mirror of
https://github.com/libretro/RetroArch.git
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412 lines
10 KiB
C
412 lines
10 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __RETROARCH_H
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#define __RETROARCH_H
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#include <stdint.h>
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#include <stddef.h>
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#include <stdlib.h>
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#include <retro_common_api.h>
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#include <boolean.h>
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#include "core_type.h"
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#include "core.h"
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#ifdef HAVE_MENU
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#include "menu/menu_input.h"
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#endif
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RETRO_BEGIN_DECLS
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#define RETRO_ENVIRONMENT_RETROARCH_START_BLOCK 0x800000
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#define RETRO_ENVIRONMENT_SET_SAVE_STATE_IN_BACKGROUND (2 | RETRO_ENVIRONMENT_RETROARCH_START_BLOCK)
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/* bool * --
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* Boolean value that tells the front end to save states in the
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* background or not.
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*/
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#define RETRO_ENVIRONMENT_GET_CLEAR_ALL_THREAD_WAITS_CB (3 | RETRO_ENVIRONMENT_RETROARCH_START_BLOCK)
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/* retro_environment_t * --
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* Provides the callback to the frontend method which will cancel
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* all currently waiting threads. Used when coordination is needed
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* between the core and the frontend to gracefully stop all threads.
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*/
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enum rarch_ctl_state
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{
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RARCH_CTL_NONE = 0,
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/* Initialize all drivers. */
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RARCH_CTL_INIT,
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/* Deinitializes RetroArch. */
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RARCH_CTL_MAIN_DEINIT,
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RARCH_CTL_IS_INITED,
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RARCH_CTL_IS_DUMMY_CORE,
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RARCH_CTL_PREINIT,
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RARCH_CTL_DESTROY,
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RARCH_CTL_IS_BPS_PREF,
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RARCH_CTL_UNSET_BPS_PREF,
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RARCH_CTL_IS_PATCH_BLOCKED,
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RARCH_CTL_SET_PATCH_BLOCKED,
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RARCH_CTL_UNSET_PATCH_BLOCKED,
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RARCH_CTL_IS_UPS_PREF,
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RARCH_CTL_UNSET_UPS_PREF,
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RARCH_CTL_IS_IPS_PREF,
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RARCH_CTL_UNSET_IPS_PREF,
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RARCH_CTL_IS_SRAM_USED,
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RARCH_CTL_SET_SRAM_ENABLE,
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RARCH_CTL_SET_SRAM_ENABLE_FORCE,
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RARCH_CTL_UNSET_SRAM_ENABLE,
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RARCH_CTL_IS_SRAM_LOAD_DISABLED,
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RARCH_CTL_IS_SRAM_SAVE_DISABLED,
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/* Block config read */
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RARCH_CTL_SET_BLOCK_CONFIG_READ,
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RARCH_CTL_UNSET_BLOCK_CONFIG_READ,
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RARCH_CTL_IS_BLOCK_CONFIG_READ,
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/* Username */
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RARCH_CTL_HAS_SET_USERNAME,
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RARCH_CTL_USERNAME_SET,
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RARCH_CTL_USERNAME_UNSET,
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RARCH_CTL_SET_FRAME_LIMIT,
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RARCH_CTL_TASK_INIT,
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RARCH_CTL_FRAME_TIME_FREE,
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RARCH_CTL_SET_FRAME_TIME_LAST,
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RARCH_CTL_SET_FRAME_TIME,
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RARCH_CTL_IS_IDLE,
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RARCH_CTL_SET_IDLE,
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RARCH_CTL_GET_WINDOWED_SCALE,
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RARCH_CTL_SET_WINDOWED_SCALE,
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RARCH_CTL_IS_OVERRIDES_ACTIVE,
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RARCH_CTL_SET_OVERRIDES_ACTIVE,
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RARCH_CTL_UNSET_OVERRIDES_ACTIVE,
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RARCH_CTL_IS_REMAPS_CORE_ACTIVE,
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RARCH_CTL_SET_REMAPS_CORE_ACTIVE,
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RARCH_CTL_UNSET_REMAPS_CORE_ACTIVE,
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RARCH_CTL_IS_REMAPS_CONTENT_DIR_ACTIVE,
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RARCH_CTL_SET_REMAPS_CONTENT_DIR_ACTIVE,
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RARCH_CTL_UNSET_REMAPS_CONTENT_DIR_ACTIVE,
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RARCH_CTL_IS_REMAPS_GAME_ACTIVE,
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RARCH_CTL_SET_REMAPS_GAME_ACTIVE,
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RARCH_CTL_UNSET_REMAPS_GAME_ACTIVE,
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RARCH_CTL_IS_MISSING_BIOS,
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RARCH_CTL_SET_MISSING_BIOS,
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RARCH_CTL_UNSET_MISSING_BIOS,
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RARCH_CTL_IS_GAME_OPTIONS_ACTIVE,
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RARCH_CTL_IS_NONBLOCK_FORCED,
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RARCH_CTL_SET_NONBLOCK_FORCED,
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RARCH_CTL_UNSET_NONBLOCK_FORCED,
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RARCH_CTL_SET_LIBRETRO_PATH,
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RARCH_CTL_IS_PAUSED,
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RARCH_CTL_SET_PAUSED,
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RARCH_CTL_SET_CORE_SHUTDOWN,
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RARCH_CTL_SET_SHUTDOWN,
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RARCH_CTL_UNSET_SHUTDOWN,
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RARCH_CTL_IS_SHUTDOWN,
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/* Runloop state */
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RARCH_CTL_STATE_FREE,
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/* Performance counters */
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RARCH_CTL_GET_PERFCNT,
