RetroArch/menu
twinaphex 93fa9a0194 Add file_list_deinitialize - does everything that file_list_free
does except for freeing the passed struct pointer
2020-08-24 01:45:45 +02:00
..
cbs use string_list_initialize/deinitialize in more places 2020-08-24 01:16:14 +02:00
drivers Add file_list_deinitialize - does everything that file_list_free 2020-08-24 01:45:45 +02:00
menu_cbs.h Add option to hide 'Explore' tab + menu clean-ups 2020-07-29 13:01:49 +01:00
menu_defines.h (GLUI) Add 'Hacking the Kernel' theme 2020-08-20 10:14:32 +01:00
menu_dialog.h More struct reordering/alignment 2020-08-14 21:00:04 +02:00
menu_displaylist.c eliminate exposed variables for tracking hardcore 2020-08-22 12:18:12 -06:00
menu_displaylist.h Struct reorder, alignments 2020-08-14 23:08:33 +02:00
menu_driver.h Add option to remember last selected shader preset/shader pass directories 2020-08-21 17:02:32 +01:00
menu_entries.h Reorder structs 2020-08-14 20:21:44 +02:00
menu_explore.c Order structs according to coding guidelines 2020-08-16 03:22:09 +09:00
menu_input_bind_dialog.h (menu) move headers around - no more menu/widgets 2020-06-27 19:33:49 +02:00
menu_input.h Reorder structs, alignment 2020-08-15 19:43:17 +02:00
menu_networking.c Replace more hardcoded strings 2020-08-22 13:04:52 +02:00
menu_networking.h If we are inside online updater screen and go back ingame and then 2019-04-23 23:35:52 +02:00
menu_setting.c eliminate exposed variables for tracking hardcore 2020-08-22 12:18:12 -06:00
menu_setting.h (Menu) Fix cursor forced to first entry after displaying lists 2020-06-30 13:59:52 +01:00
menu_shader.h Pass state around to menu_shader_manager_free 2020-06-06 18:44:53 +02:00