force_aspect)
|
|
{
|
|
width = roundf(geom->base_height * g_settings.video.xscale * g_settings.video.aspect_ratio);
|
|
height = roundf(geom->base_height * g_settings.video.yscale);
|
|
}
|
|
else
|
|
{
|
|
width = roundf(geom->base_width * g_settings.video.xscale);
|
|
height = roundf(geom->base_height * g_settings.video.yscale);
|
|
}
|
|
}
|
|
|
|
RARCH_LOG("Video @ %ux%u\n", width, height);
|
|
|
|
video_info_t video = {0};
|
|
video.width = width;
|
|
video.height = height;
|
|
video.fullscreen = g_settings.video.fullscreen;
|
|
video.vsync = g_settings.video.vsync;
|
|
video.force_aspect = g_settings.video.force_aspect;
|
|
video.smooth = g_settings.video.smooth;
|
|
video.input_scale = scale;
|
|
video.rgb32 = g_extern.filter.active;
|
|
|
|
const input_driver_t *tmp = driver.input;
|
|
driver.video_data = video_init_func(&video, &driver.input, &driver.input_data);
|
|
|
|
if (driver.video_data == NULL)
|
|
{
|
|
RARCH_ERR("Cannot open video driver ... Exiting ...\n");
|
|
rarch_fail(1, "init_video_input()");
|
|
}
|
|
|
|
if (driver.video->set_rotation && g_extern.system.rotation)
|
|
video_set_rotation_func(g_extern.system.rotation);
|
|
|
|
// Video driver didn't provide an input driver so we use configured one.
|
|
if (driver.input == NULL)
|
|
{
|
|
driver.input = tmp;
|
|
if (driver.input != NULL)
|
|
{
|
|
driver.input_data = input_init_func();
|
|
if (driver.input_data == NULL)
|
|
{
|
|
RARCH_ERR("Cannot init input driver. Exiting ...\n");
|
|
rarch_fail(1, "init_video_input()");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
RARCH_ERR("Cannot find input driver. Exiting ...\n");
|
|
rarch_fail(1, "init_video_input()");
|
|
}
|
|
}
|
|
}
|
|
|
|
void uninit_video_input(void)
|
|
{
|
|
if (driver.input_data != driver.video_data && driver.input)
|
|
input_free_func();
|
|
|
|
if (driver.video_data && driver.video)
|
|
video_free_func();
|
|
|
|
#ifdef HAVE_DYLIB
|
|
deinit_filter();
|
|
#endif
|
|
|
|
#ifdef HAVE_XML
|
|
deinit_shader_dir();
|
|
#endif
|
|
}
|
|
|
|
driver_t driver;
|
|
|