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RARCH_CTL_SET_PERFCNT_ENABLE,
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RARCH_CTL_UNSET_PERFCNT_ENABLE,
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RARCH_CTL_IS_PERFCNT_ENABLE,
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/* Key event */
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RARCH_CTL_FRONTEND_KEY_EVENT_GET,
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RARCH_CTL_UNSET_KEY_EVENT,
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RARCH_CTL_KEY_EVENT_GET,
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RARCH_CTL_DATA_DEINIT,
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/* Core options */
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RARCH_CTL_HAS_CORE_OPTIONS,
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RARCH_CTL_GET_CORE_OPTION_SIZE,
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RARCH_CTL_IS_CORE_OPTION_UPDATED,
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RARCH_CTL_CORE_OPTIONS_LIST_GET,
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RARCH_CTL_CORE_OPTION_PREV,
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RARCH_CTL_CORE_OPTION_NEXT,
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RARCH_CTL_CORE_OPTIONS_GET,
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RARCH_CTL_CORE_OPTIONS_INIT,
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RARCH_CTL_CORE_OPTIONS_DEINIT,
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/* System info */
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RARCH_CTL_SYSTEM_INFO_INIT,
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RARCH_CTL_SYSTEM_INFO_FREE,
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/* HTTP server */
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RARCH_CTL_HTTPSERVER_INIT,
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RARCH_CTL_HTTPSERVER_DESTROY
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};
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enum rarch_capabilities
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{
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RARCH_CAPABILITIES_NONE = 0,
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RARCH_CAPABILITIES_CPU,
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RARCH_CAPABILITIES_COMPILER
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};
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enum rarch_override_setting
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{
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RARCH_OVERRIDE_SETTING_NONE = 0,
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RARCH_OVERRIDE_SETTING_LIBRETRO,
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RARCH_OVERRIDE_SETTING_VERBOSITY,
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RARCH_OVERRIDE_SETTING_LIBRETRO_DIRECTORY,
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RARCH_OVERRIDE_SETTING_SAVE_PATH,
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RARCH_OVERRIDE_SETTING_STATE_PATH,
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RARCH_OVERRIDE_SETTING_NETPLAY_MODE,
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RARCH_OVERRIDE_SETTING_NETPLAY_IP_ADDRESS,
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RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT,
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RARCH_OVERRIDE_SETTING_NETPLAY_STATELESS_MODE,
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RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES,
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RARCH_OVERRIDE_SETTING_UPS_PREF,
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RARCH_OVERRIDE_SETTING_BPS_PREF,
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RARCH_OVERRIDE_SETTING_IPS_PREF,
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RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE,
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RARCH_OVERRIDE_SETTING_LAST
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};
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enum runloop_action
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{
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RUNLOOP_ACTION_NONE = 0,
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RUNLOOP_ACTION_AUTOSAVE
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};
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struct rarch_main_wrap
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{
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char **argv;
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const char *content_path;
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const char *sram_path;
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const char *state_path;
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const char *config_path;
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const char *libretro_path;
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bool verbose;
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bool no_content;
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bool touched;
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int argc;
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};
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typedef struct rarch_resolution
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{
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unsigned idx;
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unsigned id;
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} rarch_resolution_t;
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/* All run-time- / command line flag-related globals go here. */
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typedef struct global
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{
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struct
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{
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char savefile[8192];
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char savestate[8192];
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char cheatfile[8192];
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char ups[8192];
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char bps[8192];
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char ips[8192];
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char label[8192];
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char *remapfile;
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} name;
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/* Recording. */
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struct
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{
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bool use_output_dir;
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char path[8192];
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char config[8192];
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char output_dir[8192];
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char config_dir[8192];
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unsigned width;
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unsigned height;
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size_t gpu_width;
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size_t gpu_height;
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} record;
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/* Settings and/or global state that is specific to
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* a console-style implementation. */
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struct
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{
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bool flickerfilter_enable;
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bool softfilter_enable;
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struct
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{
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bool pal_enable;
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bool pal60_enable;
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unsigned char soft_filter_index;
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unsigned gamma_correction;
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unsigned int flicker_filter_index;
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struct
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{
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bool check;
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unsigned count;
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uint32_t *list;
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rarch_resolution_t current;
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rarch_resolution_t initial;
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} resolutions;
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} screen;
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} console;
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/* Settings and/or global states specific to menus */
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#ifdef HAVE_MENU
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struct
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{
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retro_time_t prev_start_time ;
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retro_time_t noop_press_time ;
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retro_time_t noop_start_time ;
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retro_time_t action_start_time ;
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retro_time_t action_press_time ;
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enum menu_action prev_action ;
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} menu;
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#endif
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} global_t;
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bool rarch_ctl(enum rarch_ctl_state state, void *data);
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int retroarch_get_capabilities(enum rarch_capabilities type,
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char *s, size_t len);
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void retroarch_override_setting_set(enum rarch_override_setting enum_idx, void *data);
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void retroarch_override_setting_unset(enum rarch_override_setting enum_idx, void *data);
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bool retroarch_override_setting_is_set(enum rarch_override_setting enum_idx, void *data);
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bool retroarch_validate_game_options(char *s, size_t len, bool mkdir);
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bool retroarch_is_forced_fullscreen(void);
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void retroarch_unset_forced_fullscreen(void);
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void retroarch_set_current_core_type(enum rarch_core_type type, bool explicitly_set);
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void retroarch_set_shader_preset(const char* preset);
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void retroarch_unset_shader_preset(void);
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char* retroarch_get_shader_preset(void);
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bool retroarch_is_switching_display_mode(void);
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void retroarch_set_switching_display_mode(void);
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void retroarch_unset_switching_display_mode(void);
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/**
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* retroarch_fail:
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* @error_code : Error code.
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* @error : Error message to show.
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*
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* Sanely kills the program.
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**/
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void retroarch_fail(int error_code, const char *error);
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/**
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* retroarch_main_init:
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* @argc : Count of (commandline) arguments.
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* @argv : (Commandline) arguments.
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*
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* Initializes the program.
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*
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* Returns: 1 (true) on success, otherwise false (0) if there was an error.
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**/
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bool retroarch_main_init(int argc, char *argv[]);
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bool retroarch_main_quit(void);
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global_t *global_get_ptr(void);
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/**
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* runloop_iterate:
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*
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* Run Libretro core in RetroArch for one frame.
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*
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* Returns: 0 on successful run,
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* Returns 1 if we have to wait until button input in order
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* to wake up the loop.
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* Returns -1 if we forcibly quit out of the
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* RetroArch iteration loop.
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**/
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int runloop_iterate(unsigned *sleep_ms);
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void runloop_msg_queue_push(const char *msg, unsigned prio,
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unsigned duration, bool flush);
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bool runloop_msg_queue_pull(const char **ret);
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void runloop_get_status(bool *is_paused, bool *is_idle, bool *is_slowmotion,
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bool *is_perfcnt_enable);
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void runloop_set(enum runloop_action action);
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void runloop_unset(enum runloop_action action);
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void rarch_menu_running(void);
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void rarch_menu_running_finished(void);
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bool retroarch_is_on_main_thread(void);
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char *get_retroarch_launch_arguments(void);
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rarch_system_info_t *runloop_get_system_info(void);
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struct retro_system_info *runloop_get_libretro_system_info(void);
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#ifdef HAVE_THREADS
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void runloop_msg_queue_lock(void);
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void runloop_msg_queue_unlock(void);
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#endif
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void rarch_force_video_driver_fallback(const char *driver);
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RETRO_END_DECLS
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#endif
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